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Cheat Development

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buzbegone
  • buzbegone

  • Members
  • Joined: 27 Jun 2007

#1531

Posted 17 April 2008 - 05:20 PM

I had to make a new post to bring in the subscribing members of this post here

I had the "Lock Camera" cheat on and when I fired a single-handed weapon, Vic fires the gun with two hands just like the AI would!
It works with the pistol and the 2 submachineguns

CODE
#cheat Lock Camera
setchar(pplayer + 0x550,  1);
#off
setchar(pplayer + 0x550,  0);}


I've got a .gif video but it's too big for imageshack

Try this out and tell us what you think

mazahoki
  • mazahoki

    Player Hater

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  • Joined: 14 Oct 2007

#1532

Posted 18 April 2008 - 11:38 AM

could anyone make a monster truck mod? for GTA VCS for PSP

buzbegone
  • buzbegone

  • Members
  • Joined: 27 Jun 2007

#1533

Posted 18 April 2008 - 12:18 PM

Here

CODE
#cheat Monster Sandking at The Clymenus Suite
//Author:buzbegone
//Helped with the suspension by Vette
//Any problems, PM me
//Basics
setint(0x8C73B30, 245); //Car Id
setchar(0x8C73B30+0x24, 255,255,255, 255); //Color 1
setchar(0x8C73B30+0x28, 0,0,255, 255); //Color2
setshort(0x98a2fb2, 1, 'M','o','n','s','t','e','r',' ','S','a','n','d','k','i','n','g', 0);
//Wheels
setfloat(0x936A678, 1.38, 1.38); //wheel size
setfloat(0x96329e0+0x6c, 0.75); //Traction Multiplier
setfloat(0x96329e0+0xc4, 0.85); //Traction Loss
setfloat(0x96329e0+0x70, 0.5); //Traction Bias
//Engine
setchar(0x96329e0+0x5c, '4', 'P', 3); // Drive type / Engine type / Gears
//Suspension
setfloat(0x96329e0+0x7c, 0.42); //Suspension Upper Limit
setfloat(0x96329e0+0x80, -0.65); //Suspension Lower Limit
setfloat(0x96329e0+0x78, 0.08); //Suspension Damping Level
setfloat(0x96329e0+0x74, 1.19); //Suspension Force Level
setfloat(0x96329e0+0x84, 0.5); //Suspension Bias
setfloat(0x96329e0+0x88, 0); //Anti-Dive Multiplier
//Handling
setfloat(0x96329e0+0x68, 30); //Steering Lock
setfloat(0x96329e0+0xbc, 1500); //Vehilce Mass
setfloat(0x96329e0+0xc0, 1500); //Turn Mass
setfloat(0x96329e0+0xa0, 0); //Centre of Mass - X
setfloat(0x96329e0+0xa4, 0); //Centre of Mass - Y
setfloat(0x96329e0+0xa8, 0); //Centre of Mass - Z
//Teleport
teleport( 268.31, -174.98, 11.50);
off()


vette helped me with this

Durka Durka Mahn
  • Durka Durka Mahn

    Hello there...

  • Members
  • Joined: 14 Feb 2006

#1534

Posted 19 April 2008 - 04:05 AM

I stumbled upon the weapon addresses I found a few months back, so I decided to mess with them. I found the rate of fire, damage rate, firing animation, and more!

I'll be releasing these soon and I may make a tool as well.

the_don94
  • the_don94

    iHackô

  • Members
  • Joined: 26 Aug 2007

#1535

Posted 19 April 2008 - 04:11 AM

QUOTE (Durka Durka Mahn @ Apr 18 2008, 20:05)
I stumbled upon the weapon addresses I found a few months back, so I decided to mess with them. I found the rate of fire, damage rate, firing animation, and more!

I'll be releasing these soon and I may make a tool as well.

Cheers DDM! You certainly are talented at this. biggrin.gif

Ah, too bad my PSP is in for repairs for a while. *sigh*

makaveli 7
  • makaveli 7

    rebel

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  • Joined: 13 Dec 2005

#1536

Posted 19 April 2008 - 08:05 AM

QUOTE (Durka Durka Mahn @ Apr 19 2008, 04:05)
I stumbled upon the weapon addresses I found a few months back, so I decided to mess with them. I found the rate of fire, damage rate, firing animation, and more!

