|QUOTE (Zpectre @ Aug 11 2008, 16:11)|
Still, I think I can help you. When you used mipmaps, did the game freeze or crash to desktop? Because I made mipmaps for all of SRT3 textures and I had some freezes with ENB enabled, but only when there were lots of stuff on-screen. I believe it may be down to lack of memory but it's weird since I've got 2GB of RAM and a GeForce 8800GT...
Try only to create mipmaps for 16bit textures since if you do so for 32bit too and save the TXD it will become corrupt.
No... It happend to him too , but why do you want so much, isn't enough how you see the game speacialy when they are playing higher then 1200X1000 so how to say, maxim resolution..