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[WIP|SCR|CONV]Untold Stories: Liberty City

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Poll: Do you want a brand new HD Liberty City or keep the old, but make it HD? (251 member(s) have cast votes)

Do you want a brand new HD Liberty City or keep the old, but make it HD?

  1. New HD Liberty City (132 votes [60.27%])

    Percentage of vote: 60.27%

  2. Old Liberty City in HD (87 votes [39.73%])

    Percentage of vote: 39.73%

Vote
Cursed
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#1

Posted 16 November 2007 - 09:10 PM Edited by Cursed, 22 May 2008 - 06:00 AM.

user posted image

Cursed
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#2

Posted 16 November 2007 - 09:11 PM Edited by Cursed, 07 June 2008 - 07:58 PM.

Images/Renders:
The newest images are near to the top.

http://img389.images...uslcday2wv2.jpg
http://img398.images...uslcday1vq0.jpg
http://img355.images...allery23li5.jpg

The Untold Stories: Liberty City Developer team -

Nabo (Nabo45) - Map Modeller and Team Leader
Cursed - Texture maker and Team Leader
Marfi - Vehicle Modeller
Tornronim - Weapon/Vehicle/Map modeller
TNT - Modeller
Modelingman - Modeller and Game file editing
Fredskin - Modeller
aoxsystems - Web Designer
gameznerd - Modeller

Special Thanks to -
Fredskin
Gostown7
SA:LC

Lots:
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Lot 3:
Lot 4: Nabo - WIP
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nabo45
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#3

Posted 16 November 2007 - 09:36 PM

How nice to start a topic with a brand new update huh?
user posted image
It's only retextured at the moment, but i will remodel it as time passes by.

lord fido
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#4

Posted 16 November 2007 - 09:44 PM

Are those for LCIII too?

Cursed
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#5

Posted 16 November 2007 - 09:49 PM

If you wanted to replace the models manually then you could convert it to LCIII.

I made a new skin that never got released for DexX's Claude to San Andreas a while back. They are based around the clothes that Claude wore in the first cutscene, only it looks like he's been running from the police for about a month.

user posted image

I explained how to install it in the SA:LC topic, it can also be used for GTA III.

Cursed devil.gif

bumster
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#6

Posted 16 November 2007 - 10:01 PM

So this is why no updates were released for SA:LC for ages.

You were keeping this a secret for ages. nervous.gif

It looks AWESOME! inlove.gif

Rawra
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#7

Posted 16 November 2007 - 10:38 PM Edited by Rawra, 16 November 2007 - 10:42 PM.

Meh, if you need help with path making (probably won't for a while) then tell me.

Unless.... XRK has made the paths??

GuerillaForce
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#8

Posted 16 November 2007 - 10:53 PM

this looks cool. and it will be interesting to have liberty city set in the 80s.

Jackoozy
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#9

Posted 16 November 2007 - 11:04 PM

Looks pretty interesting!

freak2121
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#10

Posted 16 November 2007 - 11:10 PM

ya looks awsome ill install gta3 as soon as its released(i know it a loooooooooooooooong way from release )

bumster
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#11

Posted 16 November 2007 - 11:12 PM

It's not for GTA III.

nabo45
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#12

Posted 16 November 2007 - 11:12 PM

QUOTE (freak2121 @ Nov 17 2007, 00:10)
ya looks awsome ill install gta3 as soon as its released(i know it a loooooooooooooooong way from release )

Well why would you install GTA III when this mod is for GTA SALC? tounge2.gif

@Everyone else who posted: Thanks for your comments, also please if you have any usefull suggestions please feel free to post them.

freak2121
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#13

Posted 16 November 2007 - 11:15 PM Edited by freak2121, 16 November 2007 - 11:18 PM.

oh ya right SA:LC srry lol i skipped the start

EDIT:i know your going to remodel alot of buildings and can you make bigger buildings in portland?i noticed that there really small to be considered buildings

FelleAndersson
  • FelleAndersson

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#14

Posted 17 November 2007 - 01:47 AM

It's the industrial part of Liberty City, I don't think it's supposed to have big buildings..

Therman
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#15

Posted 17 November 2007 - 02:29 AM

looks cool cool.gif

Pat
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#16

Posted 17 November 2007 - 03:29 AM

You guys aren't looking for script writers for the storyline, by any chance, are you? If so, I'd be willing to volunteer, and supply some of my previous scripts if necessary.

