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The Chain Game V2 8th Rnd (with Special Vehicles)

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JAJ
  • JAJ

    -Hitdog-

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  • Joined: 25 Sep 2005
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#1

Posted 27 August 2006 - 01:57 PM Edited by JAJ, 15 September 2006 - 10:33 AM.

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The Chain Game is for anyone who wants to play along, we are going to start a game from the beginning and take it to 100%. Please read the Rules/Guidelines before you start to play.
The Rules/Guidelines are here so that the game can progress and everyone can have an enjoyable experience while making a contribution to its completion.

Just like the last round, we are going to start this chain game with a special save provided by pdescobar. He has found a way to change one of the program data files and by doing so he has added 50 new vehicle spawns! The spawns will persist from save to save. Some of the vehicles will be locked but no more than 50% of the time. Some will have alarms when entered. Several can be found just by doing the things you would normally do. Some are rare.

Here's pdescobar's map for the extra vehicles:
user posted image



Rules/Guidelines:
  • Call the mission that you want to do or just call a turn by posting in the topic.
  • The definition of a "mission" is "any named mission". Examples are "In the Beginning" "Learning to Fly" and "Big Smoke". If the save file name changes, then it's a "named mission".
  • Download the previously posted save file. We want to use the same save file throughout the game and take it to 100%. After 100%, we can see who has the fastest racing times.
  • Use the posting format (see below for the format).
  • Complete ONE named mission only, save it and post a link back in the topic (use edit).
  • Use Samutz, Rapidshare or YouSendit to upload.
  • Wait until 4 other turns have been completed before calling another mission.
  • If 12 hours pass without another gamer calling a mission, then the 4 mission rule is reset & anyone may call a turn. This does NOT mean to wait 12 hours between personal mission/turn calls.
  • Time limit to complete the mission is 3 hours. We will use the post time in the topic. The timer starts when a mission is called. After 3 hours and the caller has not posted, it's a forfeit and anyone else may call a mission.
  • The caller may call a forfeit. The forfeiter should wait at least one turn before calling another mission/turn. The forfeited turn will not count towards the '4-mission' rule.
  • In the event of two gamers calling a mission the first one does the called mission.
  • Mission strategy is up to the caller - just don't use cheats/trainers.
  • The caller may purchase/collect items (weapons, etc.), eat, dress, date, get a tattoo, workout & get a haircut for CJ.
  • The caller may do any non-named missions/collections/deliveries in the 3 hours. Please report any extra stuff in the Notes section.
  • The caller doesn't have to call a mission when all they want to do for example is collect/do 25 tags, or do the Vigilante mission. In that case, just call a turn, but remember that the 3 hour time limit will still apply.

    Suggestions:
  • Do not get busted or wasted.
  • Do not fail a mission unless it's to collect a special vehicle (BP/DP/EP/FP). If a special vehicle has been collected, let us know in the Notes section.
  • Try to keep the safe house saves minimal.
  • Avoid known glitch situations - taxi, and basketball for example (in other words do NOT save at Madd Dogg's mansion), though you may use the Ammu-Nation glitch, and the one for "NRG-500".
  • Try to save with full armor.
  • Collect ammo when possible.
  • Save close to available missions when possible.
  • Let's finish all the other missions & have End of the Line be the 'named' 100% save.
  • Have FUN!
Maps for Collectibles:
For those who would like to spray tags/collect oysters/take snapshots/gather horseshoes, you can find the program for SAMA here, it will provide relevant maps showing which ones are left.

Links to pdescobar's convert program and V2.0 scripts:
Convert
Scripts

Here is the posting format to use:
Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like 'that mission where you chase the jet'
Called by: Use your handle.
Link:
Status: 'in progress' or 'completed'.
Notes: anything pertinent to the mission/strategy or extra stuff done.
Completion %: from stats section


Supplement to the rules of the Chain Game (V 1.0 and V 2.0) --- by crazyanurag & JAJ

This supplement is designed to discuss some of the technicalities of the Chain Game's rules, and it was thought best to provide these in the original post.

