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The Chain Game V2 18th Round (w/special vehicles)

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JAJ
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#61

Posted 22 August 2007 - 08:38 AM

It's been more than 6 hours since the last turn was completed. The 3-Mission Wait Rule has been reset and anyone may now call a turn.

Girish
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#62

Posted 22 August 2007 - 09:16 AM Edited by girishb, 22 August 2007 - 09:30 AM.

I'll have a go...........

Mission: LIFE'S A BEACH
Called By: girishb
Link: **Click Here**
Status: Complete
Notes: ---

Completion: 20.32%


zmoonchild
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#63

Posted 22 August 2007 - 09:36 AM Edited by zmoonchild, 22 August 2007 - 02:10 PM.

QUOTE (finalforce @ Aug 22 2007, 03:34)
A few questions. How do you go to las ventures? Once i swim over, i get 4 wanted levels.  And, how do i do unique jumps? Cars or bikes?

A few people, OrionSR, rebrugg, myself, and others have developed ways to get into and out of 4-Star areas without getting wasted or busted.
Here's my recent link on what can be done:
http://www.gtaforums...howtopic=291308

Also, there are story mission exploits which allow you to explore the entire game and not get a wanted level. I’ve tried them out, and found them amusing, but I like actually getting a 4-Star level; it’s more challenging.
I even discovered that there's an exploit during the 'Los Sepulcros' mission, but then I found out that others had already discovered it before I had.

Here’s the link for the ‘No Wanted Level’ story mission exploits, it's great:
http://www.gtaforums...howtopic=232358

It should be noted that side missions and hidden challenges cannot be done during these exploits; that's because you can't do additional missions while in the middle of a story mission.

To answer your other question , most fast bikes work well for the unique jumps; you can use cars on some, but not all.

JAJ
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#64

Posted 22 August 2007 - 04:40 PM

It's been more than 6 hours since the last turn was completed. The 3-Mission Wait Rule has been reset and anyone may now call a turn.

Girish
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#65

Posted 22 August 2007 - 04:55 PM Edited by girishb, 22 August 2007 - 05:12 PM.

I'll have a go............

Mission: MADD DOGG'S RHYMES
Called By: girishb
Link: **Click Here**
Status: Complete
Notes: ---

Completion: 20.86%

GTA Phreak
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#66

Posted 22 August 2007 - 07:34 PM Edited by GTA Phreak, 22 August 2007 - 08:05 PM.

I'll do one ...

Mission: BURNING DESIRE
Called By: GTA Phreak
Link: http://gtasnp.com/4284
Status: Complete
Notes: Firefighter completed. Again: Denise doesn't show in stats, - but she will after a date.
Completion: 21.93%

OrionSR
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#67

Posted 22 August 2007 - 08:53 PM Edited by OrionSR, 22 August 2007 - 10:10 PM.

I'm up next.

Mission: Management Issues
Called By: OrionSR
Link: <GTASnP>
Status: Complete
Notes:
Chilliad Challange (Cobra Run) completed
Cycling and Bike Skill at Max Level
Took Denise to the bar a few times
Completion: 22.99%

The next OG mission is just a cut-scene invite for House Party.

JAJ
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#68

Posted 22 August 2007 - 10:24 PM Edited by JAJ, 23 August 2007 - 01:23 AM.

I'll take a turn...
Mission: Gray Imports
Called by: JAJ
Link: <GTASnP>
Status: completed
Notes:
collected ammo
Denise to 100%
Hitman level for: Sawn-off Shotgun
Completion: 23.53%

Girish
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#69

Posted 23 August 2007 - 01:40 AM Edited by girishb, 23 August 2007 - 01:53 AM.

I'll have a go............

Mission: HOUSE PARTY
Called By: girishb
Link: **Click Here**
Status: Complete
Notes: ---

Completion: 24.06%

radioman
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#70

Posted 23 August 2007 - 05:43 AM Edited by radioman, 23 August 2007 - 06:57 AM.

Mission- Doberman
Called By- Radioman
Link- Click Here.
Completion- 24.60%
Notes- Gang Wars now open
- Ammunation now open for all your ammo needs
- Money generated at Grove St. in Compton, CA
- Used Ammunation glitch to max out all weapons
- Saved at grove st in Compton, CA
- Huntington Park now grove territory

JAJ
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#71

Posted 23 August 2007 - 10:14 AM

Checklist updated to here.

