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Complete Guide to Weapons

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ybakker
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#1

Posted 15 November 2006 - 03:00 AM Edited by ybakker, 15 June 2008 - 10:39 PM.

[/td]
The Complete Guide to Weapons


Welcome to the Complete Guide to Weapons by me. Here you will find images of the HUD icons, images of the weapon carried by Victor, and a description.

Update 2: A new map has been updated. I added a health/armor map.

Update: I have added a few weapons/armor maps on the 4th post.

Big thanks to Sousanator for his All Weapons cheat for CheatDevice, and of course edisoncarter for the CheatDevice itself!

Note: the ďDamageĒ indication is in reference to the other weapons of that category of weapons. Not in reference to weapons as a whole. For that reason, I have only given a score for the Melee weapons and Fists.

Note: for the Firearms, I have tested to see how many rounds it takes to make a Securicar catch fire. This I eventually converted into the Damage indication. The amount of rounds needed is also included in the description.

Type 1: Fists/Hands
Fists
Score: 2
These are your first weapons, obviously. You
can do combo moves when targeting. Press
O for a light attack, X for a heavy attack,
[ ] for a block, and /\ for grab.
Brass Knuckles
Score: 3
Just adds some more power to your punches.
Type 2: Melee Weapons
[td]Chainsaw
Score: 6
Always knocks down the opponent, but
it's kinda glitchy. Doesnít create those
sparks we all love.
Knife
Score: 4
This basic weapon is okay. Powerful
enough to knock your opponent down
so that you can ram your knife into
him/her from above your head.
Baseball Bat
Score: 4
Another basic melee weapon, you can
easily knock your target off their feet
and finish them off on the ground.
Axe
Score: 4
Quite similar to the knife, although
perhaps a bit stronger.
Gaff Hook
Score: 4
A gaff hook. Similar to the baseball
bat. I donít see any difference in power.
Machete
Score: 5
An awesome looking blade, this is
similar to the knife but stronger.
Katana
Score: 7
Probably the strongest melee weapon
in VCS, you can strike an opponent
once to kill him/her.
Image limit reached, continued next post.

ybakker
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#2

Posted 15 November 2006 - 03:01 AM Edited by ybakker, 15 June 2008 - 10:41 PM.

.Butterfly Knife
Score: 4
Basically the same as the normal knife.
.Golf Club
Score: 5
A pretty strong weapon, similar to the
bat. But this one is a bit stronger.
.Nightstick
Score: 4
The weapon carried by police officers.
This is almost the same as the cane.
Type 3: Explosives/Thrown
.Molotovs
Score: 6
Aka Molotov Cocktails. A totally new
weapon compared to the previous GTAs.
Now the Molotov has an explosion
damage, along with the fire damage.
Itís pretty effective with vehicles, only
if you aim right.
.Grenade
Score: 6
A standard grenade. You can blow up
vehicles instantly, but only if your
accuracy is good. Normally, your throw
will make it catch fire.
.<!--SA--><a name=#2>Remote Grenade</a><!--EA-->
Score: 7
An awesome addition to the grenade,
you can blow it up when you want to.
To make it explode you use the
<!--SJ--><a href=#1>detonator</a><!--EJ-->. Itís pretty awesome to blow
a car up into the sky.
.Landmine
Score: 6
A cool new weapon in GTA. This
landmine will destroy anything that
walks/drives on it. The only drawback
is that you canít control it like the
remote grenade. Only available
with CheatDevice.
.Teargas
Score: 4
A pretty useless weapon, since the
gas causes your vision to deteriorate
as well. Warning: this causes a huge
framerate drop! Itís also weird that
the hud icon is orange. Only available
with CheatDevice.
Type 4: Handguns
.Pistol
Damage: Low/Medium
Rate of Fire: Medium
The average (probably 9mm) pistol.
You can run with this weapon. It
takes 31 rounds to blow up a
Securicar.
.Equalizer
Damage: High
Rate of Fire: Low
A very strong weapon, except you
canít run with it while firing. This
takes 6 rounds to blow up a
Securicar.
Image limit reached, continued next post.

ybakker
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#3

Posted 15 November 2006 - 03:01 AM Edited by ybakker, 15 June 2008 - 10:42 PM.