I'll be releasing these soon and I may make a tool as well.

ddms back cool hahah i still got my psp haha i played gta vcs yesterday

Durka Durka Mahn
  • Durka Durka Mahn

    Hello there...

  • Members
  • Joined: 14 Feb 2006

#1537

Posted 19 April 2008 - 05:06 PM Edited by Durka Durka Mahn, 19 April 2008 - 06:13 PM.

Here they are. Activate according to whatever weapons you want upgrade. Be careful though, because the cops will have better weapons as well!

user posted image

With these codes, the weapons you choose will have rapid fire, one shot kill (on everything but tanks), increased range, infinite clip size, and you will be able to run and jump with each gun, even the minigun!

Enjoy:

CODE
#cheat Sub Machine Gun Upgrade Pack
for(i=0; i<4; i++){
sub=0x095FFCE0+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();

#cheat Shotgun Upgrade Pack
for(i=0; i<3; i++){
sub=0x095FFB90+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();

#cheat Machine Gun Upgrade Pack
for(i=0; i<2; i++){
sub=0x095FFEA0+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();

#cheat Pistol Upgrade Pack
for(i=0; i<2; i++){
sub=0x095FFAB0+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's sp
}
off();

#cheat Thrown Weapon Upgrade Pack
for(i=0; i<6; i++){
sub=0x095FF7A0+(i*0x70);
setchar(sub+0x0, 0x46); //Allow manual aiming
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setshort(sub+0x40, 0x0E);//Allow run and throw
setfloat(sub+0x44, 0.25, 0.25, 0.25);//Set firing speed to Minigun's speed
}
off();

#cheat Heavy Weapon Upgrade Pack
for(i=0; i<4; i++){
sub=0x09600060+(i*0x70);
setchar(sub+0x0, 0x46); //Allow manual aiming
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();



While bored I also made this cheat, which is quite fun. It gives all peds a flamethrower and makes them attack you tounge.gif

user posted image

CODE
#cheat Flame Wars!
static x;
if(x%500==0)
for(i=0; 0x098b4a40+i<=0x098ecf90; i+=0xd10) {
   if(0x098b4a40 + i != pplayer && !getint(0x098b4a40+i+0x480)) {
setchar(0x098b4a40 + i +0x63c, 0x21);
setint(0x098b4a40 + i + 0x648, 10000);
setchar(0x098b4a40 + i + 0x789, 0x7);
       setchar(0x098b4a40 + i + 0x894, 0x8);
       setint(0x098b4a40 + i + 0x890, pplayer);
   }
}
x++;
if(x==500)
x=0;

emcp
  • emcp

    Rat

  • Members
  • Joined: 10 Feb 2006

#1538

Posted 19 April 2008 - 09:06 PM

QUOTE (Durka Durka Mahn @ Apr 19 2008, 17:06)
Here they are. Activate according to whatever weapons you want upgrade. Be careful though, because the cops will have better weapons as well!

user posted image

With these codes, the weapons you choose will have rapid fire, one shot kill (on everything but tanks), increased range, infinite clip size, and you will be able to run and jump with each gun, even the minigun!

Enjoy:

CODE
#cheat Sub Machine Gun Upgrade Pack
for(i=0; i<4; i++){
sub=0x095FFCE0+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();

#cheat Shotgun Upgrade Pack
for(i=0; i<3; i++){
sub=0x095FFB90+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();

#cheat Machine Gun Upgrade Pack
for(i=0; i<2; i++){
sub=0x095FFEA0+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();

#cheat Pistol Upgrade Pack
for(i=0; i<2; i++){
sub=0x095FFAB0+(i*0x70);
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's sp
}
off();

#cheat Thrown Weapon Upgrade Pack
for(i=0; i<6; i++){
sub=0x095FF7A0+(i*0x70);
setchar(sub+0x0, 0x46); //Allow manual aiming
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setshort(sub+0x40, 0x0E);//Allow run and throw
setfloat(sub+0x44, 0.25, 0.25, 0.25);//Set firing speed to Minigun's speed
}
off();

