|QUOTE (OrionSR @ Friday, May 24 2013, 23:04)|
|Probably not a 'porting error since the same problem was reported for NTSCv1 which I'm sure what thoroughly tested. I'm wondering if the code is still running, which would overwrite any changes from the gang war. Perhaps the jokers work differently on codebreaker, although that seems unlikely. Do the color/density changes occur before the button is pressed? One test would be to make all changes, save, and restart the game without any codes active.|
The jokers are supposed to prevent the codes from working unless the button is pressed. If things are working as expected it should be possible to have several codes in memory and active them one at a time.
How are you starting wars against gangs other than Ballas or Vagos? I know ric knows how to get other gangs to show up for a war or attack, but didn't know those codes were included in this set, and it's the kind of code that needs to be active to work. Even then, wars can only be started against Vagos and Ballas. The other bit of gang war mechanics: normally if Ballas and Aztecas share a turf, it should only be possible to trigger a war in that zone if the Ballas have a higher density than the Aztecas. The war will be against the Ballas, but grove will get all of the density after the war.
There is no button combo mentioned by Ric in any of his posts for the jokered gang war codes I am having problems with, and from other posts on the thread it doesn't look like any button press is needed. I think the jokers are triggered by an event in the game (such as loading, dying, being busted, etc) rather than a button press.
As for the color on the map, it shows up as Ballas/Vagos territory, yet Aztecas still show up there. The territory only turns the code's intended color (cyan, red, grey) when I have completely taken over the territory, even though the territory is supposed to turn green when captured. No Grove members spawn, the gang density does not seem to change. If I suicide, go into an interior, or start another gang war, the "captured" territory turns back to purple/yellow.
To start the war, I kill 3 Ballas in that territory. Instead of Ballas, Aztecas come to attack me. That shows that at least part of the code is working correctly.
|QUOTE (GTASAddict @ Friday, May 24 2013, 23:05)|
|I'm running out of ideas. I tested all Rics NTSC v1 codes (on the first page anyway) at least once and no problems arose with them. Ric-013, OrionSR & Skills might have some theories for you. |
I still have an idea though it will take a few questions to initiate it, and so lets use the Aztecas territories to put it into context. Without the codes active, what gang currently occupies the El Corona zones?
When no codes are active, I find Aztecas and Ballas in El Corona.
Edited by gtafan1110, 25 May 2013 - 12:14 AM.