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[REL|SA] SRt3 2012 Mipmap Edition

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ThirteenAG
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#2491

Posted 22 April 2013 - 01:35 PM

QUOTE (-BLITZ- @ Monday, Apr 22 2013, 16:20)
Also, don't try to use maplimit with test.asi at the same time. Maplimit doesn't work together with test.asi

You sure? I didn't noticed any conflicts.

crz4all
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#2492

Posted 22 April 2013 - 07:35 PM

Could let me know if this only happens to me?
user posted image
user posted image


One more question.
When you will release the download again?

Ηeath
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#2493

Posted 23 April 2013 - 12:12 AM

Re-size those photos down. ^ Where do you experience this? In what interior? And your question ..
QUOTE (-BLITZ- @ Posted on Monday, Apr 22 2013, 20:20)
I will try to find some time today, late night, to make the setup because I'm not waiting any futher for news on 2x Object Draw Distance thread.

alayanrole
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#2494

Posted 23 April 2013 - 12:22 AM

it's on the piloting school

BLlTZ
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#2495

Posted 23 April 2013 - 06:59 AM

Yo, stop reporting me with stuff that has been already fix a long time ago and old/messed up versions of SRt3 that you no longer going to play in the nearest future. For the love of what is GTA, just wait and be patience until I will release the right one.

alayanrole
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#2496

Posted 23 April 2013 - 07:55 AM

QUOTE
  Read a few pages back ..

Where's it? I couldn't find it...

BLlTZ
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#2497

Posted 23 April 2013 - 08:00 AM

Try harder ;-)

alayanrole
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#2498

Posted 23 April 2013 - 08:10 AM

Oh damnnnn i need clue! 10 pages back or more?

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#2499

Posted 23 April 2013 - 08:23 AM

Maybe more .. maybe less ;-)

BLlTZ
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#2500

Posted 23 April 2013 - 08:01 PM

I had difficulties all day, trying to upload from my PC or URL from other hosting clouds, but it doesn't accept directlink or something like that and I either don't remember the trick that I did with 2012 Mipmap Edition last year. I continue tomorrow.

alayanrole
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#2501

Posted 24 April 2013 - 02:39 AM

anyway why is SRT3 mod reported?

BLlTZ
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#2502

Posted 24 April 2013 - 09:17 AM

As how I suspected, it will take more than 2:30/3 hours to finish the upload like in all the other previous uploads because of the speed that is between 70/150kb, killing the entire process. At least the add-on for upload bar that I just installed, will I'll keep me updated with the progress and it will also tell me if has stopped or not. Yesterday, I didn't know how much it will take for the hole setup since Moddb doesn't show any status % of my progress, otherwise the mod would have been uploaded and today the link could have been available.

alayanrole
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#2503

Posted 24 April 2013 - 09:24 AM

yay smile.gif your internet sped 70kpbs/150 kbps that's fast ! mine's 10kbps LOL confused.gif

BLlTZ
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#2504

Posted 24 April 2013 - 10:02 AM

Mine are on MB/GB uploads and downloads. Their server are limited for each individual Moddb user in order not to prevent, overload, server shotdowns or storage damage as each day tens of users are uploading something small or huge file like mine or they just have contract with their network for limited speed paying how much they can afford, after all Moddb doesn't ask registration payment and to that, to mantain such a massive website for free is not that easy.

1:30/2 hours left.

alayanrole
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#2505

Posted 24 April 2013 - 10:04 AM

just wondering this... why not gtagarage?

Ηeath
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#2506

Posted 24 April 2013 - 10:26 AM

... cause it takes a while before moderators can approve the mod. You don't want to wait longer, do you?

alayanrole
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#2507

Posted 24 April 2013 - 10:30 AM

oh yes LOL have forgotten that.. seems you have already tell me that hahahah confused.gif

BLlTZ
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#2508

Posted 24 April 2013 - 10:40 AM Edited by -BLITZ-, 24 April 2013 - 04:07 PM.

There are mods out there that are waiting for approve over a year now. Besides my 880MB mod will occupy more than 300 small mods, something that gtaforums is not interested in that in just one day instead of a full year.