#cheat Heavy Weapon Upgrade Pack
for(i=0; i<4; i++){
sub=0x09600060+(i*0x70);
setchar(sub+0x0, 0x46); //Allow manual aiming
setchar(sub+0x1, 0x1);//Allow jumping
setfloat(sub+0x8, 500);//Set range to 500
setint(sub+0x14, 1000);//Max out clip size
setfloat(sub+0x18, 5000);//Set high damage for each gun
setfloat(sub+0x44, 0.4, 0.4, 0.4);//Set firing speed to Minigun's speed
}
off();



While bored I also made this cheat, which is quite fun. It gives all peds a flamethrower and makes them attack you tounge.gif

user posted image

CODE
#cheat Flame Wars!
static x;
if(x%500==0)
for(i=0; 0x098b4a40+i<=0x098ecf90; i+=0xd10) {
   if(0x098b4a40 + i != pplayer && !getint(0x098b4a40+i+0x480)) {
setchar(0x098b4a40 + i +0x63c, 0x21);
setint(0x098b4a40 + i + 0x648, 10000);
setchar(0x098b4a40 + i + 0x789, 0x7);
       setchar(0x098b4a40 + i + 0x894, 0x8);
       setint(0x098b4a40 + i + 0x890, pplayer);
   }
}
x++;
if(x==500)
x=0;

class cheats ddm

also see that monster truck thing was it made using SC2
i hope so lol at least someone used it

makaveli 7
  • makaveli 7

    rebel

  • Members
  • Joined: 13 Dec 2005

#1539

Posted 19 April 2008 - 10:09 PM

emcp welcome back and do you think theres gonna be a update on pimp my garage soon like one that will work for the slim psp

Durka Durka Mahn
  • Durka Durka Mahn

    Hello there...

  • Members
  • Joined: 14 Feb 2006

#1540

Posted 19 April 2008 - 10:54 PM Edited by Durka Durka Mahn, 19 April 2008 - 11:58 PM.

I made a fixed wanted level cheat..I was getting really sick of my game crashing with the built in version. If you die/get busted with the built in one on, you will crash.

So, I made this cheat. Use RTRIGGER+UP/DOWN to increase/decrease wanted level.
CODE
#cheat Fixed Wanted Level Cheat
//Designed so you won't crash if you die/get busted with the cheat on
static level;
static init;
static delay;
static check;
static textdelay;
if(!init){
level=getint(pplayer+0x910);
init=1;
}
checker = getchar(pplayer+0x8B4);
if(checker != 0x39 && checker != 0x3A && checker != 0x41 && !delay){
if(buttons & CTRL_RTRIGGER && press & CTRL_DOWN && level > 0){
 level--;
 textdelay=150;
}
if(buttons & CTRL_RTRIGGER && press & CTRL_UP && level < 6){
 level++;
 textdelay=150;
}
if(textdelay>0){
 textdelay--;
 setshort(0x08e90bd8, 1, 'W', 'a', 'n', 't', 'e', 'd', ' ', 'L', 'e', 'v', 'e', 'l', ':', ' ', '0'+level, 0 );
}
setint(pplayer+0x910, level, level);
setchar(pplayer+0x920, 0x1);
check=1;
} else if(check){
delay=20;
check=0;
}
if(delay>0)
delay--;
#off
delay=0;
check=0;
init=0;

makaveli 7
  • makaveli 7

    rebel

  • Members
  • Joined: 13 Dec 2005

#1541

Posted 20 April 2008 - 12:09 AM Edited by makaveli 7, 20 April 2008 - 12:52 AM.

oh i never knew that nice job on the fix yeah i just tryed the upgrade guns cheat and there real cool i like em and i tryed the flame wars cheat and my psp crashed i think i was becuse i was in the safe house still so yeah ill try it again outside and see what happends

yeah i tried it outside and it crashed again i think i might of left something out that i was sopose 2 copy

buzbegone
  • buzbegone

  • Members
  • Joined: 27 Jun 2007

#1542

Posted 20 April 2008 - 04:56 AM Edited by buzbegone, 21 April 2008 - 04:15 PM.

