Quantcast

Jump to content

» «
Photo

GTA BioHazard Alert

3,094 replies to this topic
coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#1

Posted 19 March 2007 - 06:13 PM Edited by goin-god, 08 July 2010 - 07:26 PM.

rampage_ani.gif
user posted image
rampage_ani.gif

Grand Theft Auto BioHazard Alert its a Total Conversion for Grand Theft Auto San Andreas that convert SA in a survival horror game based in Resident Evil Movies and Resident Evil 1,3 and 4 games.
You start playing in San Fierro after the virus calles T-virus escaped from the Umbrella Corp. laboratories and infect the whole San Andreas State. Your mission is to find as many survivors you can and scape from that city before it blow up by a nuclear bomb.

Web Site
www.biohazardalert.com
"the site biohazardalert.com was hacked and then suspended"

Some Fan Art
user posted image

Official Stuff
user posted image
CODE
[url=http://www.biohazardalert.com][img]http://www.biohazardalert.com/official_userbars/officialfan.png[/img][/url]


user posted image
CODE
[url=http://www.biohazardalert.com][img]http://www.biohazardalert.com/official_userbars/player.png[/img][/url]


user posted image
CODE
[url=http://www.biohazardalert.com][img]http://www.biohazardalert.com/official_userbars/support.png[/img][/url]


user posted image
CODE
[url=http://www.biohazardalert.com][img]http://www.biohazardalert.com/official_userbars/website.png[/img][/url]



Galery
*Pictures from most OLD to most RECENT.
*Important images have description.
OLD PICS

http://img66.imagesh...tercopiaxg1.jpg
http://img69.imagesh...allery22as3.jpg
http://img220.images...allery48vv9.jpg
http://img84.imagesh...allery46vu4.jpg
http://img411.images...ntallazowp2.png
http://img214.images...tallazo4cy8.png
http://blogs.ya.com/...s/dogskined.JPG CERBERUS
http://img407.images...eventanauy6.jpg
http://img443.images...allery71co4.jpg
http://img400.images...073/dog3rp6.jpg
http://img292.images...allery89by6.jpg
http://img228.images...allery88ye9.jpg
http://img530.images...allery91fk8.jpg
http://img80.imagesh...allery96zg4.jpg
http://img85.imagesh...llery104nw2.jpg
http://img71.imagesh...iesbacreot7.png
http://img371.images...3/cochesuc6.jpg
http://www.idivimage...mynnwfgdwgi.jpg
http://www.idivimage...mdinhwnfmzg.jpg
http://blogs.ya.com/.../gallineros.JPG
http://blogs.ya.com/...les/counter.JPG
http://blogs.ya.com/...30_23472271.JPG
http://blogs.ya.com/...30_23475803.JPG
http://usuarios.lyco...lert/re4cam.JPG RE4 CAMERA MODE
http://usuarios.lyco...t/game-play.JPG ZOMBIE ACTION
http://usuarios.lyco.../game-play5.JPG ZOMBIE ACTION
http://usuarios.lyco.../game-play7.JPG ZOMBIE ACTION
http://usuarios.lyco.../game-play9.JPG ZOMBIE ACTION
http://usuarios.lyco...game-play10.JPG ZOMBIE ACTION
http://www.idivimage...4iarznt3gnz.jpg
http://www.idivimage...1yjwndlum4k.jpg
http://www.idivimage...znnywnmmooh.jpg
http://img522.images.../poolcuemf5.jpg
http://www.idivimage...nwcjmyzyyzg.jpg
http://img76.imagesh...rnemesissz3.jpg
http://blogs.ya.com/...es/headshot.JPG HEADSHOT!
http://blogs.ya.com/...enderhunter.jpg HUNTER
http://img210.images...0/limitsne7.png
http://img411.images...8343/axepy4.jpg
http://img509.images...121/ada2uc8.png
http://img128.images...8963/adanc3.png
http://img218.images...703/hunkvo4.png
http://img338.images...rd4bzmodej5.png RE4 WEAPONS
http://img143.images.../samp106tp8.jpg HUNK
http://www.idivimage...mmmctzntwym.jpg
http://www.idivimage...kzdblmnmy4x.jpg
http://www.idivimage...ihgtd2v1njz.jpg
http://i196.photobuc...pboard01-11.jpg KRAUSER
http://img526.images...daingamezj5.jpg ADA WONG
http://img526.images...108/map1dq5.jpg New Map
http://img250.images...914/map2ot6.jpg New Map
http://img250.images...410/map3xg5.jpg New Map
http://img521.images...5/tunel1sv6.jpg New Map
http://img410.images...4/tunel3kq1.jpg New Map
http://img137.images...446/hurtan7.jpg Leon Hurt
http://img218.images...22194690kq1.png
http://img163.images...22200996kp6.png
http://img150.images...74/crow2xb1.jpg
http://img135.images...739/crowdp4.jpg
http://img134.images...rongkickwv1.png Kick
http://img505.images...ongkick2ie1.png Kick
http://img206.images...ongkick3ub0.png Kick
http://img168.images...ongkick4nf3.png Kick
http://img210.images...ioremakenr1.jpg Remake
http://img511.images...xebattlefr5.jpg Remake
http://img262.images...7/lolssann7.jpg
http://img229.images...734/mapabw1.jpg
http://media.moddb.c...ardalertgk4.jpg Nemesis Final
RECENT PICS

