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Final Mission

50 replies to this topic
Pokahontas.
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#31

Posted 02 December 2007 - 11:54 AM

Yea umm ok, my idea of the last mission sucked but I couldn't come up with anything better.

funkyfresh
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#32

Posted 02 December 2007 - 01:23 PM

QUOTE (machinecd @ Nov 30 2007, 04:43)
I was just thinking of what the final mission would be like.
I personally have no idea, but put your ideas down.

how the hell can you even ask this is, if we know almost nothing about the plot, huh? this topic is useless.

machinecd
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#33

Posted 03 December 2007 - 03:22 AM

QUOTE (funkyfresh @ Dec 2 2007, 08:23)
QUOTE (machinecd @ Nov 30 2007, 04:43)
I was just thinking of what the final mission would be like.
I personally have no idea, but put your ideas down.

how the hell can you even ask this is, if we know almost nothing about the plot, huh? this topic is useless.

well maybe some of us have an imagination and want to share our ideas which is what this site is partially about

Chillay
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#34

Posted 03 December 2007 - 05:37 AM

but this is an important thing which just shaters this topic
they said they will bring out downloadable content, e.g more missions, so the ending means that niko cant die

willgtavcs
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#35

Posted 03 December 2007 - 06:28 AM Edited by willgtavcs, 03 December 2007 - 09:41 AM.

Proud to be an american

well at least its wat that guy from the future said it was

GTA-MASTA 56
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#36

Posted 03 December 2007 - 03:06 PM

OK, mcreary takes off in a boat with your girlfriend and you and roman get on a boat, roman drives and you shoot, mcrearys boat blows up and it leaves him stranded on the statue of happiness. you get in and roman stays to shoot the goons and you chase mcreary to the top on the head. you aim and shoot him in the head and he lets go of your girlfriend and falls to his death. roman comes up and asked what happened and if everything is ok. niko says everyone is ok but mcreary and niko points down and roman looks and says, oh i guess he isnt a problem anymore. niko replies nope liberty city is all ours. then What I've Done by Liknin Park starts playing as the credits roll and the camera zooms out and fades.


ceedot
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#37

Posted 03 December 2007 - 03:09 PM

Hmm, well, how can we think about a mission, when we don't know about the storyline at all.

i.v
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#38

Posted 03 December 2007 - 03:26 PM

QUOTE (ceedot @ Dec 3 2007, 09:09)
Hmm, well, how can we think about a mission, when we don't know about the storyline at all.

thank you....were is the mods?

funkyfresh
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#39

Posted 03 December 2007 - 03:27 PM

QUOTE (i.v @ Dec 3 2007, 15:26)
QUOTE (ceedot @ Dec 3 2007, 09:09)
Hmm, well, how can we think about a mission, when we don't know about the storyline at all.

thank you....were is the mods?

I don't think mod tools for GTA IV will be released...

tdog07029
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#40

Posted 03 December 2007 - 03:29 PM

i think niko will find that person he's looking for and there will be a long chase around the city which ends with an epic cable car fight and niko throws him out onto the cement

derty
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#41

Posted 03 December 2007 - 03:31 PM

QUOTE (funkyfresh @ Dec 3 2007, 10:27)
QUOTE (i.v @ Dec 3 2007, 15:26)
QUOTE (ceedot @ Dec 3 2007, 09:09)
Hmm, well, how can we think about a mission, when we don't know about the storyline at all.

thank you....were is the mods?

I don't think mod tools for GTA IV will be released...

I hope they will.

They said prior to the release of SA "The next GTA will support modding
and have tools to do so"

We were told "Expect PS3 to have it's own exclusive content,
however instead of episodes, picture add-on islands."


This IS technically "the next" GTA.

Next Gen and Next Iteration: 4

This is because 3 = III/VC/SA are all really One game.

Here's hoping the "next" gta statement was true.

Also, a BIG part of "Next Gen" marketing, ESPECIALLY Sony's
part of the pre-ps3/360 launch stuff, was heavily involved
with conveying a message of support for homebrewers and modders alike.

However, "where is the mods" was refering to Moderators, Not Modifications.
It's a simple reading comprehension thing, no worries. I'm sure it's common enough.

-derty

i.v
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#42

Posted 03 December 2007 - 03:35 PM Edited by i.v, 03 December 2007 - 03:51 PM.

QUOTE (derty @ Dec 3 2007, 09:31)
QUOTE (funkyfresh @ Dec 3 2007, 10:27)
QUOTE (i.v @ Dec 3 2007, 15:26)
QUOTE (ceedot @ Dec 3 2007, 09:09)
Hmm, well, how can we think about a mission, when we don't know about the storyline at all.

thank you....were is the mods?

I don't think mod tools for GTA IV will be released...

I hope they will.

They said prior to the release of SA "The next GTA will support modding
and have tools to do so"

We were told "Expect PS3 to have it's own exclusive content,
however instead of episodes, picture add-on islands."


This IS technically "the next" GTA.

Next Gen and Next Iteration: 4

This is because 3 = III/VC/SA are all really One game.

Here's hoping the "next" gta statement was true.

