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[BETA|WIP] Things To Do In San Andreas

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SHIFAAH9
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#2791

Posted 29 December 2017 - 11:27 AM

he is half right u will need OLA too (AND A BRAIN, WITH A MIND)  :lol:


Rachel Amber
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#2792

Posted 29 December 2017 - 04:41 PM

 

SA:MP is going to be changed with the GTA Underground multiplayer support that we will get in mid 2018 , don't you think ? So many vehicles , cities , weapons . About vehicles , will TTDiSA vol 2 get some new cars as well ? 

That thing ain't related with TTDISA, lol and yeah, you can add new vehicle by yourself with fastman92 limit adjuster.

 

True.. i Agree!


Wolf_
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#2793

Posted 31 December 2017 - 02:33 AM

se passar cesar


Wolf_
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#2794

Posted 04 January 2018 - 01:40 AM

bug wtf

 

xLiyAvx.png


JustAGuy29
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#2795

Posted 08 January 2018 - 06:45 PM Edited by lol29, 08 January 2018 - 06:53 PM.

Soo any news about the new volume? It's been some months without some new juicy content and I'm getting desperate.


Kane49
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#2796

Posted 08 January 2018 - 09:22 PM Edited by Kane49, 08 January 2018 - 09:25 PM.

Soo any news about the new volume? It's been some months without some new juicy content and I'm getting desperate.

Crspy has already made a volume update, but I've been working on some more improvements and fixes since a while (that's beside Crspy's great works as well, he's the one who worked the most on it, thanks to him. He's been recently busy IRL so he wouldn't be able to get back to work before at least a couple of months). I can't promise to finish the work perfectly (as I'm not an old scripter), but I'll see if I managed to do what I'm supposed to do.

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SHIFAAH9
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#2797

Posted 09 January 2018 - 08:41 AM

I hope so...


JustAGuy29
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#2798

Posted 09 January 2018 - 09:28 PM Edited by lol29, 09 January 2018 - 09:32 PM.

Soo any news about the new volume? It's been some months without some new juicy content and I'm getting desperate.

Crspy has already made a volume update, but I've been working on some more improvements and fixes since a while (that's beside Crspy's great works as well, he's the one who worked the most on it, thanks to him. He's been recently busy IRL so he wouldn't be able to get back to work before at least a couple of months). I can't promise to finish the work perfectly (as I'm not an old scripter), but I'll see if I managed to do what I'm supposed to do.
Wait, Crspy made an update? When?

Roloco
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#2799

Posted 09 January 2018 - 11:15 PM Edited by Roloco, 12 January 2018 - 10:06 AM.

Suggestion : Can you make the FBI Truck obtainable ? Like a reward for something ? It should spawn somewhere after you've done an activity . 

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Mannoroth
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#2800

Posted 11 January 2018 - 02:08 PM

So that's the reason why there isn't anything new. Hopefully, Crspy can go back to it and finish it. This mod still needs some bug fixes...

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Kane49
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#2801

Posted 11 January 2018 - 06:00 PM

 

 

Soo any news about the new volume? It's been some months without some new juicy content and I'm getting desperate.

Crspy has already made a volume update, but I've been working on some more improvements and fixes since a while (that's beside Crspy's great works as well, he's the one who worked the most on it, thanks to him. He's been recently busy IRL so he wouldn't be able to get back to work before at least a couple of months). I can't promise to finish the work perfectly (as I'm not an old scripter), but I'll see if I managed to do what I'm supposed to do.
Wait, Crspy made an update? When?

 

It's just unreleased yet. Needs some fixes and it would be fine.

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CoolMods
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#2802

Posted 11 January 2018 - 10:17 PM

i downloaded Crspy's version and i get a bug at the mission Doberman, camera is stuck in mission mode.


Roloco
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#2803

Posted 12 January 2018 - 12:09 AM

Do you have the changelog for vol 2? Cus the link doesn't work anymore.