Video Samples





This one was made by a fan who played the BETA 0.5



Team member Registered here at GTAForums
Coin-goD (me) // SCM Coder-3D Modeler-Animator-Converter-Rigger
puLGA // Co-Leader-Texture Artist-Concept Artist-Mapper
Wesser // SCM Coder-Animator-Rigger

user posted image


About this modification:
======================
Finaly the so awaited release of the Beta 0.5b Remake is here!
Prepare to experience a new step in the Survival Horror style of GTA SA Renderware Engine!
Grand Theft Auto BioHazard Alert its a Free Total Conversion mod for Grand Theft Auto San Andreas that convert SA in a survival horror game based in Resident Evil Movies games.
This Version is a REMAKE of the OLD Beta 0.5, the mod is based in Resident Evil 4, with some parts of other series.
After 5 months of Development the long expected Release of the Remake is here. The Remake is not intendeed to represent anything far from Beta 0.5. Its a Remake of it, so its very similar to it, but improved and bug fixed.

About the install versions
======================
- size of the mod (1000 MB Aprox)
- 10 Resident Evil Playable Characters
- +20 diferent Zombies
- Voices for male and female characters
- Damage fade
- Resident Evil 4 Weapons
- Hunk
- Headshot system
- One minimission
- Background Music (Ambiental)
- Zombies Background Moans
- Abandoned Cars
- Badly Hurt System
- New HUD
- No radar, still can see MAP
- New Menu
- New Loads
- Low edited Map (Ghost Town)
- And more...

DOWNLOAD from MODDB


Download Addons:
Chris Redfield Player Model
Jill Valentine Player Model
Ahsley Graham Models Pack
And more... (Check site)

*This first post will be updated everytime we post more news (images, videos, downloads) so you dont need to search through every page to find pics or vids.

LOTD zombies and weapons engine preview:
http://www.gtaforums...st&p=1057341903

Map Test in DX Studio Engine:
http://media.moddb.c...0/9169/pic1.jpg
http://media.moddb.c...0/9169/pic2.JPG
http://media.moddb.c...0/9169/pic4.JPG
http://media.moddb.c...0/9169/pic3.JPG
Last update Feb 4 2009. Coin-god MOD Leader.

ThugLord187
  • ThugLord187

    Where Am I At?

  • BUSTED!
  • Joined: 16 Sep 2006

#2

Posted 19 March 2007 - 06:21 PM

First off, you might want to post some pictures. Secondly, describe a storyline or some more info about your mod. Thirdly, you might want to ask the question over Here about your main.scm problem. And finally, try and get a team.

ddude1234
  • ddude1234

    Player Hater

  • Members
  • Joined: 13 Jan 2007

#3

Posted 19 March 2007 - 10:55 PM

I hope this zombie mod succeds along side with help with some modders... All the others I have seen are usually discontiued at half way. Hopefully some modders can lend him a hand with this mod. rah.gif

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#4

Posted 19 March 2007 - 11:02 PM

then i will put some photos.

PLPynton
  • PLPynton

    Player Hater

  • Members
  • Joined: 09 Jul 2005

#5

Posted 19 March 2007 - 11:17 PM

if you are looking for someone to do it for you you have to post it in recruits and requests, not in mission coding. if you want to learn, start reading pinned topics and tutorials. you will get help as soon as you will start helping yourself by reading a lot of informations, which have been prepaired for people like you. coding is not difficult to learn.

Mark
  • Mark

  • Zaibatsu
  • Joined: 15 Aug 2002
  • United-Kingdom

#6

Posted 20 March 2007 - 12:37 AM

Merged with another topic and moved to Recruits and Requests. Please do not post multiple topics in future. Kthnx.

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#7

Posted 20 March 2007 - 12:48 AM Edited by goin-god, 28 July 2008 - 09:36 PM.