(1) Abuse of the '4-mission' rule:

Callers are encouraged to understand the basic ethos of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. In such a case, one can actually wait around and call every 5th mission beforehand, and negate the possibility of others to call the mission. This seems to be a fine loophole of the 4-mission rule, which callers should not exploit. Let's also consider the fact that when a mission/turn is called that the 3 hour timer has started.

(2) Exceptions to the 'One Named Mission' rule:

•"First Date"
•"First Base"
•"Gone Courting"
•"Made in Heaven"

The above missions are all cut scenes in the Catalina strand in the Badlands. The icons for her missions trigger each of these, in sequence, though it is up to the caller to decide which of Catalina's jobs they'd want to pull off. In each such case, the caller should call the cut scene (like "First date") and also the job (e.g.: "Local Liquor Store"). The format should be: Missions: First Date/Local Liquor Store. The caller can't help but do a 'double', so to say, as one can't save after the cut scenes, and in these cases the 'one named mission' rule is exempted.

•"Back to School"
•"Learning to Fly"
•"Boat School"
•"Bike School"

The above vehicular schools are comprised of 'named' tests (e.g.: "Burn and Lap", "Circle the Airstrip", "Land, Sea, and Air", "Stoppie" etc.). Callers should take note that 'named' tests are not equivalent to 'named missions'. Hence, callers should call schools and not particular tests, even though it may seem, for some, to be against the 'one named mission' rule. To call and do one single test, or only a set of two/three tests, would only add confusion to future callers, and be an impediment to the progress of the Chain Game. Callers also note: in the posting format, you should use "Back to School" and "Learning to Fly" and not 'Driving School' and 'Flying School'.

• The 'CV' icon at Wang Auto after "Back to School" and "Yay Ka Boom Boom" are completed

This one's a little different from the first four, as even though an icon appears for Cesar on the map, and you go to the dealership at Doherty, it is not followed by a mission, and instead opens up Cesar's strand at San Fierro. This is different, also, from "Verdant Meadows" because even though the mechanic involved is the same, the latter is a named mission, while this is not. Callers may buy Wang Auto after the completion of "Back to School" or "Yay Ka Boom Boom" (whichever is done later), and this will not be considered as a violation of the 'one named mission' rule. Alternatively, callers may buy it before starting "Zeroing In", if it wasn't purchased beforehand.

(3) Missions not exempt from the 'One Named Mission' rule:

• "Verdant Meadows", as mentioned above
• "Fish in a Barrel"

All of the above are cut scenes, but can be saved after, and so they pass as 'named missions'. It might seem unfair to callers, and it is, but a rule's a rule. We are trying to adhere as strictly to the first draft of rules as possible. Callers are advised that it is best to call these missions and go on a round of collections/unique jumps/deliveries etc. Hence, one should call these instead of only calling, for e.g., "Horseshoes", and speed up the progress of the game.

• Los Santos Race Tournaments
• San Fierro Race Tournaments
• Las Venturas Race Tournaments (Cars)
• Las Venturas Racing Tournaments (Aircraft)

Though it may seem logical to call for all races at one particular place, the races are not the same as the 'named tests' at the schools. Here, each would count as a separate 'named mission' like "Vinewood", "Bandito County", and "Dam Rider", "Barnstorming" etc. The posting format for these would be: Mission: Los Santos Race Tournaments: Vinewood.

(4) Non-storyline missions which alter the save names:

• BMX
• NRG-500
• 8-Track
• Dirt Track
• Race Tournaments
• Zero's Missions
• Cesar's Missions in San Fierro
• Heist Missions in Las Venturas

(5) Other things to keep in mind:

Dating : All callers can help CJ progress with any of the 6 girlfriends in the game. It does not have to be called separately, and if it is, then the '3 hour' rule will apply as always. It is best not to alter CJ physically and instead collect all oysters as soon as possible to make him forever desirable.

