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BUGS, GLITCHES, and INCOMPLETES

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Craig Kostelecky
  • Craig Kostelecky

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#661

Posted 11 September 2012 - 06:11 PM

For me the flamethrower rampage looked like it was harder as I didn't see anybody spawn. But when I imply stood in the middle of the road, held down the fire button, and kept rotating, I passed it on my second try.

Either way, it looks like there is different behavior with the flamethrower in VC/LC, but I do not know if it's something that we could fix. I could make the time longer to compensate.

glenster
  • glenster

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#662

Posted 12 September 2012 - 05:22 AM

Thanks--it worked! tounge.gif I'd add to rotate Claude in one direction then another (the
easiest way to do it uninterrupted with a mouse) and give an extra moment or so
of attention to a target that seems to need it.

glenster
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#663

Posted 13 September 2012 - 12:23 AM Edited by glenster, 14 September 2012 - 02:29 AM.

"Escort Service": I meant to have Claude, who was riding on top of the Securi-
car in the tunnel, shoot the car ahead to get it out of the way and accidentally
had him hit the Securicar with a Molotov causing the one (or two?) in it to come
out and die. Since they left the door open, I had Claude get in and drive the
Securicar toward the destination.

The Securicar would be halted by intersections until I had Claude get out,
leaving the door open, and get back in again, for some reason. At one intersec-
tion, he closed the door behind him, locking it, so I didn't see if I could com-
plete the mission that way.

"Bait": the attacker's cars were a little wonky about following Claude's ve-
hicle through the entrance of the ambush lot. One, once it got in, kept running
into the inside of the wall by the entrance, backing up, hitting it again, etc.,
till it blew up.

"Love's Disapperance" should be "Love's Disappearance."

"S.A.M.": the Dodo is transluscent and you can't see it till it lands.

"Bling-Bling Scramble": the marker at the race site wouldn't accept a Rumpo or
Cabbie (which I'd modded) I had to use a Karuma and transfer to a Cabbie.

(Sorry if this is off topic, but doesn't this sound like Woody Allen explaining how to do
"Gripped"?):

SomeGuy86
  • SomeGuy86

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#664

Posted 24 October 2012 - 07:35 PM Edited by SomeGuy86, 24 October 2012 - 08:48 PM.

Having a crash during The Fuzz ball mission... True, I'm running MVL, but it doesn't seem to crash any other mission, only this particular one! (in fact, all my previous mission were successfully completed with MVL running)

Crash report is kinda long, so I'll just copy/paste the first part for now. I can always send the rest via PMs.

CODE
Exception at address: 0x0064CFD4

EXE Version: gta-vc.exe 1.0 US

Last opcode executed: 0001 opcode_0001

In thread: noname



Registers -----------------------------------------------------

EAX: 0x01000600 EBX: 0x10C553D8 ECX: 0x10C55365 EDX: 0x00640E2F

ESI: 0x01000600 EDI: 0x64408B74 EBP: 0x64408B74 ESP: 0x0018F364

EFLAGS: 1000010000001000000110



// THREAD "taxi_l"

0001E048: opcode_004D @0001E058, "ć", "", "FIRE_MŤŐŞňYM", "", 0, "V", "iŕ", "Ţ", "M", "", 0, "8", "", $var1978

0001E058: opcode_0002 @0001DEC1, "FIRE_MŤŐŞňY", "", 0, "V", "iŕ", "Ţ", "M", "", 0, "8", "", $var1978, "", ""

0001DEC1: opcode_0001 0, "", "", "", "", "", "", "", "", 0, "M", $var7802, "", "ŕ", ""

// THREAD "fire_m"

0001E06D: opcode_00D6 0, "V", "iŕ", "Ţ", "M", "", 0, "8", "", $var1978, "", "", 67163648, "", "M"

0001E071: opcode_0256 $var0008, "M", "", 137, "M", "", 0, "8", "", $var1978, "", "", 67163648, "", "M"

0001E076: opcode_004D @0001E069, "", "", "", "", $var1EE4, 0, "M", $var7802, "", "č", "ŕ", "xM", 123107, "ĺFTUTORŤŐŞňYM"

0001E07D: opcode_00D6 0, "Ţ", "M", "", 0, "8", "", $var1978, "", "", 67163648, "", "M", 21574, "UTOR"

