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[WIP|SCR] Liberty City - Twenty Ten

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Thunderfuckrapist
  • Thunderfuckrapist

    Turdler Durpden

  • $outh $ide Hoodz
  • Joined: 21 Jun 2005

#1

Posted 08 March 2007 - 07:38 AM Edited by OnePiece, 28 July 2008 - 09:51 AM.

LIBERTY CITY - TWENTY TEN

Download links
http://lc2010.smallo.../downloads.html
http://rapidshare.co...LCTTV1.rar.html
http://www.moddb.com...city-twenty-ten
http://files.filefro...;/fileinfo.html

Trouble with installing the mod? Post in here
http://www.gtagarage...php?T=946#13758

TRAILER IS HERE


Liberty City - Twenty Ten Official Site

A full map of Liberty City with pointers to all new things and things changed (click to view)
user posted image

THE BIG LIST OF THINGS TO DO
(also includes things done, well some of them)

CARS (Red = Brand new and name next to a name means it replaces it)
ambulance
Marfi's buggy (Ogar 500)
Banshee Ocelot
Go-cart
Lugger
Toker
bf injection Jurassic Ford 1993 Explorer
Baracks ol
blista
bobcat
bus
cabby
cartel cruiser
cheeta
coach School bus
diablo stallion Zaibatsu Kuruma
dodo - Learjet
enforcer Prison bus
esperanto
FBI
Firetruck
Flatbed
Hoods rumpo XL
Idaho
Infernus Raptor
Kuruma
landstalker
linerunner
mafia sentinel
manana
moonbeam
mrwongs
Mule
Panlantic
Patriot
Perrenial
Police Cruiser
Rhino Soviet T-44
rumpo
rcbandit mini remote control Idaho biggrin.gif
securicar
Sentinel
Stallion
Stinger Jurassic Jeep YJ
Stretch Trawler
Taxi
Toys
Trash
triad fish van
Yakuza stinger
borgnine
Yankee
Yardie
Mr whoopy

MAP
new airport
casino interior
hotel4 interior
kmricndo2 interior
stadium interior
flatiron building interior
twins building interior
Donald love building interior
new observatory
ghost town roads
ghost town terrain
ghost town buildings
dam terrain
new SSV hospital interior
Portland pipe system
SSV pipe system
descent easter egg
ship interior
crushed building in park
Joeys garage interior
new Portland lighthouse
new building ground buildings
Red Faction warlords map easter egg
Interior to apartment from "Silence the Sneak"
Finished buildings in stauton construction site
Toni's apartment + apartment complex
The Scribes power station interior
warehouse in portland docks interior
Ruined tunnel system
new backdoors + other rooms behind Portland safehouse
porno theater interior
SSV Airport interior
Stuff on mountain
Emerald City prison.

CODING
get rid of cops
restrict peds
restrict cars
crazy peds
park cars in new places
NEED CODERS! post here if you are a comfortable with gta3 coding

OTHER
final radar
final overview map
finish some LODs
radio stations
new player model
new hud
new pickups
new weapons
Peds textures made dirty
finish placing car bodies
new choosable player skins
recreated more realistic particle system

MEDIA

Update #1
http://i68.photobuck.....y Ten/TT0.jpg
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Update #2
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Update #3
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Update #4
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Update #5
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Update #6
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Update #7
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Update #8
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Update #9
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Update #10
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Update #11
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Update #12
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Update #13
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Update #14
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Thunderfuckrapist
  • Thunderfuckrapist

    Turdler Durpden

  • $outh $ide Hoodz
  • Joined: 21 Jun 2005

#2

Posted 08 March 2007 - 07:39 AM Edited by OnePiece, 31 July 2007 - 06:52 AM.

Figured seeing as this mod has been in production a few months now it was about time to post something about it.

Ok so heres the basic story line which will probably change over time:

Sometime around 2009 a huge civil wore broke out in America, assassinations and killings were common. One of the worst hit places was Liberty City were any one in a position of power was killed, leaving the city without a leader.
All police and army units were wither destroyed or assimilated into the civil groups.

Basic features:
There are few cars left and the only cars left in Liberty are damaged, rusted a quite ancient looking. Driving is a privilege.

Much more ground combat than GTA3, tactics other than drivebys have to be used for effective survival.

All weapons are being made with more detail

The civilians that are left have a small aresonal of weapons left from the army but only the basic weapons really (bats, pistols, uzis, sometimes ak's and grenades.)

Liberty underwent several changes before its downfall in 2009, be on the look out for different areas, but you will also be seeing alot more ruined and leveled buildings around. Car bodies litter the streets.

There hasn't been power in Liberty for a long time, the nights are dark.

