HD Cars GTA-Series
Posted 19 January 2008 - 08:12 PM
Car Interior have 3 textures:
1024õ1024 main part
256õ256 front and rear doors.
512õ256 Speedmeter, time, player and small display with car picture.
Full model with 4 wheels have near 22300 triangles.
Posted 19 January 2008 - 09:02 PM
And extra points for having the arm rest down in back
Posted 19 January 2008 - 09:05 PM
Posted 19 January 2008 - 09:48 PM
Do you mind if i use the first render as a poster in a car showroom I'm modeling?
Posted 19 January 2008 - 11:23 PM
damnit man! this is the best re-creation of a car I've ever seen! if this car wont get finished, it's a shame for the modders. it looks really smooth and sporty compared to the boxy kind of high and unsteady car in GTAIII.
please finish it! best work so far! you deserve something... (look a few lines down)
cookies! I'll send them in a package with a secret amount ^^ [ ]
I sure you I cant make any better than this or even close to it either O.o
Posted 19 January 2008 - 11:49 PM
But i'm going to have to agree with Jason the rims aren't really doing it for me either, they seem more like M3 rims, you should make them more like m5 rims or just 5 series rims
Posted 20 January 2008 - 03:59 PM
Posted 21 January 2008 - 01:34 PM
Keep it up and don't touch anythin gs, it's perfect !
Posted 21 January 2008 - 02:23 PM
Posted 21 January 2008 - 04:17 PM
Posted 21 January 2008 - 07:36 PM
Posted 21 January 2008 - 09:17 PM
|QUOTE (tjone @ Jan 21 2008, 22:04)|
| I draw some...hmmm |
That's a nice advert. It's done with Corel Draw?
Posted 21 January 2008 - 09:33 PM
|It's done with Corel Draw?|
I use only Photoshop CS2
Posted 22 January 2008 - 06:31 PM Edited by tjone, 22 January 2008 - 09:00 PM.
Posted 23 January 2008 - 12:43 PM
Posted 23 January 2008 - 03:22 PM
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