Posted 13 June 2007 - 09:09 PM Edited by Turpuli, 03 March 2008 - 06:50 PM.
Comes with 4 paintjobs
Download from my site: http://just-go.to/turpuli/ (this doesn't work anymore, instead use this:)
About 12k polies (with damaged parts and 6 extras) and just one 512x512 texture this should work perfectly with SA On a lot of the parts I used the game's own generic vehicle textures, so I had no trouble fitting all texture material I wanted into just one 512x512 texture. I'm still not sure if it was a good idea, but I took the front seats from my '69 Camaro (with just a minor modifications). The wheel is from my '67 GTO, again, with some modifications.
Well, I hope you like it!
Posted 14 June 2007 - 06:00 AM
|QUOTE (Monitor57 @ Jun 13 2007, 22:26)|
| This is f*cking Tasty, A+ mate.|
Your wrong, it's mouthwatering, and it's A++ work
Looks right at home next to your Camero in my garage too.
Posted 14 June 2007 - 03:28 PM
I think this one should fit quite nicely in SA with the original cars. Well, it has a very different reflection "scheme" but it shouldn't stand out too much Heh, I actually almost missed one of these (and who knows how many I did miss before that) when I drove through SA looking for one
Posted 16 June 2007 - 03:15 PM
Posted 16 June 2007 - 07:44 PM
- -Anti- likes this
Posted 16 June 2007 - 08:55 PM
Posted 16 June 2007 - 09:21 PM
Posted 17 June 2007 - 12:55 AM
And big thanks to AzO for the pictures!! I just love to see pics of the car even though I made the car myself. I guess they tell me something about how others view it... or something
Posted 17 June 2007 - 02:38 PM Edited by junny, 17 June 2007 - 07:05 PM.
Posted 18 June 2007 - 06:43 AM
Hmm, to the other problem. If you replaced the esperanto like I suggested, you might have to look for the car for a while if not using a car spawner. I think that the countryside is the best place to look for one, for example around Angel Pine. I found my test cars there (for some reason I don't use the car spawner except for testing that the car does indeed show up). I would recommend trying to spawn the car with a vehicle spawner tool. I looked through gtagarage and the first I found was this: http://www.gtagarage...show.php?id=242
If the car doesn't spawn or the game crashes, try spawning some other vehicle (in case the problem was with using the tool). If it spawns other vehicles correctly, then the problem has to be with this car. I suggest you try this next
Just a couple tips for that vehicle spawner: you have to run SA first, and when you're fully loaded to the world, alt+tab away from the game and run the tool. From there it's pretty straight-forward (push the inject button, then launch and then choose the correct car from the list and spawn it )
Posted 18 June 2007 - 11:49 PM
|QUOTE (AzO @ Jun 17 2007, 23:56)|
| @junny: Here's a very good and detailed tutorial which shows you how to install cars into San Andreas. |
[SA|TUT] Adding cars to GTA with IMG Tool 2.0
Hope that helps . Don't forget to always rebuild your archive when you're done with *.txd and *.dff files.
People still use IMG tool? Man I HATED that thing! Way too slow! I just use GGMM (GTA Garage Mod Manager) and it uploads the files instantly if you click on manual mod installer, no searching or rebuilding needed
Posted 22 June 2007 - 12:51 AM
Posted 03 February 2008 - 08:31 AM
Posted 23 August 2017 - 12:18 AM
Seven years? Really dude?
- Gamerjman19 and Mysterdogg like this
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