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CYCL0P
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#1

Posted 14 August 2008 - 09:27 AM Edited by CYCL0P, 15 August 2008 - 02:55 PM.

hi ! i am prewiev my near cleo mod

insruction :
ped party in ls santa maria beach (with animation ) drink allcohol,dance,chat,drugs,and blow job biggrin.gif

problem:
i am create cleo script in sanny builder --->save as txt ???? what it i have accord in cleo mod?

ps: please what id it his fire ??

user posted image

progres :
75 %

mygolf
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#2

Posted 14 August 2008 - 11:17 AM

when you wanna "save" a cleo script click on COMPILE button wink.gif

btw Nice Idea I wanna see it finished tounge.gif

CYCL0P
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#3

Posted 14 August 2008 - 11:19 AM

veeeery thx

yes very good idea smile.gif

ok i have work blush.gif




cuvip
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#4

Posted 14 August 2008 - 12:01 PM

so, is there any pic? sigh.gif , and can you make a party in OG house, like a house party mod by ZAZ, but in CLEO

james227uk
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#5

Posted 14 August 2008 - 12:10 PM

QUOTE (CYCL0P @ Aug 14 2008, 11:19)
veeeery thx

yes very good idea smile.gif

ok i have work blush.gif

Have you even learnt the basics of coding yet. I think you are going to far ahead of yourself here.

2pacproducer2
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#6

Posted 14 August 2008 - 01:45 PM

QUOTE (james227uk @ Aug 14 2008, 12:10)
QUOTE (CYCL0P @ Aug 14 2008, 11:19)
veeeery thx

yes very good idea smile.gif

ok i have work  blush.gif

Have you even learnt the basics of coding yet. I think you are going to far ahead of yourself here.

I think he will just create some peds and add animation to them, like chating, dancing, and attach some objects like cigars, and beer bottles. I m right cyclop ?

CYCL0P
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#7

Posted 14 August 2008 - 01:57 PM Edited by CYCL0P, 14 August 2008 - 02:02 PM.

2pacproducer2
yes blush.gif

no compiler in sanny suicidal.gif sad.gif


markmartir
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#8

Posted 14 August 2008 - 02:11 PM

QUOTE (CYCL0P @ Aug 14 2008, 13:57)
2pacproducer2
yes blush.gif

no compiler in sanny suicidal.gif sad.gif

Pls man upload it!

james227uk
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#9

Posted 14 August 2008 - 03:38 PM

QUOTE (CYCL0P @ Aug 14 2008, 13:57)
2pacproducer2
yes  blush.gif

no compiler in sanny  suicidal.gif sad.gif

Thing is, yesterday you were asking how to create cleo scripts.

Oh, and see my point. You obviously haven't learnt the basics....

Your saying there is no compiler in sanny builder....well...yes there is.

CYCL0P
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#10

Posted 14 August 2008 - 04:57 PM

sorry james what?

CYCL0P
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#11

Posted 14 August 2008 - 05:16 PM

ok guys prewiev maps --->
user posted image -------- red in map(maria beach)

and

test sanny no kompiler txt script

(sorry ped spawn in bayside)
this

sorry i am noob in sanny builder
please write to my PM sly.gif

2pacproducer2
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#12

Posted 14 August 2008 - 05:44 PM

QUOTE (CYCL0P @ Aug 14 2008, 17:16)
ok guys prewiev maps --->
user posted image -------- red in map(maria beach)

and

test sanny no kompiler txt script

(sorry ped spawn in bayside)
this

sorry i am noob in sanny builder
please write to my PM sly.gif

not very impressive, and if you want to updated your mod in this forum, try updating the top post, becasue nobody will scroll down to see your mods wink.gif

CYCL0P
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#13

Posted 14 August 2008 - 05:51 PM

2pacproducer2
please create in sanny compiler script with one ped
pls
i work the rest ( order 12 ped,map)
--->fire id<---- pls


2pacproducer2
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#14

Posted 14 August 2008 - 06:14 PM

QUOTE (CYCL0P @ Aug 14 2008, 17:51)
2pacproducer2
please create in sanny compiler script with one ped
pls
i work the rest ( order 12 ped,map)
--->fire id<----      pls

wtf ?!? R U sh*tting me ? no , pls, man. Look if you cant create just a simple ped, with no anims or other things, then you need to leave that mod and start learning from the begining. But anyway, here is the code for the ped:

CODE

{$CLEO .cs}

//-------------MAIN---------------
thread 'PED'

:ped_11
0247: load_model #WMYAMMO
wait 0
if
0248:   model #WMYAMMO available
jf @ped_11

:ped_12
wait 0
if
0256:   player $PLAYER_CHAR defined
jf @ped_12
009A: 1@ = create_actor_pedtype 4 model #WMYAMMO at 0.0 0.0 0.0   // 0.0 .0.0 0.0  is your coords

:ped_13
wait 0
if
0118:   actor 1@ dead
jf @ped_13
01C2: remove_references_to_actor 1@ // Like turning an actor into a random pedestrian
0249: release_model #WMYAMMO
jump @ped_13



Hope it help you to learn something, but if my code doesnt work , then just tell me , because I havent checked it.

CYCL0P
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#15

Posted 14 August 2008 - 06:24 PM Edited by CYCL0P, 14 August 2008 - 06:39 PM.

thx very

pls animation ped code ? and gun

sh*t
compile -->ok but scm no cs
copy to gta sa cleo folder --> nothing
pls what i have do?

sorry i am cleo noob

Doctor Emmett L. Brown
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#16

Posted 14 August 2008 - 07:00 PM

to compile .cs or .scm go to Run > Compile wink.gif

2pacproducer2
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#17

Posted 14 August 2008 - 07:13 PM

QUOTE (CYCL0P @ Aug 14 2008, 18:24)
thx very

pls animation ped code ? and gun

sh*t
compile -->ok but scm no cs
copy to gta sa cleo folder --> nothing
pls what i have do?

sorry i am cleo noob

wtf ?!!? i said i will jsust help youto create a ped, buut not something else, if I say you other opcodes, then we could say that I made your entyre mod. because you made nothing, just the idea yours. try using the opcodes search tool in sanny, type animation, and there will be planty of opcodes.

CYCL0P
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#18

Posted 14 August 2008 - 07:14 PM Edited by CYCL0P, 14 August 2008 - 07:21 PM.

Emmet compile --> run game crashes cryani.gif cryani.gif

pacproducer i know, opcode aimation and gun (animation list in SAS4)

james227uk
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#19

Posted 14 August 2008 - 07:37 PM

QUOTE (CYCL0P @ Aug 14 2008, 19:14)
Emmet compile --> run game crashes cryani.gif cryani.gif

pacproducer i know, opcode aimation and gun (animation list in SAS4)

Now listen. Stop making everyone else do the work for you. LEARN THE BASICS! THEN YOU WILL BE ABLE TO DO STUFF FOR YOUR SELF!!!!

CYCL0P
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#20

Posted 14 August 2008 - 07:39 PM

hey james227uk what doing bad? rampage_ani.gif
i want can work in cleo folder it is bad ??

james227uk
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#21

Posted 14 August 2008 - 07:58 PM

QUOTE (CYCL0P @ Aug 14 2008, 19:39)
hey james227uk what doing bad? rampage_ani.gif
i want can work in cleo folder it is bad ??

Umm... what do you mean you want work in the cleo folder?

CYCL0P
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#22

Posted 14 August 2008 - 10:10 PM

zombie lab and ped party

pietjuh
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#23

Posted 14 August 2008 - 11:27 PM

Start your script with the following text to make a cleo (.cs) file.

CODE
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------


Now just click compile and you should have your script in .cs format.

2pacproducer2
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#24

Posted 15 August 2008 - 07:03 AM

QUOTE (CYCL0P @ Aug 14 2008, 19:39)
hey james227uk what doing bad?  rampage_ani.gif
i want can work in cleo folder it is bad ??

Look, learn the basics, and learn english a bit more.

And stop making, posting sh*t.

And , if you want someone to help you, dont ask how to do that in mission showroom section, you must do that in mission coding section

james227uk
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#25

Posted 15 August 2008 - 07:33 AM

QUOTE (pietjuh @ Aug 14 2008, 23:27)
Start your script with the following text to make a cleo (.cs) file.

CODE
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------


Now just click compile and you should have your script in .cs format.