Type 5: Shotguns
.Chrome Shotgun
Damage: Low
Rate of Fire: Medium
This is a standard shotgun. Isnít
very strong, but it reloads at a
reasonable speed. It takes 4
rounds to blow up a Securicar.
.Stubby Shotgun
Damage: High
Rate of Fire: Low
The strongest shotgun of all VCS,
but it has a price: slow reloading.
It only takes 2 rounds to blow up
a Securicar.
.Spaz 12
Damage: Medium
Rate of Fire: High
This is probably the most advanced
shotgun, since it has the fastest
firing rate. This compensates the
medium damage it does. It takes 3
rounds to blow up a Securicar.
Type 6: Submachine guns
.Mac-10
Damage: Very Low
Rate of Fire: Medium
The weakest firearm in VCS, it takes 51
rounds to blow up a Securicar!! Thatís
just stupid. Donít get this weapon.
.Scorpion
Damage: Medium
Rate of Fire: Low
Based on the Skorpion vz61, this
submachine gun is pretty reasonable.
It has its advantages: you can run
while firing. And it has its disadvantages:
slower rate of fire. It takes 38 rounds
to blow up a Securicar.
.MicroSMG
Damage: Medium
Rate of Fire: Medium
A pretty decent smg based on the Uzi.
Like the Scorpion, it takes 38 rounds
to blow up a Securicar. And itís firing
rate is better. But the major drawback
is that you canít run while firing.
.SMG
Damage: High
Rate of Fire: High
The best SMG (even though you canít
run while firing) based on the MP5.
This is the strongest smg, as it only
takes 22 rounds to blow up the
Securicar, the same as the AK.
Type 7: Assault Rifles
.AK
Damage: Medium
Rate of Fire: Medium-High
Based on the AK-47, itís a pretty standard
and cheap weapon. A bit faster than the
M4 and the same strength as the SMG, it
takes 22 rounds to blow up a Securicar.
.Assault Rifle
Damage: High
Rate of Fire: Medium
A stupid name if you ask me, but thatís
what Ammunation calls itÖ Itís obviously
based on the M4 or M16. Stronger than
the AK, it takes 19 rounds to blow up a
Securicar.
Image limit reached, continued next post.

ybakker
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#4

Posted 15 November 2006 - 03:01 AM Edited by ybakker, 15 June 2008 - 10:43 PM.

Type 8: Heavy Weapons
.Rocket Launcher
Score: 8
This weapon is pretty sweet. You
can hold O so that you repeatedly
fire a rocket. You donít have to
keep hitting O every time. It
destroys cars in no-time.
.Flame-Thrower
Score: 6
Pretty useless against cars, because
the fires on them go out soon
after you start them. But against
people on foot, this is a pretty good
weapon to keep them busy, while
you switch to your smg to finish em.
.M249
Damage: Very High
Rate of Fire: Medium
The strongest bullet firearm in VCS. It
blows up a Securicar in 6 rounds.
You can sprint while carrying this
weapon. It spawn at your safehouse
after you pop 99 balloons.
.Minigun
Damage: High
Rate of Fire: Very High
The fastest firing firearm in VCS.
It takes less time for things to blow
up than with the M249. Therefore,
itís damage has been reduced. It
takes 8 rounds to blow up a
Securicar.
Type 9: Sniper Rifles
.Sniper
Damage: High
Rate of Fire: Low
A very slow weapon compared to
the laser sniper. But still itís very
strong. Thereís not a great need to
get the Laser Sniper instead of this one.
.Laser Sniper
Damage: High
Rate of Fire: High
You can shoot pretty fast if you
repeatedly hit O. The damage is
exactly the same as the regular
sniper. It takes 7 rounds to blow
up a Securicar.
Type 10: Items/Accessories
.Binoculars
A pretty nifty accessory thatís new
to VCS. You can look through them
with the R trigger, and zoom in
pretty far. If you press/hold O, Vic
will punch really fast, with no effect.
Probably another bug added to the
endless list.
.Camera
Another cool accessory. You look
through the viewfinder with R trigger
and take a picture with O. You canít
save the pictures though.
.<!--SA--><a name=#1>Detonator</a><!--EA-->
Necessary to detonate the <!--SJ--><a href=#2>Remote
Grenade</a><!--EJ-->. Once you throw the grenade,
you are automatically forced to use it
as your only weapon. Hit O to
detonate it.
<!--SA--><a name=#maps>Weapons/Armor/Health Maps</a><!--EA-->
Here is a map with the Weapons and Armor pickups in VCS. This should be all of them.