0001E081: opcode_00DE $var0008, 137, "M", "", 0, "8", "", $var1978, "", "", 67163648, "", "M", 21574, "UTOR"

0001E089: opcode_004D @0001E1CA, "", "", 0, "M", $var7802, "", "č", "ŕ", "xM", 123107, "ĺFTUTORŤŐŞňYM", "", "", "R2"

0001E1CA: opcode_00D6 0, "8", "", 0, $var1EE8, 0, $var0100, "iŕ", "P_M", 0, "", "", "", "", ""

0001E1CE: opcode_0038 $var1EE8, 1, "M", 4, $var1EE8, 0, $var0100, "iŕ", "P_M", 0, "", "", "", "", ""

0001E1D5: opcode_004D @0001E069, "ć", "", "COP_M", "E5", 0, "V", "", "Ţ", "Ţ", "Ţ", "Ţ", "Ţ", "Ţ", "M"

0001E069: opcode_0001 0, "", "", "", "", "", "", $var1EE4, 0, "M", $var7802, "", "č", "ŕ", "xM"


Furthermore, I've noticed several collision bugs, near the Laundry and behind 8ball's place, where the Rumpo is parked.

Craig Kostelecky
  • Craig Kostelecky

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#665

Posted 24 October 2012 - 10:59 PM

Can you repeat that bug if you remove MVL?

SomeGuy86
  • SomeGuy86

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#666

Posted 25 October 2012 - 01:09 AM

QUOTE (Craig Kostelecky @ Wednesday, Oct 24 2012, 22:59)
Can you repeat that bug if you remove MVL?

If you're referring to the collision problems - yes... As for the fuzz ball, no. It was obviously caused by MVL.

maxorator
  • maxorator

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#667

Posted 28 October 2012 - 01:43 AM

QUOTE (SomeGuy86 @ Thursday, Oct 25 2012, 04:09)
QUOTE (Craig Kostelecky @ Wednesday, Oct 24 2012, 22:59)
Can you repeat that bug if you remove MVL?

If you're referring to the collision problems - yes... As for the fuzz ball, no. It was obviously caused by MVL.

Does the error log also contain stack dump? That could be useful for detecting what the problem is.

SomeGuy86
  • SomeGuy86

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#668

Posted 29 October 2012 - 02:20 PM

QUOTE (maxorator @ Sunday, Oct 28 2012, 01:43)
QUOTE (SomeGuy86 @ Thursday, Oct 25 2012, 04:09)
QUOTE (Craig Kostelecky @ Wednesday, Oct 24 2012, 22:59)
Can you repeat that bug if you remove MVL?

If you're referring to the collision problems - yes... As for the fuzz ball, no. It was obviously caused by MVL.

Does the error log also contain stack dump? That could be useful for detecting what the problem is.

Not sure what you mean by stack dump, but if you want an error report, I can send it to you through PM. Keep in mind it's very long, has lots of threads mentioned...

maxorator
  • maxorator

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#669

Posted 29 October 2012 - 03:37 PM

QUOTE (SomeGuy86 @ Monday, Oct 29 2012, 17:20)
QUOTE (maxorator @ Sunday, Oct 28 2012, 01:43)
QUOTE (SomeGuy86 @ Thursday, Oct 25 2012, 04:09)
QUOTE (Craig Kostelecky @ Wednesday, Oct 24 2012, 22:59)
Can you repeat that bug if you remove MVL?

If you're referring to the collision problems - yes... As for the fuzz ball, no. It was obviously caused by MVL.

Does the error log also contain stack dump? That could be useful for detecting what the problem is.

Not sure what you mean by stack dump, but if you want an error report, I can send it to you through PM. Keep in mind it's very long, has lots of threads mentioned...

Well, you can send it, I'll see if it has any useful info.

lolleroz
  • lolleroz

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#670

Posted 16 February 2013 - 12:28 PM

I picked up a prostitute to gain 125 hp, however the bouncing car 'animation' ended while I had 104 HP and she left the vehicle, wasn't touching any button so I'm pretty sure it's not my fault. Unless there's a way to buy viagra pills for Claude I'm guessing it's a bug.

