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[REL|SA] SRt3 2012 Mipmap Edition

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l.l.cool.j
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#31

Posted 04 April 2008 - 06:36 PM

its Not STR lol man its SRT as a SanAndreas-Re-Textured just correcting man nothing bad

anyhow why the sky looks so death sexy in this pic

http://www.imagebam....e/af50964609057

U changed the clouds or what is it included in Mod or no? if not can u send me the files blush.gif

BLlTZ
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#32

Posted 04 April 2008 - 06:52 PM Edited by -BLITZ-, 28 March 2009 - 08:18 AM.

QUOTE (fullmetal @ Apr 4 2008, 17:27)
QUOTE (-BLITZ- @ Apr 4 2008, 16:59)
QUOTE ( fullmetal @  Apr 4 2008, 16:47 )

Yay it runs fine! Thanks! I hadn't tried it in ages ... but it runs better than expected!

Btw; one problem I have: trees/palm models & textures don't come up properly ...

I realy don't know what you have done, but I think that you have project oblivion.
Srt3 is not compatible with with Project Oblivion. Because the same Mods has the same name files and overrite itch other. You have to change the files by your self to make this two mods to work properly. confused.gif

Normal trees aren't replaced + the palm trees pop up white (so untextured).

Wierd... I'll make a screen asap

How I said above, you have to change the files between them to make them properly work. Exporting texture from Srt3 and import ( adding texture ) on Project Oblvion. It's a little complicated.

QUOTE (fullmetal @ Apr 4 2008, 18:36)


its Not STR lol man its SRT as a SanAndreas-Re-Textured just correcting man nothing bad

anyhow why the sky looks so death sexy in this pic

http://www.imagebam....e/af50964609057

U changed the clouds or what is it included in Mod or no? if not can u send me the files  blush.gif


Those clouds are from me and No, I'm sorry but is not included in the mod and I will not send them.

I'm Apologize for writing topic title wrong. I can't change the topic title now. If some moderator can change it into SRt3 Final Continue V1.5 will be great. Thanks smile.gif

Deathdime
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#33

Posted 04 April 2008 - 07:50 PM

QUOTE (-BLITZ- @ Apr 4 2008, 17:23)
QUOTE (Deathdime @ Apr 4 2008, 17:17)
You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.

What do you mean? I don't understand you much.. ParoXum have made them - he give me permission for this...

Im just wondering if you had asked Paroxum prior to beginning this project. If you did, everything is fine. You might not be changing anything of his, and you might add his name to the credits but it doesnt eliminate the fact that your building upon his project.
(your a regular poster on the gta-worldmods forums arn't ya? )

FullMetal
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#34

Posted 04 April 2008 - 07:59 PM

QUOTE
How I said above, you have put your mod with those others mods... did you make backups ?!  confused.gif


Yes I used other mods, but not other map/tree/texture mods (only weapon models from GRIM).

So it shouldn't be a problem normally...

BLlTZ
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#35

Posted 04 April 2008 - 08:05 PM Edited by -BLITZ-, 28 March 2009 - 08:26 AM.

QUOTE (Deathdime @ Apr 4 2008, 19:50)
QUOTE (-BLITZ- @ Apr 4 2008, 17:23)
QUOTE (Deathdime @ Apr 4 2008, 17:17)
You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.

What do you mean? I don't understand you much.. ParoXum have made them - he give me permission for this...

Im just wondering if you had asked Paroxum prior to beginning this project. If you did, everything is fine. You might not be changing anything of his, and you might add his name to the credits but it doesnt eliminate the fact that your building upon his project.
(your a regular poster on the gta-worldmods forums arn't ya? )

Yes. It's me. I'm from GWM. How to say... I'm a little member there. smile.gif
Of course the original author is ParoXum. Doesn't mean that I have start to continue this mod, everything now is mine. That's stupid and nonsense. Be calm, I will take care of everything, credits, info of this mod, etc.

Gouveia
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#36

Posted 04 April 2008 - 08:34 PM

Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA

bumster
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#37

Posted 04 April 2008 - 08:47 PM

QUOTE (VinnyGouveia @ Apr 4 2008, 21:34)
Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA

upgrade vcard i used to have a mx 4000 only a year ago and i hated it. im amazed you can get a playable fps xD

BLlTZ
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#38

Posted 04 April 2008 - 08:48 PM Edited by -BLITZ-, 28 March 2009 - 08:28 AM.