Fantastic cheats DDM
I can't wait to see what others you have

By the way DDM, would there possibly be a way to be able to run and shoot with a double-handed weapon such as the M-16 if you found the cheat?

edisoncarter
  • edisoncarter

    Goon

  • Members
  • Joined: 16 Dec 2004

#1543

Posted 02 May 2008 - 12:05 AM

QUOTE (Durka Durka Mahn @ Apr 19 2008, 10:06)
While bored I also made this cheat, which is quite fun. It gives all peds a flamethrower and makes them attack you tounge.gif

user posted image

That looks fun, as long as you don't get in a car. I bet if you got a wanted level and went on a rampage from a sniping spot, the peds would keep setting the cops on fire.

makaveli 7
  • makaveli 7

    rebel

  • Members
  • Joined: 13 Dec 2005

#1544

Posted 02 May 2008 - 01:15 AM

probolly lol that cheat didint work for me it just froze my psp

donutman
  • donutman

    Player Hater

  • Members
  • Joined: 02 May 2008

#1545

Posted 02 May 2008 - 06:45 PM

Can somebody make a peds riot cheat? I know there is already a button cheat but I wanted to access it easier via cheatdevice. Also, has there been anything to fix the problems with spawing airplanes and helicopters that never run?

Failure
  • Failure

    My life has no meaning

  • Andolini Mafia Family
  • Joined: 11 Apr 2007
  • None

#1546

Posted 04 May 2008 - 05:51 PM

QUOTE (edisoncarter @ May 2 2008, 00:05)
QUOTE (Durka Durka Mahn @ Apr 19 2008, 10:06)
While bored I also made this cheat, which is quite fun. It gives all peds a flamethrower and makes them attack you tounge.gif

user posted image

That looks fun, as long as you don't get in a car. I bet if you got a wanted level and went on a rampage from a sniping spot, the peds would keep setting the cops on fire.

I haven't seen you on the forums for ages Ed happy.gif .

a guy
  • a guy

    it is a waste of time to read this.

  • Members
  • Joined: 12 Mar 2006

#1547

Posted 09 May 2008 - 02:55 AM

QUOTE (vettefan88 @ Nov 4 2007, 13:26)
even with it's set path, there has to eb a way to derail it from it. all the car in the game follow a set path, until they're touched or disturbed in some way, then they're taken off of it.

even if the plane doesn't move on it's own, edison can do what he did for the dodo in LCS and give it momentum and turning and all that stuff.

the plane needs to be broken from the path first.

also, vicecitystories, what is that picture supposed to show?

i know how to de-rail it..... to bad no one is here anymore X(

to de rail it, use the Full telekineses...touch it.....and then use it and you will notice that the model stays on the path, but you took the light from the tail end of the plane. to verify that you got it, use telekineses on the ground and something invisable will hit you. that would be the plane. if you could get the id from it, then maybe, just maybe you could fly it.

please for the love of god reply to this post.
i know what i am talking about. i was also the one who found out how to get out of the plane.

Stino
  • Stino

    Player Hater

  • Members
  • Joined: 11 May 2008

#1548

Posted 11 May 2008 - 04:55 PM

QUOTE (Durka Durka Mahn @ Nov 18 2006, 22:07)
Anyways, I finished my cheat...Analog crap is still messed up but meh..I don't mind.

(Vid Sucks Ass! Try it out for yourself!)
user posted image

Basically this is meant for easy travel...See how fast you can get going then try to stop and land on a roof!