Note: The Sniper Rifle and Rocket Launcher spawn locations
on Starfish Island are unlocked once you finish the story
mission ďFrom Zero to HeroĒ (after unlocking Ocean Beach,
Washington Beach, Vice Point, and Leaf Links).


.

Update : a new Health/Armor Map with only Health and armor pickups.

Here are a few other maps with only weapons or only armor:

Weapons Map
Armor Map (Use the health/armor map mentioned above.)
Thanks to
  • The Eclectic Elk Ė for the blank VCS map
  • Sousanator Ė for his All Weapons cheat
  • edisoncarter Ė for the CheatDevice so I can use it
  • saintdave
  • mageezer
  • Long
  • d00d
  • r9tgokunks
  • WikiGTA
  • RCisPIMP
  • jman12343
  • Long
  • MuteMinion
  • Bildo818
Thatís it!

Thanks for reading this guide.
Any corrections/suggestions, notify me.

cjgta490
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#5

Posted 15 November 2006 - 08:01 AM

where is the land mines and m249 located ???

d00d
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#6

Posted 15 November 2006 - 08:28 AM

Excellent guide, ybakker! I didn't even know some of those weapons existed.

That said, I think adding the locations of the weapons would be the cherry on top to complete this guide. I'd really like to know where I can get the landmines and the mp5/SMG from. Cheers =]

DEED
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#7

Posted 15 November 2006 - 10:47 AM

Topic rated good! icon14.gif

Why is this topic under 50%? And why is this not pinned!? We want answers people!

Parksey
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#8

Posted 15 November 2006 - 11:20 AM

Brilliant work biggrin.gif

Gotta find that laser sniper and landmines!.....

watching cars drive over them and blow would be cool cool.gif

agree with "d00d" a locations map would be excellent!


jarjar
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#9

Posted 15 November 2006 - 11:39 AM

Nice work as always ybakker, well done and keep up the brilliant work icon14.gif .

/rated good

Blackadder.
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#10

Posted 15 November 2006 - 11:40 AM

If you don't have cheatdevice, you can't find landmines, ybakker you should note that wink.gif List looks cool, does it really only take 6 shots to blow up securicar with Equalizer?

Nick Papagiorgio
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#11

Posted 15 November 2006 - 12:10 PM

Great job, ybakker. icon14.gif

Is the M249 only available after rampages are passed?

mageezer
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#12

Posted 15 November 2006 - 12:53 PM

You get the M249 from shooting 99 balloons. The laser sniper rifle is on the roof of the Washington Beach Police Station. I'm not sure you can get the teargas or the landmines without a cheatdevice, but does anyone know if you can get the binoculars or the camera outside of missions?

beast^-^
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#13

Posted 15 November 2006 - 01:21 PM

Wtf, cant get landmines without CD?! Lol that SUCKS A**!!!

ybakker
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#14

Posted 15 November 2006 - 04:14 PM

Minor update. Fixed a few typos, changed a score of a melee weapon. And mentioned that the Landmine and Teargas cannot be obtained without Cheatdevice.

Thanks to Blackadder18 and Mageezer for bossing me around suggesting that I should make a few notes.

I haven't found any spawns for the Camera or Binoculars yet. Anyone else have?

I'd like to make a map with weapon locations. Who'd like to help me out? Just post the locations and I'll make a Thanks to list. happy.gif

Rashon.
  • Rashon.

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#15

Posted 15 November 2006 - 05:30 PM

I've been wanting to know all the weapons in VCS and we've finally got it. Excellent job, ybakker. icon14.gif

d00d
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#16

Posted 15 November 2006 - 06:03 PM

I could help pinpoint a few weapons - I know the locations of some already.

Thats weird, weapons being CD only. That must mean r* left the textures and animations in the game for the weapons, right? Since we can't input any models or anything into the game...

