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[Official] PPT 3

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Hollaz
  • Hollaz

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#301

Posted 08 October 2007 - 01:17 PM

Looking nice! But do you have an overview pic of the lot?

mickarrow
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#302

Posted 08 October 2007 - 05:55 PM

MIXAZZZ : Your explanation sounds good, don't worry too much about your English. As long as we can understand each other, all is good... Too bad I can't get any of the pic links to work confused.gif Maybe you could use an alternative imagehost.

Snow Racer
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#303

Posted 09 October 2007 - 12:29 AM

nice comedy club building

two million dollars... neponjatno...

locO G
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#304

Posted 09 October 2007 - 01:26 AM

MIXAZZZ : Great looking NVC work.
The daytime lighting looks a bit too bright. Don't worry about that now. Prelighting can be sorted later.
Like Hollaz, I'd love to see an overview of the entire lot.
I also agree with mickarrow. Don't worry about your English. I understood what you were saying.
Keep it up.


stefslon
  • stefslon

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#305

Posted 15 October 2007 - 01:52 AM

Is anybody working on boats?

Wazuup
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#306

Posted 15 October 2007 - 11:44 AM

QUOTE (locO G @ Oct 2 2007, 02:06)
I'm starting to add those little details...
user posted image

Really nice work, keep it up. I also like the 2dfx smoke.

mickarrow
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#307

Posted 15 October 2007 - 02:35 PM

Afaik, nobody is working on boats atm...


Mixazzz, now I see the pics smile.gif Comedy club looks nice. Maybe dirty up the walls a bit to make it all the more real. Nice one

MIXAZZZ
  • MIXAZZZ

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#308

Posted 23 October 2007 - 05:57 AM

All greetings, I think in current of this or these 2 weeks to complete the 79 lot and I shall send you. Dff Txd ipl/ide lines

Superb@ll
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#309

Posted 23 October 2007 - 08:32 PM

Very nice work all. We still have people working on the lots. colgate.gif

aad
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#310

Posted 24 October 2007 - 08:40 AM

QUOTE (Superb@ll @ Oct 23 2007, 20:32)
Very nice work all. We still have people working on the lots. colgate.gif

Maybe its time for you to get back working on some stuff again Superb@l.

Superb@ll
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#311

Posted 24 October 2007 - 11:26 AM

Due to lack of interest and time I decided to leave the modding community.

But I do check the forums sometimes, why not?

aad
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#312

Posted 24 October 2007 - 09:11 PM

QUOTE (Superb@ll @ Oct 24 2007, 11:26)
Due to lack of interest and time I decided to leave the modding community.

But I do check the forums sometimes, why not?

I understand Superb@ll, and the reason why im still modding is just to get the hang of different 3dsmax modeling methods which i may can use for school sometimes.

Currently my new parking garage with a spiral slope driveway will be on my new lot and im still experimenting with all kinds of stuff and its turning out to be something nice.

For everyone interested in my progres i have uploaded a movie @

http://files-upload..../Spiralpark.avi ( click and then wait and then right click save ass)

Cya


Aad.

mickarrow
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#313

Posted 25 October 2007 - 09:25 PM

50 Meg?? How long is that spiral slope?? biggrin.gif
What about some screens in stead?

aad
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#314

Posted 26 October 2007 - 10:53 AM

QUOTE (mickarrow @ Oct 25 2007, 21:25)
50 Meg?? How long is that spiral slope?? biggrin.gif
What about some screens in stead?

haha i know the movie is kinda big, and that spiral was also kinda big, i was just experimenting, yesterday i finnaly got the hang of it and made the final version of the spiral, soon i will add some parking floors and some other stuff just keep watching this space. smile.gif

Snow Racer
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#315

Posted 11 November 2007 - 02:32 PM Edited by Snow Racer, 11 November 2007 - 08:51 PM.

user posted image

edit::

user posted image

aad
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#316

Posted 11 November 2007 - 09:08 PM

QUOTE (Snow Racer @ Nov 11 2007, 14:32)
user posted image

edit::

user posted image

hmm is it me or did you just popped out of nowhere, i checked the forum and huh someone posted a pic in here, looks nice Snow-Racer, keep them coming, hopefully we can add them to the custom paint job in the garages so you don't have to put them directly on the car anymore

anyway i also did some more work on my lot filling project this time it was time for the round arched parking garage to get a bit further finished, added some parking spots to it now.

http://i187.photobuc...2/headspace.jpg

user posted image

locO G
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#317

Posted 25 November 2007 - 11:00 PM

locOurb88 update

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user posted image

What's done:
All modelling LODs 2DFX and most NVCs (including the beach, but I've not got it ingame yet).

What's left to do:
The alpha NVCs need looking at (they're still too bright).
I want to test some reflection mapping on one part of the lot.
More generic object placement.
Parked car placement.
Sex shop breakable glass and dildo pick-up.

After that, it's back to Kamsterdam for a big Xmas update pack.