-NOTHING-

TripleAs
  • TripleAs

    Mack Pimp

  • Members
  • Joined: 31 Dec 2003

#8

Posted 20 March 2007 - 01:35 AM

Blood effect is pretty nice.
Cj's face looks a bit TOO pixelated.
The Z-virus billboards are just a lil bit... silly.

Y... por cierto, algo de ortografía y uso de mayúsculas no vendría mal tounge.gif ...
"...no se han..." "médico"


bye

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#9

Posted 20 March 2007 - 01:39 AM

i need a scripter TripleAs, no un profesor de ortografia

Loman
  • Loman

    Chicken Pot Chicken Pot Chicken Pot Piiiiie

  • Members
  • Joined: 12 Oct 2002

#10

Posted 20 March 2007 - 03:20 AM Edited by Loman, 20 March 2007 - 07:55 PM.

I have a good idea for this mod. You should make the zombies a gang, and the humans a gang. and to win the game you have to re-claim all of SA from the zombies, or vice-versa, depending on which side you wanted to be on.

I don't know the first thing about modding SA code, though, I'm only a texture person. Sorry I can't help blush.gif

-/TNT\-
  • -/TNT\-

    not like any other rainbow.

  • Members
  • Joined: 06 Aug 2006

#11

Posted 20 March 2007 - 06:52 PM

I like the face for CJ, it looks good. The second picture doesn't work for me and the billboard looks a bit out of place. The blood texture is from another mod. wink.gif

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#12

Posted 20 March 2007 - 07:05 PM

yes that true, the blood its noy mine, but for a zombie mod its perfect!

-/TNT\-
  • -/TNT\-

    not like any other rainbow.

  • Members
  • Joined: 06 Aug 2006

#13

Posted 21 March 2007 - 04:56 PM

QUOTE (goin-god @ Mar 20 2007, 19:05)
yes that true, the blood its noy mine, but for a zombie mod its perfect!

But you must first request permission from the author before using it.

Raoul Duke-HsT-
  • Raoul Duke-HsT-

    Player Hater

  • Members
  • Joined: 01 Sep 2005

#14

Posted 21 March 2007 - 09:30 PM

http://www.gtaforums...howtopic=225618


Check this out if you wanna get together with me on a collaboration i would probably start up work on this again.

Hit me up on Xfire my name is raouldukeshst or my email may be attached to this forum try that.

When i left off of my mod, we had almost 100 custom zombies, custom scripts, and intro vids, map alterations, zombie walk and behavior....the list goes onand on, i stopped work on "our" (me and my partner, whos offline presently) a bit before i went back to college for computer programming about a year ago. So i may be able to screw with the scm now better.

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#15

Posted 21 March 2007 - 11:35 PM

well, its a good idea.

but first, you can give me a main.scm with no police wanted anuj_cop.gif , peds atacks cop, medic and firemen and cj.

then ill see what we do.

Covernant
  • Covernant

    Snitch

  • Members
  • Joined: 03 Jul 2006

#16

Posted 22 March 2007 - 01:47 AM

Why is it so that just when I'm working on a zombie mod... 2 more people start. :0 Does it come in waves? The zombie mod idea i mean... wow.gif

No Police Level is easy... but shouldn't the who attacks who thing work through cfg editing wow.gif

Raoul Duke-HsT-
  • Raoul Duke-HsT-

    Player Hater

  • Members
  • Joined: 01 Sep 2005

#17

Posted 22 March 2007 - 06:27 PM

dude if you look at the link for mine i started it like 16 months ago, so its not new.

I would gladly work WITH either one of you, but i dont wanna have to write a SCM for you just to get your vote of confidence, i was more suggesting a joint venture, where we work together to make a unified mod for the people.........up to you guys.

http://www.allthings...read.php?t=7156 heres another link to another forum where more progress was posted before i stopped.

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#18

Posted 22 March 2007 - 10:02 PM

ill try to modificate the ifp and dat of the game.

Covernant
  • Covernant

    Snitch

  • Members
  • Joined: 03 Jul 2006

#19

Posted 23 March 2007 - 06:40 PM

QUOTE (Raoul Duke-HsT- @ Mar 22 2007, 18:27)
dude if you look at the link for mine i started it like 16 months ago, so its not new.

I would gladly work WITH either one of you, but i dont wanna have to write a SCM for you just to get your vote of confidence, i was more suggesting a joint venture, where we work together to make a unified mod for the people.........up to you guys.

http://www.allthings...read.php?t=7156 heres another link to another forum where more progress was posted before i stopped.

Everybody knows about you wow.gif I meant Goin-God and this other guy... before :0

So through scm the "everyone hates CJ" thing should work by

-Get random ped in sphere
-Ped attack player actor
-Remove references

But isn't there a better way wow.gif

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#20

Posted 26 March 2007 - 07:30 PM Edited by goin-god, 31 August 2008 - 01:30 AM.