CODE
#cheat Power Driving
static boost;
thrust = boost * 0.00333;
static Up;
Power = 1;
setfloat(pcar+0x78,  -xstick / 40);
if(ystick < -0.9)
{
Power = 0;
}
else
{
Power = 1;
}
if(ystick > 0.9)
{
boost = 2.0;
}
else
{
boost = 1.0;
}
if (buttons & CTRL_CROSS)
{
if(buttons & CTRL_CIRCLE)
{
Up = 0.3;
}
else
{
Up = 0.1;
}
setfloat(pcar + 0x0140,  getfloat(pcar + 0x0140) + getfloat(pcar + 0x0010) * thrust);
setfloat(pcar + 0x0144,  getfloat(pcar + 0x0144) + getfloat(pcar + 0x0014) * thrust);
setfloat(pcar + 0x0148,  getfloat(pcar + 0x0148) + getfloat(pcar + 0x0018) * thrust);
if(Power)
{
setfloat(pcar + 0x00000148,  +Up);
}
setfloat(pcar + 0x08,    0);
setfloat(pcar + 0x18,    0);
}
if(buttons & CTRL_SQUARE)
{
setfloat(pcar + 0x140,  getfloat(pcar + 0x140)*0.95,  getfloat(pcar + 0x144)*0.95);
}
if(getfloat(pcar + 0x148) < 0)
{
setfloat(pcar + 0x08,    0);
setfloat(pcar + 0x18,    0);
}
setfloat(pcar + 0x0000027C,    1000000000);
setfloat(pcar + 0x0000010C,    0);
static ZLoc;
if(press & CTRL_DOWN)
{
ZLoc = getfloat(pcar + 0x38);
}
if(buttons & CTRL_DOWN)
{
Power = 0;
setfloat(pcar + 0x38,  ZLoc);
setfloat(pcar + 0x08,    0);
setfloat(pcar + 0x18,    0);
}


Controls:
X: Accelerate/Climb
Square: Stop
Circle: Hold for Increased Z speed (climb faster)
D-Pad Down: Keep Leveled (Like Hover Cars)
Analog Up: Descend/Drive on ground w/ Cheat on
Analog Down: Increase Forward Speed
Analog Left/Right: Steer

not work on 3.90 m33-3

buzbegone
  • buzbegone

  • Members
  • Joined: 27 Jun 2007

#1549

Posted 12 May 2008 - 09:03 AM

Have you got the LCS cheat device.prx enabled as well as the vcs.prx?
If so, then that is your problem

Durka Durka Mahn
  • Durka Durka Mahn

    Hello there...

  • Members
  • Joined: 14 Feb 2006

#1550

Posted 22 May 2008 - 12:54 AM

QUOTE (buzbegone @ Apr 20 2008, 04:56)
Fantastic cheats DDM
I can't wait to see what others you have

By the way DDM, would there possibly be a way to be able to run and shoot with a double-handed weapon such as the M-16 if you found the cheat?

(Sorry for the months old bump)

I actually found what made it so you couldn't sprint/jump with it. If I find my notes again I may be able to do it.

And, EC, if we found what the ID for the police is at +0x56, we could actually make it so all peds attack police, as well. tounge.gif

makaveli 7
  • makaveli 7

    rebel

  • Members
  • Joined: 13 Dec 2005

#1551

Posted 22 May 2008 - 03:08 AM

QUOTE (Durka Durka Mahn @ May 22 2008, 00:54)
QUOTE (buzbegone @ Apr 20 2008, 04:56)
Fantastic cheats DDM
I can't wait to see what others you have

By the way DDM, would there possibly be a way to be able to run and shoot with a double-handed weapon such as the M-16 if you found the cheat?

(Sorry for the months old bump)

I actually found what made it so you couldn't sprint/jump with it. If I find my notes again I may be able to do it.

And, EC, if we found what the ID for the police is at +0x56, we could actually make it so all peds attack police, as well. tounge.gif

that would be hella cool cool.gif i would love that haha its like super backup lol