Import/Export : All callers are allowed to participate in exporting cars, and this does not have to be called separately. Callers, however, must remain true to the spirit of the Chain Game and only export cars when full earnings can be availed. Do not export damaged cars. Callers can also help by storing cars on the lists beforehand as and when they come across these. The Cheetah and the Huntley are probably best to stock up early.

Turf Wars/Gang Wars : These can be separately called for, and also be completed otherwise. The second round of wars in Los Santos should be completed before "Riot", as this saves a lot of trouble and makes the last few missions speedier. The posting format for these would be: Mission: Gang Wars. Callers should, at all costs, avoid any sort of 'territory glitch'.

Have fun playing!



Meth's San Andreas 100% Tick Sheet™
LOS SANTOS
Beginning Missions

[ x ] In the Beginning (pdescobar)
[ x ] Big Smoke (pdescobar)
[ x ] Ryder (JAJ)

Sweet Missions

[ x ] Tagging Up Turf (girishb)86)
[ x ] Cleaning the Hood (Seddo87)
[ x ] Drive-Thru (Plaka)
[ x ] Nines and AKs (gtagino)
[ x ] Drive-By (girishb_86)
[ x ] Sweet's Girl (Seddo87)
[ x ] Cesar Vialpando (HerrieM)

Cesar Missions

[ x ] High Stakes, Low-Rider (rubregg)

Ryder Missions

[ x ] Home Invasion (Seddo87)
[ x ] Catalyst (HerrieM)
[ x ] Robbing Uncle Sam (gtagino)
Big Smoke Missions

[ x ] OG Loc (San Anzeas)
[ x ] Running Dog (JAJ)
[ x ] Wrong Side of the Tracks (quartet1977)
[ x ] Just Business (girishb)86)

The OG Loc Missions

[ x ] Life's a Beach (San Anzeas)
[ x ] Madd Dogg's Rhymes (quartet1977)
[ x ] Management Issues (San Anzeas)
[ x ] House Party (Seddo87)

The C.R.A.S.H. Missions

[ x ] Burning Desire (quartet1977)
[ x ] Gray Imports (JAJ)

Sweet Part 2 Missions

[ x ] Doberman (San Anzeas)
[ x ] Los Sepulcros (HerrieM)

Los Santos Finale Missions

[ x ] Reuniting the Families (Seddo87)
[ x ] Green Sabre (rubregg)

THE BADLANDS THE DESERT
[ x ] Badlands (San Anzeas)
[ x ] First Date (quartet1977)
[ x ] King in Exile (quartet1977)
[ x ] First Base (gtagino)
[ x ] Gone Courting (San Anzeas)
[ x ] Made in Heaven (girishb_86)
[ x ] Wu Zi Mu (The_Raven)
[ x ] Farewell, My Love (Seddo87)

Catalina Missions

[ x ] Tanker Commander (quartet1977)
[ x ] Against All Odds (gtagino)
[ x ] Local Liquor Store (San Anzeas)
[ x ] Small Town Bank (girishb_86)

The Truth Missions

[ x ] Body Harvest (JAJ)
[ x ] Are You Going to San Fierro (quartet1977)

Toreno Missions

[ x ] Monster (quartet1977)
[ x ] HighJack (rybregg)
[ x ] Interdiction (Seddo87)
[ x ] Verdant Meadows (San Anzeas)

Airstrip Missions

[ x ] Learing to Fly (JAJ)
[ x ] N.O.E. (CCPD)
[ x ] Stowaway (quartet1977)
[ x ] Black Project (girishb_86)
[ x ] Green Goo (San Anzeas)

Steal Car Missions

[ x ] Zeroing In (Seddo87)
[ x ] Test Drive (HerrieM)
[ x ] Customs Fast Track (JAJ)
[ x ] Puncture Wounds (radioman)
SAN FIERRO
Garage Missions

