|QUOTE (tony-resta @ Nov 10 2008, 00:25)|
| Wanting to and actually doing is a totally different, they've never released the pc version before the consoles since the 3d series of gta |
I know they haven't.
Here's what, judging from the behavior of Rockstar, must have happened with GTA IV (and similar probably happened with III, Vice City, and San Andreas as well):
First, little Danny and Sammy-boy Houser do their deals with Sony and Microsoft to release on their consoles first. At this point, they know that they will release it down the track on PC as well, but make it a priority not to let this information out. They and everybody else knows how successful the games are on PC, so it is not a big stretch to imagine that they always planned on delivering a PC version, only they'd make PC gamers wait for it. This means that these time gaps of six and seven months are actually delays.
These two extra weeks are nothing, my issue is with the main delay, which always seems to be approximately the same amount of time with each GTA.
As far as this game goes (just my guesses):
6 months = contractual agreement preventing them from releasing on PC.
2 weeks extra = Rockstar probably, after receiving information on pre-orders, realized that they underestimated how many copies they need to have ready for distribution by release time.