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Archived Requests, need ideas?

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2pacproducer2
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#511

Posted 28 June 2009 - 05:38 PM

QUOTE (Dutchy3010 @ Jun 28 2009, 16:24)
QUOTE (AlexLB @ Jun 28 2009, 18:20)
But noboby helped me!
I just asked if somebody could convert the SCM mod Blow me Away into CLEO  confused.gif

Problem is that we aren't allowed to convert scm mods into cleo mods and release it. When you want to do that, you have to get permission. Modders probably don't take the time to do that. wink.gif

QUOTE
hi guys, i got a request of a cleo. the idea is: u can press G to bribe police officers while aiming at them when u got 1~2 wanted levels, after bribing, the level will disappear, and u'll paid them money. also u can rob civilians by pressin the same key and aim at them

This is a reasonable request. I'll take a look at it. smile.gif

Nice idea about the BRIBING. And I'm looking for some ideas for making a new mod by me. Is there anybody who has some freshly fresh ideas ?

Jcn23
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#512

Posted 28 June 2009 - 10:36 PM Edited by Jcn23, 28 June 2009 - 10:42 PM.

Can someone Please make me about 6 skin mods, A skin pack. They have to be a Latino Mafia kinda thing. Like with suits and stuff. Please I really want these i greatly appreciate it.

Theres specific skin ids as well. Skin 223,46,174,175,173, and some girl skin. Thanks once again

XXX Mod
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#513

Posted 29 June 2009 - 06:44 AM

Yes i need somebody who can change MAIN.SCM !!
I am making a TC mod for GTA SA
Name is GTA NFS City
Yes ! everything would me RACES !!!!!

Can anyone can make it !!

I want the missions that CJ is coming on a NFS Car like Mazda RX-7 Tuned !
Then he gonna race with other peoples!!
I want to everythings open like bridges , enter any one's house !!
NEW Horrible Racing missions notify.gif

rampage_ani.gif rampage_ani.gif rampage_ani.gif

XXX Mod
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#514

Posted 29 June 2009 - 06:59 AM

2pac skin for CJ is awesome i will add your skin in my total conversion mod
And add your name to GTA SA Intro !!

THANKS BYE BYE !! cool.gif biggrin.gif smile.gif

_Rob_
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#515

Posted 29 June 2009 - 07:04 AM

QUOTE (Enigm @ Jun 24 2009, 16:51)
2Pac already exist man, 2Pac by Grims

me, I just need a good rigger for my ped, I've already make the model and the texture...
user posted image
user posted image

i cant see the picture but if its normal size send me the model and textures and i will see what i can do

_Rob_
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#516

Posted 29 June 2009 - 07:08 AM

QUOTE (XXX Mod @ Jun 29 2009, 06:59)
2pac skin for CJ is awesome i will add your skin in my total conversion mod
And add your name to GTA SA Intro !!

THANKS BYE BYE !! cool.gif biggrin.gif smile.gif

its not his skin ask permission from the author

PatrickW
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#517

Posted 29 June 2009 - 08:43 AM

Try to read responses to your previous request, and do something with it.
Just repeating your request won't bring you anything but annoyance by other people.

JOhnnY2
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#518

Posted 29 June 2009 - 11:21 AM

I have few ideas if anyone wants a crack at them,

CJ can start police vigilante mission using any car

cruise control for cars

nos meter

Pet Dog

Internet acces like in GTA4 (may be too much)

yeah thats all I can think of now, May be ill post more later smile.gif

Good Luck if anyone want to make them!


Dutchy3010
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#519

Posted 29 June 2009 - 11:26 AM Edited by Dutchy3010, 29 June 2009 - 11:29 AM.

Actually, cruise control is quite a good idea! smile.gif I'll take a look at it. biggrin.gif

TrZ
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#520

Posted 29 June 2009 - 02:27 PM

Can we have Gta Iv maps on Gta San Andreas please????

TrZ
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#521

Posted 29 June 2009 - 04:15 PM

QUOTE (lukas619 @ Jun 16 2009, 09:41)
Plz make a map where will be lc vc and sa in sa engine smile.gif

Download GTA United..

brandonpw1986
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#522

Posted 30 June 2009 - 01:24 AM

Is it possible to bring fallen peds back to life in SA?

