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[WIP|VC] PedRising

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suppaman2
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#241

Posted 22 March 2008 - 10:14 AM

user posted image
I just HQed the camera smile.gif

TheBoneCountyButcher
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#242

Posted 22 March 2008 - 10:38 AM

i have exported to .3ds how shall i send it to you

flatface
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#243

Posted 22 March 2008 - 10:42 AM

QUOTE (gta_talk @ Mar 22 2008, 10:38)
i have exported to .3ds how shall i send it to you

mind power boy

flatface
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#244

Posted 22 March 2008 - 05:34 PM

almost done that underground carpark, gona make a new shop later that'll actually work lol.gif

soz double post lolage tounge.gif

Freakorama
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#245

Posted 23 March 2008 - 08:36 AM

QUOTE (gta_talk @ Mar 22 2008, 20:38)
i have exported to .3ds how shall i send it to you

You know it.

flatface
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#246

Posted 23 March 2008 - 11:03 AM

notes for people, the soundtrack is coming along, a few glitches for me but they'll get fixed.. i made new textures which totally transformed the town.. everythings dead or dying and i gota make more for buildings n such, the kill counter is working propely now, every kill gets you a point smile.gif

my garage is gona get textured soon and hopefully be ingame by tomorow and.. lots moer idea's smile.gif

StepanKing7
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#247

Posted 23 March 2008 - 05:28 PM

Keep up the good work guys! tounge.gif Love it!

TheBoneCountyButcher
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#248

Posted 23 March 2008 - 06:58 PM

http://hosted.filefront.com/piggsy22/

it is the top one

Freakorama
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#249

Posted 23 March 2008 - 08:45 PM

QUOTE (gta_talk @ Mar 24 2008, 04:58)
http://hosted.filefront.com/piggsy22/

it is the top one

What the hell am I supposed to do with this?
Theres no textures... >_>

Freakorama
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#250

Posted 23 March 2008 - 10:24 PM

Ok so anyway, Futurama_Freak1 Presents...

Box Carrying!

user posted image

We'll possibly use this to build a barricade in a mission maby

Undead
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#251

Posted 23 March 2008 - 10:31 PM

Niceeee sigh.gif

StepanKing7
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#252

Posted 23 March 2008 - 11:10 PM

QUOTE (Futurama_Freak1 @ Mar 23 2008, 22:24)
Ok so anyway, Futurama_Freak1 Presents...

Box Carrying!

user posted image

We'll possibly use this to build a barricade in a mission maby

To bad you can't throw them. Would be better. Much Better.

suppaman2
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#253

Posted 23 March 2008 - 11:46 PM

QUOTE (StepanKing7 @ Mar 23 2008, 23:10)
QUOTE (Futurama_Freak1 @ Mar 23 2008, 22:24)
Ok so anyway, Futurama_Freak1 Presents...

Box Carrying!

user posted image

We'll possibly use this to build a barricade in a mission maby

To bad you can't throw them. Would be better. Much Better.

of course you can throw them - thats what the coding is for. and i request that we'll use it all the time, not only in a mission turn.gif

Luminarr
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#254

Posted 24 March 2008 - 01:12 AM

QUOTE (Futurama_Freak1 @ Mar 23 2008, 22:24)
Ok so anyway, Futurama_Freak1 Presents...

Box Carrying!

user posted image

We'll possibly use this to build a barricade in a mission maby

But if the dude can lift the boxes, surely the zombies could too?

Freakorama
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#255

Posted 24 March 2008 - 01:14 AM

No zombies cannot pick up boxes.

GamerShotgun
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#256

Posted 24 March 2008 - 01:35 AM

QUOTE (Luminarr @ Mar 24 2008, 01:12)
QUOTE (Futurama_Freak1 @ Mar 23 2008, 22:24)
Ok so anyway, Futurama_Freak1 Presents...

Box Carrying!

user posted image

We'll possibly use this to build a barricade in a mission maby

But if the dude can lift the boxes, surely the zombies could too?

