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Territory Glitch Cheat-Device Code: PS2

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BabeRuth
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#361

Posted 10 July 2011 - 06:21 AM

QUOTE (black.y14 @ Sunday, Jul 10 2011, 05:43)
QUOTE (BabeRuth @ Saturday, Jul 9 2011, 21:27)

what kind of weapon mods did you make.?


also remember I don't have Action-Replay so when you convert codes your also gunna have to do them in either Codebreaker or Game Shark.

I made the code that makes GSF carry AK-47's, Micro Uzi's and Shotguns. colgate.gif

Yea no problem, I could convert it into either Game SHark or Codebreaker. Do you want the Weapons Mod code above??

oh no I thought you ment like you modded a new weapon into the game like either a Grenade launcher or some other weapon. You don't need to wqorry about converting weapons for me this is how I did it.

GROOVE ST.
2081B394 000000??
2081B398 000000??
2081B39C 000000??

Replace ?? with

(Slot0 : No Weapon) (Slot2: Handguns)
00 - Fist 16 - Pistol
01 - Brass Knuckles 17 - Silenced Pistol
18 - Desert Eagle
(Slot1: Melee)
02 - Golf Club (Slot3: Shotguns)
03 - Nitestick 19 - Shotgun
04 - Knife 1A - Sawn-Off Shotgun
05 - Baseball Bat 1B - SPAS-12
06 - Shovel
07 - Pool Cue (Slot4: Sub-Machineguns)
08 - Katana 1D - MP5
09 - Chainsaw 1C - Micro Uzi
0A - Purple Dildo 20 - TEC-9
0B - Dildo 2
0C - White Viberator
0D - Viberator 2
0F - Cane

(Slot5: Machineguns) (Slot10: Gifts)
1E - AK47 0E - Flowers
1F - M4
(Slot9:Special1)
29 - Spray Can
(Slot6: Rifles) 2A - Fire Extinguisher
21 - Country Rifle 2B - Camera
22 - Sniper Rifle
(Slot11:Special2)
(Slot7: Heavy Weapons) 2C - NV Goggles
23 - Rocket Launcher 2D - IR Goggles
24 - Heat Seaking RPG 2E - Parachute
25 - Flame Thrower
26 - Minigun (Slot12:Detonators?)
28 - Detonator(for remote explosives)
(Slot8: Projectiles)
10 - Grenade
11 - Tear Gas
12 - Molotov Cocktail
27 - Remote Explosive


ric-013
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#362

Posted 10 July 2011 - 09:12 PM

QUOTE (skills @ Saturday, Jul 9 2011, 14:09)
Well, I say the people who are suggesting such codes better be ready to test them and not disappear when its time to do the testing. and come back after someone else has tested the code they suggested suicidal.gif

ill only do one theme ! im just unsure what it will be , biker was perfect because they are in fact gang members in a way ... all other suggestions just dont fit in as well the bikers did.

btw skills , iv sent you test codes via PM . cool.gif

black.y14
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#363

Posted 14 July 2011 - 05:42 AM

QUOTE (ric-013 @ Saturday, May 31 2008, 15:37)
clear ballas/groove st./vagos from aztecas,rifa,da nang,triads default territory,s
raw-ntsc
007BA823 00000000
107BA824 00000000
007BA8EF 00000000
107BA8F0 00000000
107BA900 00000000
007BA902 00000000
007BA911 00000000
107BA912 00000000
007BA933 00000000
107BA934 00000000
007BA999 00000000
107BA99A 00000000
007BA9BB 00000000
107BA9BC 00000000
007BA9DD 00000000
107BA9DE 00000000
107BA9EE 00000000
007BA9F0 00000000
107BAA10 00000000
007BAA12 00000000
007BAA43 00000000
107BAA44 00000000
107BAA54 00000000
007BAA56 00000000
107BAED8 00000000
007BAEDA 00000000
107BAFA4 00000000
007BAFA6 00000000
107BB092 00000000
007BB094 00000000
007BB0A3 00000000
107BB0A4 00000000


Hey ric-013, do you have this code for NTSC v2??
I really need it because I don't like Ballas spawning in Aztecas, Triads, Da Nang, Rifa, Russian Mafia and Mobsters territories. It seems that Ballas spawn more often than the other gang.

ric-013
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#364

Posted 14 July 2011 - 03:18 PM

QUOTE (black.y14 @ Thursday, Jul 14 2011, 01:42)
QUOTE (ric-013 @ Saturday, May 31 2008, 15:37)
clear ballas/groove st./vagos from aztecas,rifa,da nang,triads default territory,s
raw-ntsc
007BA823 00000000
107BA824 00000000
007BA8EF 00000000
107BA8F0 00000000
107BA900 00000000
007BA902 00000000
007BA911 00000000
107BA912 00000000
007BA933 00000000
107BA934 00000000
007BA999 00000000
107BA99A 00000000
007BA9BB 00000000
107BA9BC 00000000
007BA9DD 00000000
107BA9DE 00000000
107BA9EE 00000000
007BA9F0 00000000
107BAA10 00000000
007BAA12 00000000
007BAA43 00000000
107BAA44 00000000
107BAA54 00000000
007BAA56 00000000
107BAED8 00000000
007BAEDA 00000000
107BAFA4 00000000
007BAFA6 00000000
107BB092 00000000
007BB094 00000000
007BB0A3 00000000
107BB0A4 00000000


Hey ric-013, do you have this code for NTSC v2??
I really need it because I don't like Ballas spawning in Aztecas, Triads, Da Nang, Rifa, Russian Mafia and Mobsters territories. It seems that Ballas spawn more often than the other gang.

i think i never ported that code to v2 , thing is it wasnt needed anymore ...

back then , the other gangs codes ( from 1st post ) did clear the ballas/gsf/vagos from rifa/danang/triad/mafia/aztecas territory's and was giving them a higher density's ...

however, the latest version of thoses codes ( page 16 , with gang-war activator ) it need a ballas or vagos density shared with rifa/danang/triad/mafia/aztecas , because killing 3 ballas/vagos is needed to trigger a gang-war with rifa/danang/triad/mafia/aztecas ...

its a on-going process , im always trying to improve and make my codes better ...

actually, " skills " is testing a new version of those codes , im trying to use conditional joker commands to make map colors to turn green when you win a rifa/danang/triad/mafia/aztecas territory in gang-war and to turn back to rifa/danang/triad/mafia/aztecas colors when they win a hood under attack situation ...

also , the rifa/danang/triad/mafia/aztecas within territory and shared ballas/vagos density's get reseted if you lose a single hood attack , so the territory is " gang-war " ready .

but thoses codes are in early testing stage ... im not even sure its gonna work , it might be a total failure.

i cant test by myself , my cheat-device is badly scratched , i ordered a new one ... i should get it next week .

BTW , props to " skills " for helping with testings . icon14.gif icon14.gif icon14.gif

black.y14
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#365

Posted 15 July 2011 - 02:17 AM

QUOTE (ric-013 @ Thursday, Jul 14 2011, 07:18)
i think i never ported that code to v2 , thing is it wasnt needed anymore ...

back then , the other gangs codes ( from 1st post ) did clear the ballas/gsf/vagos from rifa/danang/triad/mafia/aztecas territory's and was giving them a higher density's ...

however, the latest version of thoses codes ( page 16 , with gang-war activator ) it need a ballas or vagos density shared with rifa/danang/triad/mafia/aztecas , because killing 3 ballas/vagos is needed to trigger a gang-war with rifa/danang/triad/mafia/aztecas ...

its a on-going process , im always trying to improve and make my codes better ...

actually, " skills " is testing a new version of those codes , im trying to use conditional joker commands to make map colors to turn green when you win a rifa/danang/triad/mafia/aztecas territory in gang-war and to turn back to rifa/danang/triad/mafia/aztecas colors when they win a hood under attack situation ...

also , the rifa/danang/triad/mafia/aztecas within territory and shared ballas/vagos density's get reseted if you lose a single hood attack , so the territory is " gang-war " ready .

but thoses codes are in early testing stage ... im not even sure its gonna work , it might be a total failure.

i cant test by myself , my cheat-device is badly scratched , i ordered a new one ... i should get it next week .

BTW , props to " skills " for helping with testings . icon14.gif icon14.gif icon14.gif

Well I guess thats true but I just don't like Ballas spawning on those territories. I just prefer taking Ballas to one of the territories and kill them there to start a gang war instead of them just spawning all over a territory that is not theirs. Is there anyway to add High Balla Density into Aztecas/Rifas/Triads/Da Nang/Mafia territories without having Ballas spawning there???


So ric, I had an idea. I used the Popcycle Ped Changers, Popcycle Car changers and the Gangs Secondary Weapons Code to turn:

-Grove Street into a SWAT gang carrying SMG's, Tear Gs, and Pistols and driving FBI tanks and SWAT tanks.
-Ballas into an ARMY gang carrying M4's, Desert Eagles, and grenades.(I could not change the cars they drive because I do not have the NTSC v2 raw format of the code)
-Vagos into an FBI gang carrying SMG's and Silence Pistols.(I could not change the cars they drive because I do not have the NTSC v2 raw format of the code)

Now what if we could change GSF map territory color to Black, Ballas to Dark green, and Vagos to Dark Blue to fit the gang that they were transformed into. This will be VERY neat because we could also turn GSF, Ballas, and Vagos into ANY gang that we want, make them carry any weapon, make them drive any cars AND mod the gang map territory color for each of them.(GSF,Ballas,Vagos) I have some hope for this because I know that you were able to mod GSF colors to fit in with the other gang for the code that gives other gangs default territory.

We might be looking at a new and different Territory Code that can change GSF Families, Ballas, and Vagos into other gangs as if they were meant to be on the game! So please consider this idea. colgate.gif

I'm willing to work on it with you, test things out and get the word out. But ofcourse, only if you want to smile.gif

BabeRuth
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#366

Posted 15 July 2011 - 04:09 AM

QUOTE (black.y14 @ Friday, Jul 15 2011, 02:17)
QUOTE (ric-013 @ Thursday, Jul 14 2011, 07:18)
i think i never ported that code to v2 , thing is it wasnt needed anymore ...

back then , the other gangs codes ( from 1st post ) did clear the ballas/gsf/vagos from rifa/danang/triad/mafia/aztecas territory's and was giving them a higher density's ...

however, the latest version of thoses codes ( page 16 , with gang-war activator ) it need a ballas or vagos density shared with rifa/danang/triad/mafia/aztecas , because killing 3 ballas/vagos is needed to trigger a gang-war with rifa/danang/triad/mafia/aztecas ...

its a on-going process , im always trying to improve and make my codes better ...

actually, " skills " is testing a new version of those codes , im trying to use conditional joker commands to make map colors to turn green when you win a rifa/danang/triad/mafia/aztecas territory in gang-war and to turn back to rifa/danang/triad/mafia/aztecas colors when they win a hood under attack situation ...

also , the rifa/danang/triad/mafia/aztecas within territory and shared ballas/vagos density's get reseted if you lose a single hood attack ,  so the territory is " gang-war " ready .

but thoses codes are in early testing stage ... im not even sure its gonna work , it might be a total failure.

i cant test by myself , my cheat-device is badly scratched , i ordered a new one ... i should get it next week .

BTW , props to " skills " for helping with testings .  icon14.gif   icon14.gif   icon14.gif

Well I guess thats true but I just don't like Ballas spawning on those territories. I just prefer taking Ballas to one of the territories and kill them there to start a gang war instead of them just spawning all over a territory that is not theirs. Is there anyway to add High Balla Density into Aztecas/Rifas/Triads/Da Nang/Mafia territories without having Ballas spawning there???


So ric, I had an idea. I used the Popcycle Ped Changers, Popcycle Car changers and the Gangs Secondary Weapons Code to turn:

-Grove Street into a SWAT gang carrying SMG's, Tear Gs, and Pistols and driving FBI tanks and SWAT tanks.
-Ballas into an ARMY gang carrying M4's, Desert Eagles, and grenades.(I could not change the cars they drive because I do not have the NTSC v2 raw format of the code)
-Vagos into an FBI gang carrying SMG's and Silence Pistols.(I could not change the cars they drive because I do not have the NTSC v2 raw format of the code)

Now what if we could change GSF map territory color to Black, Ballas to Dark green, and Vagos to Dark Blue to fit the gang that they were transformed into. This will be VERY neat because we could also turn GSF, Ballas, and Vagos into ANY gang that we want, make them carry any weapon, make them drive any cars AND mod the gang map territory color for each of them.(GSF,Ballas,Vagos) I have some hope for this because I know that you were able to mod GSF colors to fit in with the other gang for the code that gives other gangs default territory.

We might be looking at a new and different Territory Code that can change GSF Families, Ballas, and Vagos into other gangs as if they were meant to be on the game! So please consider this idea. colgate.gif

I'm willing to work on it with you, test things out and get the word out. But ofcourse, only if you want to smile.gif

its almost as if we were modding the PC San Andreas, only except the San Andreas we are modding with is for PS2.

ric-013
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#367

Posted 15 July 2011 - 09:34 PM Edited by ric-013, 16 July 2011 - 05:43 PM.

