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[REL|Beta 0.075] ENBSeries (Graphic Change)

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Evj
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#931

Posted 01 May 2008 - 08:42 AM

I cant start the game with this mod.
1st he wrote i havent got the d3dx9_26.dll isnt foundet and than he wrote my GTA SAN ANDREAS havent got dircet x9 but i have direct x9. icon13.gif icon13.gif icon13.gif

Majinseb
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#932

Posted 01 May 2008 - 09:02 AM Edited by Majinseb, 01 May 2008 - 09:05 AM.

Boris your EnbSeries is totally awesome,congratulation with that!

I have made a video to show the difference between the first gta san andreas and with your ENBseries.
http://fr.youtube.co...h?v=h8nPXCUWaxg
My system:
Core 2 duo
2 Gb ram dual channel
8800 gt 512 mo

Alwintheboy
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#933

Posted 01 May 2008 - 10:00 AM

QUOTE
Boris your EnbSeries is totally awesome,congratulation with that!

I have made a video to show the difference between the first gta san andreas and with your ENBseries.
http://fr.youtube.co...h?v=h8nPXCUWaxg
My system:
Core 2 duo
2 Gb ram dual channel
8800 gt 512 mo


Its better to use a unmodded car with this enbseries...
your car is covered by the shadow lol tounge2.gif

FrodoPL
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#934

Posted 01 May 2008 - 10:58 AM

QUOTE (Evj @ May 1 2008, 08:42)
I cant start the game with this mod.
1st he wrote i havent got the d3dx9_26.dll isnt foundet and than he wrote my GTA SAN ANDREAS havent got dircet x9 but i have direct x9. icon13.gif icon13.gif icon13.gif

www.dll-files.com wink.gif

Majinseb
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#935

Posted 01 May 2008 - 11:22 AM

QUOTE (Alwintheboy @ May 1 2008, 10:00)
QUOTE
Boris your EnbSeries is totally awesome,congratulation with that!

I have made a video to show the difference between the first gta san andreas and with your ENBseries.
http://fr.youtube.co...h?v=h8nPXCUWaxg
My system:
Core 2 duo
2 Gb ram dual channel
8800 gt 512 mo


Its better to use a unmodded car with this enbseries...
your car is covered by the shadow lol tounge2.gif

Can you tell me, how do it this?

BorisVorontsov
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#936

Posted 01 May 2008 - 12:47 PM

Hi!
I did several screenshots of new version of ENBSeries (not yet finished) and also some wallpapers of the best (now uploading on ftp). You know what? I'm in amazing state from time to time.

Claude GTA3
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#937

Posted 01 May 2008 - 12:57 PM

QUOTE (BorisVorontsov @ May 1 2008, 13:47)
Hi!
I did several screenshots of new version of ENBSeries (not yet finished) and also some wallpapers of the best (now uploading on ftp). You know what? I'm in amazing state from time to time.

I have a few ideas:

1. Cubemap the reflections so they are more accurate

2. Make the water less transparent, it's way too clear

3. Add specular for VC and III

Somebody902
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#938

Posted 01 May 2008 - 01:17 PM

Boris, the depth of field effect is brilliant...it's just too cliche though. It's great during special jump sequences and cutscenes but while driving...it's a bit annoying. I suggest adding it only to the aforementioned scenes. Keep up the good work, man! I don't even wanna play GTAIV now! smile.gif)

Somebody902
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#939

Posted 01 May 2008 - 01:21 PM

if only you hacked the game a bit...you could create art by playing with depth of field settings during cutscenes

rdbx1234
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#940

Posted 01 May 2008 - 01:50 PM

Holy Crap Boris those wallpapers look awesome inlove.gif

Alwintheboy
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#941

Posted 01 May 2008 - 01:52 PM

@Majinseb:

Maybe you could modify the col file of your car, the shadow made by the enbseries is depending on the col file e.g. the trees, lights etc

Darecki
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#942

Posted 01 May 2008 - 02:40 PM

Oh God... It's really beautiful!

Knochen
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#943

Posted 01 May 2008 - 02:47 PM

QUOTE (Somebody902 @ May 1 2008, 13:17)
Boris, the depth of field effect is brilliant...it's just too cliche though. It's great during special jump sequences and cutscenes but while driving...it's a bit annoying. I suggest adding it only to the aforementioned scenes. Keep up the good work, man! I don't even wanna play GTAIV now! smile.gif)

No, please make it available all the time or at least an option to activate it all the time. I love it inlove.gif

StepanKing7
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#944

Posted 01 May 2008 - 06:59 PM

I would ove this mod to com out for SA:MP, but i will only like it to be abled the reflections.
With the reflections only, no chadows, no water, that will lag a lot. Just the reflections would be awesome.

Darecki
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#945

Posted 01 May 2008 - 07:44 PM

You can turn all unnecessary effects off in enbseries.ini wink.gif

FrodoPL
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#946

Posted 01 May 2008 - 08:01 PM

Nice! What does per-pixel car lighting give?

Depth of Field owns smile.gif But, I guess it isn't such a FPS eater, is it? I played Gothic 3 with and without Depth of Field and it didn't seem to eat more than 3 FPS...

By the way - I will make cool screenshots from now. In what format should I save them? I have registered FRAPS.

