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SRt3 2012 Mipmap Edition

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JJ_Judge
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#2671

Posted 27 January 2014 - 11:35 AM

Can't wait for the next release, BLITZ, seriously. Another reason to pass through the San Andreas story again.


BLlTZ
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#2672

Posted 28 January 2014 - 12:35 PM

I ran some test, and is working fine, but would you be willing to give me your savegame file because I want to be sure. I hope you haven't continue with the game progress and stayed here. The crash can be triggered once Catalina missions have been activated on the map/script, etc.


Jormasteri
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#2673

Posted 29 January 2014 - 07:59 PM

Of course I can send you a save file. Since I'm new to the forums, what would be the best way of doing so?

 

btw. great job you've done with this mod, can't wait to get if fully working!


BLlTZ
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#2674

Posted 29 January 2014 - 08:06 PM

I finished Lod Mod. All I have to do tomorrow is to sort everything for Lod Mod, Lod Mod for trees, SA-MP for Lod Mod, make the Readme and then I what I will have left is next SRt3. &*#@!, it was a pain making everything. I had some trouble exactly at the end of it.

 

Use mediafire and PM me then with the link. You can post it here too, is just a file.

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Lukas72
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#2675

Posted 30 January 2014 - 09:40 PM

blitz when new version available?


Tadzik
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#2676

Posted 31 January 2014 - 09:47 AM

blitz when new version available?

when it's done

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BLlTZ
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#2677

Posted 01 February 2014 - 11:23 AM Edited by BLlTZ, 01 February 2014 - 11:24 AM.

I finished the version for GTA San Andreas Lod Mod and ready for download.

http://gtaforums.com...-lod-mod/page-8

Now all I have to do is sort and clean the ReadME for SRt3 , do my last verification and make the installer.
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Gregx
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#2678

Posted 01 February 2014 - 11:22 PM

Prefer HRT or Rosa Project .... photo-281842.png

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JJ_Judge
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#2679

Posted 02 February 2014 - 10:52 AM

I finished the version for GTA San Andreas Lod Mod and ready for download.

http://gtaforums.com...-lod-mod/page-8

Now all I have to do is sort and clean the ReadME for SRt3 , do my last verification and make the installer.

Installer? That's a pity. Any chance of a manual install?


BLlTZ
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#2680

Posted 02 February 2014 - 10:56 AM Edited by BLlTZ, 02 February 2014 - 11:10 AM.

Is just an installer instead of an archive. The files are still there. You still have to do manually. Is exactly what you want.

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BLlTZ
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#2681

Posted 02 February 2014 - 11:06 AM Edited by BLlTZ, 02 February 2014 - 11:08 AM.

Prefer HRT or Rosa Project ....

 

Posting just to post since your not even interested in this mod a bit, that can be seen clearly. Do you want a cookie now for what you just said ? What did you earned by that. As long as your post says the truth, doesn't do any change towards me. It's your statement, and less I should be focused over it.

 

If I had to post like you for any mod that is not on my watch list, I would have 100 meaningless post. Do you that to every thread around here ? I never understood your kind, maybe because I'm not doing idiotic post over some else work that I'm not even interested.

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coolznio
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#2682

Posted 02 February 2014 - 06:44 PM

does this mod compatible with MTA?


BLlTZ
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#2683

Posted 02 February 2014 - 06:50 PM

SRt3, yes because it changes only the textures inside the file and not the structure of the .txd in order for the MTA to request my modified .txd that actually isn't at all, like being renamed, adding other textures inside the .txd or the textures having different names.

 

Lod mod doesn't work because the structure is changed inside big time which will request for MTA servers to have Lod Mod installed in order for you to view exactly how it should.

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Kawa25
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#2684

Posted 04 February 2014 - 01:32 PM

Hello, why there's no download link?


BLlTZ
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#2685

Posted 04 February 2014 - 02:07 PM Edited by BLlTZ, 04 February 2014 - 02:08 PM.

It's delayed, until I'm solving my problems with Lod Mod. It happend to erase the link and make the setup when major reports were made to Lod Mod.


Rizky Rizaldi
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#2686

Posted 07 February 2014 - 11:30 PM

It's delayed, until I'm solving my problems with Lod Mod. It happend to erase the link and make the setup when major reports were made to Lod Mod.

How long does it takes for the development finished?

 

I only ask this one, because I can't want for your SRT3.

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Sidoarjo_Modder
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#2687

Posted 08 February 2014 - 04:03 AM

hi Blitz,

 

can you made a separate download link for the .LOD mod? i prefer the old version style really (i mean only replacing the entire textures) it has less bugs and playable. also, you can develop the .LOD mod without removing the regular SRt3 download link :/


BLlTZ
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#2688

Posted 09 February 2014 - 08:26 AM

Rizky Rizaldi @ I cannot give you any answer if my problems are solved yet.

Sidoarjo_Modder @ It was necessary to remove the old setup since SRt3 had issues with maplimit as well. Lod Mod has 80MB packed and there isn't no difference with or without it if the SRt3 now has more than 2.6GB
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Rizky Rizaldi
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#2689

Posted 09 February 2014 - 10:27 AM

Okay, good luck then


Usman55
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#2690

Posted 11 February 2014 - 07:04 PM Edited by Usman55, 12 February 2014 - 03:23 PM. That's one useless post.

