I got MSN, AIM (Not on often at all), and XFire. I think it would be much better to chat in a huge chatroom together to come up with a basic storyline. I think I got a fairly alright storyline that keeps with Ray being a straight cop, and not being involved with criminals, but mainly revolves around working with the police and maybe some corrupt businesses he is not aware are corrupt.
Ray arrives as a transfer cop from Carcer City. He arrives at the Staunton Station, greeted by his asshole Police Chief, Gary Schaffer, and immediately can tell he is going to hate being here. His first few jobs involve keeping the peace between the growing Yakuza and the powerful Staunton Triads. While trying to keep the order, he finds out that a Mafia war erupts in Little Italy. Gary tells Ray that he shouldn't get involved, and to just let it die out (But the truth is that Gary is supplying the Leones and ensuring their victory in the war). Ray disobeys Gary and gets involved. Gary suspends Ray for a unsaid amount of time, and while laid off, Ray infiltrates the families and tries to arrest the bosses. But as the final standoff between the bosses occur, the police make a raid and all of Ray's work goes down the pipe. Gary brings backs Ray and "congratulates" Ray on the amazing undercover work (Gary had planned on raiding the boss standoff, but had no alibi as to how the police found out, so he uses Ray as the excuse being an undercover cop). Ray is let back on, and Portland opens up.
Gary's first instructions to Ray are to meet a contact in Harwood. The contact being Leon McAffrey, and Ray's first impression is that Leon is corrupt, and takes a disliking to him. McAffrey sends Ray on several errands that Ray thinks are innocent nothings, but Ray catches McAffrey making acquaintances with Los Vatons leader, Jose Slenns. Ray is appaled and finds out that he had been running drugs under his nose without his knowledge. Ray uses his past knowledges about the locations he was sent to and starts to slowly take them out. As he does this without McAffrey knowing, Los Vatons blame the Portland Triads, and start a war throughout the entire island of Portland.
Ray goes back to Staunton and tells Gary that McAffrey might be a corrupt detective, but Gary doesn't believe him and dismisses his accusations and explains that the Sindaccos and Yakuza have formed a weak alliance to take out the Staunton Triads and Gary has told you that you have to make sure that "nothing happens to disrupt order". Ray later finds out that the Yakuza, Sindaccos, and Staunton Triads are meeting to work out an agreement, and sets up an ambush. Gary, angry at Ray for disrupting the meeting (Gary was forming a deal with the gangs to give him a cut of the drug and arms profits) cast him off to Shoreside Vale.
Stuck in Shoreside Vale, Ray quickly finds out he is not welcome by Harley's Angels and is captured by them. Harley is paranoid that the cops are after him and his gang and questions Ray. Ray has no idea about anything and that he was sent here without a known reason. Harley explains how Gary is a corrupt officer and it's made clear that the antagonist of the game is Gary Schaffer. After being released, Ray gets a call from a worried McAffrey and asked to meet him at his home in Pike Creek. McAffrey explains that after the war in Portland, he barely made it out alive and is hiding in Shoreside. Ray still dislikes him and does not believe a word he says and acts resentful towards him. McAffrey pleads for help but Ray refuses to help him at all and leaves. Ray then gets a call from Gary about a hostile mob in Pike Creek made up of Russians and to go check it out. Ray is suspicious of Gary and arrives at a Russian bar and enters it cautiously. Immediately, he is shot at and escapes from the bar. The Russians chase him around and Ray looses them, and returns back to McAffrey, only to help him if he helps him take down the Russians. Gary and McAffrey eventually take out the Russians and returns back to the waiting police chief.
Gary finds out about the mess in Shoreside and immediately fires Ray, but pardons McAffrey. Ray is then left to the streets of Liberty and is forced to expose Gary for the corrupt chief he is. Ray uses local contacts and businesses to find out about Gary and what he does, and eventually gains enough evidence to expose him. Gary realizes this and sends the Staunton Triad after him to rub him out. A huge shootout occurs near the Stadium and Ray finds out Gary is skipping town. He speeds down to the station to see the helicopter taking off from the roof. He jumps into the nearest car and gives chase. He chases the helicopter throughout Staunton and to the airport at Shoreside where he looses the helicopter as it flies off north to Carcer.
Gary disappears and a new police chief is hired. Ray is hired back on and promoted to Detective for his excellent work. The game ends with Ray vowing to clean the streets and never become corrupt.