The gates to Liberty stadium have been broken open, enjoy.

all civilians should be treated with extreme caution.

Gangs have taken over parts of the city and in some places even changed the names.

There is no more law in Liberty City, but don't think that this will make surviving any easier.



Have some pictures!
http://i68.photobuck.....y Ten/TT7.jpg
http://i68.photobuck.....y Ten/TT6.jpg
http://i68.photobuck..... Ten/TT11.jpg
http://i68.photobuck.....y Ten/TT8.jpg

Theyve gone a long time without a shower.
http://i68.photobuck.....y Ten/TT9.jpg


All weapons are being remade to the highest of quality.
http://i68.photobuck.....y Ten/TT5.jpg

replacment for BFinjection, I made it for another mod that was never completed. It dosent fit in but oh well, its awesome tounge.gif
http://i68.photobuck..... Ten/TT10.jpg


Later plans:
Ill probably release this with no knew missions so you can only play through the origional missions, if support grows, replacment missions may happen.

Ill need a coder later in development to help me with a couple things (limit peds/cars on streets and assign weapons to pedestrians) If you can do this now, please raise your hand.

I probably wont be converting this to the Liberty City mod for Vice City anytime soon, too much work has already been done with gta3.

This will probably be released before the end of the year.

The finished stadium


http://i68.photobuck.....y Ten/TT3.jpg
http://i68.photobuck.....y Ten/TT1.jpg
http://i68.photobuck.....y Ten/TT2.jpg
http://i68.photobuck.....y Ten/TT4.jpg

Smallo
  • Smallo

    ARGH!!!!! Smallo

  • Members
  • Joined: 15 Dec 2004

#3

Posted 08 March 2007 - 08:04 AM

nice work mate. add me on msn [email protected] i need to talk to u.

etix
  • etix

    Square Civilian

  • Members
  • Joined: 06 Sep 2005

#4

Posted 08 March 2007 - 02:27 PM

nice idea, looks great. btw the jurassic park jeep is fun too tounge.gif, did you ever started a Jurassic park mod for GTA or something?

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#5

Posted 08 March 2007 - 03:21 PM

you are making destroyed buildings ??

make something whit the tunnel near the dam. a army base or something (nuclear bunker)
very good mod .

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#6

Posted 08 March 2007 - 03:48 PM

That JP jeep rocks man! You should make it for VC/SA too!

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#7

Posted 08 March 2007 - 04:54 PM

why are the cars so ridiculously rusted? last time i checked, cars had something called paint, and are made out of something called galvanized steel, whatever that is. given that the title implies a setting of 2010, i seriously doubt they can gain 50 years worth of rot in one year.

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#8

Posted 08 March 2007 - 05:16 PM

Looks nice. I'd rate it good. Incredible work, good story.

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#9

Posted 08 March 2007 - 06:48 PM

I have a future project idea in the works, but will be starting after SOL, that JP jeep would be perfect for the mod theme I have in mind.

I have rigged dinosaurs to place peds smile.gif

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#10

Posted 08 March 2007 - 07:25 PM

for this mod it will be cool adding some creatures, madded in a secret laboratory.
try to do something cooler whit the stadium ... it is to simple confused.gif add something like a secret base of the refugees (a big cannon, tanks that can't be moved, machineguns, tents, etc. ) . and for the car, add normal paint whit scratches. a car rusted like that can't be drivable. and the name Liberty city isn't good if you say it was a revolution or civil war. whatsthat.gif

i have in my mind a cool tc for vice city . where can i pot my idea ? turn.gif

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#11

Posted 08 March 2007 - 07:49 PM

QUOTE (X-Seti @ Mar 8 2007, 18:48)
I have a future project idea in the works, but will be starting after SOL, that JP jeep would be perfect for the mod theme I have in mind.

I have rigged dinosaurs to place peds smile.gif

That'd be awesome smile.gif. Dinosairs in GTA haha biggrin.gif.

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#12

Posted 09 March 2007 - 07:56 AM

@ smallo: added

@etix: It was actually for a hl2 mod tounge.gif

@raresh_r: yep, destroyed and half destroyed, making for some cool playgrounds and some interesting hidden package spots wink.gif

@fullmetal: Ill only release any content from the mod if the mod goes under.

@X-seti: sorry, same answer.

@richard the pissed: yeah that was of concern to me too. Mabye Twenty twenty would be a new good name? or twenty ten being the date that the government collapsed?

@raresh_r2: hmm... that gives me an idea, I may set up a camp of gypsys or refugees inside the stadium With breakable caravans devil.gif

Well Im off to work now, Ill probably update yall later next week. wink.gif

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#13

Posted 09 March 2007 - 09:05 AM

Nice job, it was lame that the Jurassic Park HL2 mod was stopped. I hope you can share that as Buggy replacement for it.

