|QUOTE (trains @ Jun 18 2007, 22:57)|
|I happen to love this mod but I don't really see alot of work right now? Is that because the mod is sadly dead?|
no it's not dead, it's been resting
here are some screens from some of the work i've been doing this week, including the tunnel link to illcom/myriad island on Snow Racer's lot that i was working on today .....
a quick progress report:-
illcom is almost full.
15 new lot's added to GTI.
illnorth has been remodeled by illspirit and i've cut it into over 200 pieces and there are around 200 new lot's going to be available to mod on.
we have running "New" trains on MI train Paths.
there are a lot of new extra's around.
all the released cars are in too.
while testing the 0.6 team test we found that GTI needed moving 100 south, while doing that i discovered that we had a major ID clash within the GTI ID's, that clash turned out to be the levelxre.ide, that meant renumbering the ID's to avoid the clashes in order to move the island correctly, the existing ID's from the original GTI standalone release also needed renumbering as most of the lot makers exceeded the allotted 5 ID's and everything was a pretty big mess ID wise.
however all the ID renumbering for GTI has been completed, there are now some 200 + spare ID's for lot maker's to exceed the limit and everything is running in numerical order as it should be, along with tidying things up i have managed to create an ID range for our own custom MI generic objects, 800 ID's in all.
there is also a new 1000 ID range for the addition and inclusion of interior only ID's.
i'm not going to put a date on the next release but i can assure everyone that you will see a "Myriad Islands" that you have "never" seen before ................ soon.
meanwhile, maybe you could go hunt down the Easter egg's that are in 0.5 that nobody seems to have found or posted pic's of yet ........... the truth is out there
WOW!! a doublepost and a month old bump