nerner
  • nerner

    OG

  • BUSTED!
  • Joined: 05 Jul 2008

#1552

Posted 05 July 2008 - 03:02 PM

#cheat Private Airport Stunt Land
moveto(-1809.47, -406.34, 14.96); object(0x028E, 0, 0, 267);
move(-7.18, -0.40, 4.70); object(0x028E, 340, 0, 267);
move(-5.34, -0.30, 7.10); object(0x028E, 320, 0, 267);
move(-2.19, -0.13, 8.40); object(0x028E, 295, 0, 267);
move(1.66, 0.10, 8.70); object(0x028E, 270, 0, 267);
move(4.85, 0.28, 7.50); object(0x028E, 250, 0, 267);
move(7.52, 0.44, 4.60); object(0x028E, 220, 0, 267);
move(0.34, -0.30, -9.60); object(0x028E, 20, 0, 89);
move(8.71, 0.26, -0.20); object(0x028E, 25, 0, 89);
move(8.23, 0.23, 0.40); object(0x1CA9, 270, 0, 359);
move(8.90, 0.14, 0.00); object(0x1CA9, 270, 0, 359);
move(8.73, 0.24, 0.00); object(0x1CA9, 270, 0, 359);
move(6.50, -2.02, 0.00); object(0x1CA9, 270, 0, 269);
move(0.24, -8.80, 0.00); object(0x1CA9, 270, 0, 269);
move(0.23, -8.70, 0.00); object(0x1CA9, 270, 0, 269);
move(0.17, -8.80, 0.00); object(0x1CA9, 270, 0, 269);
move(0.24, -8.80, 0.00); object(0x1CA9, 270, 0, 269);
move(0.18, -6.70, 1.00); object(0x028E, 0, 0, 179);
move(246.05, -77.77, 1.70); object(0x02A5, 5, 350, 91);
move(7.80, 0.92, 4.00); object(0x02A5, 345, 345, 90);
move(6.27, 1.81, 5.70); object(0x02A5, 330, 340, 90);
move(4.40, 3.05, 7.00); object(0x02A5, 315, 335, 89);
move(2.14, 3.84, 7.20); object(0x02A5, 300, 330, 89);
move(0.01, 4.80, 7.20); object(0x02A5, 285, 325, 89);
move(-3.13, 4.74, 6.30); object(0x02A5, 260, 320, 89);
moveto(-1510.71, -505.20, 90.75); object(0x02A5, 225, 320, 86);
moveto(-1514.41, -507.37, 82.45); object(0x1CA9, 270, 0, 92);
move(-4.68, 0.04, 0.00); object(0x1CA9, 270, 0, 91);
move(-4.68, 0.12, 0.00); object(0x1CA9, 270, 0, 91);
move(-4.58, 0.10, 0.00); object(0x1CA9, 270, 0, 91);
move(12.06, 6.53, 0.00); object(0x1CA9, 270, 0, 1);
move(-8.82, 0.20, 0.00); object(0x1CA9, 270, 0, 1);
move(8.12, -13.68, 0.00); object(0x1CA9, 270, 0, 3);
move(-8.97, 0.53, 0.00); object(0x1CA9, 270, 0, 3);
move(-9.20, 2.10, 0.80); object(0x02A5, 5, 0, 272);
move(0.68, 8.79, -0.10); object(0x02A5, 5, 0, 273);
move(-8.36, 0.44, 3.00); object(0x02A5, 0, 0, 272);
move(-0.43, -8.92, 0.00); object(0x02A5, 0, 0, 272);
move(26.03, 6.49, -10.20); object(0x1CBA, 0, 0, 273);
move(-2.50, -19.17, -22.80); object(0x1CBA, 40, 0, 269);
move(-48.10, 12.60, 32.30); object(0x1CA9, 90, 0, 269);
move(-0.09, 8.92, 0.00); object(0x1CA9, 90, 0, 269);
move(4.68, -0.26, 0.00); object(0x1CA9, 90, 0, 268);
move(-0.54, -9.18, 0.00); object(0x1CA9, 90, 0, 268);
move(-8.55, 0.61, 0.00); object(0x1CA9, 90, 0, 269);
move(0.00, 0.00, 0.00); object(0x1CA9, 90, 0, 269);
move(-0.32, 8.75, 0.00); object(0x1CA9, 270, 0, 269);
move(-6.00, -4.39, 0.00); object(0x1CA9, 90, 0, 179);
move(-0.21, 2.52, 2.10); object(0x1CA9, 0, 0, 359);
move(-0.35, -5.09, 0.00); object(0x1CA9, 0, 0, 359);
move(-8.42, 2.39, -2.20); object(0x1CA9, 270, 0, 359);
move(-8.88, -0.18, 0.00); object(0x1CA9, 270, 0, 359);
move(-8.71, -0.20, 0.00); object(0x1CA9, 270, 0, 359);
move(-8.91, -0.18, 0.00); object(0x1CA9, 270, 0, 359);
move(-8.94, -0.42, 1.50); object(0x028E, 355, 0, 268);
move(-7.40, -0.27, 4.80); object(0x028E, 345, 0, 268);
move(-6.37, -0.23, 6.40); object(0x028E, 330, 0, 268);
move(120.05, 18.57, -46.90); object(0x028E, 345, 0, 89);
move(-0.12, 4.42, 0.00); object(0x028E, 345, 0, 89);
move(45.55, 129.20, -32.20); object(0x028E, 350, 0, 28);
move(3.15, 5.96, 5.70); object(0x028E, 335, 0, 28);
move(-300.60, -101.78, -5.90); object(0x028E, 350, 0, 229);
move(-39.49, -47.36, 0.10); object(0x028E, 350, 0, 179);
move(-0.05, -6.84, 5.40); object(0x028E, 340, 0, 180);
move(23.91, -43.14, 0.20); object(0x028E, 340, 0, 180);
move(283.16, 5.96, 0.20); object(0x028E, 340, 0, 91);
move(-6.12, -6.19, 0.00); object(0x028E, 340, 0, 178);
move(-285.70, 6.11, -0.20); object(0x028E, 340, 0, 268);
move(281.08, 82.37, 0.00); object(0x028E, 340, 0, 3);
teleport(-1585.75, -395.19, 14.65)