QUOTE (black.y14)

Well I guess thats true but I just don't like Ballas spawning on those territories. I just prefer taking Ballas to one of the territories and kill them there to start a gang war instead of them just spawning all over a territory that is not theirs. Is there anyway to add High Balla Density into Aztecas/Rifas/Triads/Da Nang/Mafia territories without having Ballas spawning there???


it dosnt work that way , a shared density is needed within a territory for modded gang-wars /hoods attacks to be triggered and modded map colors to be displayed . however , you can still use "other gangs " code from 1st post instead of thoses on page 16 , but you wont be able to trigger any gang-war / hoods attacks in thoses territory's .

QUOTE (black.y14)

So ric, I had an idea. I used the Popcycle Ped Changers, Popcycle Car changers and the Gangs Secondary Weapons Code to turn:

-Grove Street into a SWAT gang carrying SMG's, Tear Gs, and Pistols and driving FBI tanks and SWAT tanks.
-Ballas into an ARMY gang carrying M4's, Desert Eagles, and grenades.(I could not change the cars they drive because I do not have the NTSC v2 raw format of the code)
-Vagos into an FBI gang carrying SMG's and Silence Pistols.(I could not change the cars they drive because I do not have the NTSC v2 raw format of the code)

Now what if we could change GSF map territory color to Black, Ballas to Dark green, and Vagos to Dark Blue to fit the gang that they were transformed into. This will be VERY neat because we could also turn GSF, Ballas, and Vagos into ANY gang that we want, make them carry any weapon, make them drive any cars AND mod the gang map territory color for each of them.(GSF,Ballas,Vagos) I have some hope for this because I know that you were able to mod GSF colors to fit in with the other gang for the code that gives other gangs default territory.

We might be looking at a new and different Territory Code that can change GSF Families, Ballas, and Vagos into other gangs as if they were meant to be on the game! So please consider this idea. 

I'm willing to work on it with you, test things out and get the word out. But ofcourse, only if you want to 

about skiller popcycle codes ( link in my 1st post , since day 1 ) , been there done that .... thing is the pocycle codes from skiller are only models mods , this means they are still ballas/gfs/vagos but gang members models are modded into whatever you want them to be and they are not savable . sure there are plenty of interresting possibillity's using thoses codes , but its limited to models mod and others have done similar themes codes.

in my codes i try to go deeper and implant rifa/danang/triad/mafia/aztecas the way the are meant to be in game ... its a work in progress , so far :
- proper gang density's adjusted by game engine for gang-war / hoods attacks (gang density can be saved )
- territory zoning mod ( can be saved )
- gang-war / hoods attacks activated ( cannot be saved , code must be on )
- gang strenght or primary " war " weapons mod ( cannot be saved , code must be on )
- secondary weapons mods ( can be saved )
- add drug dealers within territory ( can be saved )
- map territory colors can be modded. ( cannot be saved , code must be on )

about the territory map color mod your talking about , its not possible ( so far ) ... game engine automaticly adjust ballas/gsf/vagos territory colors . yes , i mod map colors ... but it take mutiple lines of codes to mod a single territory map color and they are always on , so not adjusted by game engine .

that said , skiller popcycle codes are compatible with my codes and you can use both to create themes you like ... have fun icon14.gif

///////////////////
EDIT :
//////////////////

QUOTE (ric-013)

its a on-going process , im always trying to improve and make my codes better ...

actually, " skills " is testing a new version of those codes , im trying to use conditional joker commands to make map colors to turn green when you win a rifa/danang/triad/mafia/aztecas territory in gang-war and to turn back to rifa/danang/triad/mafia/aztecas colors when they win a hood under attack situation ...

also , the rifa/danang/triad/mafia/aztecas within territory and shared ballas/vagos density's get reseted if you lose a single hood attack , so the territory is " gang-war " ready .

but thoses codes are in early testing stage ... im not even sure its gonna work , it might be a total failure.

i cant test by myself , my cheat-device is badly scratched , i ordered a new one ... i should get it next week .

BTW , props to " skills " for helping with testings .   


i got my new cheat-device yesterday , shipping was actually faster than i expected ( thats kind of rare ) ... anyways i was able to test the codes iv sent to " skills " for testing ...
SUCCESS !!
the autojokered codes for map colors works fine ! now , map colors to turn green when you win a rifa/danang/triad/mafia/aztecas territory in gang-war and to turn back to rifa/danang/triad/mafia/aztecas colors when they win a hood under attack situation .

however i still need to make a few corrections and ill wait for "skills " testing report before posting the codes.

devil.gif

BabeRuth
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#368

Posted 16 July 2011 - 06:01 PM

@Ric-013 which one did you get Action-Replay GameShark or CodeBreaker.?

ric-013
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#369

Posted 16 July 2011 - 06:07 PM

QUOTE (BabeRuth @ Saturday, Jul 16 2011, 14:01)
@Ric-013 which one did you get Action-Replay GameShark or CodeBreaker.?

action replay max ... 15$ on ebay.

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#370

Posted 17 July 2011 - 08:57 PM

QUOTE (ric-013 @ Saturday, Jul 16 2011, 18:07)
QUOTE (BabeRuth @ Saturday, Jul 16 2011, 14:01)
@Ric-013 which one did you get Action-Replay GameShark or CodeBreaker.?

action replay max ... 15$ on ebay.

why does everybody get Action-Replay?! I had one befor & to make they suck they're too confusing for me to work with. I'm more of a CodeBreaker fan.

Sir Pikachu
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#371

Posted 18 July 2011 - 11:03 PM

I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

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#372

Posted 19 July 2011 - 01:59 AM

QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

black.y14
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#373

Posted 19 July 2011 - 03:29 AM

QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

Sir Pikachu
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#374

Posted 19 July 2011 - 12:05 PM

QUOTE (black.y14 @ Tuesday, Jul 19 2011, 03:29)
QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

those are only Codebreaker/gameshark codes...not NTSC ARMAX v2

ric-013
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#375

Posted 19 July 2011 - 01:38 PM Edited by ric-013, 19 July 2011 - 02:33 PM.

QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?
he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

those are only Codebreaker/gameshark codes...not NTSC ARMAX v2

let me clear something up , V2 ... is GTA SA game version not related to armax .

the code you need are on page 16 , but they are in raw format ... they need to be converted to armax encryption . go to my 1st post and use link to " Omniconvert " , its a code conversion tool and its very easy to use .

Sir Pikachu
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#376

Posted 19 July 2011 - 01:50 PM

QUOTE (ric-013 @ Tuesday, Jul 19 2011, 13:38)
QUOTE (GTAfanatic136 @ Tuesday, Jul 19 2011, 08:05)
QUOTE (black.y14 @ Tuesday, Jul 19 2011, 03:29)
QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

those are only Codebreaker/gameshark codes...not NTSC ARMAX v2

let me clear something up , V2 ... is GTA SA game version not related to armax .

the code you need are on page 16 , but they are in raw format ... they need to be converted to armax encryption . go to my 1st post and use link to " Omniconvert " , its a code conversion tool and its very easy to use .

QUOTE (GTAfanatic136 @ Tuesday, Jul 19 2011, 08:05)
QUOTE (black.y14 @ Tuesday, Jul 19 2011, 03:29)
QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

QUOTE (BabeRuth @ Monday, Jul 18 2011, 17:59)
QUOTE (GTAfanatic136 @ Monday, Jul 18 2011, 23:03)
I'm confused...did you ever post the AR MAX v2 code where you attack the Rifa, Da Nang Boys, or Aztecas to start a gang war?

he did see the very first page.

That code is NOT on the 1st page. Don't tell him that because he is going to get even more confused. The code is actually on page 16.

those are only Codebreaker/gameshark codes...not NTSC ARMAX v2

let me clear something up , V2 ... is GTA SA game version not related to armax .

the code you need are on page 16 , but they are in raw format ... they need to be converted to armax encryption . go to my 1st post and use link to " Omniconvert " , its a code conversion tool and its very easy to use .

so I put the disc in my computer, or do I need to buy a Omniconvert conversion tool
(I NEVER converted anything before)

ric-013
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#377

Posted 19 July 2011 - 02:29 PM

its a free program you install on your computer ... it will convert codes from any cheat-device encryptions .

you can also use GOOGLE and search for : Omniconvert

Sir Pikachu
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#378

Posted 19 July 2011 - 05:39 PM

QUOTE (ric-013 @ Tuesday, Jul 19 2011, 14:29)
its a free program you install on your computer ... it will convert codes from any cheat-device encryptions .

you can also use GOOGLE and search for : Omniconvert

QUOTE
its a free program you install on your computer ... it will convert codes from any cheat-device encryptions  .

you can also use GOOGLE and search for : Omniconvert


I don't know what I'm doing wrong...it doesn't seem to be working on my computer...there are 4 different programs:

Latest Version (1.0.3)
Version 1.0.3 source package
P2M Extractor
AR MAX Disc Hash Creator

which one do I install, and every time I try to download the program, it finishes downloading, but then it just make a high 'ding' sound...AHHHH! suicidal.gif suicidal.gif suicidal.gif

ric-013
  • ric-013

    Casual Lurker

  • Members
  • Joined: 24 Nov 2006
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#379

Posted 19 July 2011 - 06:36 PM

QUOTE (GTAfanatic136 @ Tuesday, Jul 19 2011, 13:39)
QUOTE
its a free program you install on your computer ... it will convert codes from any cheat-device encryptions  .

you can also use GOOGLE and search for : Omniconvert


I don't know what I'm doing wrong...it doesn't seem to be working on my computer...there are 4 different programs:

Latest Version (1.0.3)
Version 1.0.3 source package
P2M Extractor
AR MAX Disc Hash Creator


which one do I install, and every time I try to download the program, it finishes downloading, but then it just make a high 'ding' sound...AHHHH! suicidal.gif suicidal.gif suicidal.gif

Latest Version (1.0.3)

again , please search GOOGLE for instructions on how to install and use Omniconvert .

suicidal.gif

Sir Pikachu
  • Sir Pikachu

    It's Clobbering Time!!!!

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  • Joined: 18 Jul 2011

#380

Posted 19 July 2011 - 07:08 PM

QUOTE (ric-013 @ Tuesday, Jul 19 2011, 18:36)
QUOTE (GTAfanatic136 @ Tuesday, Jul 19 2011, 13:39)
QUOTE
its a free program you install on your computer ... it will convert codes from any cheat-device encryptions  .

you can also use GOOGLE and search for : Omniconvert


I don't know what I'm doing wrong...it doesn't seem to be working on my computer...there are 4 different programs:

Latest Version (1.0.3)
Version 1.0.3 source package
P2M Extractor
AR MAX Disc Hash Creator


which one do I install, and every time I try to download the program, it finishes downloading, but then it just make a high 'ding' sound...AHHHH! suicidal.gif suicidal.gif suicidal.gif

Latest Version (1.0.3)

again , please search GOOGLE for instructions on how to install and use Omniconvert .

suicidal.gif

looks like I need to buy something to convert them... yawn.gif yawn.gif yawn.gif

ric-013
  • ric-013

    Casual Lurker

  • Members
  • Joined: 24 Nov 2006
  • None

#381

Posted 20 July 2011 - 05:02 PM

QUOTE (GTAfanatic136 @ Tuesday, Jul 19 2011, 15:08)
QUOTE (ric-013 @ Tuesday, Jul 19 2011, 18:36)
QUOTE (GTAfanatic136 @ Tuesday, Jul 19 2011, 13:39)
QUOTE
its a free program you install on your computer ... it will convert codes from any cheat-device encryptions  .

you can also use GOOGLE and search for : Omniconvert


I don't know what I'm doing wrong...it doesn't seem to be working on my computer...there are 4 different programs:

Latest Version (1.0.3)
Version 1.0.3 source package
P2M Extractor
AR MAX Disc Hash Creator


which one do I install, and every time I try to download the program, it finishes downloading, but then it just make a high 'ding' sound...AHHHH! suicidal.gif suicidal.gif suicidal.gif

Latest Version (1.0.3)

again , please search GOOGLE for instructions on how to install and use Omniconvert .

suicidal.gif

looks like I need to buy something to convert them... yawn.gif yawn.gif yawn.gif

its a FREE program you install on your computer ... sad.gif

Sir Pikachu
  • Sir Pikachu

    It's Clobbering Time!!!!

  • Members
  • Joined: 18 Jul 2011

#382

Posted 21 July 2011 - 02:04 PM

ok...I think since my territories don't look anything in MrRic013's video, I may need to put the "Gang Territories Never Overlap" code in and try it again, for some reason the country on my game has half of the territories missing...everything else is covered in gang territories, except for some parts in Las Venturas...because some of those are red.

ric-013
  • ric-013

    Casual Lurker

  • Members
  • Joined: 24 Nov 2006
  • None

#383

Posted 23 July 2011 - 09:43 PM Edited by ric-013, 31 July 2011 - 11:42 AM.

-----------------------

* new * TEST CODES :

GANG-WARS & HOODS UNDER ATTACKS BY RIFA ,DA NANG ,TRIAD AND AZTECAS IN THEIR DEFAULT TERRITORIES :
thoses codes will set proper gang-war and hood under attack in thoses gangs default territory's , along with a map territory color mod.

