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GTA:VCS on SA

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Marfi
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#1

Posted 27 March 2008 - 08:42 PM Edited by Marfi, 26 April 2009 - 02:29 PM.

Ladies and Gentlemans, GMAS presents:
VCSonSA
----------------------------------------------------------------------------------------------------------------------------------------



Informations:
--------------------------------------------------------------------------------
Team:
to be updated soon!

--------------------------------------------------------------------

Truth

Things has changed. smile.gif



rebel_36
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#2

Posted 27 March 2008 - 08:47 PM

whats 2d modelling? wow.gif

and can map files be converted yet? or are you gonna make it from scratch

Marfi
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#3

Posted 27 March 2008 - 08:50 PM

Sorry, my mistake biggrin.gif

We converted almost whole Vice City map, but we cant convert VCS buildings so we have to make them from scratch.

Quadropheniac90
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#4

Posted 27 March 2008 - 08:52 PM

Couldn't one import VCS PS2 models now?

Marfi
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#5

Posted 27 March 2008 - 08:54 PM

Well, I have all .img but I cant open that one with buildings.

QwertyAAA
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#6

Posted 27 March 2008 - 09:02 PM

Yeah, the only IMG that could be opened is GTAIIIPS2.img.

But can you rip cars and models and give us screens?

FullMetal
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#7

Posted 27 March 2008 - 09:05 PM

Good job, way to go.

One thing though: Gadus! as a modeller?! You got to be kidding me, he made nothing but cr*ppy ripoff cars...

Anyways, can't wait to see more (cars/bikes/peds ingame lol.gif )

Marfi
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#8

Posted 27 March 2008 - 09:06 PM

Yeah, screens which Ive posted above, are very outdated. I will post new screens later, because im very busy now. confused.gif

Edit:
Dont mind GaduS tounge.gif anyway hes slowly getting better in modding. tounge.gif

ViceDiaz
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#9

Posted 27 March 2008 - 11:49 PM Edited by ViceDiaz, 28 March 2008 - 12:32 AM.

If you need the VC Cheetah for san andreas and the Mendez Mansion Textures ,and VCS Radio Stations let me know i'll make the arrangements.

Hola back

Ash_735
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#10

Posted 28 March 2008 - 02:16 AM

Please, if they wanted crappy 128kbps MP3 converts of the station I'm sure they'd ask, anyway, good luck guys with the mod, especially good luck converting the Radio Stations over as the San Andreas system is a bitch to get working the way you want it to, I've tried before with the LCS mod (which is the same Radio System as VCS) and just kept getting errors and blanks, no one else has been able to convert them in.

Jimbo_V
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#11

Posted 28 March 2008 - 08:53 AM

THis mod sounds great!!! colgate.gif
One Question: Do you guys plan Vic Vance with all Outfits??? That would be so great!!!! inlove.gif

FullMetal
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#12

Posted 28 March 2008 - 09:03 AM

QUOTE (Jimbo_V @ Mar 28 2008, 08:53)
THis mod sounds great!!! colgate.gif
One Question: Do you guys plan Vic Vance with all Outfits??? That would be so great!!!! inlove.gif

He's already busy with that from what I've seen in the WIP misc thread...

simkas
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#13

Posted 28 March 2008 - 12:27 PM

Why did you convert the inside of the mansion? You can't go in there in VCS.

ViceDiaz
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#14

Posted 28 March 2008 - 03:25 PM Edited by ViceDiaz, 28 March 2008 - 03:30 PM.

QUOTE (Ash_735 @ Mar 27 2008, 21:16)
Please, if they wanted crappy 128kbps MP3 converts of the station I'm sure they'd ask, anyway, good luck guys with the mod, especially good luck converting the Radio Stations over as the San Andreas system is a bitch to get working the way you want it to, I've tried before with the LCS mod (which is the same Radio System as VCS) and just kept getting errors and blanks, no one else has been able to convert them in.


Actually the stations i have are good quality.nice and clear.My VC Cheetah for SA has 124 downloads and still growing.SO. I think their good quality stuff.

My days Of Modding GTA SA,VC,GTA3 Are Over.Now my main focus is on GTA 4.

FullMetal
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#15

Posted 28 March 2008 - 04:13 PM

How many mods have you made for III/VC/SA, one? That cheetah that needs ALOT of fixing (The model is way to dark, no SA effects).

You got your radio stations in custom tracks folder, right? Well, THEY want it to replace the original radio stations... and that's actually impossible.

Fredskin
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#16

Posted 28 March 2008 - 06:43 PM

QUOTE
Actually the stations i have are good quality.nice and clear.My VC Cheetah for SA has 124 downloads and still growing.SO. I think their good quality stuff.

My days Of Modding GTA SA,VC,GTA3 Are Over.Now my main focus is on GTA 4.


If you really read all the information of GTA4 and if you're a god modder, you probably know GTA4 will not use the Renderware, but the Rage like GTA VCS, so i think you wouldn't do a lot of modding in GTA4 because, for the moment, Rage is unknow for all the modders here...But, believe what you want !

To the dev : good work guys ! I don't have PS2 and Xbox so i thinks it's a great mod for all like me who want to explor those GTA's...

EDIT :

The only things you will be able to do in GTA4, it's modificate a but the script...

Marfi
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#17

Posted 28 March 2008 - 07:07 PM

Finally, Ive finished Sunshine Autos. wink.gif

user posted image user posted image user posted image user posted image user posted image

FullMetal
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#18

Posted 28 March 2008 - 07:48 PM

Looks good! Original textures I suppose? smile.gif

ViceDiaz
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#19

Posted 28 March 2008 - 08:12 PM Edited by ViceDiaz, 28 March 2008 - 08:21 PM.