If the paramedics can do it, why can't you? (unless it's part of the exe)

You could just stand over the ped or aim at them, hit a key or two, and voila! They get back up. Any ideas?

Deji
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#523

Posted 30 June 2009 - 03:32 AM Edited by Deji, 30 June 2009 - 03:34 AM.

QUOTE (JOhnnY2 @ Jun 23 2009, 22:14)
To Deji

Hello and thanks for the response! I can live with just guns and missiles, Ive started the cleo3 tutorial but seeing a lot of unfamiliar code within it always brings me down. any help is appreciated !
ill keep you posted!

Well, the guns are simple and my CLEO Trainer let's you attach guns to your car...

It can be found here: http://www.gtaforums...howtopic=416143

But as for missiles... Someone would have to code the missile to launch. Which would be a tricky, long proccess. I might implement it on the trainer if I get around to it smile.gif


Right now I'll be trying to complete one of the other requests. I'll post it in the Mod Showroom when it's done and I'll implement it in the CLEO Trainer wink.gif

SpiderMight
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#524

Posted 30 June 2009 - 04:18 AM Edited by spidermight, 30 June 2009 - 05:06 AM.

i am trying to make a very simple mod witch is if you press backspace you die but i die instantly when i start game lol please help a new modder

my CODE :
{$CLEO .cs}

03A4: name_thread 'death'

:pressdie2
00D6: if
0AB0: key_pressed 8
Actor.Health($PLAYER_ACTOR) = 0
0A93: end_custom_thread

jakebcha
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#525

Posted 30 June 2009 - 07:54 AM

Can anyone rip Yuna from FF-X2 for GTA Vice City? I can pay... Not for the Model but for the task.

Thanks

user posted image

Dutchy3010
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#526

Posted 30 June 2009 - 08:08 AM

Please wait for an answer in your topic, don't post your question everywhere. wink.gif

Pure Libertonian
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#527

Posted 30 June 2009 - 11:55 AM

What about Martin Luther King monument in Compton? sigh.gif
http://upload.wikime...ng_monument.jpg
http://www.comptonci...ges/MLK-MNT.jpg

supermortalhuman
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#528

Posted 30 June 2009 - 11:58 AM Edited by supermortalhuman, 01 July 2009 - 06:23 PM.

Hey ryder, where do you want it? I will make this today. Take me a screen shot and mark the place it should be. Any other shots, especially those that show scale, will help too smile.gif

I will take this job, and also to post here: I am taking full map replacement requests/ideas for TCs that you all may have for the San Andreas engine. The more detailed, the better. A project is being born, and I am swinging by here before I commit to anything to give a chance for all to voice where they wish they can play and if the idea is good, I will adopt it.

edit: Gettin there:

user posted image

Request fullfilled, SA-placement and Release topic pending:

user posted image

Function-X-
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#529

Posted 01 July 2009 - 02:06 AM

Can somebody do this simple script tounge.gif ?

so it will be the exact same like NFS:U2 Freerun miniraces.

there will be some cars driving on the map and you can see their marker
and when you go near one of them with your car some text display like :
Race ? Reward ##$
and when you push the agree button the race starts...
after that you must take the lead with a long distance to win.

Anybody tryed NFS:U2 before will know what i mean
i'm really not into NFS but i thought it's a cool feature and easy to do (maybe?)

2pacproducer2
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#530

Posted 01 July 2009 - 08:35 AM Edited by 2pacproducer2, 01 July 2009 - 08:44 AM.

Yes, this is possible to do with sa

angeloelibz24
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#531

Posted 01 July 2009 - 10:29 AM Edited by angeloelibz24, 01 July 2009 - 10:44 AM.

I'm planning to make (or I already am making) a time traveling mod (CLEO or not, I'll see which would be best for this) based on the movie Time Machine (2002; Simon Wells) for SA.

Can anyone here be interested to making Alexander Hartdegen's time machine for me? I'll credit you, of course (as the co-maker of the mod):
It should look like this: http://www.clydecald...me_machine2.jpg
Or this: http://startswithaba...timemachine.jpg
And work like this:

The time machine would work as a sort of immobile SA vehicle, so it would obviously replace one of the vehicles. I'm planning to make it so that you can spawn it anywhere you like, and you can use it go back to missions you finished or skip missions rather. And yes, you'll definitely see time being accelerated forward or backward as you time travel. biggrin.gif

At the moment, I'll still try making a beta version of this without a time machine model. I'll make it so that you can time travel with a specific vehicle.