* added from last version * :

- the gangs density's get automaticly reseted if rifa ,da nang , triad , mafia , aztecas win a " hood under attack " situation in their default / implanted territory's.
this make the territory's ready for gang-war after losing a single " hood under attack " situation.
- the map colors change to green when gsf win a war against rifa ,da nang , triad , mafia , aztecas in their default / implanted territory's.
- the map colors change to gang rifa ,da nang , triad , mafia , aztecas colors if they win a " hood under attack " situation in their default / implanted territory's.

note : codes are now divided by territory's ...its needed for territory map colors mods to work properly.

gang- war :
walk in a rifa , da nang , triads or aztecas default territory and kill 3 ballas or vagos to trigger a gang-war ,
also kill remaining ballas / vagos in streets to get to 1st wave ... thats when THEY ( rifa, da nang , triad , aztecas ) will spawn , enjoy the war !

hood under attack :
once you won a rifa , da nang , triads or aztecas default territory , this territory may get attacked ... if it does it will be THEM ( rifa, da nang , triad , aztecas )

note :
use " restore rifa,da nang,triad,aztecas default density's " code below once , its needed to reset density's in default territories.
no need to use again once saved.

RESTORE RIFA , DA NANG , TRIAD , AZTECAS DENSITY'S IN DEFAULT TERRITORIES :
note : mafia was unused in default settings.

NTSC v1PAL v1NTSC v2PAL v2
raw
restore
rifa,triads,da nang,aztecas
density's in default territories
( press L1+UP )
E010FBEF 00700942
007BA826 00000019
007BA8F3 0000000A
007BA904 0000000A
007BA915 0000000A
007BA939 0000000A
007BA99F 00000028
007BA9C1 0000000A
007BA9E1 0000000A
007BA9F1 00000028
007BAA13 0000000A
007BAA47 0000000A
007BAA58 0000000A
007BAFAB 00000028
007BAFDF 00000028
007BB099 0000001E
007BB0AB 0000001E
raw
restore
rifa,triads,da nang,aztecas
density's in default territories
( press L1+UP )
E010FBEF 00700A42
007BA926 00000019
007BA9F3 0000000A
007BAA04 0000000A
007BAA15 0000000A
007BAA39 0000000A
007BAA9F 00000028
007BAAC1 0000000A
007BAAE1 0000000A
007BAAF1 00000028
007BAB13 0000000A
007BAB47 0000000A
007BAB58 0000000A
007BB0AB 00000028
007BB0DF 00000028
007BB199 0000001E
007BB1AB 0000001E
raw
restore
rifa,triads,da nang,aztecas
density's in default territories
( press L1+UP )
E010FBEF 007014C2
007BB3B6 00000019
007BB483 0000000A
007BB494 0000000A
007BB4A5 0000000A
007BB4C9 0000000A
007BB52F 00000028
007BB551 0000000A
007BB571 0000000A
007BB581 00000028
007BB5A3 0000000A
007BB5D7 0000000A
007BB5E8 0000000A
007BBB3B 00000028
007BBB6F 00000028
007BBC29 0000001E
007BBC3B 0000001E
raw
restore
rifa,triads,da nang,aztecas
density's in default territories
( press L1+UP )
E010FBEF 007015C2
007BB4B6 00000019
007BB583 0000000A
007BB594 0000000A
007BB5A5 0000000A
007BB5C9 0000000A
007BB62F 00000028
007BB651 0000000A
007BB671 0000000A
007BB681 00000028
007BB6A3 0000000A
007BB6D7 0000000A
007BB6E8 0000000A
007BBC3B 00000028
007BBC6F 00000028
007BBD29 0000001E
007BBD3B 0000001E
note:
- pal v1 and pal v2 are untested !

--------------------

RIFA default territory's wars ( test codes )
each codes include :
- rifa gang-wars activator
- rifa hood attacks activator
- rifa added density
- ballas added density ( needed to trigger gang-war )
- rifa territory map colors mod = BLUE

NTSC v1PAL v1NTSC v2PAL v2
raw
BATTP = rifa wars
E002A823 0066C7AC
0066C7B4 00000003
0066C7DC 00000003
E0040001 307BA826
007BA823 00000032
207BA824 00300000
107BA82E 00000000
107BA830 0000A0CC

THEA3 = rifa wars
E002A9DD 0066C7AC
0066C7B4 00000003
0066C7DC 00000003
E0040001 307BA9E0
007BA9DD 00000032
107BA9DE 00000000
107BA9E0 00000030
207BA9E8 A0CC0000

GARC = rifa wars
E002A9EE 0066C7AC
0066C7B4 00000003
0066C7DC 00000003
E0050100 307BA9F0
107BA9EE 00000032
107BA9F0 00003000
007BA9F9 00000000
107BA9FA 0000CC00
007BA9FC 000000A0

DOH2 = rifa wars
E002AA10 0066C7AC
0066C7B4 00000003
0066C7DC 00000003
E0040100 307BAA12
207BAA10 30000032
007BAA1B 00000000
107BAA1C 0000CC00
007BAA1E 000000A0
raw
BATTP = rifa wars
E002A923 0066C8AC
0066C8B4 00000003
0066C8DC 00000003
E0040001 307BA926
007BA923 00000032
207BA924 00300000
107BA92E 00000000
107BA930 0000A0CC

THEA3 = rifa wars
E002AADD 0066C8AC
0066C8B4 00000003
0066C8DC 00000003
E0040001 307BAAE0
007BAADD 00000032
107BAADE 00000000
107BAAE0 00000030
207BAAE8 A0CC0000

GARC = rifa wars
E002AAEE 0066C8AC
0066C8B4 00000003
0066C8DC 00000003
E0050100 307BAAF0
107BAAEE 00000032
107BAAF0 00003000
007BAAF9 00000000
107BAAFA 0000CC00
007BAAFC 000000A0

DOH2 = rifa wars
E002AB10 0066C8AC
0066C8B4 00000003
0066C8DC 00000003
E0040100 307BAB12
207BAB10 30000032
007BAB1B 00000000
107BAB1C 0000CC00
007BAB1E 000000A0
raw
BATTP = rifa wars
E002B3B3 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0040001 307BB3B6
007BB3B3 00000032
207BB3B4 00300000
107BB3BE 00000000
107BB3C0 0000A0CC

THEA3 = rifa wars
E002B56D 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0040001 307BB570
007BB56D 00000032
107BB56E 00000000
107BB570 00000030
207BB578 A0CC0000

GARC = rifa wars
E002B57E 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0050100 307BB580
107BB57E 00000032
107BB580 00003000
007BB589 00000000
107BB58A 0000CC00
007BB58C 000000A0

DOH2 = rifa wars
E002B5A0 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0040100 307BB5A2
207BB5A0 30000032
007BB5AB 00000000
107BB5AC 0000CC00
007BB5AE 000000A0
raw
BATTP = rifa wars
E002B4B3 0066D02C
0066D034 00000003
0066D05C 00000003
E0040001 307BB4B6
007BB4B3 00000032
207BB4B4 00300000
107BB4BE 00000000
107BB4C0 0000A0CC

THEA3 = rifa wars
E002B66D 0066D02C
0066D034 00000003
0066D05C 00000003
E0040001 307BB670
007BB66D 00000032
107BB66E 00000000
107BB670 00000030
207BB678 A0CC0000

GARC = rifa wars
E002B67E 0066D02C
0066D034 00000003
0066D05C 00000003
E0050100 307BB680
107BB67E 00000032
107BB680 00003000
007BB689 00000000
107BB68A 0000CC00
007BB68C 000000A0

DOH2 = rifa wars
E002B6A0 0066D02C
0066D034 00000003
0066D05C 00000003
E0040100 307BB6A2
207BB6A0 30000032
007BB6AB 00000000
107BB6AC 0000CC00
007BB6AE 000000A0
note:
- pal v1 and pal v2 are untested !

---------------------

DA NANG default territory's wars ( test codes )
each codes include :
- da nang gang-wars activator
- da nang hood attacks activator
- da nang added density
- ballas added density ( needed to trigger gang-war )
- da nang territory map colors mod = ORANGE

NTSC v1PAL v1NTSC v2PAL v2
raw
ESPN1 = da nang wars
E002A8EF 0066C7AC
0066C7B4 00000004
0066C7DC 00000004
E0040100 307BA8F2
007BA8EF 00000032
207BA8F0 30000000
107BA8FA 000066CC
107BA8FC 0000A000

ESPN2 = da nang wars
E002A900 0066C7AC
0066C7B4 00000004
0066C7DC 00000004
E0050001 307BA904
207BA900 00000032
107BA904 00000030
007BA90B 000000CC
107BA90C 00000066
007BA90E 000000A0

ESPN3 = da nang wars
E002A911 0066C7AC
0066C7B4 00000004
0066C7DC 00000004
E0040100 307BA914
007BA911 00000032
107BA912 00000000
107BA914 00003000
207BA91C A00066CC

EASB1 = da nang wars
E002AA43 0066C7AC
0066C7B4 00000004
0066C7DC 00000004
E0040100 307BAA46
007BAA43 00000032
207BAA44 30000000
107BAA4E 000066CC
107BAA50 0000A000

EASB2 = da nang wars
E002AA54 0066C7AC
0066C7B4 00000004
0066C7DC 00000004
E0050001 307BAA58
207BAA54 00000032
107BAA58 00000030
007BAA5F 000000CC
107BAA60 00000066
007BAA62 000000A0
raw
ESPN1 = da nang wars
E002A9EF 0066C8AC
0066C8B4 00000004
0066C8DC 00000004
E0040100 307BA9F2
007BA9EF 00000032
207BA9F0 30000000
107BA9FA 000066CC
107BA9FC 0000A000

ESPN2 = da nang wars
E002AA00 0066C8AC
0066C8B4 00000004
0066C8DC 00000004
E0050001 307BAA04
207BAA00 00000032
107BAA04 00000030
007BAA0B 000000CC
107BAA0C 00000066
007BAA0E 000000A0

ESPN3 = da nang wars
E002AA11 0066C8AC
0066C8B4 00000004
0066C8DC 00000004
E0040100 307BAA14
007BAA11 00000032
107BAA12 00000000
107BAA14 00003000
207BAA1C A00066CC

EASB1 = da nang wars
E002AB43 0066C8AC
0066C8B4 00000004
0066C8DC 00000004
E0040100 307BAB46
007BAB43 00000032
207BAB44 30000000
107BAB4E 000066CC
107BAB50 0000A000

EASB2 = da nang wars
E002AB54 0066C8AC
0066C8B4 00000004
0066C8DC 00000004
E0050001 307BAB58
207BAB54 00000032
107BAB58 00000030
007BAB5F 000000CC
107BAB60 00000066
007BAB62 000000A0
raw
ESPN1 = da nang wars
E002B47F 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0040100 307BB482
007BB47F 00000032
207BB480 30000000
107BB48A 000066CC
107BB48C 0000A000

ESPN2 = da nang wars
E002B490 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0050001 307BB494
207BB490 00000032
107BB494 00000030
007BB49B 000000CC
107BB49C 00000066
007BB49E 000000A0

ESPN3 = da nang wars
E002B4A1 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0040100 307BB4A4
007BB4A1 00000032
107BB4A2 00000000
107BB4A4 00003000
207BB4AC A00066CC

EASB1 = da nang wars
E002B5D3 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0040100 307BB5D6
007BB5D3 00000032
207BB5D4 30000000
107BB5DE 000066CC
107BB5E0 0000A000

EASB2 = da nang wars
E002B5E4 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0050001 307BB5E8
207BB5E4 00000032
107BB5E8 00000030
007BB5EF 000000CC
107BB5F0 00000066
007BB5F2 000000A0
raw
ESPN1 = da nang wars
E002B57F 0066D02C
0066D034 00000004
0066D05C 00000004
E0040100 307BB582
007BB57F 00000032
207BB580 30000000
107BB58A 000066CC
107BB58C 0000A000

ESPN2 = da nang wars
E002B590 0066D02C
0066D034 00000004
0066D05C 00000004
E0050001 307BB594
207BB590 00000032
107BB594 00000030
007BB59B 000000CC
107BB59C 00000066
007BB59E 000000A0

ESPN3 = da nang wars
E002B5A1 0066D02C
0066D034 00000004
0066D05C 00000004
E0040100 307BB5A4
007BB5A1 00000032
107BB5A2 00000000
107BB5A4 00003000
207BB5AC A00066CC

EASB1 = da nang wars
E002B6D3 0066D02C
0066D034 00000004
0066D05C 00000004
E0040100 307BB6D6
007BB6D3 00000032
207BB6D4 30000000
107BB6DE 000066CC
107BB6E0 0000A000

EASB2 = da nang wars
E002B6E4 0066D02C
0066D034 00000004
0066D05C 00000004
E0050001 307BB6E8
207BB6E4 00000032
107BB6E8 00000030
007BB6EF 000000CC
107BB6F0 00000066
007BB6F2 000000A0
note :
- pal v1 , pal v2 are untested !