[ x ] Wear Flowers In Your Hair (HerrieM)
[ x ] Deconstruction (rubregg)
[ x ] 555 WE TIP - San Fierro C.R.A.S.H. (The_Raven)

Syndicate Missions

[ x ] Photo Opportunity (girishb_86)
[ x ] Jizzy (quartet1977)
[ x ] T-Bone Mendez (San Anzeas)
[ x ] Mike Toreno (rubregg)
[ x ] Outrider (girishb_86)
[ x ] Snail Trail (JAJ)
[ x ] Ice Cold Killa (San Anzeas)
[ x ] Pier 69 (Seddo87)
[ x ] Toreno's Last Fight (JAJ)
[ x ] Yay Ka-Boom-Boom (San Anzeas)

Zero Missions

[ x ] Air Raid (San Anzeas)
[ x ] Supply Lines (JAJ)
[ x ] New Model Army (HerrieM)

Woozie Missions

[ x ] Mountain Cloud Boys (Seddo87)
[ x ] Ran Fa Li (CCPD)
[ x ] Lure (The_Raven)
[ x ] Amphibious Assault (quartet1977)
[ x ] The Da Nang Thang (girishb_86)

LAS VENTURAS RETURN TO LOS SANTOS
Casino Missions

[ x ] Fender Ketchup (Seddo87)
[ x ] Explosive Situation (JAJ)
[ x ] You've Had Your Chips (rubregg)
[ x ] Don Peyote (girishb_86)
[ x ] Intensive Care (San Anzeas)
[ x ] Misappropriation (Seddo87)
[ x ] The Meat Business (San Anzeas)
[ x ] Scene: Fish in a Barrel (Seddo87)
[ x ] Madd Dogg (girishb_86)
[ x ] Freefall (San Anzeas)
[ x ] High Noon (San Anzeas)
[ x ] Saint Mark's Bistro (Seddo87)

Heist Missions

[ x ] Architectural Espionage (girishb_86)
[ x ] Key to Her Heart (Seddo87)
[ x ] Dam and Blast (JAJ)
[ x ] Cop Wheels (quartet1977)
[ x ] Up,Up, and Away (girishb_86)
[ x ] Breaking the Bank at Caligula's (San Anzeas)

Mansion Missions

[ x ] A Home in the Hills (The_Raven)
[ x ] Vertical Bird (rubregg)
[ x ] Home Coming (Seddo87)
[ x ] Cut Throat Business (San Anzeas)

Grove Street Missions

[ x ] Beat Down on B-Dup (girishb_86)
[ x ] Grove 4 Life (quartet1977)

Riots Missions

[ x ] Riot (radioman)
[ x ] Los Desperados (Seddo87)
[ x ] End of the Line (The_Raven)

ODDJOBS
Vehicle Missions

[ x ] Vigilante - Level 12 (quartet1977)
[ x ] Firefighter - Level 12 (quartet1977)
[ x ] Paramedic - Level 12 (rubregg)
[ x ] Taxi - 50 Fares (HerrieM)
[ x ] Pimping - Level 10 (HerrieM)
[ x ] Burglary (quartet1977)

Trucking (RS Haul Asset)

[ x ] Mission 1 (quartet1977)
[ x ] Mission 2 (quartet1977)
[ x ] Mission 3 (quartet1977)
[ x ] Mission 4 (quartet1977)
[ x ] Mission 5 (quartet1977)
[ x ] Mission 6 (quartet1977)
[ x ] Mission 7 (quartet1977)
[ x ] Mission 8 (quartet1977)

Challenge Missions

[ x ] BMX Challenge (crazyanurag)
[ x ] NRG-500 Challenge (rubregg)

Chiliad Challenge

[ x ] Race 1 (rubregg)
[ x ] Race 2 (rubregg)
[ x ] Race 3 (rubregg)

Gym Missions (learn fighting styles)

[ x ] Los Santos Gym (pdescobar)
[ x ] San Fierro Gym (rubregg)
[ x ] Las Venturas Gym (quartet1977)

