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GTA IV Snow Mod

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Mellexx
  • Mellexx

    Stance > Fenders

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  • Joined: 04 Jul 2008

#1081

Posted 20 December 2012 - 09:54 PM

QUOTE (fakespyder @ Thursday, Dec 20 2012, 21:15)
In case you still need it:
http://www.users.on......- Tomster.rar

Awesome I did still need it, thanks a ton! happy.gif

Thundershirt
  • Thundershirt

    ThundershirtGaming

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  • Joined: 21 Nov 2012

#1082

Posted 03 February 2013 - 12:04 AM

Is it always snowing in game or just when it is raining? If not, is it possible to make that happen?

The Loot
  • The Loot

    Square Civilian

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  • Joined: 14 Apr 2010

#1083

Posted 03 February 2013 - 12:42 AM

QUOTE (Thundershirt @ Saturday, Feb 2 2013, 17:04)
Is it always snowing in game or just when it is raining? If not, is it possible to make that happen?

Rain has been replaced with snow, but you'd have to use a trainer to set the weather to always be "snowing", or the game will just cycle like normal.

thunderman00
  • thunderman00

    Player Hater

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  • Joined: 16 Mar 2013

#1084

Posted 16 March 2013 - 03:36 AM

QUOTE (Mr Vibrating @ Monday, Dec 20 2010, 16:05)
Amazing mod, love it, with one gripe: vehicles decelerate too hard when you ease off the gas, as if driving through gravel.

I appreciate there may be limitations to what's possible via materials.dat - and that it's the most logical way to simulate the effects of icy surfaces..  and also as mentioned above it affects peds (and other objects) as well as vehicles, which is all good.  It's just that horrible braking effect i don't like.

I've no experience editing materials.dat so i've done the next best thing and edited the handling instead.  Thought i'd share it in case anyone else had the same complaint.

http://www.megaupload.com/?d=WY8LBZLE

What it does: replaces snowmod materials.dat with original (unmodded) materials.dat, and offers a choice of 3 handling files with progressively less wheel grip instead... eliminating the unrealistic "gravel brake" effect.

(additionally they limit vehicle speed via air drag instead of hard-limiting top speed, just a general-purpose mod i've used since SA, not particlurlay snow-related but adds to the realism all the same.  As an aside i note that the handling.dat provided with Snowmod only lowers the power, which seems a bit of a compromise - cars don't have less power in snow after all.  If the intent was to limit wheelspin Racer_S's xbox360emu offers analogue accelerate/brake for all controllers, much better option imho)

EDIT: re-did materials.dat to restore tire tracks - http://www.megaupload.com/?d=H956HNH3

Does anyone still have these files? The links are dead, and I'd really like to add these tweaks to the Snow Mod. I love the mod, but I too, have a bit of a gripe with the "gravel braking" effect that occurs when you let off the gas; it takes some of the challenge out of safely bringing a car to a stop in the slick conditions if they unnaturally grind to a stop on their own after releasing the gas. Can anyone help me out here? It would be greatly appreciated.

A copy of the grass/tire track fix posted by another use on this board would be appreciated as well, as that file is also unattainable, the link to it doesn't work. This is the link I'm referring to: http://www.filefront...---Tomster.rar/

Any help would really be appreciated! ^_^




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