QUOTE (fullmetal @ Mar 28 2008, 11:13)
How many mods have you made for III/VC/SA, one? That cheetah that needs ALOT of fixing (The model is way to dark, no SA effects).

You got your radio stations in custom tracks folder, right? Well, THEY want it to replace the original radio stations... and that's actually impossible.


I made an addon for San Vice that fixes Prawn Island from looking run-down,to looking like a nice decent part of Vice City.The 3 Mendez Mansions
are completely retextured, the tennis court is fixed,the swiming pool behind the mansion has pool water in it. and theres a helicopter parked near the tennis court. A sentinel sx parked in front of the mansion.and a stinger parked at the porn studio like in VCS.

Not true i added my own music to replace the SA radio station and it worked.
I don't use custom tracks.And like i said my modding days are over!

Marfi
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#20

Posted 28 March 2008 - 08:28 PM

QUOTE (fullmetal @ Mar 28 2008, 19:48)
Looks good! Original textures I suppose? smile.gif

No, I made them form pictures and original txds from VC. wink.gif

ViceDiaz
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#21

Posted 28 March 2008 - 09:23 PM

QUOTE (Marfi @ Mar 28 2008, 15:28)
QUOTE (fullmetal @ Mar 28 2008, 19:48)
Looks good! Original textures I suppose? smile.gif

No, I made them form pictures and original txds from VC. wink.gif

cool icon14.gif let me know if you need some stuff.maybe i can help you.

QwertyAAA
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#22

Posted 28 March 2008 - 09:26 PM

QUOTE (ViceDiaz @ Mar 28 2008, 20:12)
QUOTE (fullmetal @ Mar 28 2008, 11:13)
How many mods have you made for III/VC/SA, one? That cheetah that needs ALOT of fixing (The model is way to dark, no SA effects).

You got your radio stations in custom tracks folder, right? Well, THEY want it to replace the original radio stations... and that's actually impossible.


I made an addon for San Vice that fixes Prawn Island from looking run-down,to looking like a nice decent part of Vice City.The 3 Mendez Mansions
are completely retextured, the tennis court is fixed,the swiming pool behind the mansion has pool water in it. and theres a helicopter parked near the tennis court. A sentinel sx parked in front of the mansion.and a stinger parked at the porn studio like in VCS.

Not true i added my own music to replace the SA radio station and it worked.
I don't use custom tracks.And like i said my modding days are over!

What the hell are you talking about?
You don't have to retexture the mansions to make them appear decent.
The graffiti textures use a different DFF from the mansions themselves.
So do the boarded-up windows.

ViceDiaz
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#23

Posted 28 March 2008 - 09:31 PM Edited by ViceDiaz, 28 March 2008 - 09:43 PM.

QUOTE (QwertyAAA @ Mar 28 2008, 16:26)
QUOTE (ViceDiaz @ Mar 28 2008, 20:12)
QUOTE (fullmetal @ Mar 28 2008, 11:13)
How many mods have you made for III/VC/SA, one? That cheetah that needs ALOT of fixing (The model is way to dark, no SA effects).

You got your radio stations in custom tracks folder, right? Well, THEY want it to replace the original radio stations... and that's actually impossible.


I made an addon for San Vice that fixes Prawn Island from looking run-down,to looking like a nice decent part of Vice City.The 3 Mendez Mansions
are completely retextured, the tennis court is fixed,the swiming pool behind the mansion has pool water in it. and theres a helicopter parked near the tennis court. A sentinel sx parked in front of the mansion.and a stinger parked at the porn studio like in VCS.

Not true i added my own music to replace the SA radio station and it worked.
I don't use custom tracks.And like i said my modding days are over!

What the hell are you talking about?
You don't have to retexture the mansions to make them appear decent.
The graffiti textures use a different DFF from the mansions themselves.
So do the boarded-up windows.

Even when you remove the board on the window the paint texture on the house is dull and has chiped paint and makes the house look old. the textures that i have is from VCS and when you replace the old textures
with the new one it looks like a new house.I have actual screenshots of
the houses if you think im lying.

user posted image

user posted image

user posted image

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user posted image

user posted image


Marfi
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#24

Posted 29 March 2008 - 06:35 PM

Here is first pic of Fort Baxter. smile.gif
It can be a bit inaccurate, but im started to working hard on it.

user posted image

jojo_7
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#25

Posted 29 March 2008 - 06:41 PM

marfi, if you need any help PM me, remeber, you recruited me.. so uhh.. what for?

FullMetal
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#26

Posted 29 March 2008 - 07:24 PM

You're doing a good job on those re-creations of VCS locations. Imho they look really & accurate enough. (I've played VCS... but it's too long ago tounge.gif )

ViceDiaz
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#27

Posted 29 March 2008 - 10:28 PM

QUOTE (Marfi @ Mar 29 2008, 13:35)
Here is first pic of Fort Baxter. smile.gif
It can be a bit inaccurate, but im started to working hard on it.

user posted image

good job on Fort Baxter sofar. I can't wait to play this mod icon14.gif icon14.gif

Marfi
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#28

Posted 30 March 2008 - 12:02 AM

jojo_7 - we need you to help with some textures and more... wink.gif

Update:

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ViceDiaz
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#29

Posted 30 March 2008 - 02:19 PM

QUOTE (Marfi @ Mar 29 2008, 19:02)
jojo_7 - we need you to help with some textures and more... wink.gif

Update:

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Hey Marfi-If you need help texturing,lets say prawn island or anything else for Vice City areas, let me know i'm availible for help.

Marfi
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#30

Posted 31 March 2008 - 02:30 PM

ViceDiaz - okay, we'll see. smile.gif

Small progress on base. tounge.gif

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