QUOTE (VinnyGouveia @ Apr 4 2008, 20:34)
Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA

Uhh... Well the game gona work to you fine without modified cars, bikes, planes, etc. I don't know, your PC is a little old. The better way to see if this mod is working fine to you is to install it. smile.gif

Deathdime
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#39

Posted 04 April 2008 - 09:50 PM

QUOTE (-BLITZ- @ Apr 4 2008, 20:05)
QUOTE (Deathdime @ Apr 4 2008, 19:50)
QUOTE (-BLITZ- @ Apr 4 2008, 17:23)
QUOTE (Deathdime @ Apr 4 2008, 17:17)
You Might want Paroxums permission. He can get touchy with that. He spent alot of time with this mod... Best to ask the original creator.

What do you mean? I don't understand you much.. ParoXum have made them - he give me permission for this...

Im just wondering if you had asked Paroxum prior to beginning this project. If you did, everything is fine. You might not be changing anything of his, and you might add his name to the credits but it doesnt eliminate the fact that your building upon his project.
(your a regular poster on the gta-worldmods forums arn't ya? )

Don't think that I'm a normal guy from the streets, I know what I'm doing... sly.gif and yeah, I'm a member of GWM sly.gif

And To @fullmetal: I hope so too... smile.gif

I knew I recognized your SN colgate.gif
Im a frequent reader of the forums they're.

I didn't doubt your intelligence in the subject, its just always common courtesy to check. It saves some people lots of problems.

Gouveia
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#40

Posted 05 April 2008 - 12:51 AM

QUOTE (-BLITZ- @ Apr 4 2008, 17:48)
QUOTE (VinnyGouveia @ Apr 4 2008, 20:34)
Do you think I can run it at my specs? turn.gif

Pentium 4 2.8GHz
Nvidia 440MX 128MB
512MB RAM
Win XP

I just want SO MUCH a re-texturing of GTASA

Uhh.... confused.gif The game gona work fine to you without modified cars, bikes, planes... etc

Well. I can get 30FPS with all of myster92's HD-Cars, Roberto's Cars, FSX's planes replacing the ones in SA. wink.gif

But next month I'll finally upgrade this bitch biggrin.gif

l.l.cool.j
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#41

Posted 05 April 2008 - 08:40 AM

don't want to be pain in tha ass Blitz but damn man was u drunk when u wrote this stuff lol man at title of topic it says SRT Final V1.5 and it the topic and on the first picture it says SRT Final V1.0 like zomg man lol.gif

BLlTZ
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#42

Posted 05 April 2008 - 09:10 AM Edited by -BLITZ-, 28 March 2009 - 08:48 AM.

QUOTE (l.l.cool.j @ Apr 5 2008, 08:40)
don't want to be pain in tha ass Blitz but damn man was u drunk when u wrote this stuff lol man at title of topic it says SRT Final V1.5 and it the topic and on the first picture it says SRT Final V1.0 like zomg man lol.gif

Well, is for the first time when I do something like this. I know how people are when they are doing something for the first time and registed for the first time, they are very confused and they are making mistakes. Everything in time will be write corectly. smile.gif

News: I'm searching for bugs. I will release in 1 hour ( I think ) but today I know that I will release this mod.

FullMetal
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#43

Posted 05 April 2008 - 09:14 AM

QUOTE (l.l.cool.j @ Apr 5 2008, 08:40)
don't want to be pain in tha ass Blitz but damn man was u drunk when u wrote this stuff lol man at title of topic it says SRT Final V1.5 and it the topic and on the first picture it says SRT Final V1.0 like zomg man lol.gif

liek dunt u kno how to tyep properly man liek zomfg capital letters dots exclamation marks an question markz zomfglulzl33t thanks homie ganksta
[/retardness]

sarcasm.gif

l.l.cool.j
  • l.l.cool.j

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#44

Posted 05 April 2008 - 09:30 AM Edited by l.l.cool.j, 05 April 2008 - 09:35 AM.

I wasn't pointing him to proper English writing rules man mad.gif so don't

And Blitz this means that stuff that wasn't rextured in SRT 3 Final are retxured in ur version? colgate.gif

BLlTZ
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#45

Posted 05 April 2008 - 09:41 AM Edited by -BLITZ-, 28 March 2009 - 09:06 AM.

QUOTE (l.l.cool.j @ Apr 5 2008, 09:30)
I wasn't pointing him to proper English writing rules man  mad.gif   so don't

And Blitz this means that stuff that wasn't rextured in SRT 3 Final are retxured in ur version? colgate.gif

Yes. The normal stuff that have remain are rextured. But not everything in San Andreas, because the main buildings are very difficult to make and I realy don't know how to make them. I don't know how to use photoshop and making a texture. I just used the texture from Srt3 and replace what I can be replaced.

Deathdime
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#46

Posted 05 April 2008 - 03:59 PM

Ask paroxum if its okay to seperate the audio files... They were fine and all but honestly they were unfinished and buggy, they crashed my game for some reason (audio clashes? ). It would be nice to have audio as an option , not a requirement.