SHIFAAH9
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#2804

Posted 12 January 2018 - 12:38 PM

i have vol 2 from the server, But it really needs a lot of Fix's before it is officially released, or we will have too many people begging for help here..!


Roloco
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#2805

Posted 12 January 2018 - 02:55 PM

i have vol 2 from the server, But it really needs a lot of Fix's before it is officially released, or we will have too many people begging for help here..!

Ok. 

_______________

Does anyone know if TTDiSA is compatible with this : http://gtaforums.com...on-sidemission/


JustAGuy29
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#2806

Posted 12 January 2018 - 05:28 PM

i have vol 2 from the server, But it really needs a lot of Fix's before it is officially released, or we will have too many people begging for help here..!

Where did you get Volume 2?


SHIFAAH9
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#2807

Posted 12 January 2018 - 09:15 PM Edited by SHIFAAH9, 12 January 2018 - 09:19 PM.

@Roloco

i'll test that mod to night... (cuz it looks interesting)

 

 

i have vol 2 from the server, But it really needs a lot of Fix's before it is officially released, or we will have too many people begging for help here..!

Where did you get Volume 2?

 

Sorry can't tell u that. cuz vol 2 is still in beta NOT fully finished!!! 

and i don't want this thread to get flooded with "help me vol 2 crashing my game, etc"...

 

So pls if any of u have vol 2 beta DON'T distribute it here, until its fully fixed..!

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Roloco
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#2808

Posted 13 January 2018 - 06:04 PM

Does the mod work ok ?


Kane49
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#2809

Posted 14 January 2018 - 12:01 AM

Does the mod work ok ?

Not fully. Current build (including the one that SHIFAAH9 got) has some problems which need to be fixed.


Roloco
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#2810

Posted 14 January 2018 - 01:06 AM

 

Does the mod work ok ?

Not fully. Current build (including the one that SHIFAAH9 got) has some problems which need to be fixed.

 

 

Oh , I was asking about that mod if it works on TTDiSA and SHIFAAH9 replied that he will try out .Thanks for your answer tho even if it wasn't related .


Kane49
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#2811

Posted 14 January 2018 - 06:36 AM

 

Oh , I was asking about that mod if it works on TTDiSA and SHIFAAH9 replied that he will try out .Thanks for your answer tho even if it wasn't related .

Oh, I thought he was replying you when he talked about Vol2's build, didn't notice that he was actually replying someone else. It's fine.


pete9516
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#2812

Posted 14 January 2018 - 02:14 PM

i am really disappointed of this mod, why can't we just drag & drop the important files  to our game folder? why has it always to be a badass installer.exe which just doesn't let me install the modded files to my game folder? i have 'read-only' unchecked but if i navigate to my game folder in the installer, it doesn't let me click 'Install'. really bad. can you please update the download with a simple drag'n'drop folder? that would be really nice. thanks. also are you imaginating to make this mod more compatible? like being able to use 14.386.176 Bytes .exe?

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JustAGuy29
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#2813

Posted 14 January 2018 - 06:11 PM Edited by lol29, 14 January 2018 - 06:15 PM.

i am really disappointed of this mod, why can't we just drag & drop the important files  to our game folder? why has it always to be a badass installer.exe which just doesn't let me install the modded files to my game folder? i have 'read-only' unchecked but if i navigate to my game folder in the installer, it doesn't let me click 'Install'. really bad. can you please update the download with a simple drag'n'drop folder? that would be really nice. thanks. also are you imaginating to make this mod more compatible? like being able to use 14.386.176 Bytes .exe?

Don't get the one with the installer because that version is pretty unstable. You can get Crspy's fixed version that comes with a 7z instead of an installer so you can Drag & Drop easily.