Thunderfuckrapist
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#17

Posted 17 November 2007 - 04:50 AM

Wow great mod, I had an idea to do a GTA3HD a while but got wrapped in in other things, wish I could join. Hell I might join, once LC-TT is all done and dusted.

Cursed
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#18

Posted 17 November 2007 - 07:17 AM Edited by Cursed, 17 November 2007 - 08:17 AM.

Wow Thanks for the comments and support everyone!

@EmoPat - Yes, We are looking for mission script writers actually, and it would be amazing if you could help biggrin.gif

And I'd be really Honoured if you would join us OnePiece. Your work with LC-TT is amazing biggrin.gif

Some Images of the Staunton safehouse:

user posted image

user posted image

Thanks everyone devil.gif

Hollaz
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#19

Posted 17 November 2007 - 11:05 AM

Well that's something to follow!
(Considering on how you started the mod... rolleyes.gif )

Fredskin
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#20

Posted 17 November 2007 - 01:19 PM

QUOTE
Wow Thanks for the comments and support everyone!

@EmoPat - Yes, We are looking for mission script writers actually, and it would be amazing if you could help

And I'd be really Honoured if you would join us OnePiece. Your work with LC-TT is amazing

Some Images of the Staunton safehouse:





Thanks everyone 
*

sneaky2.gif sneaky2.gif sneaky2.gif

Cursed, good work but if i'm you i will change imadiately this brick textures because is from gostown and the texture from Gostown are protected by some copyright from the autors Mr Paroxum !

You will have some big problems if you don't do that...

So ask Parox to use this one but i thinks i would never be agree...

nabo45
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#21

Posted 17 November 2007 - 01:26 PM

QUOTE (Fredskin @ Nov 17 2007, 14:19)
QUOTE
Wow Thanks for the comments and support everyone!

@EmoPat - Yes, We are looking for mission script writers actually, and it would be amazing if you could help

And I'd be really Honoured if you would join us OnePiece. Your work with LC-TT is amazing

Some Images of the Staunton safehouse:





Thanks everyone 
*

sneaky2.gif sneaky2.gif sneaky2.gif

Cursed, good work but if i'm you i will change imadiately this brick textures because is from gostown and the texture from Gostown are protected by some copyright from the autors Mr Paroxum !

You will have some big problems if you don't do that...

So ask Parox to use this one but i thinks i would never be agree...

Sorry Fredskin, but that brick texture is from Half Life 2, i extracted it myself...

Arvis
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#22

Posted 17 November 2007 - 01:33 PM

Looks nice, good luck! I had idea like this, just for VC. smile.gif

bumster
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#23

Posted 17 November 2007 - 01:45 PM

user posted image

Jubilations on 2nd page.

Hollaz
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#24

Posted 17 November 2007 - 01:48 PM

hum hum.. That was a really unneeded post... Celebration is held on like page 10, 20, 50, 100... sarcasm.gif

Ash_735
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#25

Posted 17 November 2007 - 02:33 PM

Shame it's not for GTA3, would of made playing it again interesting, but I guess I have 2010 for that wink.gif . Looks really good though, looking forward to seeing more screens.

Cursed
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#26

Posted 17 November 2007 - 02:59 PM Edited by Cursed, 17 November 2007 - 08:02 PM.

Its nothing amazing to gorm about but Ive finished making new road textures. Thanks to Hollaz for the base road texture.

user posted image

user posted image

Thanks, Nabo has learnt to Bumpmap so the textures should look better. Once again thankyou for the amazing support!

Cursed

nabo45
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#27

Posted 17 November 2007 - 03:30 PM

QUOTE (Cursed @ Nov 17 2007, 15:59)
Thanks, Nabo has learnt to Bumpmap so the textures should look better. Once again thankyou for the amazing support!

Cursed

It's just that the GTA engine dosen't support bump maps yet, but AFAIK DexX is working on getting bumpmaps working on buildings too. So well just have to wait and see what he does.

Hollaz
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#28

Posted 17 November 2007 - 07:03 PM

HEY! where is the thanks to me? notify.gif

GamerShotgun
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#29

Posted 17 November 2007 - 08:35 PM

Just one question. Have you thought about a winter version of this mod? I mean... where LC is covered with snow, but with high res textures and HD models...

Would be cool.

Other than that, keep up the good work! This is going to be a great modification when it's done.

bumster
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#30

Posted 17 November 2007 - 08:42 PM

Bugs and glitches.

http://www.isarapix..../1195332044.jpg

http://www.isarapix..../1195331583.jpg A col bug




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