KillKill
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#532

Posted 01 July 2009 - 10:07 PM

I would like two cleo Mods for SA: turn.gif
Firstly an auto-aim only for the Minigun.
Secondly an auto-aim for all weapons.

But if auto-aim is activated, you can the camera move still! rolleyes.gif
Knows someone where you can download they?
or someone scripting a cleo mod?

if someone has the mod, send me a pm and i give then my email adress




Sry, for my bad english - i am only 13^^ mercie_blink.gif

gtamodcrazy
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#533

Posted 02 July 2009 - 12:44 AM

theres a colt for life gun to answer your question about bringing peds back to life..just aim it at a dead ped..i think its at gtainside.com in weapons section

JonSyn
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#534

Posted 02 July 2009 - 10:50 AM

ok, hows it going
i been working on a mod for gta sa and im getting along pretty good, till i got to the main.scm part. im using spaceeinsteins all in one modded main.scm and im trying to remove the main story missions but keep the mini game things. like pool and the slots and poker and arcade games and such and the extra gta2 missions that are in it. but i cant figure out how to do it . been going at just that part for over 2 weeks now and i cant make it work at all. i even tryed starting with a stripped main.scm and adding the spaceeinstein parts i want but still no go. i been reading tutorials and posts and everything and it really makes no sence to me. so i broke down and decided to ask for help and i hope someone is willing to help me out . if someone could please do this for me i would greatly appreciate it .

i uploaded the rar'ed main.scm and script.img im using to megaupload so i dunno if its ok to use here, if not please remove the link but not my post im very desperate .

my rar'ed script

trickstar34
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#535

Posted 02 July 2009 - 11:33 AM

This thread is for requesting mods, not help, just post a topic in the Mission Coding section and we will help you there.

JonSyn
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#536

Posted 02 July 2009 - 12:08 PM

sorry i wasnt sure i just seen ppl talking about the main.scm so i figured id ask here
thanks for telling me biggrin.gif

KillKill
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#537

Posted 02 July 2009 - 01:09 PM

QUOTE (KillKill @ Jul 1 2009, 22:07)
I would like two cleo Mods for SA:  turn.gif
Firstly an auto-aim only for the Minigun.
Secondly an auto-aim for all weapons.

But if auto-aim is activated, you can the camera move still!  rolleyes.gif
Knows someone where you can download they?
or someone scripting a cleo mod?

if someone has the mod, send me a pm and i give then my email adress




Sry, for my bad english - i am only 13^^  mercie_blink.gif

Can somebody help me??

Rider916
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#538

Posted 02 July 2009 - 01:46 PM

QUOTE
2nd Can you make an animation mod in cleo?
With many animations?

i hope some coders can make tis too, cuz u'll need animations wen ur makin a vid or movie, so it'll be convenient if u can open up a menu and choose the desired animations from different categories (e.g. main menu\ gangs\ gangtalk 1)




Deji
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#539

Posted 02 July 2009 - 02:12 PM

QUOTE (KillKill @ Jul 2 2009, 13:09)
QUOTE (KillKill @ Jul 1 2009, 22:07)
I would like two cleo Mods for SA:  turn.gif
Firstly an auto-aim only for the Minigun.
Secondly an auto-aim for all weapons.

But if auto-aim is activated, you can the camera move still!  rolleyes.gif
Knows someone where you can download they?
or someone scripting a cleo mod?

if someone has the mod, send me a pm and i give then my email adress




Sry, for my bad english - i am only 13^^  mercie_blink.gif

Can somebody help me??

The only way I can think of is making the camera move manually upon keypress of the $SPECIAL_AXIS Y and Z. But then, I'm not sure if that would interrupt the auto-aim anyway.

I'll try and figure a way to do this and it will probably be implemented in my Ultimate CLEO Trainer. Auto-aim is already implemented, but I didn't know moving the camera was that much of an issue...

Pure Libertonian
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#540

Posted 02 July 2009 - 02:54 PM

Man, it's awesome! wow.gif Many thanx and I hope we'll be working together smile.gif




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