|QUOTE (City_Poke912 @ Jun 6 2010, 06:25)|
A lot of sounds from EP2_SFX crashes the Spark.
I don't see why they would, it's the same exact format as GTAIV. Mind telling me which audio files case it? I can't duplicate it.
|I'm talking about WFTs in vehicle.img but only the new imported WFTs with new models, old ones opens just fine.|
So these are custom models? Why not just view them in Zmodeler then.
|SparkIV still crashes when playing many sounds fast after another.|
I just played a whole bunch of sounds one after another and not crash on my side. Regardless, I've added a thread pause and an exception catch to the audio player in the upcoming version. If the thread pause doesn't help, then at least you shouldn't crash.
|Very minor bug, when clicking in the filter, that blinking cursor is centered in the middle and not left in the field.|
|TLAD/TBoGT vehicles doesn't show the textures from vehshare.wtd/vehshare_truck.wtd. I've mentioned that before, but you may ignored it. I would be happy if you could fix that.|
I'm not sure how to fix it to tell you the truth. As I've stated before I'm not a C# coder, the stuff I'm doing right now is just easy stuff. To get around this, you can use OpenIV to import the textures into the episode vehicle images.
|can you make spark IV to ADD stuff like open IV ?|
If I had the knowledge on how to do these things I would do it in a heartbeat, trust me. One of these days I need to sit down and start learning C#. Until then, if someone who is a C# coder wants to help out with the issues, by all means contact me.