--------------------

TRIAD default territory's wars ( test codes )
each codes include :
- triad gang-wars activator
- triad hood attacks activator
- triad added density
- ballas added density ( needed to trigger gang-war )
- triad territory map colors mod = RED

NTSC v1PAL v1NTSC v2PAL v2
raw
CALT = triad wars
E002A933 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0050100 307BA938
007BA933 00000032
107BA934 00000000
107BA938 00003000
107BA93E 000000CC
107BA940 0000A000

CHINA = triad wars
E002A999 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0040100 307BA99E
007BA999 00000032
107BA99A 00000000
107BA99E 00003000
207BA9A4 A00000CC

THEA1 = triad wars
E002A9BB 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0050100 307BA9C0
007BA9BB 00000032
107BA9BC 00000000
107BA9C0 00003000
107BA9C6 000000CC
107BA9C8 0000A000
raw
CALT = triad wars
E002AA33 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0050100 307BAA38
007BAA33 00000032
107BAA34 00000000
107BAA38 00003000
107BAA3E 000000CC
107BAA40 0000A000

CHINA = triad wars
E002AA99 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0040100 307BAA9E
007BAA99 00000032
107BAA9A 00000000
107BAA9E 00003000
207BAAA4 A00000CC

THEA1 = triad wars
E002AABB 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0050100 307BAAC0
007BAABB 00000032
107BAABC 00000000
107BAAC0 00003000
107BAAC6 000000CC
107BAAC8 0000A000
raw
CALT = triad wars
E002B4C3 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BB4C8
007BB4C3 00000032
107BB4C4 00000000
107BB4C8 00003000
107BB4CE 000000CC
107BB4D0 0000A000

CHINA = triad wars
E002B529 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0040100 307BB52E
007BB529 00000032
107BB52A 00000000
107BB52E 00003000
207BB534 A00000CC

THEA1 = triad wars
E002B54B 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BB550
007BB54B 00000032
107BB54C 00000000
107BB550 00003000
107BB556 000000CC
107BB558 0000A000
raw
CALT = triad wars
E002B5C3 0066D02C
0066D034 00000006
0066D05C 00000006
E0050100 307BB5C8
007BB5C3 00000032
107BB5C4 00000000
107BB5C8 00003000
107BB5CE 000000CC
107BB5D0 0000A000

CHINA = triad wars
E002B629 0066D02C
0066D034 00000006
0066D05C 00000006
E0040100 307BB62E
007BB629 00000032
107BB62A 00000000
107BB62E 00003000
207BB634 A00000CC

THEA1 = triad wars
E002B64B 0066D02C
0066D034 00000006
0066D05C 00000006
E0050100 307BB650
007BB64B 00000032
107BB64C 00000000
107BB650 00003000
107BB656 000000CC
107BB658 0000A000
note :
- pal v1 , pal v2 are untested !
---------------------

AZTECAS default territory's wars ( test codes )
each codes include :
- aztecas gang-wars activator
- aztecas hood attacks activator
- aztecas added density
- ballas added density ( needed to trigger gang-war )
- aztecas territory map colors mod = CYAN

NTSC v1PAL v1NTSC v2PAL v2
raw
ELCO2 = aztecas wars
E002AED8 0066C7AC
0066C7B4 00000007
0066C7DC 00000007
E0060100 307BAEDE
107BAED8 00000032
007BAEDA 00000000
107BAEDE 00003000
007BAEE3 00000000
107BAEE4 0000FFFF
007BAEE6 000000A0

ELCO1 = aztecas wars
E002AFA4 0066C7AC
0066C7B4 00000007
0066C7DC 00000007
E0060100 307BAFAA
107BAFA4 00000032
007BAFA6 00000000
107BAFAA 00003000
007BAFAF 00000000
107BAFB0 0000FFFF
007BAFB2 000000A0

LMEX1a = aztecas wars
E002B092 0066C7AC
0066C7B4 00000007
0066C7DC 00000007
E0060100 307BB098
107BB092 00000032
007BB094 00000000
107BB098 00003000
007BB09D 00000000
107BB09E 0000FFFF
007BB0A0 000000A0

LMEX1b = aztecas wars
E002B0A3 0066C7AC
0066C7B4 00000007
0066C7DC 00000007
E0050001 307BB0AA
007BB0A3 00000032
107BB0A4 00000000
107BB0AA 00000030
107BB0AE 0000FF00
107BB0B0 0000A0FF
raw
ELCO2 = aztecas wars
E002AFD8 0066C8AC
0066C8B4 00000007
0066C8DC 00000007
E0060100 307BAFDE
107BAFD8 00000032
007BAFDA 00000000
107BAFDE 00003000
007BAFE3 00000000
107BAFE4 0000FFFF
007BAFE6 000000A0

ELCO1 = aztecas wars
E002B0A4 0066C8AC
0066C8B4 00000007
0066C8DC 00000007
E0060100 307BB0AA
107BB0A4 00000032
007BB0A6 00000000
107BB0AA 00003000
007BB0AF 00000000
107BB0B0 0000FFFF
007BB0B2 000000A0

LMEX1a = aztecas wars
E002B192 0066C8AC
0066C8B4 00000007
0066C8DC 00000007
E0060100 307BB198
107BB192 00000032
007BB194 00000000
107BB198 00003000
007BB19D 00000000
107BB19E 0000FFFF
007BB1A0 000000A0

LMEX1b = aztecas wars
E002B1A3 0066C8AC
0066C8B4 00000007
0066C8DC 00000007
E0050001 307BB1AA
007BB1A3 00000032
107BB1A4 00000000
107BB1AA 00000030
107BB1AE 0000FF00
107BB1B0 0000A0FF
raw
ELCO2 = aztecas wars
E002BA68 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0060100 307BBA6E
107BBA68 00000032
007BBA6A 00000000
107BBA6E 00003000
007BBA73 00000000
107BBA74 0000FFFF
007BBA76 000000A0

ELCO1 = aztecas wars
E002BB34 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0060100 307BBB3A
107BBB34 00000032
007BBB36 00000000
107BBB3A 00003000
007BBB3F 00000000
107BBB40 0000FFFF
007BBB42 000000A0

LMEX1a = aztecas wars
E002BC22 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0060100 307BBC28
107BBC22 00000032
007BBC24 00000000
107BBC28 00003000
007BBC2D 00000000
107BBC2E 0000FFFF
007BBC30 000000A0

LMEX1b = aztecas wars
E002BC33 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0050001 307BBC3A
007BBC33 00000032
107BBC34 00000000
107BBC3A 00000030
107BBC3E 0000FF00
107BBC40 0000A0FF
raw
ELCO2 = aztecas wars
E002BB68 0066D02C
0066D034 00000007
0066D05C 00000007
E0060100 307BBB6E
107BBB68 00000032
007BBB6A 00000000
107BBB6E 00003000
007BBB73 00000000
107BBB74 0000FFFF
007BBB76 000000A0

ELCO1 = aztecas wars
E002BC34 0066D02C
0066D034 00000007
0066D05C 00000007
E0060100 307BBC3A
107BBC34 00000032
007BBC36 00000000
107BBC3A 00003000
007BBC3F 00000000
107BBC40 0000FFFF
007BBC42 000000A0

LMEX1a = aztecas wars
E002BD22 0066D02C
0066D034 00000007
0066D05C 00000007
E0060100 307BBD28
107BBD22 00000032
007BBD24 00000000
107BBD28 00003000
007BBD2D 00000000
107BBD2E 0000FFFF
007BBD30 000000A0

LMEX1b = aztecas wars
E002BD33 0066D02C
0066D034 00000007
0066D05C 00000007
E0050001 307BBD3A
007BBD33 00000032
107BBD34 00000000
107BBD3A 00000030
107BBD3E 0000FF00
107BBD40 0000A0FF
note :
- pal v1 and pal v2 are untested !

--------------------

GANG-WARS & HOODS UNDER ATTACKS BY MAFIA AND TRIAD IN LV IMPLANTED TERRITORY'S:
thoses codes will set proper gang-war and hood under attack in thoses gangs implanted territory's , along with a map territory color mod.

LV TRIAD implanted territory's wars ( test codes )
each codes include :
- triad gang-wars activator
- triad hood attacks activator
- triad added density
- ballas added density ( needed to trigger gang-war )
- triad territory map colors mod = RED

note : there's a jokered code on top of list below ( LV triad density's implant , L1 + L3 )
this set triad density's in LV territories . must use only once and theres no need to use again once saved
also , no need to use this code if you already saved any versions of LV triad density's ( page 1 & 16 )

NTSC v1PAL v1NTSC v2PAL v2
raw
LV triad density's implant
( press L1 + L3 )
E005FBFD 00700942
007BB709 00000030
007BB72B 00000030
007BB73C 00000030
007BB74D 00000030
007BB75E 00000030

STRIP1 = triad wars
E002B703 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0050100 307BB708
007BB703 00000032
107BB704 00000000
107BB708 00003000
107BB70E 000000CC
107BB710 0000A000

DRAG = triad wars
E002B725 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0040100 307BB72A
007BB725 00000032
107BB726 00000000
107BB72A 00003000
207BB730 A00000CC

PINK = triad wars
E002B736 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0060001 307BB73C
107BB736 00000032
007BB738 00000000
107BB73C 00000030
007BB741 000000CC
107BB742 00000000
007BB744 000000A0

HIGH = triad wars
E002B747 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0050100 307BB74C
007BB747 00000032
107BB748 00000000
107BB74C 00003000
107BB752 000000CC
107BB754 0000A000

PIRA = triad wars
E002B758 0066C7AC
0066C7B4 00000006
0066C7DC 00000006
E0050001 307BB75E
207BB758 00000032
207BB75C 00300000
207BB760 CC0A0000
107BB764 00000000
007BB766 000000A0
raw
LV triad density's implant
( press L1 + L3 )
E005FBFD 00700A42
007BB809 00000030
007BB82B 00000030
007BB83C 00000030
007BB84D 00000030
007BB85E 00000030

STRIP1 = triad wars
E002B803 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0050100 307BB808
007BB803 00000032
107BB804 00000000
107BB808 00003000
107BB80E 000000CC
107BB810 0000A000

DRAG = triad wars
E002B825 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0040100 307BB82A
007BB825 00000032
107BB826 00000000
107BB82A 00003000
207BB830 A00000CC

PINK = triad wars
E002B836 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0060001 307BB83C
107BB836 00000032
007BB838 00000000
107BB83C 00000030
007BB841 000000CC
107BB842 00000000
007BB844 000000A0

HIGH = triad wars
E002B847 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0050100 307BB84C
007BB847 00000032
107BB848 00000000
107BB84C 00003000
107BB852 000000CC
107BB854 0000A000

PIRA = triad wars
E002B858 0066C8AC
0066C8B4 00000006
0066C8DC 00000006
E0050001 307BB85E
207BB858 00000032
207BB85C 00300000
207BB860 CC0A0000
107BB864 00000000
007BB866 000000A0
raw
LV triad density's implant
( press L1 + L3 )
E005FBFD 007014C2
007BC299 00000030
007BC2BB 00000030
007BC2CC 00000030
007BC2DD 00000030
007BC2EE 00000030

STRIP1 = triad wars
E002C293 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BC298
007BC293 00000032
107BC294 00000000
107BC298 00003000
107BC29E 000000CC
107BC2A0 0000A000

DRAG = triad wars
E002C2B5 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0040100 307BC2BA
007BC2B5 00000032
107BC2B6 00000000
107BC2BA 00003000
207BC2C0 A00000CC

PINK = triad wars
E002C2C6 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0060001 307BC2CC
107BC2C6 00000032
007BC2C8 00000000
107BC2CC 00000030
007BC2D1 000000CC
107BC2D2 00000000
007BC2D4 000000A0

HIGH = triad wars
E002C2D7 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BC2DC
007BC2D7 00000032
107BC2D8 00000000
107BC2DC 00003000
107BC2E2 000000CC
107BC2E4 0000A000

PIRA = triad wars
E002C2E8 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050001 307BC2EE
207BC2E8 00000032
207BC2EC 00300000
207BC2F0 CC0A0000
107BC2F4 00000000
007BC2F6 000000A0
raw
LV triad density's implant
( press L1 + L3 )
E005FBFD 007015C2
007BC399 00000030
007BC3BB 00000030
007BC3CC 00000030
007BC3DD 00000030
007BC3EE 00000030

STRIP1 = triad wars
E002C393 0066D02C
0066D034 00000006
0066D05C 00000006
E0050100 307BC398
007BC393 00000032
107BC394 00000000
107BC398 00003000
107BC39E 000000CC
107BC3A0 0000A000

DRAG = triad wars
E002C3B5 0066D02C
0066D034 00000006
0066D05C 00000006
E0040100 307BC3BA
007BC3B5 00000032
107BC3B6 00000000
107BC3BA 00003000
207BC3C0 A00000CC

PINK = triad wars
E002BC3C6 0066D02C
0066D034 00000006
0066D05C 00000006
E0060001 307BC3CC
107BC3C6 00000032
007BC3C8 00000000
107BC3CC 00000030
007BC3D1 000000CC
107BC3D2 00000000
007BC3D4 000000A0

HIGH = triad wars
E002C3D7 0066D02C
0066D034 00000006
0066D05C 00000006
E0050100 307BC3DC
007BC3D7 00000032
107BC3D8 00000000
107BC3DC 00003000
107BC3E2 000000CC
107BC3E4 0000A000

PIRA = triad wars
E002C3E8 0066D02C
0066D034 00000006
0066D05C 00000006
E0050001 307BC3EE
207BC3E8 00000032
207BC3EC 00300000
207BC3F0 CC0A0000
107BC3F4 00000000
007BC3F6 000000A0
note :
- added PIRA territory and made proper change in LV triad density's implant ( L1 + L3 ) tested on ntsc v1 only.
- ntsc v1 tested !
- ntscv2 tested ( aside PIRA )
- pal v1 and pal v2 are untested !

