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Ultimate Graphics Tweak

1,101 replies to this topic
jesusismyairbag
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#1081

Posted 28 February 2012 - 11:16 AM

Tried this on 1.0.7.0. Niko is invisible and so are peds when i approach them. but they are visible from certain distances, lol. oh well....

tunexxout
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#1082

Posted 09 March 2012 - 06:25 PM

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Thanks in advance to anyone who takes it!!

TUN3R
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#1083

Posted 24 March 2012 - 04:14 PM

Does it improve performance or just graphics? Cause tbh I don't need ether of these effects, blur, FOV or smooth shadows.

cherry890120
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#1084

Posted 26 March 2012 - 08:15 AM

very interesting,we will read these details carefully,

Thomas1996
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#1085

Posted 01 May 2012 - 01:04 PM

when comes the update for 1.0.7.0? or can i use it already for that patch?

ali1096
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#1086

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lucyan78
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#1087

Posted 17 July 2012 - 09:04 AM

Is this patch compatible with version 1.5(1.0.0.4) of the game?

Prometheus
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#1088

Posted 17 July 2012 - 09:51 AM

QUOTE (lucyan78 @ Tuesday, Jul 17 2012, 09:04)
Is this patch compatible with version 1.5(1.0.0.4) of the game?

Yes, it does.

Didowe
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#1089

Posted 28 August 2012 - 10:00 AM

Episodes From Liberty City?

Wass
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#1090

Posted 28 August 2012 - 10:54 AM

QUOTE (Didowe @ Tuesday, Aug 28 2012, 11:00)
Episodes From Liberty City?

The mod isn't originaly working with EFLC but there is a trick to do it!

SilentAssasinC3
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#1091

Posted 05 November 2012 - 01:09 PM

Is it working with patch 1.0.7.0???

cp1dell
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#1092

Posted 11 November 2012 - 10:32 PM Edited by cp1dell, 13 November 2012 - 01:33 AM.

I'm assuming this is probably dead, but the test version for 1.0.6 - the static blur/fullscreen blur, or whatever you want to call it is still there. That's the only problem I see with it.

Darlyn
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#1093

Posted 15 November 2012 - 05:52 AM

OK, so this works on EFLC briefly but the moment I go outside the screen turns white, though the radar and everything else including the gameplay w/sound continues to work. I think I'm on 1.1.1.0. This is using the regular tweak, not the test one.

Darlyn
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#1094

Posted 15 November 2012 - 06:05 AM

Forgot to add that the test one doesn't have the white screen problem, but it isn't as good as the regular tweak because the depth of field is still present a little in at close distances.

sakalu
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#1095

Posted 17 December 2012 - 08:33 AM

Looks interesting

aefety
  • aefety

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#1096

Posted 07 January 2013 - 10:02 AM

Looks interesting I may try it

MrEWhite
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#1097

Posted 21 December 2014 - 06:47 PM

This works amazingly on 1.0.7.0. I used OpenIV instead of the included MagicIV though.


iJustWant2BU
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#1098

Posted 17 January 2015 - 01:16 PM

How do i post MY OWN FORUM!!! I DONT SEE A POST BUTTON, thanks


IIOctaneII
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#1099

Posted 23 March 2015 - 12:31 AM

How do i post MY OWN FORUM!!! I DONT SEE A POST BUTTON, thanks

You mean create a forum site?

  • theGTAking101 likes this

gtaYUHface
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#1100

Posted 19 June 2015 - 09:01 PM

i he means a way to link his forum


DoubledRelic696
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#1101

Posted 21 June 2015 - 11:49 AM

I always refused to use any mods on any game as i always wanted to have it the original way, but this seems to just fix average problems what make the display more realistic. Checking it out.


AndyC1992
  • AndyC1992

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#1102

Posted 06 July 2016 - 02:59 AM Edited by AndyC1992, 06 July 2016 - 05:01 AM.

Not sure if I want to post this here, since the last time a reply posted here is over a year ago. Do forgive me if I did something wrong.

 

It's actually pretty simple to to obtain the improved motion blur and DOF into 1.0.7.0 version of the game through editing the Visual Settings in common/data, which I assume most of you should have known. And by the way, I don't exactly know how to port those smooth shadows around. I ain't no professional modder either.

 

Simply copy the entire section of the #Config Values for Camera Events ( Motion Blur ) and #Misc Values ( DOF ) from the tweaked visualsettings.dat [ Used 1.0.6.0 version of the tweak, I'm not sure with the rest ], paste both of them into the visualsettings.dat you're currently using, replacing the old settings. Forget not, please make a backup of the original visualsettings.dat just in case of some mishaps during the process.

 

Note ( For those who doesn't know much ) :

 

wAcLn2V.png

Camera Events sections should be 2 lines down below #Lod distances for peds.

 

FRjSbZr.png

Misc Values should be 1 line below the Camera Events.

 

 

This should the result ( So far, I can see no faults ). And if you ask me, I use both RealityIV for the timecyc and VisualIV for other graphical elements.

JL03iOY.jpg

 

LOIbHdB.jpg

 

 

65pVGh4.jpg





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