Also, a BIG part of "Next Gen" marketing, ESPECIALLY Sony's
part of the pre-ps3/360 launch stuff, was heavily involved
with conveying a message of support for homebrewers and modders alike.

However, "where is the mods" was refering to Moderators, Not Modifications.
It's a simple reading comprehension thing, no worries. I'm sure it's common enough.

-derty

omg i wasnt talking about modding im talking about the people who lock topics like this angry.gif

tdog07029
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#43

Posted 03 December 2007 - 03:36 PM

QUOTE (funkyfresh @ Dec 2 2007, 13:23)
QUOTE (machinecd @ Nov 30 2007, 04:43)
I was just thinking of what the final mission would be like.
I personally have no idea, but put your ideas down.

how the hell can you even ask this is, if we know almost nothing about the plot, huh? this topic is useless.

niko said in the 2nd trailer he was looking for sum1 so its kinda common sense hes gonna confront him at the end and kill him. i think it ends with a fight on the cable car, like the pic on the boxart

ceedot
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#44

Posted 03 December 2007 - 03:56 PM

QUOTE (funkyfresh @ Dec 3 2007, 15:27)
QUOTE (i.v @ Dec 3 2007, 15:26)
QUOTE (ceedot @ Dec 3 2007, 09:09)
Hmm, well, how can we think about a mission, when we don't know about the storyline at all.

thank you....were is the mods?

I don't think mod tools for GTA IV will be released...

Mods=Moderators. That's what he meant.

funkyfresh
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#45

Posted 03 December 2007 - 04:22 PM

QUOTE (tdog07029 @ Dec 3 2007, 15:36)
QUOTE (funkyfresh @ Dec 2 2007, 13:23)
QUOTE (machinecd @ Nov 30 2007, 04:43)
I was just thinking of what the final mission would be like.
I personally have no idea, but put your ideas down.

how the hell can you even ask this is, if we know almost nothing about the plot, huh? this topic is useless.

niko said in the 2nd trailer he was looking for sum1 so its kinda common sense hes gonna confront him at the end and kill him. i think it ends with a fight on the cable car, like the pic on the boxart

we talked about it almost half a year ago !!1

tdog07029
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#46

Posted 03 December 2007 - 04:27 PM Edited by tdog07029, 03 December 2007 - 04:29 PM.

QUOTE (funkyfresh @ Dec 3 2007, 16:22)
QUOTE (tdog07029 @ Dec 3 2007, 15:36)
QUOTE (funkyfresh @ Dec 2 2007, 13:23)
QUOTE (machinecd @ Nov 30 2007, 04:43)
I was just thinking of what the final mission would be like.
I personally have no idea, but put your ideas down.

how the hell can you even ask this is, if we know almost nothing about the plot, huh? this topic is useless.

niko said in the 2nd trailer he was looking for sum1 so its kinda common sense hes gonna confront him at the end and kill him. i think it ends with a fight on the cable car, like the pic on the boxart

we talked about it almost half a year ago !!1

u talked about how the last mission wud be on a cable car...??!!!11111

funkyfresh
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#47

Posted 03 December 2007 - 04:30 PM

QUOTE (tdog07029 @ Dec 3 2007, 16:27)
QUOTE (funkyfresh @ Dec 3 2007, 16:22)
QUOTE (tdog07029 @ Dec 3 2007, 15:36)
QUOTE (funkyfresh @ Dec 2 2007, 13:23)
QUOTE (machinecd @ Nov 30 2007, 04:43)
I was just thinking of what the final mission would be like.
I personally have no idea, but put your ideas down.

how the hell can you even ask this is, if we know almost nothing about the plot, huh? this topic is useless.

niko said in the 2nd trailer he was looking for sum1 so its kinda common sense hes gonna confront him at the end and kill him. i think it ends with a fight on the cable car, like the pic on the boxart

we talked about it almost half a year ago !!1

u talked about how the last mission wud be on a cable car...??!!!11111 so what if u did

maybe.. we discussed a lot of things when the last trailers were released. remember ??/

tdog07029
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#48

Posted 03 December 2007 - 04:33 PM

ya so...??///

funkyfresh
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#49

Posted 03 December 2007 - 04:34 PM

then why people are making new topics about the same subjected?

tdog07029
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#50

Posted 03 December 2007 - 04:37 PM

idk maybe ppl just like to discuss things more than once. besides not everyone on these forums sees every topic that gets made

derty
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#51

Posted 03 December 2007 - 04:38 PM

QUOTE (i.v @ Dec 3 2007, 10:35)
QUOTE (derty @ Dec 3 2007, 09:31)
QUOTE (funkyfresh @ Dec 3 2007, 10:27)
QUOTE (i.v @ Dec 3 2007, 15:26)
QUOTE (ceedot @ Dec 3 2007, 09:09)
Hmm, well, how can we think about a mission, when we don't know about the storyline at all.

thank you....were is the mods?

I don't think mod tools for GTA IV will be released...

However, "where is the mods" was refering to Moderators, Not Modifications.
It's a simple reading comprehension thing, no worries. I'm sure it's common enough.

-derty

omg i wasnt talking about modding im talking about the people who lock topics like this angry.gif

Are you a troll? Did you read my post?

Here, I have left only the pertinent, nooblet. <3 No worries.

-derty




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