Another newbie sigh.gif

You do not need any bit of that code except {$CLEO .cs}

CYCL0P
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#26

Posted 15 August 2008 - 09:20 AM Edited by CYCL0P, 15 August 2008 - 09:31 AM.

THX james227uk and animation code pls ?

pacproducer must my swear????

this mod will good

in credit will james227uk (CLEO3 compiler)
pacproducer(CLEO3 ped code)

very thx guys biiig sorry for my english cryani.gif suicidal.gif

admin pls not lock this post

2pacproducer2
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#27

Posted 15 August 2008 - 09:33 AM

QUOTE (CYCL0P @ Aug 15 2008, 09:20)
THX james227uk and animation code pls ?

pacproducer must my swear????

this mod will good

in credit will james227uk (CLEO3 compiler)
pacproducer(CLEO3 ped code)

very thx guys biiig sorry for my english cryani.gif suicidal.gif

admin pls not lock this post

Anyway, here is the code for anim.
CODE
0605: actor -1 perform_animation_sequence "M_SMKLEAN_LOOP" IFP_file "LOWRIDER" 4.0 loop 1 0 0 0 time -1 // versionA


change the anim ifp file section , and the name

CYCL0P
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#28

Posted 15 August 2008 - 09:38 AM

big thx i work this mod
but not tonigh work done !

very thx for all czech

wink.gif

james227uk
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#29

Posted 15 August 2008 - 10:13 AM Edited by james227uk, 15 August 2008 - 10:24 AM.

QUOTE (CYCL0P @ Aug 15 2008, 09:20)
THX james227uk  and animation code pls ?

pacproducer must my swear????

this mod will good

in credit will james227uk (CLEO3 compiler)
                   pacproducer(CLEO3 ped code)

very thx guys   biiig sorry for my english  cryani.gif   suicidal.gif

admin pls not lock this post

These will help you.

1. First load the animation file (look at the groups of anims in CeedJ's list)

CODE

04ED: load_animation "LOWRIDER"


2. Next check if it's available

CODE

04EE:   animation "LOWRIDER" loaded


3. Next make the actor perform that anim.

CODE

0605: actor 1@ perform_animation_sequence "M_SMKLEAN_LOOP" IFP_file "LOWRIDER" 4.0 loop 1 0 0 0 time -1// versionA


4. Now release the anim

CODE

04EF: release_animation "LOWRIDER"



This is what I mean by anim groups. The anim groups are bold and underlined.

QUOTE (CeedJ anim list)

PED
- CAR_HOOKERTALK - kind of an idle stance
- f*ckU - mama mia!
- WOMAN_IDLESTANCE - stands like a woman, with one hand on hip
- CAR_SIT - drivers seat pose
- XPRESSSCRATCH - look around, probably a R bug (the VC version of this anim is scratching your head)
- IDLE_CHAT - what all peds and actors do after killing someone
- IDLE_STANCE - stands like a man
- IDLE_ARMED - stands as if is holding a weapon
- IDLE_TIRED - classic GTA out of breath
- FIGHTA_G - stomp the ground
- CROUCH_ROLL_R - rolls to the right from weapon crouch (use weapon crouch first)
- CROUCH_ROLL_L - rolls to the left from weapon crouch (use weapon crouch first)


QUOTE (CeedJ anim list)

DANCING
- DAN_LOOP_A - gen dance loop
- DNCE_M_A - sway arms
- DNCE_M_B - back and forth 1
- DNCE_M_C - back and forth 2
- DNCE_M_D - swing arms (60's style)
- DNCE_M_E - back and forth 3


QUOTE (CeedJ anim list)

BIKES
- BIKES_SNATCH_L - snatch from bike left (used in T-Bone Mendez)
- BIKES_SNATCH_R - snatch from bike right (used in T-Bone Mendez)

pietjuh
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#30

Posted 15 August 2008 - 10:35 AM

QUOTE (james227uk @ Aug 15 2008, 07:33)
QUOTE (pietjuh @ Aug 14 2008, 23:27)
Start your script with the following text to make a cleo (.cs) file.

CODE
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------


Now just click compile and you should have your script in .cs format.

Another newbie sigh.gif

You do not need any bit of that code except {$CLEO .cs}

As long as it makes a .cs file it is fine by me. tounge.gif But I will use this one word only in the future lol.




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