Does anyone know where the SMG is? Looking damn fine =]

xFinch713x
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#17

Posted 15 November 2006 - 07:48 PM

if anyone wants me to, il upload a savegame (100%) with landmines, or i can start the game over, and put landmines on?

>PAUL<
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#18

Posted 15 November 2006 - 07:50 PM

Thanks for an insite into the weapons in VCS
i recomeneded the crowbar for GTA4 and they
put it in VCS so i get it sooner lol tounge.gif

i cant belive edison has alreddi got a cheat device!

ybakker
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#19

Posted 15 November 2006 - 09:08 PM

QUOTE (d00d @ Nov 15 2006, 19:03)
I could help pinpoint a few weapons - I know the locations of some already.

Thats weird, weapons being CD only. That must mean r* left the textures and animations in the game for the weapons, right? Since we can't input any models or anything into the game...

Does anyone know where the SMG is? Looking damn fine =]

Please do. smile.gif

I think they were directly ported from SA. Because the smoke effects of the teargas isn't perfected at all. The framerate just dives and the game is totally nonplayable... They couldn't of just made it from scratch. Otherwise it wouldve been better...

I'm getting a weapon location map ready, (with only 2 weapons on it, tounge.gif ) so that anyone can add to it. (perhaps even download, edit, upload, and post here as well).

So if anyone knows any other locations, please post em.

Seddo
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#20

Posted 15 November 2006 - 09:13 PM

Wow excellent work Ybakker as usual icon14.gif

Pat
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#21

Posted 15 November 2006 - 09:16 PM

Reminds me of my weapons topic I had back in the day. Oh well, it's much more organized and such. Good work I guess.

I'll never forget mine, with it's two gold stars. Oh well, out with the old, in with the new. Gives me more time to focus on "Say Cheese". smile.gif

Topic rated good.

saintdave
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#22

Posted 15 November 2006 - 09:27 PM

Very good guide ybakker icon14.gif

Reading through some of the most recent posts I have the answers to some of the spawning questions for various weapons and tools.

QUOTE
I haven't found any spawns for the Camera or Binoculars yet. Anyone else have?


I remember finding the camera behind a building on Ocean Beach, it was one that had a pool and also had a rampage icon nearby. As for the binoculars go to the docked ship at by the docks, itís tricky to get so use of a helicopter is recommended. On the top antenna situated on the highest cabin of the ship.

QUOTE
Does anyone know where the SMG is?


The SMG is at the end of Pier 2 at Ocean Beach.

Long
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#23

Posted 15 November 2006 - 09:29 PM

anyone know where the katana and the brass knuckles are?

cruisx
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#24

Posted 15 November 2006 - 09:51 PM

how can i get land mines with the cd?

ybakker
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#25

Posted 15 November 2006 - 09:57 PM Edited by ybakker, 15 November 2006 - 10:28 PM.

Here's a map:

user posted image

EDIT: Forgot to credit The Eclectic Elk for his great map!! Thanks a bunch!!

Thanks to saintdave and mageezer for various weapon locations on the map. Once we have at least one location for each weapon (except the landmine, teargas, etc.), I'll put the map on the first post. smile.gif

@Saintdave, I dunno where the camera location you mentioned is. Can you explain a bit more?

Please add to the list.

@cruisx, search for "All Weapons (36) (v2)" on the Vice City Stories "CheatSync" database.

Long
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#26

Posted 15 November 2006 - 10:08 PM

theres a heavy weapon that spawns at the film studio inside one of the building thingies

d00d
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#27

Posted 15 November 2006 - 10:16 PM

This is just with a few additions (mine are done in the crappy style, made them bold to stand out). Feel free to edit them in your own style ybakker, to keep all the design consistent and stuff =].

user posted image

Pat
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#28

Posted 15 November 2006 - 10:20 PM

@d00d: You shouldn't have used such a basic watermark, Neil will be on this in seconds.

@Yb: Good work as always.

Greene
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#29

Posted 15 November 2006 - 10:25 PM

Great topic. Its really well put together
Topic Rated Good

TenaciousD.
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#30

Posted 15 November 2006 - 10:27 PM

Well done mate, great job on this, we're owning the guides here!
/rates good.




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