Girish
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#72

Posted 23 August 2007 - 02:41 PM

It's been more than 6 hours since the last turn was completed. The 3-Mission Wait Rule has been reset and anyone may now call a turn.

zmoonchild
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#73

Posted 23 August 2007 - 09:11 PM Edited by zmoonchild, 23 August 2007 - 11:28 PM.

I'll take another turn

Mission: Kickstart (no story missions)
Called By: Zoomzoom (zmoonchild)
Link: http://gtasnp.com/download/4297
Status: Complete
Notes:

Kickstart Score: 32
19 Horseshoes collected

I used Vigilante to collect some rare cars; and thanks to OrionSR's help, I found out that attempting additional Vigilante Missions does not increase the Mission Attempt tally, so we're good there.
My saved game increased Mission Attempts from 40 to 41, that's all, and that one attempt increase was for Kickstart.

I collected a Buccaneer, it's inside the Verdant Bluffs garage along with the Remington which I moved from The Johnson House garage.

I also collected a Euros and a Hotknife, they're both inside The Johnson House garage, along with the BP/DP/FP/EP PCJ-600 that was already there.

Progress Made: 25.13% completion

TheBoneCountyButcher
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#74

Posted 24 August 2007 - 09:48 AM Edited by gta_talk, 24 August 2007 - 09:50 AM.

Ill Do It.

Mission : Robbing Uncle Sam
Called By : gta_talk
Link : * Click Here *
Status : Complete
Notes : Respect +

Completion : 25.67%

JAJ
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#75

Posted 24 August 2007 - 10:21 AM

It's been more than 6 hours since the last turn was completed. The 3-Mission Wait Rule has been reset and anyone may now call a turn. (Between turns by Zmoonchild & gta_talk)

Girish
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#76

Posted 24 August 2007 - 10:55 AM Edited by girishb, 24 August 2007 - 11:10 AM.

I'll have a go............

Mission: LOS SEPULCROS
Called By: girishb
Link: **Click Here**
Status: Complete
Notes: ---

Completion: blush.gif

JAJ
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#77

Posted 24 August 2007 - 12:33 PM

Just a reminder about one of the next missions 'The Green Sabre'. When a player with V2 does that mission the V1 players still have the barriers separating LS & the Badlands. So we recommend that a V1 player does The Green Sabre mission.

GTA Phreak
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#78

Posted 24 August 2007 - 01:09 PM Edited by GTA Phreak, 24 August 2007 - 01:40 PM.

Alright, then I'll have a go ...

Oh well it weren't quite up yet.

Mission: REUNITING THE FAMILIES
Called By: GTA Phreak
Link: http://gtasnp.com/4307
Status: Complete
Notes:
Lost the M-16 (and ammo) during mission
Hitman on shotgun before switching back to sawn-off's

Completion: 26.74%

JAJ
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#79

Posted 24 August 2007 - 03:51 PM Edited by JAJ, 24 August 2007 - 05:13 PM.

I'll do a turn...
Mission: The Green Sabre
Called by: JAJ
Link: <GTASnP>
Status: completed
Notes:
re-armed CJ & collected ammo
Hitman level for Silenced 9mm
bought all the Badlands safe houses
Completion: 29.95%

OrionSR
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#80

Posted 24 August 2007 - 06:04 PM Edited by OrionSR, 24 August 2007 - 06:36 PM.

I'll take the next mission.

Mission: Badlands
Called by: OrionSR
Link: <GTASnP>
Status: completed
Notes: I finally got the snitch before he got into the car.
Completion: 30.48%


TheBoneCountyButcher
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#81

Posted 24 August 2007 - 07:09 PM Edited by gta_talk, 24 August 2007 - 07:37 PM.

I'll Do it!

Mission: First Date (Cut scene) And Tanker Commander
Called by: gta_talk
Link: *Here*
Status: Completed
Notes:
* Unlocked Trucker Missions
* The Truth Strand Unlocked

Completion: 31.02%

zmoonchild
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#82

Posted 24 August 2007 - 09:29 PM Edited by zmoonchild, 25 August 2007 - 12:40 AM.