RACE TOURNAMENTS

Los Santos

[ x ] Little Loop (JAJ)
[ ] Backroad Wanderer
[ x ] City Circuit (Seddo87)
[ ] Vinewood
[ ] Freeway
[ x ] Into the Country (HerrieM)

San Fierro

[ x ] Dirtbike Danger (girishb_86)
[ x ] Banito County (Seddo87)
[ x ] Go-Go Karting (JAJ)
[ x ] San Fierro Fastlane (rubregg)
[ x ] San Fierro Hills (quartet1977)
[ x ] Country Endurance (HerrieM)

Las Venturas Airport Freight Depot Races

[ x ] San Fierro to Las Venturas (crazyanurag)
[ x ] Dam Rider (HerrieM)
[ x ] Desert Tricks (HerrieM)
[ x ] LV Ringroad (JAJ)

Las Venturas Airport Races

[ x ] World War Ace (crazyanurag)
[ x ] Barnstorming (HerrieM)
[ x ] Military Service (rubregg)
[ x ] Chopper Checkpoint (JAJ)
[ x ] Whirly Bird Waypoint (JAJ)
[ x ] Heli Heli (Seddo87)

Shooting Range Challenge

[ x ] Pistol Challenge (girishb_86)
[ x ] SMG Challenge (girishb_86)
[ x ] Shotgun Challenge (girishb_86)
[ x ] AK-47 Challenge (girishb_86)

Stadium Events

[ x ] 8-Track (rubregg)
[ x ] Blood Bowl (HerrieM)
[ x ] Dirt Track (HerrieM)
[ x ] Kickstart (HerrieM)

Driving School (Gold)

[ x ] 360 (HerrieM)
[ x ] 180 (HerrieM)
[ x ] Whip & Terminate (HerrieM)
[ x ] Pop & Control (HerrieM)
[ x ] Burn & Lap (HerrieM)
[ x ] Cone Coil (HerrieM)
[ x ] '90' (HerrieM)
[ x ] Wheelie Weave (HerrieM)
[ x ] Spin & Go (HerrieM)
[ x ] P.I.T. Maneuver (HerrieM)
[ x ] Alley Oop (HerrieM)
[ x ] City Slicking (HerrieM)

* Back to School mission is completed
the first time through driving school

Bike School (Gold)

[ x ] 360 (quartet1977)
[ x ] 180 (quartet1977)
[ x ] Wheelie (quartet1977)
[ x ] Jump & Stop (quartet1977)
[ x ] Stoppie (quartet1977)
[ x ] Jump & Stoppie (quartet1977)

Boat School (Gold)

[ x ] Basic Seamanship (quartet1977)
[ x ] Plot a Course (quartet1977)
[ x ] Fresh Slalom (quartet1977)
[ x ] Flying Fish (quartet1977)
[ x ] Land, Sea, and Air (quartet1977)

Pilot School

[ x ] Takeoff (JAJ)
[ x ] Land Plane (JAJ)
[ x ] Circle Airstrip (JAJ)
[ x ] Circle Airstrip and Land (JAJ)
[ x ] Helicopter Takeoff (JAJ)
[ x ] Land Helicopter (JAJ)
[ x ] Destroy Targets (JAJ)
[ x ] Loop-the-Loop (JAJ)
[ x ] Barrel Roll (JAJ)
[ x ] Parachute onto Target (JAJ)

Courier Missions

Roboi's Food Mart Asset
[ x ] Los Santos Stage 1 (girishb)86)
[ x ] Los Santos Stage 2 (girishb)86)
[ x ] Los Santos Stage 3 (girishb)86)
[ x ] Los Santos Stage 4 (girishb)86)

Hippy Shopper Asset
[ x ] San Fierro Stage 1 (rubregg)
[ x ] San Fierro Stage 2 (rubregg)
[ x ] San Fierro Stage 3 (rubregg)
[ x ] San Fierro Stage 4 (rubregg)