----------------------

LV MAFIA implanted territory's wars ( test codes )
each codes include :
- mafia gang-wars activator
- mafia hood attacks activator
- mafia added density
- ballas added density ( needed to trigger gang-war )
- mafia territory map colors mod = GRAY

note : there's a jokered code on top of list below ( LV mafia density's implant , L1 + R3 )
this set mafia density's in LV territories . must use only once and theres no need to use again once saved
also , no need to use this code if you already saved any versions of LV mafia density's ( page 1 & 16 )


NTSC v1PAL v1NTSC v2PAL v2
raw
LV mafia implant density's
( press L1 + R3 )
E006FBFB 00700942
007BB7E5 00000030
007BB7F6 00000030
007BB807 00000030
007BB818 00000030
007BB829 00000030
007BB85C 00000030

ROY = mafia wars
E002B7F1 0066C7AC
0066C7B4 00000005
0066C7DC 00000005
E0040001 307BB7F6
007BB7F1 00000032
107BB7F2 00000000
107BB7F6 00000030
207BB7FC A0333333

CALI1 = mafia wars
E002B802 0066C7AC
0066C7B4 00000005
0066C7DC 00000005
E0050100 307BB806
107BB802 00000032
207BB804 30000000
007BB80D 00000033
107BB80E 00003333
007BB810 000000A0

CALI2 = mafia wars
E002B813 0066C7AC
0066C7B4 00000005
0066C7DC 00000005
E0050001 307BB818
007BB813 00000032
107BB814 00000000
107BB818 00000030
107BB81E 00003333
107BB820 0000A033

STRIP4 = mafia wars
E002B857 0066C7AC
0066C7B4 00000005
0066C7DC 00000005
E0050001 307BB85C
007BB857 00000032
107BB858 00000000
107BB85C 00000030
107BB862 00003333
107BB864 0000A033

PILL1 = mafia wars
E002B824 0066C7AC
0066C7B4 00000005
0066C7DC 00000005
E0050100 307BB828
207BB824 00000032
207BB828 00003000
207BB82C 330A0000
107BB830 00003333
007BB832 000000A0

CAM = mafia wars
E002B7E0 0066C7AC
0066C7B4 00000005
0066C7DC 00000005
E0050100 307BB7E4
207BB7E0 00000032
207BB7E4 00003000
207BB7E8 330A0000
107BB7EC 00003333
007BB7F0 000000A0
raw
LV mafia implant density's
( press L1 + R3 )
E006FBFB 00700A42
007BB8E5 00000030
007BB8F6 00000030
007BB907 00000030
007BB918 00000030
007BB929 00000030
007BB95C 00000030

ROY = mafia wars
E002B8F1 0066C8AC
0066C8B4 00000005
0066C8DC 00000005
E0040001 307BB8F6
007BB8F1 00000032
107BB8F2 00000000
107BB8F6 00000030
207BB8FC A0333333

CALI1 = mafia wars
E002B902 0066C8AC
0066C8B4 00000005
0066C8DC 00000005
E0050100 307BB906
107BB902 00000032
207BB904 30000000
007BB90D 00000033
107BB90E 00003333
007BB910 000000A0

CALI2 = mafia wars
E002B913 0066C8AC
0066C8B4 00000005
0066C8DC 00000005
E0050001 307BB918
007BB913 00000032
107BB914 00000000
107BB918 00000030
107BB91E 00003333
107BB920 0000A033

STRIP4 = mafia wars
E002B957 0066C8AC
0066C8B4 00000005
0066C8DC 00000005
E0050001 307BB95C
007BB957 00000032
107BB958 00000000
107BB95C 00000030
107BB962 00003333
107BB964 0000A033

PILL1 = mafia wars
E002B924 0066C8AC
0066C8B4 00000005
0066C8DC 00000005
E0050100 307BB928
207BB924 00000032
207BB928 00003000
207BB92C 330A0000
107BB930 00003333
007BB932 000000A0

CAM = mafia wars
E002B8E0 0066C8AC
0066C8B4 00000005
0066C8DC 00000005
E0050100 307BB8E4
207BB8E0 00000032
207BB8E4 00003000
207BB8E8 330A0000
107BB8EC 00003333
007BB8F0 000000A0
raw
LV mafia implant density's
( press L1 + R3 )
E006FBFB 007014C2
007BC375 00000030
007BC386 00000030
007BC397 00000030
007BC3A8 00000030
007BC3B9 00000030
007BC3EC 00000030

ROY = mafia wars
E002C381 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0040001 307BC386
007BC381 00000032
107BC382 00000000
107BC386 00000030
207BC38C A0333333

CALI1 = mafia wars
E002C392 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050100 307BC396
107BC392 00000032
207BC394 30000000
007BC39D 00000033
107BC39E 00003333
007BC3A0 000000A0

CALI2 = mafia wars
E002C3A3 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050001 307BC3A8
007BC3A3 00000032
107BC3A4 00000000
107BC3A8 00000030
107BC3AE 00003333
107BC3B0 0000A033

STRIP4 = mafia wars
E002C3E7 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050001 307BC3EC
007BC3E7 00000032
107BC3E8 00000000
107BC3EC 00000030
107BC3F2 00003333
107BC3F4 0000A033

PILL1 = mafia wars
E002C3B4 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050100 307BC3B8
207BC3B4 00000032
207BC3B8 00003000
207BC3BC 330A0000
107BC3C0 00003333
007BC3C2 000000A0

CAM = mafia wars
E002C370 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050100 307BC374
207BC370 00000032
207BC374 00003000
207BC378 330A0000
107BC37C 00003333
007BC380 000000A0
raw
LV mafia implant density's
( press L1 + R3 )
E006FBFB 007015C2
007BC475 00000030
007BC486 00000030
007BC497 00000030
007BC4A8 00000030
007BC4B9 00000030
007BC4EC 00000030

ROY = mafia wars
E002C481 0066D02C
0066D034 00000005
0066D05C 00000005
E0040001 307BC486
007BC481 00000032
107BC482 00000000
107BC486 00000030
207BC48C A0333333

CALI1 = mafia wars
E002C492 0066D02C
0066D034 00000005
0066D05C 00000005
E0050100 307BC496
107BC492 00000032
207BC494 30000000
007BC49D 00000033
107BC49E 00003333
007BC4A0 000000A0

CALI2 = mafia wars
E002C4A3 0066D02C
0066D034 00000005
0066D05C 00000005
E0050001 307BC4A8
007BC4A3 00000032
107BC4A4 00000000
107BC4A8 00000030
107BC4AE 00003333
107BC4B0 0000A033

STRIP4 = mafia wars
E002C4E7 0066D02C
0066D034 00000005
0066D05C 00000005
E0050001 307BC4EC
007BC4E7 00000032
107BC4E8 00000000
107BC4EC 00000030
107BC4F2 00003333
107BC4F4 0000A033

PILL1 = mafia wars
E002C4B4 0066D02C
0066D034 00000005
0066D05C 00000005
E0050100 307BC4B8
207BC4B4 00000032
207BC4B8 00003000
207BC4BC 330A0000
107BC4C0 00003333
007BC4C2 000000A0

CAM = mafia wars
E002C470 0066D02C
0066D034 00000005
0066D05C 00000005
E0050100 307BC474
207BC470 00000032
207BC474 00003000
207BC478 330A0000
107BC47C 00003333
007BC480 000000A0
note :
- changed territories map colors in all mafia codes ... still gray but darker ( easier to see on map )
- added PILL1 and CAM territories and made proper changes in LV mafia implant density's ( L1 + R3 ) tested on ntsc v1 only.
- ntsc v1 tested !
- ntsc v2 , pal v1 and pal v2 are untested !

--------------------

UNUSED GANGS IMPLANT CODES:
use thoses codes to mod unused gang 9 & 10 various settings and implant 2 more gangs in SA...


UNUSED GANG 9 SETTINGS MODS :

-gang 9 models
-gang 9 cars
-gang 9 secondary weapons
note:credits to SKILLER and EDISONCARTER for gang models & gang cars mods

NTSC v1PAL v1NTSC v2PAL v2
raw
gang 9 models mod
406A1EC4 00050002
0???0??? 00000000
406A1EC8 00050002
0???0??? 00000000
106A1EEC 00000???

gang 9 cars mod
106A249C 00000###
206A24A0 0###0###

gang 9 secondary weapons mod
2081B304 0000000??
2081B308 0000000??
2081B30C 0000000??
raw
gang 9 models mod
406A1FC4 00050002
0???0??? 00000000
406A1FC8 00050002
0???0??? 00000000
106A1FEC 00000???

gang 9 cars mod
106A259C 00000###
206A25A0 0###0###

gang 9 secondary weapons mod
2081B404 000000??
2081B408 000000??
2081B40C 000000??
raw
gang 9 models mod
406A2644 00050002
0???0??? 00000000
406A2648 00050002
0???0??? 00000000
106A266C 00000???

gang 9 cars mod
106A2C1C 00000###
206A2C20 0###0###

gang 9 secondary weapons mod
2081BE84 000000??
2081BE88 000000??
2081BE8C 000000??
raw
gang 9 models mod
406A2744 00050002
0???0??? 00000000
406A2748 00050002
0???0??? 00000000
106A276C 00000???

gang 9 cars mod
106A2D1C 00000###
206A2D20 0###0###

gang 9 secondary weapons mod
2081BF84 000000??
2081BF88 000000??
2081BF8C 000000??
??? = ped digits
http://www.codemaste...s/Peddigits.htm
note : some models may freeze game

### = car digits
http://www.codemaste...s/CarDigits.htm
note : some models may freeze game

?? = weapons digits
( see1st post of this topic for digits )

UNUSED GANG 9 implanted territories wars ( test codes )
each codes include :
- gang 9 gang-wars activator
- gang 9 hood attacks activator
- gang 9 added density
- ballas added density ( needed to trigger gang-war )
- gang 9 territory map colors mod = DARK PURPLE

note : there's a jokered code on top of list below ( gang 9 density implant , L1 + RIGHT )
this set gang 9 density's in territories . must use only once and theres no need to use again once saved

NTSC v1PAL v1NTSC v2PAL v2
raw
gang 9 density implant
press L1 + right
E003FBDF 00700942
007BAAA0 00000030
007BAB17 00000030
007BAC16 00000030

ANGPI = gang 9 wars
E002AA98 0066C7AC
0066C7B4 00000008
0066C7DC 00000008
E0030001 307BAAA0
207BAA98 00000032
207BAAA0 5A0A0030
207BAAA4 27A0C800

ELQUE = gang 9 wars
E002AB0F 0066C7AC
0066C7B4 00000008
0066C7DC 00000008
E0050100 307BAB16
007BAB0F 00000032
207BAB10 00000000
207BAB14 30000000
207BAB18 005A0A00
207BAB1C 0F27A0C8

PALO = gang 9 wars
E002AC0E 0066C7AC
0066C7B4 00000008
0066C7DC 00000008
E0050001 307BAC16
107BAC0E 00000032
207BAC10 00000000
207BAC14 00300000
207BAC18 C8005A0A
107BAC1C 000027A0
raw
gang 9 density implant
press L1 + right
E003FBDF 00700A42
007BABA0 00000030
007BAC17 00000030
007BAD16 00000030

ANGPI = gang 9 wars
E002AB98 0066C8AC
0066C8B4 00000008
0066C8DC 00000008
E0030001 307BABA0
207BAB98 00000032
207BABA0 5A0A0030
207BABA4 27A0C800

ELQUE = gang 9 wars
E002AC0F 0066C8AC
0066C8B4 00000008
0066C8DC 00000008
E0050100 307BAC16
007BAC0F 00000032
207BAC10 00000000
207BAC14 30000000
207BAC18 005A0A00
207BAC1C 0F27A0C8

PALO = gang 9 wars
E002AD0E 0066C8AC
0066C8B4 00000008
0066C8DC 00000008
E0050001 307BAD16
107BAD0E 00000032
207BAD10 00000000
207BAD14 00300000
207BAD18 C8005A0A
107BAD1C 000027A0
raw
gang 9 density implant
press L1 + right
E003FBDF 007014C2
007BB630 00000030
007BB6A7 00000030
007BB7A6 00000030

ANGPI = gang 9 wars
E002B628 0066CF2C
0066CF34 00000008
0066CF5C 00000008
E0030001 307BB630
207BB628 00000032
207BB630 5A0A0030
207BB634 27A0C800

ELQUE = gang 9 wars
E002B69F 0066CF2C
0066CF34 00000008
0066CF5C 00000008
E0050100 307BB6A6
007BB69F 00000032
207BB6A0 00000000
207BB6A4 30000000
207BB6A8 005A0A00
207BB6AC 0F27A0C8

PALO = gang 9 wars
E002B79E 0066CF2C
0066CF34 00000008
0066CF5C 00000008
E0050001 307BB7A6
107BB79E 00000032
207BB7A0 00000000
207BB7A4 00300000
207BB7A8 C8005A0A
107BB7AC 000027A0
raw
gang 9 density implant
press L1 + right
E003FBDF 007015C2
007BB730 00000030
007BB7A7 00000030
007BB8A6 00000030

ANGPI = gang 9 wars
E002B728 0066D02C
0066D034 00000008
0066D05C 00000008
E0030001 307BB730
207BB728 00000032
207BB730 5A0A0030
207BB734 27A0C800

ELQUE = gang 9 wars
E002B79F 0066D02C
0066D034 00000008
0066D05C 00000008
E0050100 307BB7A6
007BB79F 00000032
207BB7A0 00000000
207BB7A4 30000000
207BB7A8 005A0A00
207BB7AC 0F27A0C8

PALO = gang 9 wars
E002B89E 0066D02C
0066D034 00000008
0066D05C 00000008
E0050001 307BB8A6
107BB89E 00000032
207BB8A0 00000000
207BB8A4 00300000
207BB8A8 C8005A0A
107BB8AC 000027A0
note :
- pal v1 and pal v2 are untested !

