Wow, you were
right! Well then, this is obviously due to the fact that Vice City was meant to be played on only 30fps with the frame limiter on. However, even at 60+fps I still manage to fix the SA bug glitch, except for the "strange deceleration bug" glitch (because the game isn't moving at the same speed as your input devices). But what's else? -> I didn't experience slow mouse lag reactions at 60+fps!Note:
I hope when somebody gives to you a PS2/Xbox controller, I hope you say that the game isn't playable.
| "lite" graphical place |
A non-graphical intensive place would be of course the ghostworlds, particularly the Hotring. Anyway, all areas caused me to get this new "Strange Deceleration Bug".
If you really want to get the game running at a constant 100fps, then maybe buy a monitor that supports 100Hz refresh rate (but I think Vice City would force it to return back to 60Hz/fps anyway if VSync is enabled). If you want to find a program, then do that yourself.
I say try playing the game at 60/70fps for the
|QUOTE (Vice City ReadMe)|
| Frame Limit:|
We do not suggest disabling the "Frame Limit" in the Grand Theft Auto: Vice City display
Setup page, as this will lead to a more "variable" rate of playback.
|QUOTE (San Andreas ReadMe)|
| Normally the frame rate of GRAND THEFT AUTO: San Andreas is capped at 25-30 frames per second. This option allows the game to go faster than 30 frames per second. Be warned that this will not magically make GRAND THEFT AUTO: San Andreas run better, but rather may make your experience "more variable". We do not recommend un-locking the frame rate. If you have a fast machine, it is far preferable to increase resolution, detail options, anti aliasing, etc. rather than trying to achieve a higher frame rate by un-locking the Frame Limiter. This will lead to a more variable game play experience. |
So by you now trying to turn off the frame limiter, you are complaining of bugs?
And BTW, you should have noticed by now that your saved game file takes longer to load up + it takes longer to go back in/out of the main menu. But all I am trying to say for your 100fps sake, if 30fps is for whatever reason not playable, try 60-70fps! Everything will be smooth and there's no mouse lag apart from "in-game loading" lag. I have tested this myself.
So there's the "Strange Acceleration Bug" glitch, and you are the only person that managed to come with the "Strange Deceleration Bug" glitch! I like the SD bug better than the SA bug, because it does come with other bugs too right LEViANT? One of the ridiculous things that happens when people don't try to play with the frame limiter on, they get used to playing it off!
But then again, when VSync is on and the frame limiter is off, you'll get the "Strange Texture Bug" problem (game too slow for the graphic's rendering speed) where textures take long to load up. Is that the "Mouse oil" effect you're referring to? If not, then at 30fps, you'll won't experience this lagginess and will also achieve the same performance as PS2/Xbox gamers, but with better