#cheat Villa under bridge
moveto(-73.88, 68.86, 8.58); object(0x1CB2, 0, 90, 347);
move(6.58, 1.51, 0.00); object(0x1CB2, 0, 90, 347);
move(6.62, 1.51, 0.00); object(0x1CB2, 0, 90, 347);
move(-9.98, -16.95, 0.00); object(0x1CB2, 0, 90, 347);
move(6.51, 1.53, 0.00); object(0x1CB2, 0, 90, 347);
move(6.58, 1.62, 0.00); object(0x1CB2, 0, 90, 347);
moveto(-81.10, 88.92, 9.20); object(0x01A4, 0, 0, 78);
moveto(-79.33, 80.68, 9.16); object(0x01A4, 0, 0, 78);
move(1.82, -8.51, 0.00); object(0x01A4, 0, 0, 78);
move(1.78, -8.31, 0.00); object(0x01A4, 0, 0, 78);
move(1.88, -8.60, 0.00); object(0x01A4, 0, 0, 78);
moveto(-76.80, 66.26, 5.26); object(0x1CB2, 0, 0, 347);
moveto(-74.04, 54.17, 5.30); object(0x1CB2, 0, 0, 347);
move(8.71, -5.33, -0.10); object(0x1CB2, 0, 0, 256);
move(3.26, 0.75, 0.00); object(0x1CB2, 0, 0, 256);
move(1.10, -2.56, 1.20); object(0x1CB2, 0, 230, 257);
moveto(-65.66, 86.88, 8.98); object(0x01C4, 0, 0, 80);
move(0.24, -1.38, 0.00); object(0x01C4, 0, 0, 80);
moveto(-61.30, 60.83, 8.58); object(0x1D04, 0, 0, 79);
move(-1.15, 4.57, 0.00); object(0x1D04, 0, 0, 79);
move(-1.07, 4.48, 0.00); object(0x1D04, 0, 0, 79);
move(-5.84, -1.15, 0.00); object(0x1D04, 0, 0, 79);
move(0.88, -4.62, 0.00); object(0x1D04, 0, 0, 79);
moveto(-67.51, 59.55, 8.62); object(0x1D04, 0, 0, 80);
moveto(-65.16, 83.89, 9.19); object(0x020B, 0, 0, 255);
move(0.12, -0.89, 0.00); object(0x0209, 0, 0, 255);
moveto(-60.38, 98.98, 9.99); object(0x1D01, 0, 0, 137);
move(-16.88, -20.67, -1.30); object(0x1D01, 0, 0, 107);
moveto(-67.37, 89.00, 8.68); object(0x1D02, 0, 0, 37);
move(-11.72, -3.17, 0.00); object(0x1D01, 0, 0, 298);
moveto(-70.71, 49.27, 8.62); object(0x1CCF, 0, 0, 78);
move(1.13, -0.37, 0.00); object(0x1CCF, 0, 0, 78);
move(7.05, 26.10, 0.00); object(0x1D01, 0, 0, 78);
moveto(-60.28, 56.19, 8.62); object(0x1D04, 0, 0, 80);
move(-6.24, -1.22, 0.00); object(0x1D04, 0, 0, 80);
moveto(-66.75, 87.97, 8.68); object(0x1D02, 0, 0, 60);

teleport(-60.23, 95.09, 17.62);

not sure if this one has already been made but it is a private stunting land at the airport! lol.gif The second one is a villa under a bridge somewhere, idk because i didnt make it.

