Creating a scratch texture.
Posted 26 November 2007 - 01:47 PM Edited by HUEY HOG, 28 November 2007 - 06:44 PM.
I'm driving myself crazy trying to make a scratch texture for my model and can't figure out how to make one that can be edited. So I'd thought I'd ask here and see if anyone has created their own scratch and maybe give me some tips. My texture is for a helicopter so making a texture that wraps around the whole exterior body and be seamless is driving me crazy. I've got everything else textured except for the main body
Posted 28 November 2007 - 03:05 AM
Posted 28 November 2007 - 06:03 PM
Posted 28 November 2007 - 06:42 PM
Posted 29 November 2007 - 06:49 PM
normally you lay out your uv mesh and THEN make the texture but zmod (w/o plugins) doesnt feature uv mesh export
maybe my tut can help you out, http://www.gtaforums...howtopic=240136
dont bother with print screening your uv mesh though, as Mark Pagliaro posted a link to a zmod plugin with which you can export uv maps
hope it helps, else you could switch over to max which would make thing so much easier, zmod lacks too many things to be truely efficient
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