Burger Shot Asset
[ x ] Las Venturas Stage 1 (quartet1977)
[ x ] Las Venturas Stage 2 (quartet1977)
[ x ] Las Venturas Stage 3 (quartet1977)
[ x ] Las Venturas Stage 4 (quartet1977)

Quarry Missions (Hunter Quarry asset)

[ x ] Mission 1 (HerrieM)
[ x ] Mission 2 (HerrieM)
[ x ] Mission 3 (HerrieM)
[ x ] Mission 4 (HerrieM)
[ x ] Mission 5 (HerrieM)
[ x ] Mission 6 (HerrieM)
[ x ] Mission 7 (HerrieM)

Other

[ x ] Valet Parking (Vank Hoff Hotel asset) - level 5 (rubregg)
[ x ] Frieght Train - level 2 (quartet1977)


Tags (Los Santos)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
[x] 51 [x] 52 [x] 53 [x] 54 [x] 55
[x] 56 [x] 57 [x] 58 [x] 59 [x] 60
[x] 61 [x] 62 [x] 63 [x] 64 [x] 65
[x] 66 [x] 67 [x] 68 [x] 69 [x] 70
[x] 71 [x] 72 [x] 73 [x] 74 [x] 75
[x] 76 [x] 77 [x] 78 [x] 79 [x] 80
[x] 81 [x] 82 [x] 83 [x] 84 [x] 85
[x] 86 [x] 87 [x] 88 [x] 89 [x] 90
[x] 91 [x] 92 [x] 93 [x] 94 [x] 95
[x] 96 [x] 97 [x] 98 [x] 99 [x] 100
(girishb_86,pdescobar,San Anzeas,JAJ)

Photo Ops (San Fierro)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(rubregg)

Horseshoes (Las Venturas)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(quartet1977)

Oysters

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(pdescobar, rubregg,quartet1977)

Assets Properties Needed
[ x ] Zero RC Shop (HerrieM)
[ x ] Wang Auto (San Anzeas)
[ x ] Verdant Meadows Airstrip (San Anzeas)
Safe House Locations
Corridinates from map that came with game.

Los Santos

[ x ] D5 - Mulholland (girishb_86)
[ x ] E4 - Santa Maria Beach (HerrieM)
[ x ] E4 - North of Verona Beach (HerrieM)
[ x ] E5 - El Corona (HerrieM)
[ x ] E6 - Jefferson (Plaka)
[ x ] E6 - Willow Field (Plaka)

Red County

[ x ] D4 - Blueberry (rubregg)
[ x ] D4 - Dillimore (rubregg)
[ x ] D5 - N.E. of Mulholland (rubregg)
[ x ] C6 - Palomino Creek (rubregg)

Bone County / Tierra Robada

[ x ] B3 - Fort Carson (San Anzeas)
[ x ] B1 - El Quebrados (San Anzeas)
[ x ] B3 - Left of Kincaid Bridge (San Anzeas)
San Fierro

[ x ] C1 - Palisades (HerrieM)
[ x ] C1 - China Town (HerrieM)
[ x ] C1 - Financial (HerrieM)
[ x ] C1 - Queens (HerrieM)
[ x ] C1 - Garcia (HerrieM)
[ x ] C1 - Doherty (HerrieM)
[ x ] D1 - Hashbury (HerrieM)

[ x ] E2 - Whetstone (rubregg)
[ x ] F2 - Angle Pine (rubregg)
[ x ] F2 - Angle Pine (rubregg)

Las Venturas

[ x ] A4 - White Wood Estates (girishb_86)
[ x ] A5 - North of Pilson Intersection (girishb_86)
[ x ] A6 - Old Venturas Strip (girishb_86)
[ x ] A6 - Creek (girishb_86)
[ x ] B5 - North of Airport (girishb_86)
[ x ] B5 - Pirates In Mens Pants (girishb_86)
[ x ] B6 - Camel's Toe (girishb_86)
[ x ] B6 - Come-A-Lot (girishb_86)
[ x ] C6 - Rockshore (girishb_86)