Link:http://www.mediafire...A Vol1 Fixed.7z


Kane49
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#2814

Posted 15 January 2018 - 01:05 AM

i am really disappointed of this mod, why can't we just drag & drop the important files  to our game folder? why has it always to be a badass installer.exe which just doesn't let me install the modded files to my game folder? i have 'read-only' unchecked but if i navigate to my game folder in the installer, it doesn't let me click 'Install'. really bad. can you please update the download with a simple drag'n'drop folder? that would be really nice. thanks. also are you imaginating to make this mod more compatible? like being able to use 14.386.176 Bytes .exe?

Patching the exe isn't needed anymore. You just need to download the version with Crspy's updates.

I'm thinking of adding the needed cuts.img files to the default cuts.img and include it in the next release, so people won't need to add them themselves using an IMG tool.


Mannoroth
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#2815

Posted 15 January 2018 - 08:53 AM Edited by Mannoroth, 15 January 2018 - 08:54 AM.

I was wondering why we have to add some files into a clean cut.img file, when Crspy could just add those files in advance and just give it to the .rar file, so we could just replace it... Good idea, Kane49.  :santa:


SHIFAAH9
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#2816

Posted 15 January 2018 - 11:08 AM Edited by SHIFAAH9, 15 January 2018 - 11:13 AM.

Does the mod work ok ?

Sorry dude For some reason it does not work for any of the GTA sa folder's (yes i have more than one gta sa folder's 2 is clean, the other's are modded) or its not working for me, don't know why...


Roloco
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#2817

Posted 15 January 2018 - 12:17 PM Edited by Roloco, 15 January 2018 - 01:50 PM.

 

Does the mod work ok ?

Sorry dude For some reason it does not work for any of the GTA sa folder's (yes i have more than one gta sa folder's 2 is clean, the other's are modded) or its not working for me, don't know why...

 

It's ok I guess. TTDiSA already has a lot of sidemissions so I guess it's ok if I can't use that mod . I hope tho  volume 2 is released in February or March(April even )at least . I know it's a lot of work and all and I know the waiting will be worth it.

Suggestion: Shouldn't Area 69 have some military walking around? I mean it's an military base . An other idea would be making it enterable after you complete Truth's missions , having an pneumatic gate and to the  jetpack room as well(not too sure about this ) .


Kane49
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#2818

Posted 15 January 2018 - 03:29 PM

Suggestion: Shouldn't Area 69 have some military walking around? I mean it's an military base . An other idea would be making it enterable after you complete Truth's missions , having an pneumatic gate and to the  jetpack room as well(not too sure about this ) .

It already has soldiers walking inside in TTDISA. About the second idea, I don't think it's really fitting; as it's a military area, so allowing anybody who isn't a soldier (especially a gangsters who has previously broke into the base) to get in isn't realistic at all.

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SHIFAAH9
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#2819

Posted 15 January 2018 - 03:31 PM Edited by SHIFAAH9, 15 January 2018 - 03:32 PM.

It's ok I guess.
TTDiSA already has a lot of side missions so I guess it's ok if I can't use that mod .
I hope tho  volume 2 is released in February or March (April even ) at least .
I know it's a lot of work and all and I know the waiting will be worth it.
 
Suggestion: Shouldn't Area 69 have some military walking around? I mean it's an military base .
An other idea would be making it enterable after you complete Truth's missions ,
having an pneumatic gate and to the  jetpack room as well(not too sure about this ) .

 

1. about vol 2 release date is currently unknown, due to the fact that there are many hidden bugs that needs to be fixed..

And also there people here waiting for Vol 2 since 2009..! (8+ year's, wow)

2. U do know that cop's and the government (of gta sa) won't be happy about allowing people to enter freely to Area 69 like Area 51 in america..


Roloco
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#2820

Posted 15 January 2018 - 03:48 PM Edited by Roloco, 16 January 2018 - 12:08 PM.

True . We can get there anyway through that freeway vent door glitch ( although it's gonna be hard being shut by like 20 soldiers , lol )





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