I'll take a turn
Mission: Burger Shot, Las Ventures Courier Asset mission (no story missions)
Called by: Zoomzoom (zmoonchild)
Link: http://gtasnp.com/download/4314
Status: Completed
Notes:

Burger Shot is now an asset.
16 more Horseshoes have been collected (only 4 more remain)
Michelle obtained as a girlfriend, and dated to 25% progess
Katie dated to 54% progress on the first date. WOW! that is one weird glitch.
a couple of Unique Jumps were achieved.
There's a Cheetah in the Doherty garage

Progress made: 31.55% completion

JAJ
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#83

Posted 25 August 2007 - 12:29 AM Edited by JAJ, 25 August 2007 - 12:54 AM.

I'll take another turn...
Mission: Body Harvest
Called by: JAJ
Link: <GTASnP>
Status: completed
Notes:
Completion: 32.09%

radioman
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#84

Posted 25 August 2007 - 07:19 AM Edited by radioman, 25 August 2007 - 08:25 AM.

Mission- King In Exile(cutscene)/First Base(cut scene)/Against All Odds
Called By- Radioman
Link- Click Here.
Completion- 32.62%
Notes- Collected Ammo
- Took call from Catalina and Caesar
- Got Helena as girlfriend
- Saved at Visalia.

@ JAJ/Rubregg/Grishb, we got the barrier glitch again, because there are no barriers between the countryside and tierra robada/ no barriers between LA and LV. This is only on the Chain Game though, as when I started a new game right after doing my turn, I Did have barriers in place. No big deal though, just wanted to let you guys know. Can one of you guys please double check this?

TheBoneCountyButcher
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#85

Posted 25 August 2007 - 08:23 AM Edited by gta_talk, 25 August 2007 - 11:29 AM.

ill have a go

Mission: Gone Courting (Cut Scene) And Small Town Bank
Called by: gta_talk
Link: **Here**
Status: Completed
Notes:
* Tried to do Shooting Range but it wouldn't let me go to level 4 so i restarted
* I also got a 3 star wanted level because of the mission

Completion: 33.16%

zmoonchild
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#86

Posted 25 August 2007 - 09:46 AM Edited by zmoonchild, 25 August 2007 - 12:44 PM.

I'll take another turn
Mission: none (just collectables)
Called by: Zoomzoom (zmoonchild)
Link: http://gtasnp.com/download/4324
Status: Completed
Notes:

I got wasted in Las Ventures, so I had to restart
All Horseshoes have been collected
Barbara is now a girlfriend
The Doherty garage is full of ‘Exports & Imports’ vehicles (for the first list only)
Other E & I vehicles are located in the Santa Maria garage

Progress made: 33.69% completion

Girish
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#87

Posted 25 August 2007 - 12:19 PM

QUOTE (radioman @ Aug 25 2007, 12:49)
@ JAJ/Rubregg/Grishb, we got the barrier glitch again, because there are no barriers between the countryside and tierra robada/ no barriers between LA and LV. This is only on the Chain Game though, as when I started a new game right after doing my turn, I Did have barriers in place. No big deal though, just wanted to let you guys know. Can one of you guys please double check this?

You got my name wrong.....again!!!

Anyways, I think that, for v2 players, the barriers disappear; but that's not the case for v1 players. Still, it's better to have no barriers rather than having barriers. Also, since this problem exists only for v2 players on a modded savefile and since it doesn't affect the progress of the game, I think we should continue with what we have.
Let's see what JAJ, crazyanurag or rubregg has to say.

JAJ
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#88

Posted 25 August 2007 - 12:44 PM

yeah, I agree with gishrichb wink.gif tounge2.gif the barriers are gone but the player still gets the appropriate 4-star wanted level & it won't effect getting to 100%

@radioman: try to think of it as 'G - Irish - b' the Irish part reminds me of Ireland..... smile.gif wink.gif

Girish
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#89

Posted 25 August 2007 - 12:54 PM Edited by girishb, 25 August 2007 - 01:18 PM.

@JAJ: You have murdered my name... suicidal.gif
And I'll have to ask my parents about any Irish connection. tounge.gif

I'll have a go............

Mission: WU ZI MU
Called By: girishb
Link: **Click Here**
Status: Complete
Notes: ---

Completion: 34.22%

Ryan
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#90

Posted 25 August 2007 - 02:42 PM Edited by ryan92, 25 August 2007 - 02:54 PM.

Poor girishb. lol

Well since the last turn I took was in the 15th round I think I am long over due for a turn.

Mission:
Called By: ryan92
Link:
Status: In Progress
Completion:
Notes:


Sorry about that guys I got to go out. I'll take one later today




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