---------------------

UNUSED GANG 10 SETTINGS MODS :
-gang 10 models
-gang 10 cars
-gang 10 secondary weapons
note:credits to SKILLER and EDISONCARTER for gang models & gang cars mods

NTSC v1PAL v1NTSC v2PAL v2
raw
gang 10 models mod
106A1EEE 00000???
406A1EF0 00050002
0???0??? 00000000
406A1EF4 00050002
0???0??? 00000000

gang 10 cars mod
106A24CA 00000###
206A24CC 0###0###

gang 10 secondary weapons mod
2081B314 000000??
2081B318 000000??
2081B31C 000000??
raw
gang 10 models mod
106A1FEE 00000???
406A1FF0 00050002
0???0??? 00000000
406A1FF4 00050002
0???0??? 00000000

gang 10 cars mod
106A25CA 00000###
206A25CC 0###0###

gang 10 secondary weapons mod
2081B414 000000??
2081B418 000000??
2081B41C 000000??
raw
gang 10 models mod
106A266E 00000???
406A2670 00050002
0???0??? 00000000
406A2674 00050002
0???0??? 00000000

gang 10 cars mod
106A2C4A 00000###
206A2C4C 0###0###

gang 10 secondary weapons mod
2081BE94 000000??
2081BE98 000000??
2081BE9C 000000??
raw
gang 10 models mod
106A276E 00000???
406A2770 00050002
0???0??? 00000000
406A2774 00050002
0???0??? 00000000

gang 10 cars mod
106A2D4A 00000###
206A2D4C 0###0###

gang 10 secondary weapons mod
2081BF94 000000??
2081BF98 000000??
2081BF9C 000000??
??? = ped digits
http://www.codemaste...s/Peddigits.htm
note : some models may freeze game

### = car digits
http://www.codemaste...s/CarDigits.htm
note : some models may freeze game

?? = weapons digits
( see1st post of this topic for digits )

UNUSED GANG 10 implanted territories wars ( test codes )
each codes include :
- gang 10 gang-wars activator
- gang 10 hood attacks activator
- gang 10 added density
- ballas added density ( needed to trigger gang-war )
- gang 10 territory map colors mod = BLACK

note : there's a jokered code on top of list below ( gang 10 density implant , L1 + LEFT )
this set gang 10 density's in territories . must use only once and theres no need to use again once saved

NTSC v1PAL v1NTSC v2PAL v2
raw
gang 10 density implant
press L1 + left
E003FB7F 00700942
107BA80A 00000A30
007BA81B 00000030
107BAF36 00000A30

SUNMA = gang 10 wars
E002A801 0066C7AC
0066C7B4 00000009
0066C7DC 00000009
E0050A01 307BA80A
007BA801 00000032
107BA802 00000000
207BA808 0A300000
207BA80C A0000000
107BA810 00000F27

SUNNN = gang 10 wars
E002A812 0066C7AC
0066C7B4 00000009
0066C7DC 00000009
E0050100 307BA81A
107BA812 00000032
107BA814 00000000
207BA818 30000000
207BA81C 0000000A
107BA820 000027A0

LDOC4 = gang 10 wars
E002AF2D 0066C7AC
0066C7B4 00000009
0066C7DC 00000009
E0050A01 307BAF36
007BAF2D 00000032
107BAF2E 00000000
207BAF34 0A300000
207BAF38 A0000000
107BAF3C 00000F27
raw
gang 10 density implant
press L1 + left
E003FB7F 00700A42
107BA90A 00000A30
007BA91B 00000030
107BB036 00000A30

SUNMA = gang 10 wars
E002A901 0066C8AC
0066C8B4 00000009
0066C8DC 00000009
E0050A01 307BA90A
007BA901 00000032
107BA902 00000000
207BA908 0A300000
207BA90C A0000000
107BA910 00000F27

SUNNN = gang 10 wars
E002A912 0066C8AC
0066C8B4 00000009
0066C8DC 00000009
E0050100 307BA91A
107BA912 00000032
107BA914 00000000
207BA918 30000000
207BA91C 0000000A
107BA920 000027A0

LDOC4 = gang 10 wars
E002B02D 0066C8AC
0066C8B4 00000009
0066C8DC 00000009
E0050A01 307BB036
007BB02D 00000032
107BB02E 00000000
207BB034 0A300000
207BB038 A0000000
107BB03C 00000F27
raw
gang 10 density implant
press L1 + left
E003FB7F 007014C2
107BB39A 00000A30
007BB3AB 00000030
107BBAC6 00000A30

SUNMA = gang 10 wars
E002B391 0066CF2C
0066CF34 00000009
0066CF5C 00000009
E0050A01 307BB39A
007BB391 00000032
107BB392 00000000
207BB398 0A300000
207BB39C A0000000
107BB3A0 00000F27

SUNNN = gang 10 wars
E002B3A2 0066CF2C
0066CF34 00000009
0066CF5C 00000009
E0050100 307BB3AA
107BB3A2 00000032
107BB3A4 00000000
207BB3A8 30000000
207BB3AC 0000000A
107BB3B0 000027A0

LDOC4 = gang 10 wars
E002BABD 0066CF2C
0066CF34 00000009
0066CF5C 00000009
E0050A01 307BBAC6
007BBABD 00000032
107BBABE 00000000
207BBAC4 0A300000
207BBAC8 A0000000
107BBACC 00000F27
raw
gang 10 density implant
press L1 + left
E003FB7F 007015C2
107BB49A 00000A30
007BB4AB 00000030
107BBBC6 00000A30

SUNMA = gang 10 wars
E002B491 0066D02C
0066D034 00000009
0066D05C 00000009
E0050A01 307BB49A
007BB491 00000032
107BB492 00000000
207BB498 0A300000
207BB49C A0000000
107BB4A0 00000F27

SUNNN = gang 10 wars
E002B4A2 0066D02C
0066D034 00000009
0066D05C 00000009
E0050100 307BB4AA
107BB4A2 00000032
107BB4A4 00000000
207BB4A8 30000000
207BB4AC 0000000A
107BB4B0 000027A0

LDOC4 = gang 10 wars
E002BBBD 0066D02C
0066D034 00000009
0066D05C 00000009
E0050A01 307BBBC6
007BBBBD 00000032
107BBBBE 00000000
207BBBC4 0A300000
207BBBC8 A0000000
107BBBCC 00000F27
note :
- pal v1 and pal v2 are untested !

----------------------

CITY'S PROJECT :
this is a old project , its a variation for activating territories around SA . instead of having all territories activated like previous codes ( 380 & 371 territories )
thoses codes will only activate territories within LS ,SF and LV city's for a total of 245 territories .

note : meant to be use on a unmodded savefile ( no territory code saved )

NTSC v1PAL v1NTSC v2PAL v2
raw
SF territories = 40
( press select )
E00DFFFE 00700942
407BA824 000A0011
00003200 00000000
407BA834 00090011
00000032 00000000
407BA844 00090011
0000320F 00000000
407BA858 00070011
00000032 00000000
007BAA76 00000032
007BAE52 00000032
007BAE61 00000032
007BBEFD 00000032
007BBF0C 00000032

LS territories = 122
( press L3 )
E01FFFFD 00700942
407BAEC8 00170011
00003200 00000000
407BAED8 00150011
00000032 00000000
407BAEE8 00150011
0000320F 00000000
407BAEFC 00150011
00000032 00000000
107BB4B0 00000032
107BB4C2 00003200
007BB4D2 00000032
407BB55C 00050011
00000032 00000000
407BB56C 00060011
00003200 00000000
407BB57C 00050011
00000032 00000000
407BB58C 00050011
0000320F 00000000
007BBD87 00000032
007BBDB8 00000032
007BBDC9 00000032
007BBECA 00000032
007BBED9 00000032
007BBF96 00000032
007BBFB6 00000032
107BC072 00003200
007BC082 00000032
007BC0B7 00000032
107BC0C6 00000032
007BC0D9 00000032

LV territories = 83
( press R3 )
E013FFFB 00700942
407BB704 000C0011
00003200 00000000
407BB714 000C0011
00000032 00000000
407BB724 000C0011
0000320F 00000000
407BB738 00140011
00000032 00000000
407BBA78 00080011
00003200 00000000
407BBA88 00070011
00000032 00000000
407BBA98 00070011
0000320F 00000000
007BBD98 00000032
007BBDEB 00000032
007BBF74 00000032
007BC093 00000032
007BC0A4 00000032
raw
SF territories = 40
( press select )
E00DFFFE 00700A42
407BA924 000A0011
00003200 00000000
407BA934 00090011
00000032 00000000
407BA944 00090011
0000320F 00000000
407BA958 00070011
00000032 00000000
007BAB76 00000032
007BAF52 00000032
007BAF61 00000032
007BBFFD 00000032
007BC00C 00000032

LS territories = 122
( press L3 )
E01FFFFD 00700A42
407BAFC8 00170011
00003200 00000000
407BAFD8 00150011
00000032 00000000
407BAFE8 00150011
0000320F 00000000
407BAFFC 00150011
00000032 00000000
107BB5B0 00000032
107BB5C2 00003200
007BB5D2 00000032
407BB65C 00050011
00000032 00000000
407BB66C 00060011
00003200 00000000
407BB67C 00050011
00000032 00000000
407BB68C 00050011
0000320F 00000000
007BBE87 00000032
007BBEB8 00000032
007BBEC9 00000032
007BBFCA 00000032
007BBFD9 00000032
007BC096 00000032
007BC0B6 00000032
107BC172 00003200
007BC182 00000032
007BC1B7 00000032
107BC1C6 00000032
007BC1D9 00000032

LV territories = 83
( press R3 )
E013FFFB 00700A42
407BB804 000C0011
00003200 00000000
407BB814 000C0011
00000032 00000000
407BB824 000C0011
0000320F 00000000
407BB838 00140011
00000032 00000000
407BBB78 00080011
00003200 00000000
407BBB88 00070011
00000032 00000000
407BBB98 00070011
0000320F 00000000
007BBE98 00000032
007BBEEB 00000032
007BC074 00000032
007BC193 00000032
007BC1A4 00000032
raw
SF territories = 40
( press select )
E00DFFFE 007014C2
407BB3B4 000A0011
00003200 00000000
407BB3C4 00090011
00000032 00000000
407BB3D4 00090011
0000320F 00000000
407BB3E8 00070011
00000032 00000000
007BB606 00000032
007BB9E2 00000032
007BB9F1 00000032
007BCA8D 00000032
007BCA9C 00000032

LS territories = 122
( press L3 )
E01FFFFD 007014C2
407BBA58 00170011
00003200 00000000
407BBA68 00150011
00000032 00000000
407BBA78 00150011
0000320F 00000000
407BBA8C 00150011
00000032 00000000
107BC040 00000032
107BC052 00003200
007BC062 00000032
407BC0EC 00050011
00000032 00000000
407BC0FC 00060011
00003200 00000000
407BC10C 00050011
00000032 00000000
407BC11C 00050011
0000320F 00000000
007BC917 00000032
007BC948 00000032
007BC959 00000032
007BCA5A 00000032
007BCA69 00000032
007BCB26 00000032
007BCB46 00000032
107BCC02 00003200
007BCC12 00000032
007BCC47 00000032
107BCC56 00000032
007BCC69 00000032

LV territories = 83
( press R3 )
E013FFFB 007014C2
407BC294 000C0011
00003200 00000000
407BC2A4 000C0011
00000032 00000000
407BC2B4 000C0011
0000320F 00000000
407BC2C8 00140011
00000032 00000000
407BC608 00080011
00003200 00000000
407BC618 00070011
00000032 00000000
407BC628 00070011
0000320F 00000000
007BC928 00000032
007BC97B 00000032
007BCB04 00000032
007BCC23 00000032
007BCC34 00000032
raw
SF territories = 40
( press select )
E00DFFFE 007015C2
407BB4B4 000A0011
00003200 00000000
407BB4C4 00090011
00000032 00000000
407BB4D4 00090011
0000320F 00000000
407BB4E8 00070011
00000032 00000000
007BB706 00000032
007BBAE2 00000032
007BBAF1 00000032
007BCB8D 00000032
007BCB9C 00000032

LS territories = 122
( press L3 )
E01FFFFD 007015C2
407BBB58 00170011
00003200 00000000
407BBB68 00150011
00000032 00000000
407BBB78 00150011
0000320F 00000000
407BBB8C 00150011
00000032 00000000
107BC140 00000032
107BC152 00003200
007BC162 00000032
407BC1EC 00050011
00000032 00000000
407BC1FC 00060011
00003200 00000000
407BC20C 00050011
00000032 00000000
407BC21C 00050011
0000320F 00000000
007BCA17 00000032
007BCA48 00000032
007BCA59 00000032
007BCB5A 00000032
007BCB69 00000032
007BCC26 00000032
007BCC46 00000032
107BCD02 00003200
007BCD12 00000032
007BCD47 00000032
107BCD56 00000032
007BCD69 00000032

LV territories = 83
( press R3 )
E013FFFB 007015C2
407BC394 000C0011
00003200 00000000
407BC3A4 000C0011
00000032 00000000
407BC3B4 000C0011
0000320F 00000000
407BC3C8 00140011
00000032 00000000
407BC708 00080011
00003200 00000000
407BC718 00070011
00000032 00000000
407BC728 00070011
0000320F 00000000
007BCA28 00000032
007BCA7B 00000032
007BCC04 00000032
007BCD23 00000032
007BCD34 00000032
note :
- pal v1 , pal v2 are untested !