Yeah.. then make those so-called "zombies" as normal peds, so they can do everything what the player can..Wouldn't that be a bit stupid? I mean... first some idiots say zombies should run.. its okay but... zombies with crates? WTH? A guy without a properly functioning brain, can't really coordinate his movement confused.gif

coin-god
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#257

Posted 24 March 2008 - 02:06 AM

QUOTE (MasterK @ Mar 23 2008, 22:35)
mean... first some idiots say zombies should run..

Do u have any problem?

Freakorama
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#258

Posted 24 March 2008 - 02:29 AM

Haha, this is always funny.

flatface
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#259

Posted 24 March 2008 - 03:21 AM

well this is cool tounge.gif but if the box is gona be thrown its only gona go like.. 2 feet to keep it realistic lol.gif .. anyway i got an idea or a new wep now, talkedy on the msn tounge.gif

Sgt. Sev3n
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#260

Posted 24 March 2008 - 03:40 AM

*cough* barrels would make a better barricade than boxes *cough* *flammable barrels* (think about it.. set some down and lead the zombies to them.. pop a magnum round in the side of one and watch the show. icon14.gif

flatface
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#261

Posted 24 March 2008 - 04:15 AM

we are trying to reduce the number of guns in the mod, but good idea i'll look into it

Freakorama
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#262

Posted 24 March 2008 - 07:16 AM Edited by Futurama_Freak1, 24 March 2008 - 09:27 AM.

QUOTE (flatface @ Mar 24 2008, 14:15)
we are trying to reduce the number of guns in the mod, but good idea i'll look into it

we?, You're trying to get me to reduce the guns tounge.gif

jhongamer
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#263

Posted 24 March 2008 - 08:13 AM

lol biggrin.gif

flatface
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#264

Posted 24 March 2008 - 10:36 AM

im trying to keep the origonal concept tounge.gif

suppaman2
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#265

Posted 24 March 2008 - 10:18 PM

guns will be hidden better. by now the best weapon of the game is only 1 house away from you eg.
we'll hide them to make it harder for the player biggrin.gif

23rocks
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#266

Posted 25 March 2008 - 12:25 AM

use the box for when you steal from shops to get supplys to survive like ammo and heal to be realistic

GamerShotgun
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#267

Posted 25 March 2008 - 12:40 AM

QUOTE (goin-god @ Mar 24 2008, 02:06)
QUOTE (MasterK @ Mar 23 2008, 22:35)
mean... first some idiots say zombies should run..

Do u have any problem?

o_O.. That post was really necessary..

BTW, i wasn't talking about you, just...well..ya' know..

Luminarr
  • Luminarr

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#268

Posted 25 March 2008 - 02:51 AM

QUOTE (MasterK @ Mar 24 2008, 01:35)
QUOTE (Luminarr @ Mar 24 2008, 01:12)
QUOTE (Futurama_Freak1 @ Mar 23 2008, 22:24)
Ok so anyway, Futurama_Freak1 Presents...

Box Carrying!

user posted image

We'll possibly use this to build a barricade in a mission maby

But if the dude can lift the boxes, surely the zombies could too?

Yeah.. then make those so-called "zombies" as normal peds, so they can do everything what the player can..Wouldn't that be a bit stupid? I mean... first some idiots say zombies should run.. its okay but... zombies with crates? WTH? A guy without a properly functioning brain, can't really coordinate his movement confused.gif

What an idiot you are, I meant the boxes wouldn't be very effective barricades if the boxes are light enough to be picked up by the player.

Freakorama
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#269

Posted 25 March 2008 - 02:57 AM Edited by Futurama_Freak1, 25 March 2008 - 03:00 AM.

Actually the box he is carrying breaks if you even walk into it,
Ha.

But it's not like I'm going to keep it like that.

Freakorama
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#270

Posted 25 March 2008 - 03:44 AM

Ok so anyway here's Trailer 2





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