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The Chain Game V2 23rd Round (with new features)

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quartet1977
  • quartet1977

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#181

Posted 26 December 2007 - 09:21 PM Edited by quartet1977, 26 December 2007 - 09:42 PM.

Mission: Home Coming
Called by: quartet1977
Status: Complete
Link: chain game

Completion: 95.72%

JAJ
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#182

Posted 27 December 2007 - 12:01 AM Edited by JAJ, 27 December 2007 - 02:23 AM.

I'll take a turn
Mission: Cut Throat Business
Called by: JAJ
Link: <GTASnP>
Status: completed
Notes:
respect gained mission reward
took over a few territories; 37.74% taken
saved at Willow Field
Completion %: 96.26%

Looks like the only side missions we've got left are the Quarry missions & The Chiliad challenge.

Necromancer.
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#183

Posted 27 December 2007 - 05:47 AM

I'll take a turn ..

Girish
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#184

Posted 27 December 2007 - 10:42 AM Edited by girishb, 27 December 2007 - 12:38 PM.

QUOTE (Necromancer. @ Dec 27 2007, 11:17)
I'll take a turn ..

It's been over 4 hours since you called the turn and you haven't completed it yet.
So, as per the rules, your turn is annulled. You have to wait one turn before calling another.

Please continue from this turn.
QUOTE (JAJ)
Mission: Cut Throat Business
Called by: JAJ
Link: <GTASnP>
Status: completed
Notes:
respect gained mission reward
took over a few territories; 37.74% taken
saved at Willow Field
Completion %: 96.26%


Its been more than 6 hours since the last turn was completed. The 3-Mission Wait rule has been reset and anyone may now call a turn.

OrionSR
  • OrionSR

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#185

Posted 27 December 2007 - 07:10 PM Edited by OrionSR, 27 December 2007 - 09:04 PM.

I'd better take a turn before I get too burned out on beta testing CG24.

Mission : Beat Down on B Dup
Called by: OrionSR
Link: <GTASnP>
Status: completed
Notes:
  • Chiliad Challenge complete
  • Took over a few more turfs
  • Glitched a new turf in Commerce while defending the freeway in Idlewood
  • Found 2 Marquis parked in the SF Impound Lot
Completion: 97.33%


Girish
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#186

Posted 28 December 2007 - 11:38 AM

Its been more than 6 hours since the last turn was completed. The 3-Mission Wait rule has been reset and anyone may now call a turn.

Hrenojed
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#187

Posted 28 December 2007 - 01:05 PM

Sorry for offtopic, but why does the game crashes every time I try to load one of save files? I searched, but couldn't find anything.

Thanks

Naseem Srour
  • Naseem Srour

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#188

Posted 28 December 2007 - 01:25 PM

QUOTE (Hrenojed @ Dec 28 2007, 13:05)
Sorry for offtopic, but why does the game crashes every time I try to load one of save files? I searched, but couldn't find anything.

Thanks

You have V1, and The Chain Game save file is V2.
Download V2 scripts
Put these scripts in C:/program files/Rockstar Games/GTA San Andreas/data/scripts.
But before putting them there, make a backup of your original scripts, so after you play the Chain Game save game, you play your other save games which are V1.

Hrenojed
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#189

Posted 28 December 2007 - 02:15 PM

Thanks, you can delete those posts.

jrj58
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#190

Posted 28 December 2007 - 03:25 PM Edited by jaj's brother, 28 December 2007 - 04:58 PM.

I'll take a turn

Mission: Grove 4 Life
Called by: jaj's brother
Link: < Click >
Status: completed
Notes: mission passed
$10,000
respect +
took over a few territories; 50.91% taken

Completion: 97.86%

GTA Phreak
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#191

Posted 28 December 2007 - 06:05 PM Edited by GTA Phreak, 28 December 2007 - 06:54 PM.

I'll take a turn ...

Mission: RIOT
Played by: GTA Phreak
Link: http://gtasnp.com/6878
Progress: 98.93%
Notes: Quarry completed.

JAJ
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#192

Posted 28 December 2007 - 07:01 PM Edited by JAJ, 28 December 2007 - 07:56 PM.

I'll take a turn
Mission: Los Desperados
Called by: JAJ
Link: <GTASnP>
Status: Completed
Notes:
respect gained mission reward
got the calls from Sweet about locating Big Smoke
Completion %: 99.47%

Ryan
  • Ryan

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#193

Posted 29 December 2007 - 02:55 AM

Its been more then 6 hours since the last turn was completed. The 3 mission wait rule has been reset and anyone may now call a turn.

Naseem Srour
  • Naseem Srour

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#194

Posted 29 December 2007 - 01:02 PM Edited by Naseem Srour, 29 December 2007 - 01:57 PM.

I'll take a turn.
100%
Mission : End Of The Line
Called by : Naseem Srour
Link : ***Click Here***
Status : Completed
Notes : Just one question : When I finished the mission, I was in front of The Johnson House, and then a Turismo was spawned in front of me wow.gif . How did that happen ?
Completion : 100%

Ryan
  • Ryan

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#195

Posted 29 December 2007 - 05:23 PM

QUOTE (Naseem Srour @ Dec 29 2007, 09:02)
Just one question : When I finished the mission, I was in front of The Johnson House, and then a Turismo was spawned in front of me wow.gif . How did that happen ?

That is one of the special vehicles added to the save.

Congratulations to everybody who played this round on yet another 100%. I think this is the first round in quite a few were we havent had any problems with cheats or wasted/busted.

Great job guys

OrionSR
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#196

Posted 29 December 2007 - 09:24 PM

Congratulation on another successful 100% and thanks to everyone who played.