---------------------------------------------

Oh, for the love of 3FSIJS@)#jifdeu2ou$(!QE!@) .............. I found a bug while playing in Las Venturas with STREAM.IPL. Exactly this kind of stuff I didn't want to happend. Just don't download the setup until I say so. I'm making right now another version.

alayanrole
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#2509

Posted 24 April 2013 - 10:49 PM

could you please only release patches alongside with version one?

BLlTZ
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#2510

Posted 26 April 2013 - 06:31 AM

The mod is ready for download. Thank you for your patience rolleyes.gif

http://www.moddb.com/mods/srt3-mod

http://www.moddb.com...3-mod/downloads

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#2511

Posted 26 April 2013 - 06:40 AM

Hmmmm... maybe its the timezones .. buttt..

QUOTE
For any who downloaded before 25.04.2013 ARE advised to download again as the correct and final setup with the following bug-fix was uploaded to this date: 25.04.2013 *


QUOTE
Filename                        SRt3_Mipmap_Edition_Updated.exe
Type                      Full Version
Uploader                      -BLITZ-
Date                  Apr 24th, 2013

BLlTZ
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#2512

Posted 26 April 2013 - 07:44 AM

Ha! Yeah, I understand your concern.

QUOTE
* After the setup was uploaded on Moddb on date of 23.04.2013. On 24.04.2013 a misfortune occurred while playing, a huge missing file through STREAM.IPL, making Las Ventura Stadium fences to pass through them. I was compelled to make another setup on 24.04.2013 and reupload the entire mod next day 25.04.2013 middle day time. For any who downloaded before 25.04.2013 ARE advised to download again for the correct and final setup with the following bug-fix. For anyone who has missunderstanding with the Global TimeZone, the setup.exe properties in TAB Details will inform you the actual creation date that is 24.04.2013[bug-fix]. Anyone who has 23.04.2013 is not the correct one.

alayanrole
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#2513

Posted 26 April 2013 - 08:45 AM

please upload updates stand-alone please!

Gramps
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#2514

Posted 26 April 2013 - 09:18 AM

QUOTE (-BLITZ- @ Friday, Apr 26 2013, 07:44)
Ha! Yeah, I understand your concern.

QUOTE
* After the setup was uploaded on Moddb on date of 23.04.2013. On 24.04.2013 a misfortune occurred while playing, a huge missing file through STREAM.IPL, making Las Ventura Stadium fences to pass through them. I was compelled to make another setup on 24.04.2013 and reupload the entire mod next day 25.04.2013 middle day time. For any who downloaded before 25.04.2013 ARE advised to download again for the correct and final setup with the following bug-fix. For anyone who has missunderstanding with the Global TimeZone, the setup.exe properties in TAB Details will inform you the actual creation date that is 24.04.2013[bug-fix]. Anyone who has 23.04.2013 is not the correct one.

Haha, simple timezone problem .. Makes sense ..

I just wanted to be sure; for all I know ModDB might takes ages to 'approve' mods like GTAGarage .. icon14.gif

EnisIV
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#2515

Posted 27 April 2013 - 11:17 AM

I have prob with ggmm after installing srt3 i cant install mods it says ggmm.exe error confused.gif

Gramps
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#2516

Posted 27 April 2013 - 11:27 AM

Then install cars manually, like any other normal person icon14.gif

Ap-936
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#2517

Posted 29 April 2013 - 05:41 PM

Hello,

Thanks to you -BLITZ- for your hard work smile.gif
However , am I the only one who still has a collision bug there in the map ? confused.gif

http://imageshack.us...s/37/bugov.jpg/

BLlTZ
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#2518

Posted 29 April 2013 - 05:44 PM

Maybe is best that you should show the object and not mark something over the map with the perimeter that could have another 20 objects in it.

Ap-936
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#2519

Posted 29 April 2013 - 06:14 PM

Okay then.
It's about the road ahead in each screens ( it's the same road).

http://imageshack.us...2920090094.png/
http://imageshack.us...2920084228.png/

BLlTZ
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#2520

Posted 30 April 2013 - 08:03 AM

You fall through the road ? Because I've check all of the other object near that place while driving and the COL are working properly.




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