M16's fire rate when crouching is bugged (it fires slower than while standing) if you guys want I can fix that
Manana barely has any ability to reverse on roads (at least for me) it's just stuck, guessing it's either surface or handling bug

DR-Sounds
  • DR-Sounds

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#671

Posted 21 July 2013 - 06:56 PM

Hello,

Well, as I enjoyed this mod, I try to tempt all mission, but at that time I saw that had a bug.

9/9 Achieved..

Mission : EXPRESS 2 GO!

Help me please..

Version info : 3.3 Released!

user posted image

Craig Kostelecky
  • Craig Kostelecky

    GTA:LC Team Leader

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#672

Posted 22 July 2013 - 02:50 AM

Did it by chance say 9 of 12 stands destroyed? We have some extra stuff that Rockstar had originally coded but removed from the final version. There's one extra stand per island in this version. It can easily be changed to play just like GTA3 though.

DR-Sounds
  • DR-Sounds

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#673

Posted 22 July 2013 - 03:12 AM

I noticed the change in language so there were 12 stands, I see that it was a model of precision with longer missions, I am proud of modding! biggrin.gif

Dipto
  • Dipto

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#674

Posted 30 July 2013 - 04:59 PM Edited by Dipto, 30 July 2013 - 05:05 PM.

I am having a problem in my GTA:LC v3.1Beta. Allmost every thing is see-through. Also all character models are extremely badly. Can the v3.3Beta fix this?

My Computer Spec:
Intel E5200 @ 2.50 GHz (No Over Clocking)
Intel Integreted G41 Express Gfx 782 MB
Kingstar DDR3 2 GB * 1
VIA Audio (Can't remember Model)

LC is installed in <E:/Programms/GTA/LC/>
No-CD VC as my country is Bangladesh. And original soft & game is not likely to be available here.

LegoJoe
  • LegoJoe

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#675

Posted 27 August 2013 - 05:02 AM

I'm having an annoying bug in Beta 1.3, and almost everywhere I drive, some of the textures are missing from some thing.

Portland Base :

=137205200&filters[recent]=1&filters[publicOnly]=1&sort=1&o=0]

STEALTH3000GT
  • STEALTH3000GT

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#676

Posted 03 September 2013 - 05:46 PM

Hi all guys. I tried install this mod. But this mistake disturbs.
Exception at address: 0x0048AD71
EXE Version: gta-vc.exe 1.0 US

Registers -----------------------------------------------------
EAX: 0x0000050E EBX: 0x00000000 ECX: 0x00000000 EDX: 0x00000924
ESI: 0x0012FB10 EDI: 0x007120D8 EBP: 0x0012FB18 ESP: 0x0012FAEC
EFLAGS: 10000001001000110
I dont know what does it mean.

AtteraTotusSanctus
  • AtteraTotusSanctus

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#677

Posted 15 December 2013 - 06:06 PM

Why the cheats don´t work when I use the file "IIItoVC.asi-20070525-v7t3+t4+t5"?


Craig Kostelecky
  • Craig Kostelecky

    GTA:LC Team Leader

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#678

Posted 16 December 2013 - 02:23 AM

They were likely disabled. We may be able to add some back with the next version. The question is which cheats do we use? GTA3's, VC's, a combination of the two?


theNGclan
  • theNGclan

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#679

Posted 16 December 2013 - 12:16 PM

A combination of the two would be nice. So both veteran III players and VC players can use the cheats they remember.


AtteraTotusSanctus
  • AtteraTotusSanctus

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#680

Posted 18 December 2013 - 06:06 PM

Is because Vice City cheats don´t work when I use this file, only III cheats work but has no effect.


I don´t now how to edit .ASI files, so I can´t fix this problem.


AtteraTotusSanctus
  • AtteraTotusSanctus

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#681

Posted 18 December 2013 - 08:10 PM Edited by AtteraTotusSanctus, 18 December 2013 - 09:33 PM.

What could this be?:

 

Exception at address:    0x0040C314

EXE Version:             gta-vc.exe 1.0 US



Registers -----------------------------------------------------

EAX: 0x00729A4C    EBX: 0x0434DE01    ECX: 0x00000000    EDX: 0x002748E0

ESI: 0x00957C40    EDI: 0x00009E70    EBP: 0x000007EC    ESP: 0x0013FCCC

EFLAGS: 10000001001000110





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