buzbegone
  • buzbegone

  • Members
  • Joined: 27 Jun 2007

#1553

Posted 05 July 2008 - 04:32 PM

This topic was almost dead

nerner
  • nerner

    OG

  • BUSTED!
  • Joined: 05 Jul 2008

#1554

Posted 06 July 2008 - 08:37 AM


#cheat PIMPED: 159-SECURI
setshort(0x9442430, 252);
setfloat(0x944242c, 2.3);
setfloat(0x945af70, 2000);
sethex(0x945b040, 0x23, 0x29, 0x00, 0x04);
sethex(0x944fb5c, 0xFF, 0xFF, 0x00);
sethex(0x944fb30, 0xFF, 0x00, 0xFF);
setchar(pplayer + 0xB84, 0x00);


Turns the securicar into a light monster truck with huge wheels.

#cheat Great Blood
if(getchar(0x9567DC8) != getchar(0x9569BB0))
{
setchar(0x9567DAF, getchar(0x9567DC8), getchar(0x9567DC9), getchar(0x9567DCA), getchar(0x9567DCB), getchar(0x9567DD0));
}
setchar(0x9567DC8, getchar(0x9569BB0), getchar(0x9569BB1), getchar(0x9569BB2), getchar(0x9569BB3));
setchar(0x9567DD0, getchar(0x9569BB8));
setchar(0x9567D6B, 0x3E);
setchar(0x9567DA8, 0x04);
setchar(0x9567DAC, 0xFF, 0x00, 0x00);
setchar(0x9567E4C, getchar(0x9569BB0), getchar(0x9569BB1), getchar(0x9569BB2), getchar(0x9569BB3));
setchar(0x9567E54, getchar(0x9569BB8));
setchar(0x9567DEF, 0x3F);
setchar(0x9567E2B, 0x04);
setchar(0x9567E1B, 0x3D);
setchar(0x9567E30, 0xFF, 0x00, 0x00);
#off
setchar(0x9567D6B, 0x3B);
setchar(0x9567DA8, 0x35);
setchar(0x9567DEF, 0x3C);
setchar(0x9567E2B, 0x40);
setchar(0x9567E1B, 0x3C);
setchar(0x9567DAC, 0xFF, 0x20, 0x20);
setchar(0x9567E30, 0xFF, 0x20, 0x20);
setchar(0x9567DC8, getchar(0x9567DAF), getchar(0x9567DB0), getchar(09567DB1), getchar(0x9567DB2));
setchar(0x9567DD0, getchar(0x9567DB3));
setchar(0x9567E4C, getchar(0x9567DAF), getchar(0x9567DB0), getchar(09567DB1), getchar(0x9567DB2));
setchar(0x9567E54, getchar(0x9567DB3));
setchar(0x9567DAF, 0x00, 0x00, 0x00, 0x00, 0x00);

Peds bleed lots.

#cheat Get Negative $666
setint(0x08bde55c, -666)

gives you -$666

#cheat Gold Exhuast smoke
setchar(0x9569b94, 0xCC, 0x99, 0x33);

gold exhaust smoke



elpepemonster
  • elpepemonster

    Hippies... They want to save the world yet all they do is smoke

  • Members
  • Joined: 13 Jun 2007

#1555

Posted 23 July 2008 - 02:29 AM

bump!!!!!! guess no one cares for VCS anymore now that GTA IV is out.cheatevice for IV anyone?

Failure
  • Failure

    My life has no meaning

  • Andolini Mafia Family
  • Joined: 11 Apr 2007
  • None

#1556

Posted 24 July 2008 - 01:11 PM Edited by elanman, 31 July 2008 - 08:19 PM.

QUOTE (elpepemonster @ Jul 23 2008, 02:29)
bump!!!!!! guess no one cares for VCS anymore now that GTA IV is out.cheatevice for IV anyone?

People still play VCS (people still play GTA 3 for f*cks sake) but nobody has the Cheat Device anymore.

R.I.P, Cheat Device.




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