The GTA3 cars look nice, much better damaged, but I'd like to see this in GTA:LC, even more quality...

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#14

Posted 09 March 2007 - 12:38 PM

OnePiece i would help you whit the mod... but i don't have gta3. if you use the gta LC mod for vc (have permission first) i would make some cool stuff around the city. you can use the liberty statue , just half of it like it was destroyed by some rockets wink.gif ...and some cars like in Mad Max the movie.

about the police.. make some soldiers like in HL2 and the wanted stars some cranium and bones, like they are after you, not the police, freedom fighters.

yeah... too much info and work to do colgate.gif

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#15

Posted 10 March 2007 - 10:44 AM Edited by OnePiece, 10 March 2007 - 10:47 AM.

Woo Ive added a new half destroyed building! I went through hell to get the col to work properly, but it worked in the end

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Long way up
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You can go through every floor
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Only half way up
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I also finished "rustysising" a couple other cars and Ive finished the new menu and a few other things, but Ill show em later.


EDIT: oh, and a render of it in MAX

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#16

Posted 10 March 2007 - 11:30 AM

Looks great!

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#17

Posted 10 March 2007 - 11:30 AM

sweet man colgate.gif ... i'll download gta3 and start make some damaged buildings if you want biggrin.gif
that building looks like in WW2

does someone knows how to mod RedOrchestra Ostfront 41-45 ?there is a beautiful map where you can enter te buildings.. good quality turn.gif

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#18

Posted 10 March 2007 - 11:01 PM

That would be awesome if you could help out biggrin.gif

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#19

Posted 10 March 2007 - 11:47 PM Edited by TSF442, 10 March 2007 - 11:54 PM.

Since darkel was left in the files you could restore him(A. place him over another ped, B. Make him use one of the unused ped ID's(if they work))and give him a new name and story I think he looks the part don't you.
http://www.gouranga....work-gta3-3.htm
Darkel's Face
Darkel's Full Body
But its just a suggestion.

P.S. I am learning mission coding so once I figure a few more thing's out(How to control a randomly spawned ped through the Main.scm)I could try to help but for now you would be better off finding someone else.

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#20

Posted 13 March 2007 - 09:53 AM

That would be great I you could figure some of the coding stuff out, if I can get a mission coder or two, Ill start replacing missions. If this happens they will include Darkel.

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#21

Posted 13 March 2007 - 03:50 PM

LOVE the idea. I had a similar one just like it except it was Vice City, and it was about 2030, a new president puts laws into place which anger citizens. Eventually they revolt and you're caught in that revolt, and have to fight to find and kill the president.

I don't have GTA3 anymore, but good luck. I might get GTA3 if this turns out to be as good as it sounds wink.gif

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#22

Posted 13 March 2007 - 08:43 PM

wow this is gonna be a fun mod smile.gif only thing is you could and put some broken walls in it and darken the building a little,resembling ash from the mortar or the missile or whatever.

you got a definite download from me. but im excited in how the people will behave. maybe 28 days later like would be cool. lol

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#23

Posted 17 March 2007 - 05:02 AM

Replaced the SSV hospital, and made all the peds alot more aggressive.

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In 3dsMax
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Im gonna make the textures alot dirtyer and fix a couple of things with it when I get some free time.

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#24

Posted 17 March 2007 - 05:24 AM Edited by B@ND!T, 17 March 2007 - 05:42 AM.

this smile all say icon14.gif
Even can take a bunch of models no broken machines, and others of the manhunt, initially, I would send a carcer city but not a) There is a freedom fighters it is not nice to, but the style of the destroyed city in a good)
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It is love that game ))))))))

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#25

Posted 17 March 2007 - 05:56 AM

Yeah, Im really aiming for something that looks like a city in freedom fighters, but seeing as there arnt really any tools for that game, I wont be using any of its content confused.gif

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#26

Posted 19 March 2007 - 08:48 AM

UPDATE!

Ive made four new radio station, plus remade all of the weapons and theyre HUD icons (with the help of ergeben) plus a load of other stuff. Ill post the radio song list once its all finalized and ingame.

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#27

Posted 19 March 2007 - 08:50 AM

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More to come later in the week, Ill probably unveil the new airport plus a couple other things.

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#28

Posted 19 March 2007 - 11:53 AM

Cool weapons colgate.gif icon14.gif

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#29

Posted 19 March 2007 - 02:08 PM

is that a stick ?

i like the flamethrower and the sniper biggrin.gif

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#30

Posted 19 March 2007 - 10:23 PM

Can i add my subway to ur mod? Tell me if it fits in:
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