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[WIP|REL] GTA:United

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Ryder 556
  • Ryder 556

    derp

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#61

Posted 03 November 2007 - 01:12 AM

I just saw the trailer and it was awsome, but will there be an installer or will you have to use map cleaner?

creative madman
  • creative madman

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#62

Posted 03 November 2007 - 02:40 AM

im impressed already however

as far as i understand, youve taken San Andreas out, and added Vice and Liberty city

wouldnt it make more sense to just add the two other maps to the existing San Andreas map

and you will be adding liberty City to the east and Vice city to the south east sorta like in RL ey?

user posted image


Sacky
  • Sacky

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#63

Posted 03 November 2007 - 05:20 AM

QUOTE
wouldnt it make more sense to just add the two other maps to the existing San Andreas map


Yes, but there are complications involved in that. For one there is a +/- 3000 metres squared area that we can occupy in the x/y planes, and a 20,000 IDE ID Limit, none of which have been bypassed yet.

LiveLife
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#64

Posted 03 November 2007 - 09:02 AM

Xtreme High Quality Version of the Trailer added. Link

Chadg
  • Chadg

    Haters gonna hate

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#65

Posted 03 November 2007 - 09:10 AM

This Looks very good. Can't wait for the beta! smile.gif

JGJONES
  • JGJONES

    2010 - A landmark year for games.

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#66

Posted 03 November 2007 - 09:15 AM

So then, todays the big day... biggrin.gif inlove.gif This is a very impressive mod and it is going in my SA for Sure! Great work guys. *watches PC Screen waiting for release*

Rawra
  • Rawra

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#67

Posted 03 November 2007 - 10:03 AM

Meh, I don't want to have to wait!! xD

LiveLife
  • LiveLife

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#68

Posted 03 November 2007 - 11:19 AM

user posted image

- A GTAinside.com & GTA-Worldmods.de Partnerproject -

user posted image

At first there were VC2SA and LC2SA. These two modifications are now united.
GTA United is released. Enjoy and have fun. Much comments are wanted.

Alt
  • Alt

    BugBear's Fan

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#69

Posted 03 November 2007 - 11:19 AM

Thank you,guys.And what about installer?Is it automatic?

JGJONES
  • JGJONES

    2010 - A landmark year for games.

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#70

Posted 03 November 2007 - 11:44 AM

Thank you so much! Downloading now. biggrin.gif

lt_yao
  • lt_yao

    Satie

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#71

Posted 03 November 2007 - 11:50 AM

Downloading it right now smile.gif hope there'll be missions in beta 2 or 3.

markiij
  • markiij

    Anywhere City, 3 weeks in the future

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#72

Posted 03 November 2007 - 12:24 PM Edited by markiij, 03 November 2007 - 01:11 PM.

holy fk:D!!! that trailer is amazing mate! Im downloading the mod now and will use the extreme high quallity trailer as the intro movie;)!


ps. god another idea today. In libery city there's marco bistro. As far as i know it doesnt have an iterior.... but San andreas does! so maybe you guys can use that part to add in LC;).

later, gonna play the mod now:D!

edit: hey wtf, i cant downlaod the mod:(, can you mirror it please?

edit2: read on the gtaworldmods forum that there where some server probems but when i tried again i could download the mod:D! YAY!

LiveLife
  • LiveLife

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#73

Posted 03 November 2007 - 01:19 PM

Yeah we thought that there where server problems. That was wrong. The problem is, that the server has 375 connections, and most of the time every single one is used tounge.gif .

markiij
  • markiij

    Anywhere City, 3 weeks in the future

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#74

Posted 03 November 2007 - 01:24 PM

lool, seems like your mod is popular mate! btw, can i'm making a new hud. custom made for this mod. when it is finished i'll show it to you and maybe you can use it (if you like it:P). couse atm everthing is in SA style.