Cran.
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#318

Posted 25 November 2007 - 11:34 PM

Fantastic guys! biggrin.gif

locO G
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#319

Posted 26 November 2007 - 01:21 AM

Bedtime update

user posted imageuser posted imageuser posted imageuser posted image

NVCs all sorted and more trees added.

mickarrow
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#320

Posted 26 November 2007 - 10:54 PM

icon14.gif Bravo!! Looks like a killer lot! Your planned finishing touches will only make the structure, layout and atmosphere even more gasping I'm sure biggrin.gif Go locO-man!!

locO G
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#321

Posted 28 November 2007 - 01:45 AM

Breakable glass and pick-up sorted...

user posted image
user posted image

I need to improve on the NVC and add some red lights next.
In my dreams, I'd spawn an erotic dancer in there (locO G calling spaceeinstein). He He.

aad
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#322

Posted 28 November 2007 - 12:32 PM Edited by Snow Racer, 28 November 2007 - 03:15 PM.

QUOTE (locO G @ Nov 28 2007, 01:45)
Breakable glass and pick-up sorted...

http://img530.images...366/poo1fa5.jpg
http://img508.images...381/poo2my7.jpg

I need to improve on the NVC and add some red lights next.
In my dreams, I'd spawn an erotic dancer in there (locO G calling spaceeinstein). He He.

that just looks so nice and clean, keep up the good work loco,

im wondering what you do for a living , you really have way to much free time if i look at all the work you are posting on here.

Cya

Aad

spaceeinstein
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#323

Posted 01 December 2007 - 04:50 AM

I can add in dancers.

aad
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#324

Posted 10 December 2007 - 02:38 PM

Something very WIP-ish, but i thought why not post it in here, it will be eventually some apartments with some nice details on it,

user posted image

currently i'm still kinda figuring out how i want it to look like, it may look boxy now , but with details and other stuff it will / may turn out to be something nice.

Cya

Aad.

( yes i am still alive, just not as active as before, got school stuff all over the place and in February i will be really not that active because of school.)

mickarrow
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#325

Posted 10 December 2007 - 11:18 PM

lol Aad, that's boxes allright....

every wip pic of 88 makes me wanna say 'gimme gimme gimme'....

aad
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#326

Posted 11 December 2007 - 09:31 PM

QUOTE (mickarrow @ Dec 10 2007, 23:18)
lol Aad, that's boxes allright....

every wip pic of 88 makes me wanna say 'gimme gimme gimme'....

I feel the same mick, it looks so nicely and clean ish. It just cant be any better by looking at what it is already anyway some more boxes stuff again from my side.

it may turn into something soon, it just depends on my homework and inspiration and motivation, sometimes i just want to sleep and i just dont boot up my pc and sit down on the couch watching some tv.

Anyway here's the screen:

http://s187.photobuc...ing3dsmax23.jpg

forgot to turn on the forum button so just click the link for a big render this time.

Cya

Aad.

locO G
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#327

Posted 15 December 2007 - 01:02 PM

Sunrise over illcom as seen from urb88

user posted image

Gforce
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#328

Posted 15 December 2007 - 05:18 PM

looking great locO cool.gif

i haven't had much modding time lately but i have been doing some ingame experiments wink.gif

user posted imageuser posted imageuser posted imageuser posted image

as per usual it's all experimental and everything is likely to change, including all textures.

there was also a bit of a bike crash between the Yagamashi, NRG500 and FCR900 motorbikes, after taking all the wreckage to Myriad Motorcycles i took to work with the angle grinder and welder ..................... here are some screens of the results so far.

user posted imageuser posted imageuser posted imageuser posted image


if you guys like the bike, i might release what is essentially a bike born out of boredom while at work moto_whistle.gif

derty
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#329

Posted 15 December 2007 - 08:57 PM

that bike is awesome! My only gripe is the front fender tounge.gif

Looks like a BFR-400 big daddy version. Like, the f350 compared to a ford f150,
that's how I mean that ph34r.gif

-derty

aad
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#330

Posted 15 December 2007 - 10:22 PM

QUOTE (Gforce @ Dec 15 2007, 17:18)
looking great locO cool.gif

i haven't had much modding time lately but i have been doing some ingame experiments wink.gif

user posted imageuser posted imageuser posted imageuser posted image

as per usual it's all experimental and everything is likely to change, including all textures.

there was also a bit of a bike crash between the Yagamashi, NRG500 and FCR900 motorbikes, after taking all the wreckage to Myriad Motorcycles i took to work with the angle grinder and welder ..................... here are some screens of the results so far.

user posted imageuser posted imageuser posted imageuser posted image


if you guys like the bike, i might release what is essentially a bike born out of boredom while at work moto_whistle.gif

Hell yeah that tooks some time, havent seen you in the past month i gues, anyway great work, do i see there the linkage for GTI???

anyway i think we all still need to apologize for not releasing any major bugfixes the problem is just no one knows who is fixing what,

when thats know or when things are sorted it may be handy releasing a big glitches fix pack then the public will be happy wink.gif

yet again great work Gforce, i hope i can finish some of my lots also, the holidays are my first approach to get things sorted again.

Cya

Aad. sarcasm.gif




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