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[WIP]GTA: Vice city xBox2PC

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Gunnie
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#61

Posted 15 August 2008 - 11:29 AM

Ok, here are the first download (temporary, sorry, only untill the end of this month)

Link: xBox2PC - Vice city - BETA review (69,6 MB .RAR)

Remember, it's only a review. It's an unofficial release of this mod. Must be installed manually. I'll do an autoinstall for the final version.

Have got some cars but a lot of cars isn't finished. Well, only say one more thing: I hope you enjoy it, guys!

I wanna screenshots, videos, bugs, suggestions, etc...

Basically this version it's for see my propurses and what we can do in the PC version.

Greetings!

badboy_zay
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#62

Posted 15 August 2008 - 12:07 PM

great work Gunnie icon14.gif ,give you some gifl cookie.gif cookie.gif cookie.gif

SLAYERMAGGOT
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#63

Posted 15 August 2008 - 12:10 PM

Gunnie, you are the best icon14.gif , thanks for uploading, the download speed is max 60 KB/s nervous.gif

badboy_zay
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#64

Posted 15 August 2008 - 12:12 PM Edited by badboy_zay, 15 August 2008 - 12:35 PM.

QUOTE (SLAYERMAGGOT @ Aug 15 2008, 19:10)
Gunnie, you are the best  icon14.gif , thanks for uploading, the download speed is max 60 KB/s  nervous.gif

use IDM,just 10min

Ash_735
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#65

Posted 15 August 2008 - 01:08 PM

Nice work, I just tried it, there seems to be a glitch with the Flamethrower animations though, I think it's using the wrong textures as it splurts out blinding white light instead of actual flames.

[CTD]LaBan
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#66

Posted 15 August 2008 - 03:12 PM Edited by [CTD]LaBan, 15 August 2008 - 04:26 PM.

QUOTE (SLAYERMAGGOT @ Aug 15 2008, 15:10)
Gunnie, you are the best  icon14.gif , thanks for uploading, the download speed is max 60 KB/s  nervous.gif

really? i'm having like 500-600 kb/sec smile.gif

I'm really curious... going to install. smile.gif

EDIT: pics!

user posted image
user posted image
user posted image

You can see the gauges inside:
user posted image

HI-RES:
first, second, third and fourth

Original resolution was 1680x1050, but photobucket scaled them down.

Gunnie
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#67

Posted 15 August 2008 - 04:15 PM

Really, the big work of this mod is made by BorisVorontsov and AK-73, one for ENB Series and the other one for the xBox effects. Ah! I forgot, and DexX for his speca. I didn't write any file of the copyright in the mod but well.. you could see it in the first page of this topic. I'll do a copyright file in the next versions!

It's an amazing work thanks to the colaboration of all of you, guys!

Thanks to all, I hope you enjoy it a lot!

Greetings!

MinnieMan121249
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#68

Posted 15 August 2008 - 05:48 PM Edited by MinnieMan121249, 15 August 2008 - 05:50 PM.

QUOTE ([CTD)
LaBan,Aug 15 2008, 08:12]
QUOTE (SLAYERMAGGOT @ Aug 15 2008, 15:10)
Gunnie, you are the best  icon14.gif , thanks for uploading, the download speed is max 60 KB/s  nervous.gif

really? i'm having like 500-600 kb/sec smile.gif

I'm really curious... going to install. smile.gif

EDIT: pics!

user posted image
user posted image
user posted image

You can see the gauges inside:
user posted image

HI-RES:
first, second, third and fourth

Original resolution was 1680x1050, but photobucket scaled them down.

Would you mind telling me how did you activate anti aliasing? in VC? i know there isnt an option for that and its something in the video card.. mind telling he how you did it? ^^

okei
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#69

Posted 15 August 2008 - 10:42 PM

QUOTE (MinnieMan121249 @ Aug 15 2008, 17:48)
Would you mind telling me how did you activate anti aliasing? in VC? i know there isnt an option for that and its something in the video card.. mind telling he how you did it? ^^

they're resized

and don't quote images...

freak2121
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#70

Posted 15 August 2008 - 10:58 PM

Wow I didn't know the Xbox version had models that superior to the PC version.I'm installing VC now.