-------------

RESTORE GSF DEFAULT TERRITORIES
this code will give back the original gsf default territories .

NTSC v1PAL v1NTSC v2PAL v2
raw
restore GSF default territories
( press L1 + down)
E013FBBF 00700942
107BB1E6 00000A00
007BB1E8 00000000
007BB1F7 00000000
107BB1F8 0000000A
007BB439 00000000
107BB43A 0000001E
107BB44A 00001E00
007BB44C 00000000
007BB45B 00000000
107BB45C 0000001E
207BB4B0 00001E00
007BB4C1 00000000
107BB4C2 0000001E
107BB55A 00000A00
007BB55C 00000000
007BB56B 00000000
107BB56C 0000000A
007BC071 00000000
107BC072 0000000A
raw
restore GSF default territories
( press L1 + down)
E013FBBF 00700A42
107BB2E6 00000A00
007BB2E8 00000000
007BB2F7 00000000
107BB2F8 0000000A
007BB539 00000000
107BB53A 0000001E
107BB54A 00001E00
007BB54C 00000000
007BB55B 00000000
107BB55C 0000001E
207BB5B0 00001E00
007BB5C1 00000000
107BB5C2 0000001E
107BB65A 00000A00
007BB65C 00000000
007BB66B 00000000
107BB66C 0000000A
007BC171 00000000
107BC172 0000000A
raw
restore GSF default territories
( press L1 + down)
E013FBBF 007014C2
107BBD76 00000A00
007BBD78 00000000
007BBD87 00000000
107BBD88 0000000A
007BBFC9 00000000
107BBFCA 0000001E
107BBFDA 00001E00
007BBFDC 00000000
007BBFEB 00000000
107BBFEC 0000001E
207BC040 00001E00
007BC051 00000000
107BC052 0000001E
107BC0EA 00000A00
007BC0EC 00000000
007BC0FB 00000000
107BC0FC 0000000A
007BCC01 00000000
107BCC02 0000000A
raw
restore GSF default territories
( press L1 + down)
E013FBBF 007015C2
107BBE76 00000A00
007BBE78 00000000
007BBE87 00000000
107BBE88 0000000A
007BC0C9 00000000
107BC0CA 0000001E
107BC0DA 00001E00
007BC0DC 00000000
007BC0EB 00000000
107BC0EC 0000001E
207BC140 00001E00
007BC151 00000000
107BC152 0000001E
107BC1EA 00000A00
007BC1EC 00000000
007BC1FB 00000000
107BC1FC 0000000A
007BCD01 00000000
107BCD02 0000000A
note :
- pal v1 and pal v2 are untested !
----------

devil.gif

EDIT : added :
- gang 9 & 10 density implant codes ... i forgot to include them in the list.

2ND EDIT : labeled :
- some codes have errors in them ( found during testing ) they are labeled with * will be fixed soon *
i will fix them as soon as i can.

3RD EDIT : fixed some errors in :
- LV mafian implant density's ( L1+R3 )... fix mafia spawning in ROY
- ROY = mafia wars ... fix mafia spawning in ROY
- PALO = gang 9 wars ... fix PALO
- restore GSF default territories ... fix PLS ( wasnt given to gfs )

4TH EDIT : fixed errors in :
- CALI2 = mafia wars
- gang 9 secondary weapons mod

5TH EDIT : fixed errors in :
- gang 10 density implant ( L1+left ) ... fix LDOC4
- LDOC4 = gang 10 wars

6TH EDIT : addded :
- PIRA = triad wars ... and made proper changes in LV triad implant density's ( L1 + L3 )
- PILL1 = mafia wars ... and made proper changes in LV mafia implant density's ( L1 + R3 )
- CAM = mafia wars ... and made proper changes in LV mafia implant density's ( L1 + R3 )
- changed MAFIA territories map colors ... they are still gray but darker ( easier to see on map )

note : this shall be FINAL version for thoses codes ( aside for error fixing , if needed )

Sir Pikachu
  • Sir Pikachu

    It's Clobbering Time!!!!

  • Members
  • Joined: 18 Jul 2011

#384

Posted 24 July 2011 - 12:40 AM

Ric-013, when you get a chance, can you convert them to ARMAX NTSC v2 please?

ric-013
  • ric-013

    Casual Lurker

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  • Joined: 24 Nov 2006
  • None

#385

Posted 24 July 2011 - 02:46 AM

edited last post with corrections ... gang 9 & 10 density implant codes were missing .

black.y14
  • black.y14

    Glitcher

  • Members
  • Joined: 22 Jun 2011

#386

Posted 24 July 2011 - 05:59 AM Edited by black.y14, 24 July 2011 - 06:07 AM.

QUOTE (ric-013 @ Saturday, Jul 23 2011, 18:46)
edited last post with corrections ... gang 9 & 10 density implant codes were missing .

yo ric, I'm testing out the codes and I noticed you did a mistake on the following code.

PINK = triad wars
E002BC2C6 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0060001 307BC2CC
107BC2C6 00000032
007BC2C8 00000000
107BC2CC 00000030
007BC2D1 000000CC
107BC2D2 00000000
007BC2D4 000000A0

On the first line you put:
E002BC2C6 0066CF2C

but it has an extra 'C' here:
E002B[C]2C6 0066CF2C

So I took it off and it worked perfectly. tounge2.gif

Also, you made another on the following code:

gang 9 secondary weapons mod
2081BE84 0000000??
2081BE88 0000000??
2081BE8A 0000000??

Each line has an extra '0'.

BTW, I'm still testing the codes and so far it looks good, but I'll come back with the complete results later because I'm not finished yet.

black.y14
  • black.y14

    Glitcher

  • Members
  • Joined: 22 Jun 2011

#387

Posted 24 July 2011 - 07:32 AM Edited by black.y14, 24 July 2011 - 08:25 AM.

Test Results

QUOTE


Unused Gang 10 Codes for NTSC v2

raw
gang 10 models mod
106A266E 00000???
406A2670 00050002
00???0??? 00000000
406A2674 00050002
0???0??? 00000000

gang 10 cars mod
106A2C4A 00000###
206A2C4C 0###0###

gang 10 secondary weapons mod
2081BE94 000000??
2081BE98 000000??
2081BE9C 000000??

-----------------------------------------------

gang 10 density implant
press L1 + left
E003FB7F 007014C2
007BB39A 00000030
007BB3AB 00000030
007BBAC8 00000030

SUNMA = gang 10 wars
E002B391 0066CF2C
0066CF34 00000009
0066CF5C 00000009
E0050A01 307BB39A
007BB391 00000032
107BB392 00000000
207BB398 0A300000
207BB39C A0000000
107BB3A0 00000F27

SUNNN = gang 10 wars
E002B3A2 0066CF2C
0066CF34 00000009
0066CF5C 00000009
E0050100 307BB3AA
107BB3A2 00000032
107BB3A4 00000000
207BB3A8 30000000
207BB3AC 0000000A
107BB3B0 000027A0

LDOC4 = gang 10 wars
E002BABD 0066CF2C
0066CF34 00000009
0066CF5C 00000009
E0040A01 307BBAC8
007BBABD 00000032
107BBABE 00000000
207BBAC8 00000A30
207BBACC 0F27A000



Success or Failure: In between. tounge.gif

Cons: The territory on Ocean Docks( LDOC4 ), does not turn black on the map. It's "Balla' Purple. Also, when you start a gang war, the gang area does not flash on and off like it would normally do when a gang war is triggered. Gang members sometimes don't spawn on areas either, instead a black guy with khakis and a jean jacket appears driving the gang's vehicles.

Pros: The unused Gang Peds are the ones designated for them and they appear on all designated areas ( SUNMA, SUNNN, LDOC4 ), they carry designated weapons and drive designated Vehicles. Also, when you take over the territory, it turns green then GSF starts spawning there. When it's attacked, it's them that attack it.

QUOTE

Unused Gang 9 Codes

raw
gang 9 models mod
406A2644 00050002
0???0??? 00000000
406A2648 00050002
0???0??? 00000000
106A266C 00000???

gang 9 cars mod
106A2C1C 00000###
206A2C20 0###0###

gang 9 secondary weapons mod
2081BE84 0000000??
2081BE88 0000000??
2081BE8A 0000000??

--------------------------------------------------------------------

raw
gang 9 density implant
press L1 + right
E003FBDF 007014C2
007BB630 00000030
007BB6A7 00000030
007BB7A6 00000030

ANGPI = gang 9 wars
E002B628 0066CF2C
0066CF34 00000008
0066CF5C 00000008
E0030001 307BB630
207BB628 00000032
207BB630 5A0A0030
207BB634 27A0C800

ELQUE = gang 9 wars
E002B69F 0066CF2C
0066CF34 00000008
0066CF5C 00000008
E0050100 307BB6A6
007BB69F 00000032
207BB6A0 00000000
207BB6A4 30000000
207BB6A8 005A0A00
207BB6AC 0F27A0C8

PALO = gang 9 wars
E002B79E 0066CF2C
0066CF34 00000008
0066CF5C 00000008
E0050001 307BB7A6
107BB79E 00000032
207BB7A0 00000000
207BB7A4 00300000
207BB7A8 C8005A0A
107BB7AA 000027A0



Success or Failure: Failure cry.gif

Cons: Every time I activate this code, the game just wont start. It freezes before the theme song and the Rockstar Logos. Maybe I used some Ped Digits or Vehicle Digits that was not compatible with the codes. I will try it with different digits and I'll report back.

Edit: Nope it was not the Ped nor Vehicle digits. Something is wrong with the code because I tried it again with different digits and it did not work.

black.y14
  • black.y14

    Glitcher

  • Members
  • Joined: 22 Jun 2011

#388

Posted 24 July 2011 - 08:10 AM Edited by black.y14, 24 July 2011 - 08:31 AM.

Test Results/

QUOTE

Gang Wars and Hoods Under Attack by Rifa for NTSC v2

raw
BATTP = rifa wars
E002B3B3 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0040001 307BB3B6
007BB3B3 00000032
207BB3B4 00300000
107BB3BE 00000000
107BB3C0 0000A0CC

THEA3 = rifa wars
E002B56D 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0040001 307BB570
007BB56D 00000032
107BB56E 00000000
107BB570 00000030
207BB578 A0CC0000

GARC = rifa wars
E002B57E 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0050100 307BB580
107BB57E 00000032
107BB580 00003000
007BB589 00000000
107BB58A 0000CC00
007BB58C 000000A0

DOH2 = rifa wars
E002B5A0 0066CF2C
0066CF34 00000003
0066CF5C 00000003
E0040100 307BB5A2
207BB5A0 30000032
007BB5AB 00000000
107BB5AC 0000CC00
007BB5AE 000000A0



Success or Failure: Success! biggrin.gif

Cons: Nothing really.

Pros: Rifa members spawn in their default territory as usual. When you kill 3 Ballas, gang war is triggered and it's Rifa members are the ones who attack you during the 3 waves of attack. After you win, the territory turns green and GSF start to spawn there. When hood is attacked, it's the Rifa who attacks you.

QUOTE

Gang Wars and Hoods under attack by Da Nang for NTSC v2:

raw
ESPN1 = da nang wars
E002B47F 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0040100 307BB482
007BB47F 00000032
207BB480 30000000
107BB48A 000066CC
107BB48C 0000A000

ESPN2 = da nang wars
E002B490 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0050001 307BB494
207BB490 00000032
107BB494 00000030
007BB49B 000000CC
107BB49C 00000066
007BB49E 000000A0

ESPN3 = da nang wars
E002B4A1 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0040100 307BB4A4
007BB4A1 00000032
107BB4A2 00000000
107BB4A4 00003000
207BB4AC A00066CC

EASB1 = da nang wars
E002B5D3 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0040100 307BB5D6
007BB5D3 00000032
207BB5D4 30000000
107BB5DE 000066CC
107BB5E0 0000A000

EASB2 = da nang wars
E002B5E4 0066CF2C
0066CF34 00000004
0066CF5C 00000004
E0050001 307BB5E8
207BB5E4 00000032
107BB5E8 00000030
007BB5EF 000000CC
107BB5F0 00000066
007BB5F2 000000A0


Success or Failure: Success colgate.gif

Cons: Just that the little dots on the map that indicate the attackers are white instead of orange.