LiveLife
  • LiveLife

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#75

Posted 03 November 2007 - 01:40 PM

No, you don't need to make another one, thanks anyway. Aschratt and the team decided months ago to use this HUD and radar and no other one. wink.gif

markiij
  • markiij

    Anywhere City, 3 weeks in the future

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#76

Posted 03 November 2007 - 01:45 PM

ok;) i'll make it for myself then;).

lt_yao
  • lt_yao

    Satie

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#77

Posted 03 November 2007 - 01:58 PM

Can you host the mod somewhere else? because my download stopped at 72%...

LiveLife
  • LiveLife

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#78

Posted 03 November 2007 - 02:03 PM

No, it's hosted on www.gtainside.com and www.gta-worldmods.de. It's doesn't allowed to host it anywhere else without a permission of the headadmins of inside or worldmods.

Therman
  • Therman

    The Herman

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#79

Posted 03 November 2007 - 02:03 PM

can't you at least change the san andreas hud a little cause its really booooooring confused.gif
btw i played the mod and its AWESOME! it has some bugs but thats ok biggrin.gif
but there should be some more clothes shops cause it was few of them to find wow.gif
and more places to buy colgate.gif
looking forward for next beta smile.gif

tommykills1
  • tommykills1

    You wasted 5 seconds of your life reading this

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#80

Posted 03 November 2007 - 03:27 PM Edited by tommykills1, 03 November 2007 - 04:11 PM.

can you add vice city weapons like the uzi , laser sniper, m60, krure, buddy shotgun and other weapons?

Rawra
  • Rawra

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#81

Posted 03 November 2007 - 03:42 PM

my game crashes when i go to VC also, and the only way to get rid of it is by restarting my PC...

joaovitor1990
  • joaovitor1990

    Take a look inside - itís my dick in a box

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#82

Posted 03 November 2007 - 05:19 PM Edited by joaovitor1990, 03 November 2007 - 05:22 PM.

erro ... load suicidal.gif cryani.gif
http://img135.images.../imagem2vv7.jpg

help!!

Aschratt
  • Aschratt

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#83

Posted 03 November 2007 - 05:40 PM

QUOTE (joaovitor1990 @ Nov 3 2007, 18:19)
erro ... load suicidal.gif cryani.gif
http://img135.images.../imagem2vv7.jpg

help!!

Just delete the tracks4.dat wink.gif

creative madman
  • creative madman

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#84

Posted 04 November 2007 - 01:53 AM

QUOTE (Sacky @ Nov 3 2007, 15:20)
QUOTE
wouldnt it make more sense to just add the two other maps to the existing San Andreas map


Yes, but there are complications involved in that. For one there is a +/- 3000 metres squared area that we can occupy in the x/y planes, and a 20,000 IDE ID Limit, none of which have been bypassed yet.

is there much chance of these limits EVER being overcome?

killerkid
  • killerkid

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#85

Posted 04 November 2007 - 02:28 AM

This is a great mod.
Keep up the good work!

wahgah
  • wahgah

    Lost In Postion

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#86

Posted 04 November 2007 - 02:42 AM

I just get a ding sound and the game doesn't even load....

I am on vista i'm not sure if something you used could have screwed this up.

Starion
  • Starion

    hmm..

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#87

Posted 04 November 2007 - 03:21 AM Edited by Starion, 04 November 2007 - 03:32 AM.

I get a 'Visual C++ Runtime Error' just after the loading finishes. bored.gif

GaryRoachSanderson
  • GaryRoachSanderson

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#88

Posted 04 November 2007 - 06:49 AM

Whoa, I just played this mod today and it great! Just a qustion though, have you guys managed to crack the IDE and IPL limit? If thats the case I will be happy to see San Andreas back in the map too! Just my thoughts though... lol!

GamerShotgun
  • GamerShotgun

    The main protagonist.

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#89

Posted 04 November 2007 - 03:03 PM

Well, i've tried this modification, and i'm very impressed... The only problem is when i enter the Vice City downtown area, the game crashes...

LibertyCityStories
  • LibertyCityStories

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#90

Posted 04 November 2007 - 03:38 PM

Will there be Ghost Town in Liberty City in the future versions of the mod and if not,can you make the two tunnels connected to each other?And if that is possible can you make the cars to use the tunnels for traffic?




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