Exported Cars
List 1List 2List 3
[ x ]Patriot (rubregg)
[ x ]Sanchez (rubregg)
[ x ]Stretch (rubregg)
[ x ]Feltzer (rubregg)
[ x ]Remington (rubregg)
[ x ]Buffalo (rubregg)
[ x ]Sentinel (rubregg)
[ x ]Infernus (rubregg)
[ x ]Camper (rubregg)
[ x ]Admiral (rubregg)
[ x ]Slamvan (rubregg)
[ x ]Blista Compact (rubregg)
[ x ]Stafford (rubregg)
[ x ]Sabre (rubregg)
[ x ]FCR 900 (rubregg)
[ x ]Cheetah (rubregg)
[ x ]Rancher (girishb_86)
[ x ]Stallion (girishb_86)
[ x ]Tanker (girishb_86)
[ x ]Comet (girishb_86)
[ x ]Blade (girishb_86)
[ x ]Freeway (girishb_86)
[ x ]Mesa (girishb_86)
[ x ]ZR 350 (girishb_86)
[ x ]Euros (girishb_86)
[ x ]Banshee (girishb_86)
[ x ]Super GT (girishb_86)
[ x ]Journey (girishb_86)
[ x ]Huntley (girishb_86)
[ x ]BF Injection (girishb_86)
I would like to thank crazyanurag, ajkhan316', Plaka, Tornado Rex, & wolf68k for helping put this together. Thanks to pdescobar & Mike_Toreno for the banner artwork (which I'll be changing periodically). A special thanks to pdescobar for the V2 conversion program & the starting save file.

JAJ
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#2

Posted 27 August 2006 - 01:58 PM

pdescobar did the Big Smoke mission & sent it to me (this is the save from the first special vehicles round).

Mission: Big Smoke
Called by: pdescobar
Link: from previous game save
Status: completed
Notes: none
Completion %: 0.54%

JAJ
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#3

Posted 27 August 2006 - 02:00 PM Edited by JAJ, 27 August 2006 - 04:27 PM.

I’ll do a turn:

Mission: Ryder
Called by: JAJ
Link: <Click Here>
Status: completed
Notes:
collected a lot of weapons & ammo
Hitman level for SMG
Gangster level for M4
Completion %: 1.07%

Cycle Away
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#4

Posted 27 August 2006 - 02:13 PM Edited by Cycle Away, 27 August 2006 - 02:16 PM.

Hey id love to do Madd Dogg's Rhymes when you get up to it, Do I jst have to do this:
Mission: Madd Dogg's Rhymes
Called by: Cycle Away
Link:
Status:
Notes:
Completion %:

And then someone will send it me/Download it from somewhere when the game is ready? I didnt quite understand the really long post at the start ;]
mm and maybe the shooting ranges to ;D

crazyanurag
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#5

Posted 27 August 2006 - 03:16 PM

@Cycle Away: the really long post at the top is the one which contains the rules, and also explains how to participate in the Chain Game...you have to wait till a previous turn is done, and then call a mission, out of the ones that are available for that given turn...if you'd like to do "Madd Dogg's Rhymes", you'll have to play along with others till we reach that point in the game, and then if you're lucky, you can call and complete the mission...thanks for wanting to play along, and i'd suggest you have a thorough look at the rules, so that you can get the maximum enjoyment out of the Chain Game smile.gif icon14.gif

@JAJ: hey, we're finally on the way again...hopefully more people will get on the act this time...

You'll Never Walk Alone

Seddo
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#6

Posted 27 August 2006 - 04:15 PM Edited by Seddo87, 27 August 2006 - 04:18 PM.