Pros: Da Nang members spawn in their default territory as usual. When you kill 3 Ballas, gang war is triggered and it's Da Nang members the ones who attack you during the 3 waves of attack. After you win, the territory turns green and GSF start to spawn there. When hood is attacked, it's the Da Nang who attacks you.

QUOTE

Gang Wars and Hoods Under Attack by Triads for NTSC v2:

CALT = triad wars
E002B4C3 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BB4C8
007BB4C3 00000032
107BB4C4 00000000
107BB4C8 00003000
107BB4CE 000000CC
107BB4D0 0000A000

CHINA = triad wars
E002B529 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0040100 307BB52E
007BB529 00000032
107BB52A 00000000
107BB52E 00003000
207BB534 A00000CC

THEA1 = triad wars
E002B54B 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BB550
007BB54B 00000032
107BB54C 00000000
107BB550 00003000
107BB556 000000CC
107BB558 0000A000


Success or Failure: Success colgate.gif

Cons: Just that the little dots on the map that indicate the attackers are white instead of red.

Pros: Triads members spawn in their default territory as usual. When you kill 3 Ballas, gang war is triggered and it's Triads members the ones who attack you during the 3 waves of attack. After you win, the territory turns green and GSF start to spawn there. When hood is attacked, it's the Triads who attacks you.

QUOTE

Gang Wars and Hoods Under Attack by Aztecas for NTSC v2:

raw
ELCO2 = aztecas wars
E002BA68 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0060100 307BBA6E
107BBA68 00000032
007BBA6A 00000000
107BBA6E 00003000
007BBA73 00000000
107BBA74 0000FFFF
007BBA76 000000A0

ELCO1 = aztecas wars
E002BB34 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0060100 307BBB3A
107BBB34 00000032
007BBB36 00000000
107BBB3A 00003000
007BBB3F 00000000
107BBB40 0000FFFF
007BBB42 000000A0

LMEX1a = aztecas wars
E002BC22 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0060100 307BBC28
107BBC22 00000032
007BBC24 00000000
107BBC28 00003000
007BBC2D 00000000
107BBC2E 0000FFFF
007BBC30 000000A0

LMEX1b = aztecas wars
E002BC33 0066CF2C
0066CF34 00000007
0066CF5C 00000007
E0050001 307BBC3A
007BBC33 00000032
107BBC34 00000000
107BBC3A 00000030
107BBC3E 0000FF00
107BBC40 0000A0FF


Success or Failure: Success! biggrin.gif

Cons: Nothing really.

Pros: Aztecas members spawn in their default territory as usual. When you kill 3 Ballas, gang war is triggered and it's Aztecas members the ones who attack you during the 3 waves of attack. After you win, the territory turns green and GSF start to spawn there. When hood is attacked, it's the Aztecas who attacks you.

QUOTE

Gang Wars and Hoods Under Attack by LV Triads for NTSC v2:

raw
LV triad density's implant
( press L1 + L3 )
E004FBFD 007014C2
007BC299 00000030
007BC2BB 00000030
007BC2CC 00000030
007BC2DD 00000030

STRIP1 = triad wars
E002C293 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BC298
007BC293 00000032
107BC294 00000000
107BC298 00003000
107BC29E 000000CC
107BC2A0 0000A000

DRAG = triad wars
E002C2B5 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0040100 307BC2BA
007BC2B5 00000032
107BC2B6 00000000
107BC2BA 00003000
207BC2C0 A00000CC

PINK = triad wars
E002BC2C6 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0060001 307BC2CC
107BC2C6 00000032
007BC2C8 00000000
107BC2CC 00000030
007BC2D1 000000CC
107BC2D2 00000000
007BC2D4 000000A0

HIGH = triad wars
E002C2D7 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0050100 307BC2DC
007BC2D7 00000032
107BC2D8 00000000
107BC2DC 00003000
107BC2E2 000000CC
107BC2E4 0000A000


Success or Failure: Success! devil.gif

Cons: The little dots on the map to indicate the attackers are white instead of red. Also, the first line for PINK=Triad Wars has an extra 'C'.

1st Line:
E002B[C]2C6 0066CF2C

Pros: LV Triads members spawn in their default territory as usual. When you kill 3 Ballas, gang war is triggered and it's LV Triads members the ones who attack you during the 3 waves of attack. After you win, the territory turns green and GSF start to spawn there. When hood is attacked, it's the LV Traids who attacks you.

QUOTE

Gang Wars and Hoods Under Attack by LV Mafia for NTSC v2:

raw
LV mafia implant density's
( press L1 + R3 )
E004FBFB 007014C2
007BC387 00000030
007BC397 00000030
007BC3A8 00000030
007BC3EC 00000030

ROY = mafia wars
E002C381 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0040100 307BC386
007BC381 00000032
107BC382 00000000
107BC386 00003000
207BC38C A0666666

CALI1 = mafia wars
E002C392 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050100 307BC396
107BC392 00000032
207BC394 30000000
007BC39D 00000066
107BC39E 00006666
007BC3A0 000000A0

CALI2 = mafia wars
E002C3A3 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050001 307BBC3A8
007BC3A3 00000032
107BC3A4 00000000
107BC3A8 00000030
107BC3AE 00006666
107BC3B0 0000A066

STRIP4 = mafia wars
E002C3E7 0066CF2C
0066CF34 00000005
0066CF5C 00000005
E0050001 307BC3EC
007BC3E7 00000032
107BC3E8 00000000
107BC3EC 00000030
107BC3F2 00006666
107BC3F4 0000A066


Success or Failure: Somewhat a success. tounge.gif

Cons: In the territory on Royal Casino( ROY ) for some reason, the Mafia does not spawn there. Instead, the Triads spawn there but when the Gang war is triggered, it's the Mafia who attacks you. Also, the name of the area is Grey wich I think means that the density in the area is mixed??

Pros: LV Mafia members spawn in their default territory as usual. When you kill 3 Ballas, gang war is triggered and it's LV Mafia members the ones who attack you during the 3 waves of attack. After you win, the territory turns green and GSF start to spawn there. When hood is attacked, it's the LV Mafia who attacks you.

QUOTE

Citys Project Codes for NTSC v2:

raw
SF territories = 40
( press select )
E00DFFFE 007014C2
407BB3B4 000A0011
00003200 00000000
407BB3C4 00090011
00000032 00000000
407BB3D4 00090011
0000320F 00000000
407BB3E8 00070011
00000032 00000000
007BB606 00000032
007BB9E2 00000032
007BB9F1 00000032
007BCA8D 00000032
007BCA9C 00000032

LS territories = 122
( press L3 )
E01FFFFD 007014C2
407BBA58 00170011
00003200 00000000
407BBA68 00150011
00000032 00000000
407BBA78 00150011
0000320F 00000000
407BBA8C 00150011
00000032 00000000
107BC040 00000032
107BC052 00003200
007BC062 00000032
407BC0EC 00050011
00000032 00000000
407BC0FC 00060011
00003200 00000000
407BC10C 00050011
00000032 00000000
407BC11C 00050011
0000320F 00000000
007BC917 00000032
007BC948 00000032
007BC959 00000032
007BCA5A 00000032
007BCA69 00000032
007BCB26 00000032
007BCB46 00000032
107BCC02 00003200
007BCC12 00000032
007BCC47 00000032
107BCC56 00000032
007BCC69 00000032

LV territories = 83
( press R3 )
E013FFFB 007014C2
407BC294 000C0011
00003200 00000000
407BC2A4 000C0011
00000032 00000000
407BC2B4 000C0011
0000320F 00000000
407BC2C8 00140011
00000032 00000000
407BC608 00080011
00003200 00000000
407BC618 00070011
00000032 00000000
407BC628 00070011
0000320F 00000000
007BC928 00000032
007BC97B 00000032
007BCB04 00000032
007BCC23 00000032
007BCC34 00000032


Success or Failure: Success! lol.gif

Cons: Just that some existing gang territories end up being mixed.

Pros: Only territories appear in Cities.

QUOTE

Restore GSF Default Territories for NTSC v2:


raw
restore GSF default territories
( press L1 + down)
E013FBBF 007014C2
107BBD76 00000A00
007BBD78 00000000
007BBD87 00000000
107BBD88 0000000A
007BBFC9 00000000
107BBFCA 0000001E
107BBFDA 00001E00
007BBFDC 00000000
007BBFEB 00000000
107BBFEC 0000001E
207BC040 00001E00
007BC051 00000000
107BC052 0000001E
107BC0EA 00000A00
007BC0EC 00000000
007BC0FB 00000000
107BC0FC 0000000A
007BC801 00000000
107BC802 0000000A


Success or Failure: Success! that_guy2057_evilgrin.gif

Cons: I had to dies to see the effects, though it's not a problem for me. wink.gif

Pros: Default GSF Territores restore to GSF Default Densities!

ric-013
  • ric-013

    Casual Lurker

  • Members
  • Joined: 24 Nov 2006
  • None

#389

Posted 24 July 2011 - 11:33 AM Edited by ric-013, 24 July 2011 - 02:27 PM.

wow , good testing work dude ... ill be making corrections .

QUOTE

PINK = triad wars
E002BC2C6 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0060001 307BC2CC
107BC2C6 00000032
007BC2C8 00000000
107BC2CC 00000030
007BC2D1 000000CC
107BC2D2 00000000
007BC2D4 000000A0

On the first line you put:
E002BC2C6 0066CF2C

but it has an extra 'C' here:
E002B[C]2C6 0066CF2C

So I took it off and it worked perfectly. 

Also, you made another on the following code:

gang 9 secondary weapons mod
2081BE84 0000000??
2081BE88 0000000??
2081BE8A 0000000??

Each line has an extra '0'.

BTW, I'm still testing the codes and so far it looks good, but I'll come back with the complete results later because I'm not finished yet.


corrected code:

PINK = triad wars
E002C2C6 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0060001 307BC2CC
107BC2C6 00000032
007BC2C8 00000000
107BC2CC 00000030
007BC2D1 000000CC
107BC2D2 00000000
007BC2D4 000000A0

actualy it was the ( B ) that had to be removed !

gang 9 secondary weapons mod
2081BE84 000000??
2081BE88 000000??
2081BE8A 000000??

- about gang 9 & 10 i was expecting problems ... ill test by myself today.

- about attacker dots , i have no control over that , game engine set them.

- ill look in "ROY " for the triad spawning.

icon14.gif

EDIT :
i made some testings ... they are similar to yours

- gang 9 was working for me ( used ped model " 0B2 "and car model " 19F " ) i was able to trigger gang-war just fine . btw , same here map color dont flash during war , but thats ok ... however, PALO have errors in the code was given to gsf
* will be fixed soon *

- gang 10 worked aswell ( used ped model " 100 " and car model " 19B " ) but like you said LDOC4 dont work ... i have this problem with SUNMA too . SUNNN worked i was able to trigger gang-war , map color dont flash for them too.
* will be fixed soon *

- LV mafia implant in ROY ... same here triad roam around .
* will be fixed soon *

suicidal.gif

black.y14
  • black.y14

    Glitcher

  • Members
  • Joined: 22 Jun 2011

#390

Posted 24 July 2011 - 08:06 PM Edited by black.y14, 24 July 2011 - 08:12 PM.

QUOTE

corrected code:

PINK = triad wars
E002C2C6 0066CF2C
0066CF34 00000006
0066CF5C 00000006
E0060001 307BC2CC
107BC2C6 00000032
007BC2C8 00000000
107BC2CC 00000030
007BC2D1 000000CC
107BC2D2 00000000
007BC2D4 000000A0

actualy it was the ( B ) that had to be removed !


Hmm that's odd. I removed the 'C' instead of the 'B' and it worked just fine?? notify.gif
But if both ways work, then I say we just go with removing the 'B' colgate.gif

QUOTE

gang 9 secondary weapons mod
2081BE84 000000??
2081BE88 000000??
2081BE8A 000000??

- about gang 9 & 10 i was expecting problems ... ill test by myself today.

-gang 9 was working for me ( used ped model " 0B2 "and car model " 19F " ) i was able to trigger gang-war just fine . btw , same here map color dont flash during war , but thats ok ... however, PALO have errors in the code was given to gsf
* will be fixed soon *


The Gang 9 codes are just not working for me at all! I used the same ped models and car models as you did and nothing, the game still won't start. Am I doing something wrong?

Here's the codes I used to test it out:

gang 9 models mod
406A2644 00050002
0[0B2]0[0B2] 00000000
406A2648 00050002
0[0B2]0[0B2] 00000000
106A266C 00000[0B2]

gang 9 cars mod
106A2C1C 00000[19F]
206A2C20 0[19F]0[19F]

gang 9 secondary weapons mod
2081BE84 000000[1C]
2081BE88 000000[16]
2081BE8A 000000[04]

Mind checking over all of the Gang 9 codes for NTSC v2? My game just won't start and I was really looking forward to those codes cryani.gif

QUOTE

- about attacker dots , i have no control over that , game engine set them.


Really?? notify.gif

Because when I do a gang war with the Rifa, the attacker dots are dark blue. That's interesting. monocle.gif




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