BLlTZ
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#47

Posted 05 April 2008 - 04:07 PM Edited by -BLITZ-, 28 March 2009 - 09:09 AM.

QUOTE (Deathdime @ Apr 5 2008, 15:59)
Ask paroxum if its okay to seperate the audio files... They were fine and all but honestly they were unfinished and buggy, they crashed my game for some reason (audio clashes? ). It would be nice to have audio as an option , not a requirement.

Yes. I know what there are some problems with the sound. It crashes at some time. The reson possible to be how you have said. For the moment I'm sorry but this arhive will have only textures and nothing else. Maybe in time it will include a fix for the sound files.

l.l.cool.j
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#48

Posted 05 April 2008 - 04:28 PM

Filefront oMG no confused.gif I can't download from filefront anything dunno why damn sh*t any toughts of uploading it somewhere else?

BLlTZ
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#49

Posted 05 April 2008 - 04:30 PM Edited by -BLITZ-, 28 March 2009 - 09:11 AM.

QUOTE (l.l.cool.j @ Apr 5 2008, 16:28)
Filefront oMG no  confused.gif   I can't download from filefront anything dunno why damn sh*t any toughts of uploading it somewhere else?

Filefront is uploading but afther 5 minutes the page freezes. I will try to find a nother uploading site.

jas0nuk
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#50

Posted 05 April 2008 - 05:09 PM

Use sendspace or try one of the modding sites like gtainside.com

l.l.cool.j
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#51

Posted 05 April 2008 - 05:39 PM

why don't u upload it on GW?

MindF*ck
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#52

Posted 05 April 2008 - 05:58 PM

use www.megaupload.com it worked very good for me in the past and it supports filsizes up to 500MB smile.gif

Great mod btw.! Looking forward to completing my srt smile.gif

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#53

Posted 05 April 2008 - 06:39 PM

Could also depend on the resolution of course. I run the game in full 1440x900 resolution on :

P4 AMD Sempron 3000+ (@1,8 GHz)
1,5 GB of DDR2-400 RAM
ATI Radeon Sapphire X-1300 256MB video card.
XP Pro SP2

and mine does lag as soon as I install SRT3.

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#54

Posted 05 April 2008 - 07:33 PM

Great mod ! icon14.gif

BLlTZ
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#55

Posted 05 April 2008 - 09:15 PM Edited by -BLITZ-, 28 March 2009 - 09:15 AM.

QUOTE (Supra4 @ Apr 5 2008, 18:39)
Could also depend on the resolution of course.  I run the game in full 1440x900 resolution on :

P4 AMD Sempron 3000+ (@1,8 GHz)
1,5 GB of DDR2-400 RAM
ATI Radeon Sapphire X-1300 256MB video card.
XP Pro SP2

and mine does lag as soon as I install SRT3.

Of course is starting to lagg, because your putting at 1440x900. Change your resolution setting at much lower. I'm sorry but I can't do anything else for you.

I'm having troble with mageupload at 128mb of arhive it just stop confused.gif . I'm very nervos. I don't know at what uploading page to upload. I reapeat that the arhive has 468MB.

Who know's some pages for uploading, please help me?!

Claude GTA3
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#56

Posted 05 April 2008 - 09:21 PM

BLITZ, are you thinking of remaking the peds and cars.

If not, why not redo the particle effects?

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#57

Posted 05 April 2008 - 09:35 PM

-BLITZ-
I think that a best way for you is to make 100 mb parts and upload it to rapidshare. Then users can make mirroes if you can't.
P.S. I have a question : what upload speed do you have?

BLlTZ
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#58

Posted 06 April 2008 - 06:59 AM Edited by -BLITZ-, 28 March 2009 - 09:20 AM.

QUOTE (Danny the III fan @ Apr 5 2008, 21:21)
BLITZ, are you thinking of remaking the peds and cars.

If not, why not redo the particle effects?

I have allready said no about this because I don't know how to retextured or to make a texture. What I have done till now I just used the texture from Srt3 and Import them on the normal texture. Making effects are much more difficult stuff for me, more difficult then making a texture. Your asking to much from me.

QUOTE (Alt @ Apr 5 2008, 21:35)

-BLITZ-
I think that a best way for you is to make 100 mb parts and upload it to rapidshare. Then users can make mirroes if you can't.
P.S. I have a question : what upload speed do you have?


110-120kb

n³wton
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#59

Posted 06 April 2008 - 08:04 AM

I can give you some space on my server if you wish - just PM if your interested and I'll get you a FTP Account created

Thanks, cool.gif

l.l.cool.j
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#60

Posted 06 April 2008 - 01:43 PM

would like to download this but the way things are going that wont be so soon

Blitz any news u find where to upload?




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