Nach_Scratch
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#71

Posted 16 August 2008 - 05:18 AM

you convert all cars for san andreas ?

sorry my bad english

CCPD
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#72

Posted 16 August 2008 - 08:53 AM Edited by CCPD, 07 September 2008 - 09:34 PM.

That's a great mod. I'm glad you people decided to do it. Hope you'll be able to finish it soon. Good job!

crazymodder
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#73

Posted 16 August 2008 - 09:04 AM

have cookies on your mod, its very nice. cookie.gif cookie.gif cookie.gif cookie.gif

Daan17
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#74

Posted 16 August 2008 - 10:08 AM Edited by Daan17, 16 August 2008 - 10:11 AM.

COOL! Thx for releasing this mod. New models are very high detailed icon14.gif It looks even better than SA for me.

I must see this gauges and rest of car's interior with the help of CamHack biggrin.gif

badboy_zay
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#75

Posted 17 August 2008 - 06:07 AM

when i put a d3d8.dll(ENB Series)in my GTA VC folder and my game is not run.

Gunnie
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#76

Posted 17 August 2008 - 09:00 AM

QUOTE (badboy_zay @ Aug 17 2008, 07:07)
when i put a d3d8.dll(ENB Series)in my GTA VC folder and my game is not run.

Strange... Are you talking about the version what I include in the package? if yes, please, talk me about your OS, your graphic card, and some another info for let you support about it.

But well... delete it then, you will quit the reflection but you will can play.

I'll post then some problems I've got about the xBox version, and I don't know if it's from the xBox version or problem of the importer.

Greetings!

badboy_zay
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#77

Posted 17 August 2008 - 09:37 AM

QUOTE (Gunnie @ Aug 17 2008, 16:00)
QUOTE (badboy_zay @ Aug 17 2008, 07:07)
when i put a d3d8.dll(ENB Series)in my GTA VC folder and my game is not run.

Strange... Are you talking about the version what I include in the package? if yes, please, talk me about your OS, your graphic card, and some another info for let you support about it.

But well... delete it then, you will quit the reflection but you will can play.

I'll post then some problems I've got about the xBox version, and I don't know if it's from the xBox version or problem of the importer.

Greetings!

thanks,.
my video card is get force 6800,1GB.

one2fwee4
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#78

Posted 17 August 2008 - 02:23 PM

Really cool smile.gif Also, do you plan to do the character models? smile.gif

SLAYERMAGGOT
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#79

Posted 17 August 2008 - 04:17 PM

QUOTE (one2fwee4 @ Aug 17 2008, 14:23)
Really cool smile.gif Also, do you plan to do the character models? smile.gif

Please Gunnie do you make the XBOX Tommy Vercetti Player Model?
user posted image

mr.blonde
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#80

Posted 17 August 2008 - 04:52 PM

QUOTE (SLAYERMAGGOT @ Aug 17 2008, 16:17)
QUOTE (one2fwee4 @ Aug 17 2008, 14:23)
Really cool smile.gif Also, do you plan to do the character models? smile.gif

Please Gunnie do you make the XBOX Tommy Vercetti Player Model?
user posted image

i think this tommy vercetti is looks the same, with the pc's normal tommy vercetti...

MinnieMan121249
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#81

Posted 17 August 2008 - 04:58 PM

QUOTE (mr.blonde @ Aug 17 2008, 09:52)
QUOTE (SLAYERMAGGOT @ Aug 17 2008, 16:17)
QUOTE (one2fwee4 @ Aug 17 2008, 14:23)
Really cool smile.gif Also, do you plan to do the character models? smile.gif

Please Gunnie do you make the XBOX Tommy Vercetti Player Model?
user posted image

i think this tommy vercetti is looks the same, with the pc's normal tommy vercetti...

Yeah but just incase. he is after all converting everything.

Gunnie
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#82

Posted 17 August 2008 - 06:38 PM

QUOTE (MinnieMan121249 @ Aug 17 2008, 17:58)
Yeah but just incase. he is after all converting everything.

