APE 1.1 Public Beta
It is done! After more than half a year codework I got the tool overhauled completely. Means: I changed nearly anything. The complete codestructure is now faster and safetier. 99 % of the bugs are removed and at least you can create car path without problems now. At least there is an basic tutorial.
However there was a beta stage which was better than the last time, but I think there are still some bugs. Thats why it is just the public beta. It would be nice if you are going to test my tool and post the bugs (if you can find some) here...
- Run Game Function
- 3D OpenGL NodesViewer
- New Menuinterface
- New Functions in the "Edit" MenuStrip
- Options Dialog
- Better MemHack
- New Flag Editing System
- Language System (Standart: German & Englisch)
- New FileManagementSystem
- Much more...
I also will continue the coding at APE.Max, but atm my Max won't start. However, now, after I got my line-algorhytm ready it would be much easier for me...
Edited by Aschratt, 06 October 2011 - 08:01 PM.