SRt3 = Saints Row The Third?

 

I don't find this useless at all. Its a genuine question. Ever since I saw this post, I kept thinking how the name is so similar to that of the game, not to mention the color composition of most of the pics i.e. purple.

 

I was surprised to see that finding any term related to Saints Row returned 0 finds on any of the pages.

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BLlTZ
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#2691

Posted 13 February 2014 - 09:50 AM

Front page tells everything. S(an Andreas) R(e)T(exture)

 

I don't think Lod Mod needs to be included in SRt3 setup anymore because it doesn't need a special version of Lod Mod design to SRt3. Now it works by just downloading from the Lod Mod Thread directly.


Moddloader
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#2692

Posted 14 February 2014 - 08:11 PM

Front page tells everything. S(an Andreas) R(e)T(exture)

 

I don't think Lod Mod needs to be included in SRt3 setup anymore because it doesn't need a special version of Lod Mod design to SRt3. Now it works by just downloading from the Lod Mod Thread directly.

 

Do you have any timeline when this great project will be finished and uploaded? Im starting the GTA San Andreas from beginning after 7 years break and would be nice to take this your mod to texture mod. I´ve been searching good mods and i have found all but this your texture mod is the last piece of puzzle :)


BLlTZ
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#2693

Posted 14 February 2014 - 08:33 PM

10 minutes ago, Moddb approved my new version of Lod Mod http://gtaforums.com...-lod-mod/page-9 . Tomorrow all I have to do is make the setup for SRt3. It would take me around two hours to upload so I need a full free day.

Rizky Rizaldi
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#2694

Posted 15 February 2014 - 05:47 AM Edited by Rizky Rizaldi, 15 February 2014 - 11:01 AM.

Spoiler

 

Edit:

Fixed! Your new LoD was great!


BLlTZ
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#2695

Posted 15 February 2014 - 08:16 PM

I'll be damned! Moddb staff are one of a kind. Approved after 10 minutes.

Download Link:

http://www.moddb.com...rt3-mipmap-2014
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TJGM
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#2696

Posted 16 February 2014 - 10:43 AM Edited by TJGM, 16 February 2014 - 11:39 AM.

About to test the new version, let you know how it goes. :3

Moddloader
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#2697

Posted 16 February 2014 - 12:07 PM Edited by Moddloader, 16 February 2014 - 12:18 PM.

I got the mod working but it seems that there is much more to be fixed before i can play GTA SA. I have i7 2600k + Gtx 680 with 120Hz screen so there should be power enought to get this game smooth but in current state its not. It seems that i should lock the fps to some level because otherwise it wont look good and bousing between 100-120fps but its not this mod problems.

The installation guide is not the even close the best one i have seen and for first timer it was hard. This is what i did. Maybe it help someone but same time im asking did i do everything right.

1. Install Cleo4 to main folder of GTA SA
2. Project_2dfx_sa Copy only flickr.asi to main folder of GTA SA.

3. SRt3 Mipmap 2014:
- Bonus:
* Copy Hud.txd to GTA SA/models folder
* IMPORT LOD Textures Pack folder files to GTA3.IMG
* BULK REPLACE Peds Pack folder files to GTA3.IMG
- Copy Cleo files to Cleo folder which is in SA main folder.
- BULK REPLACE SRt3 folder files to GTA3.IMG

EDIT: Do you suggest using the ModLoader with Lodmod and SRT3 mod instead of Replacing GTA3.img files? I tested the game with 1.1 but it crashes on loading. I got the 1080p resolution to v1.0 with asi fix so no problem with it anymore.


BLlTZ
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#2698

Posted 16 February 2014 - 12:15 PM Edited by BLlTZ, 16 February 2014 - 12:19 PM.

I fixed this for you

* BULK REPLACE LOD Textures Pack folder files to GTA3.IMG
 

Do you suggest using the ModLoader with Lodmod and SRT3 mod instead of Replacing GTA3.img files?

 

Sure, just drag and drop in the modloader folder and configure modloader.ini settings. You can run both.


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#2699

Posted 16 February 2014 - 12:51 PM Edited by nWo51289, 16 February 2014 - 12:53 PM.

To be honest it's pretty common sense to install this. There isn't too much of a performance hit even on a basic Macbook. I'm still getting pretty good fps (good enough for me). Anyway we now have ModLoader so just copy, paste and that's it! Just disable logging in the .ini to get more fps.

 

After all these years, SRT3 is still a awesome texture pack. Well done and thank you BLITZ!

 

SA LODless+SRT3 2014 Mipmap Edition* (loaded using Modloader)

 

b5afbd308338530.jpg ea4825308338541.jpg fdfdb4308338549.jpg 51bb48308338569.jpg 78c346308338587.jpg b30931308338607.jpg 4ca2ff308338631.jpg 39653a308338653.jpg 99fcf9308338675.jpg


Moddloader
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#2700

Posted 16 February 2014 - 01:19 PM Edited by Moddloader, 16 February 2014 - 01:32 PM.

Yeah everything seems to be pretty basic and simple after little research but good guide never hurt thought ;)

 

That modloader is something that everygame should have. Now the installing mods are very easy. I got lod mod and this working without any problems.

 

Thank you for very good mods!





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