We've got an interesting challenge prepared for the Round 24, something that should put the extra armor bonus to good use. However, I ran into a slight snag that I think we worked out last night. I've got a bit of beta testing to work on to make sure the patch is doing it's thing, but we hope to have the next round ready for JAJ fairly soon.

And we're already thinking ahead to round 25. The current plan is to make the save more stable. Part of this process will involve removing experimental features that don't get used or didn't work out as well as expected. We encourage your comments on chain game features that should become permanent elements, as well as criticism of features that don't work, get in the way, or take away some of the fun or challenge of the game.

@Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line?

Naseem Srour
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#197

Posted 29 December 2007 - 09:36 PM

QUOTE (OrionSR Posted on Dec 29 2007 @ 21:24 )
@Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line?

It's a nice surprise.
I'll proove that it's a nice surprise : In my last turn , I asked about this Turismo .. and in the question I posted this smiley : " wow.gif " .. that means I was surprised.
Thank you for this amazing surprise smile.gif . Don't move it .. keep it. colgate.gif

koen47
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#198

Posted 29 December 2007 - 10:42 PM

Good job everyone and a happy 2008!

OrionSR
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#199

Posted 29 December 2007 - 11:26 PM

QUOTE (Naseem Srour @ Dec 29 2007, 14:36)
QUOTE (OrionSR Posted on Dec 29 2007 @ 21:24 )
@Naseem Srour: Was that Turismo a hazard when it spawned? Do I need to move it or is it a nice surprise for the person that completes End of the Line?

It's a nice surprise.
I'll proove that it's a nice surprise : In my last turn , I asked about this Turismo .. and in the question I posted this smiley : " wow.gif " .. that means I was surprised.
Thank you for this amazing surprise smile.gif . Don't move it .. keep it. colgate.gif

Um... well... that vehicle "gets moved" during the game. It spawns someplace else early in the game, and then gets moved from it's hiding spot to Grove Street for 100%. Look for it again next round - no one's discovered it's secret quite yet.

For a while I was considering making this vehicle a firetruck, and placing it halfway on the rail of the bridge over Grove Street so it would fall and possibly explode every time CJ entered the area or exited his house. Fortunately, PD's better judgment weeds out some of my lamer ideas.

crazyanurag
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#200

Posted 30 December 2007 - 07:57 AM

Congratulations for another 100% guys. Great work! Kudos to John, Dave and Orion. smile.gif

You'll Never Walk Alone

dxk
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#201

Posted 30 December 2007 - 08:27 AM

perhaps, I'll be able to take more turns next time..........

Congrats guys......great job. cookie.gif cookie.gif icon14.gif

Girish
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#202

Posted 30 December 2007 - 04:38 PM

CONGRAGULATIONS to everyone who contributed in making yet another Chain Game round super successful. icon14.gif

The stats are on their way......

Girish
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#203

Posted 30 December 2007 - 05:48 PM Edited by girishb, 30 December 2007 - 06:45 PM.

**GAME STATS -- ROUND 23**


Player Name Turns Taken Completion (in %) Avg. Completion/turn (in %)
girishb1220.881.740
radicell34.811.603
Necromancer.33.731.243
pdescobar44.811.203
GTA Phreak55.881.176
JAJ2323.561.024
quartet197776.950.993
OrionSR54.820.964
Stefan Matovic Cvetkovic21.600.800
koen4764.270.712
ryan9285.330.666
jaj's brother158.550.570
dxk10.540.540
T-S-K10.540.540
Naseem Srour73.730.533
TOTAL102100.000.980

OrionSR
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#204

Posted 30 December 2007 - 06:30 PM

Gads. I know I've been busy with testing, but I swear I took more turns than that.

Ryan
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#205

Posted 30 December 2007 - 06:36 PM

Haha Girishb completley forgot you lol.gif lol.gif

Girish
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#206

Posted 30 December 2007 - 06:43 PM Edited by girishb, 30 December 2007 - 06:45 PM.

QUOTE (OrionSR @ Dec 31 2007, 00:00)
Gads. I know I've been busy with testing, but I swear I took more turns than that.

Oh...sorry, Orion. I messed up somewhere. blush.gif
I'll correct it.

Edit: Corrected. icon14.gif

Stefan.
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#207

Posted 31 December 2007 - 05:01 AM

Congratulations on another Chain Game done. Sorry I could only make two turns this time around; my parents recently have been arguing a lot, with me somehow in the crossfire. I haven't much time to actually come here, but with holidays still going, I will make an effort in round 24 for sure. icon14.gif

quartet1977
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#208

Posted 31 December 2007 - 06:39 PM

Nice going, everyone. See you in the next round!! And Happy New Year!

Necromancer.
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#209

Posted 01 January 2008 - 07:20 AM

I took only 3 turns, but they were quite productive.!! biggrin.gif
Anyway, Congrats to everyone for yet another complete round and:

HAPPY NEW YEAR TO EVERYONE.!.!.!

JAJ
  • JAJ

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#210

Posted 01 January 2008 - 02:24 PM Edited by JAJ, 01 January 2008 - 11:33 PM.

100% !
Thanks to everyone that played! You made it fun!
A special thanks to the Development team; OrionSR, pdescobar, the testers & chain game Officers!

<Here's a link for all of this rounds saves.>

Next round's almost ready & it's got some more new features; a few new faces here & there, more water jump ramps, extra gang areas & 4-star Gang Wars! 4-star racing is available too! And then there's maybe something new to find...
wink.gif

Happy New year! & see ya in San Andreas!
smile.gif

<A link to the next chain game (24th round)>




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