Yeah, but why then? everything what changed. Reconvert it for obtain poor result... I can't rig very good and It's the same model, without diference.

@ badboy_zay: I'll need some more information for help you.

Tomorrow I'll public a patch with something I forgot include in the package. It's a little patch, no more than 2 MB I think.

Greetings!

MinnieMan121249
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#83

Posted 17 August 2008 - 06:54 PM

QUOTE (Gunnie @ Aug 17 2008, 11:38)
QUOTE (MinnieMan121249 @ Aug 17 2008, 17:58)
Yeah but just incase. he is after all converting everything.

Yeah, but why then? everything what changed. Reconvert it for obtain poor result... I can't rig very good and It's the same model, without diference.

@ badboy_zay: I'll need some more information for help you.

Tomorrow I'll public a patch with something I forgot include in the package. It's a little patch, no more than 2 MB I think.

Greetings!

user posted image

If you cant see it go to: http://www.gtainside...?do=show&id=769

Hes hands look better.

SLAYERMAGGOT
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#84

Posted 17 August 2008 - 07:05 PM Edited by SLAYERMAGGOT, 17 August 2008 - 07:08 PM.

QUOTE (MinnieMan121249 @ Aug 17 2008, 18:54)
QUOTE (Gunnie @ Aug 17 2008, 11:38)
QUOTE (MinnieMan121249 @ Aug 17 2008, 17:58)
Yeah but just incase. he is after all converting everything.

Yeah, but why then? everything what changed. Reconvert it for obtain poor result... I can't rig very good and It's the same model, without diference.

@ badboy_zay: I'll need some more information for help you.

Tomorrow I'll public a patch with something I forgot include in the package. It's a little patch, no more than 2 MB I think.

Greetings!

user posted image

If you cant see it go to: http://www.gtainside...?do=show&id=769

Hes hands look better.

Your Screenshot was from the PS2 Version

user posted image
He has Hands with Fingers, sorry for this small pic

user posted image
Tommy Vercetti Cutscene Model on the XBOX

user posted image
And this is the known PC Player, his hands are square-edged

Gunnie
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#85

Posted 17 August 2008 - 07:08 PM Edited by Gunnie, 17 August 2008 - 07:16 PM.

We already talked about the hands in the first and second page.

It's only in the Cutscene model and the original model it's like the PC version. The hands it's in another .DFF and called by a .XML script. Go to the first page, maybe someone if read it, could help in this topic.

Greetings!

CCPD
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#86

Posted 17 August 2008 - 07:10 PM

Why not ask for permission and use this model?

SLAYERMAGGOT
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#87

Posted 17 August 2008 - 07:13 PM

QUOTE (CCPD @ Aug 17 2008, 19:10)
Why not ask for permission and use this model?

This skin is very amazing HQ,but have you read the topic name, this skin is not from the XBOX version

Gunnie
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#88

Posted 17 August 2008 - 07:14 PM

QUOTE (CCPD @ Aug 17 2008, 20:10)
Why not ask for permission and use this model?

Because it isn't from the xBox version.

Really it's a great playermodel (I already made my own version of the cutscene model to ingame model, with a better rig) but we can't use it for this mod, sorry.

And these playermodel have got the same problem what I mention in the first page: Works well ingame, but if you put it remplacing the Cutscene model will not move the mouth, eyes, etc... and haven't the hands with fingers, so, isn't good for this mod.

Greetings!

one2fwee4
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#89

Posted 18 August 2008 - 01:24 PM

That's because that one is not the xbox one - cos you can see the fingers are not seperate. You see, screens rockstar released for xbox did not always have all the xbox things complete in them - so some of them don't have updated story characters (peds seem to be the same on xbox though (although possibly could have higher res textures? i dunno)).

The best way to see them is to play it on xbox hehe.
It's the same for gta 3 xbox shots too.

one2fwee4
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#90

Posted 19 August 2008 - 03:26 PM

Oh yes also, the car sounds (at least engine and horn) seem to be changed for some / all cars. At least this is the case in gta3 xbox, so I assume sounds were changed in vc xbox too.




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