Darecki
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#947

Posted 01 May 2008 - 09:35 PM

PNG is the best in quality/size IMO wink.gif

FrodoPL
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#948

Posted 02 May 2008 - 11:44 AM

Good. Now, with what should I install car mods? By hand, or something else? I was using SAMi but it bugs out and then GTA crashes so I have to reset my comp so I have to format later coz for some reason when I play GTASA and I use reset on crash, my disk goes crazy confused.gif

BorisVorontsov
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#949

Posted 02 May 2008 - 01:28 PM

In future version i planning to create screen capturing features for easier use. Just to inform everyone.

Per pixel lightning looks like the car have much more geometry, but only with some taste peoples can see huge difference.

Depth of field on screenshots is version 2, it is very hard and slow, but more realistic than many other available in modern games, this will be as HQ preset, another, more simple for standart user hardware.

Deji
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#950

Posted 02 May 2008 - 01:43 PM

to be honest i don't really like it... i thought the old graphics were good anyway apart from a few boring explosion and gun effects. this makes the water too clear and just looks too extreme... it works perfectly but I still just don't really like it... and i spent an hour configuring the settings for nothing...

i just like my game to be a game not... whatever this is... confused.gif

good work anyway...

BReal
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#951

Posted 02 May 2008 - 02:07 PM

Could some explain, why does this happen? mercie_blink.gif

Click

I patched the version ( I had some old one with no shadows and stuff ) and then I saw the new settings and was like "WTF!?". Took the Low Quality one from the Quality folder, cause my Graphics Card sucks ( 7600GS confused.gif ). Helpz pweez.

Deji
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#952

Posted 02 May 2008 - 03:07 PM

QUOTE (BReal @ May 2 2008, 14:07)
Could some explain, why does this happen? mercie_blink.gif

Click

I patched the version ( I had some old one with no shadows and stuff ) and then I saw the new settings and was like "WTF!?". Took the Low Quality one from the Quality folder, cause my Graphics Card sucks ( 7600GS confused.gif ). Helpz pweez.

its a tear in the universe. youve fkd up the space time continuem.. lol... IDK what thats about...

BorisVorontsov
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#953

Posted 02 May 2008 - 03:49 PM

try enbseries_gtasa_v0074f_alphatest.zip from site root and version2 from this archive, this problem because of invalid setting for transparent objects (not my problem actually, i'm bored).

FrodoPL
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#954

Posted 02 May 2008 - 03:57 PM Edited by FrodoPL, 02 May 2008 - 04:17 PM.

QUOTE (BorisVorontsov @ May 2 2008, 13:28)
In future version i planning to create screen capturing features for easier use. Just to inform everyone.

Per pixel lightning looks like the car have much more geometry, but only with some taste peoples can see huge difference.

Depth of field on screenshots is version 2, it is very hard and slow, but more realistic than many other available in modern games, this will be as HQ preset, another, more simple for standart user hardware.

lol get a 3d programmer work tounge.gif

So, there will be a DOF version for med-end cards?

BReal - the best way is to just open enbseries.ini and set UseOcclusion to 0. Your card (I've got the same) wouldn't be able to use Occlusion anyway.

Edit: this might be shock but I downloaded that alpha version (it says it is for Resident Evil in readme), used v2 (I've tried v3 and v1 as well) and game runs much better.

l.l.cool.j
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#955

Posted 02 May 2008 - 06:09 PM

QUOTE (BorisVorontsov @ May 2 2008, 15:49)
try enbseries_gtasa_v0074f_alphatest.zip from site root and version2 from this archive, this problem because of invalid setting for transparent objects (not my problem actually, i'm bored).

where can i download that link me plz lol

Darecki
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#956

Posted 02 May 2008 - 07:22 PM

http://boris-voronts...f_alphatest.zip here you go biggrin.gif

BorisVorontsov
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#957

Posted 02 May 2008 - 07:42 PM

To FrodoPL:
Yes, DOF will be for different kind of hardware, but it will not work faster than currently water enabled only with UseWaterDeep=1, so you may test yourself (at least untill another optimizations will take place).

To BReal:
Occlusions for GF7600GS is not good idea, but if you wish, run at display mode lower than 1024*768, UseIndirectLighting=0, OcclusionQuality=2, FilterQuality=2 (ShadowQuality=1 or 2, MotionBlurQuality=1 or disabled), may be it will be about 15 fps.

By the way, ReflectionSinglePass there works a bit, not tweaked right way, but for that guys who want to find difference (who knows what is it phong and gouraund shading), may try it, with some cars and presets looks good (specualr power set to 1 and, if i remember light number is not valid).

Filo90
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#958

Posted 02 May 2008 - 08:10 PM

I've installed ebn mod putting d3d9.dll in San Andreas directory but when I try to start Gta SA it give me an exe error.......................

I've a nvida 6800 gt and san andreas version 1.0..........

Darecki
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#959

Posted 02 May 2008 - 08:34 PM

What's written in this error? It's about missing dll file?

Filo90
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#960

Posted 02 May 2008 - 08:52 PM

now I've patched SA to 1.01 and it start with enb mod, but now when I try to set resolution to 1280*1024 the game crash.........




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