-NOTHING-

lord fido
  • lord fido

    Retired gangbanger

  • Members
  • Joined: 16 Dec 2005

#21

Posted 26 March 2007 - 08:22 PM

QUOTE (TripleAs @ Mar 20 2007, 01:35)
Blood effect is pretty nice.
Cj's face looks a bit TOO pixelated.
The Z-virus billboards are just a lil bit... silly.

Y... por cierto, algo de ortografía y uso de mayúsculas no vendría mal tounge.gif ...
"...no se han..." "médico"


bye

Yeah, tripleas is right.

Ah, y trata de usar PUNTUACION!!!

Buenas,

Fido

Covernant
  • Covernant

    Snitch

  • Members
  • Joined: 03 Jul 2006

#22

Posted 26 March 2007 - 09:47 PM

QUOTE (goin-god @ Mar 26 2007, 19:30)
Download here the trailer of the Mod:
GTA Biohazard Alert Trailer

I noticed that Zombies act like normal peds... and police all over wow.gif

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#23

Posted 26 March 2007 - 09:56 PM

WELL THE PEDS ARE NOT FINISHED, BUT POLICE OF COURSE ITS EVERYWERE BECAUSE THEY HAVE TO KILL THE ZOMBIES!

Covernant
  • Covernant

    Snitch

  • Members
  • Joined: 03 Jul 2006

#24

Posted 26 March 2007 - 11:05 PM

QUOTE (goin-god @ Mar 26 2007, 21:56)
WELL THE PEDS ARE NOT FINISHED, BUT POLICE OF COURSE ITS EVERYWERE BECAUSE THEY HAVE TO KILL THE ZOMBIES!

I don't like that :0

My idea has always been that the whole San Andreas area has been quarantined. Some areas are under strict military control but then again some are filled with zombie hordes.

Leaving the quarantine is not allowed and everyone who approaches the border areas will get shot. Now what else can you do? Suicide? Hide(yeah right like thats going to last)? Let the hordes take you? No! You will survive no matter what. Fighting for existence in the zone.


Woo Stalker! lol

I'm currently testing random stuff with scm...

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#25

Posted 27 March 2007 - 12:23 AM

i can make the policemen look like militares. and make policemen drive rhinos!

Raoul Duke-HsT-
  • Raoul Duke-HsT-

    Player Hater

  • Members
  • Joined: 01 Sep 2005

#26

Posted 30 March 2007 - 01:01 PM

i never really got the peds to be bloodthristy. I scripted them to be very high strung and easily provoked.

EX. I could walk the streets as CJ and no one would attack, but if i shot or hit a ped like 40 of them would be on me like white on rice.

I took the police and turned them into peds along with fire and paramedics for some reason the act alike, then kdawgg turned the army into gang members because you could recruit them and make them protect you to some degress and you can often catch them in hand to hand fights with roaming zombies on the street.....(i pretty much just gave that idea away.)

DOES ANYONE KNOW HOW TO CRACK THE .EXE FILE FOR GTA. I have a feeling im going to find most of the code i need to change in that program.

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#27

Posted 12 April 2007 - 09:07 PM

hey does any body knows how can i moficate the radio stations mercie_blink.gif ???

PLPynton
  • PLPynton

    Player Hater

  • Members
  • Joined: 09 Jul 2005

#28

Posted 15 April 2007 - 10:46 PM

0746

KaZu0
  • KaZu0

    Square Civilian

  • Members
  • Joined: 15 Apr 2007

#29

Posted 16 April 2007 - 03:43 PM

Guys less talking more Working! angry.gif

BTW
QUOTE
My idea has always been that the whole San Andreas area has been quarantined. Some areas are under strict military control but then again some are filled with zombie hordes.

Leaving the quarantine is not allowed and everyone who approaches the border areas will get shot. Now what else can you do? Suicide? Hide(yeah right like thats going to last)? Let the hordes take you? No! You will survive no matter what. Fighting for existence in the zone

its owsome! smile.gif dont know why but the Vice City mode was a total Crash for me, it allways been crashing my game...
but im seen forword to the idea of "Covernant"
it would be just owsome
btw i just noticed the Tutorials for Mission scripting soo maybe a few months should do the trick and i would really like to help you'll smile.gif

coin-god
  • coin-god

    High Roller

  • $outh $ide Hoodz
  • Joined: 18 Mar 2007

#30

Posted 16 April 2007 - 11:20 PM

WELL, READING THAT TUTORIALS I HAVE MADE ALOT OF THING TO MY MOD rah.gif

download the trailer!! biggrin.gif




3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users