I will do one

ooops i thought you had completed your mission JAJ blush.gif

Cycle Away
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#7

Posted 27 August 2006 - 04:16 PM

Thanks I understand it now ^_^, If not many people come through I can do a few more missions aswell ;]

pdescobar
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#8

Posted 27 August 2006 - 04:23 PM

Ok everyboody. This is now (hopefully) the third "special vehicle" chain game which will be completed, and the second where the locations are known from the start. So you all have some homework to do. tounge2.gif

As you play your turns, think about the gameplay and how it could be improved -- whatever to you would be more enjoyable, whether that means make it more interesting, more challenging, easier, etc. And let me know your opinions so we can try new things in future games. The kinds of things that I'd like to know:
  • Are there vehicle spawns which you would like to add?
  • Would you like to see any of the current "special" added vehicles moved, changed, or deleted?
  • Are there any current "normal" vehicles which you would really like to see changed or removed?
  • Are there any weapon pickups that you would like to see added?
  • Are there any current pickups that you would like to see changed or removed?
  • Are there any other small changes you would like to see made to the game? Such as different starting statistics, maybe some open interiors, etc.

Not everything can be changed, of course, since I think it's important that these games can be played on the original unmodified script files. But some parked cars and pickups persist through the saves once they are created and other small things can be changed (sometimes even permanently) via creative modding. So if you have suggestions on how to make this thing more enjoyable, let me or John know. Thanks, and have fun!

Cycle Away
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#9

Posted 27 August 2006 - 04:26 PM

QUOTE
Are there any weapon pickups that you would like to see added?


Maybe put some rocket launchers here and there.. happy.gif
hehe.

Girish
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#10

Posted 27 August 2006 - 04:33 PM Edited by girishb_86, 27 August 2006 - 06:09 PM.

Mission: Tagging Up Turf
Called By: girishb_86
Link: The Chain Game is Back
Status: Complete
Completion: 2.14%
Notes: Roboi's Food Mart Asset Acquired.
Cycling Skill+
Max Health+
Body Muscle+

Seddo
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#11

Posted 27 August 2006 - 06:27 PM Edited by Seddo87, 27 August 2006 - 06:37 PM.

Mission: Cleaning up the hood
Called by: Seddo87
Link: http://www.samutz.co...95235df671ead83
Completion: 2.67%

Plaka
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#12

Posted 27 August 2006 - 08:32 PM Edited by Plaka, 27 August 2006 - 08:59 PM.

Mission: Drive-Thru
Called by: Plaka
Link: Click
Status: Completed
Notes:
  • Safe House's Purchased: Jefferson & Willowfield
  • 8 of 70 Unique Jumps completed
Completion: 4.28%

pdescobar
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#13

Posted 27 August 2006 - 10:38 PM Edited by pdescobar, 28 August 2006 - 12:47 AM.

I shall try a turn...

<sigh>, so that was a bad idea. sad.gif I really need to buy a new computer. SA crashed and I lost about an hour of gameplay. At least I had a preliminary save part way through. This save should have around 40-45 tags sprayed and the LS gym moves done but that's it as the other tags went poof and I won't have time to do an actual mission. SAMA will show you the remaining tags.

Mission: Drive Thru (still)
Called by: pdescobar
Link: http://www.samutz.co...249d59e2f64f7d8
Status: completed (sorta)
Notes: see above
Completion: hopefully 4.81%

gtagino
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#14

Posted 28 August 2006 - 02:13 AM Edited by gtagino, 28 August 2006 - 02:32 AM.

Mission: Nines and Ak's
Called by: gtagino
Link: Click Here
Status: Completed
Notes:

* I litterally am covered in Grove colours from head to toe.
* Sprayed tag near Emmets. Now at 45

Completion: 5.35%

Also just a few questions. How did u get the NRG? Why does the PCJ spawn across the street? How did you get those guns if they are not for sale? Did you edit the game some how or something?

San Anzeas
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#15

Posted 28 August 2006 - 10:07 AM Edited by San Anzeas, 28 August 2006 - 10:30 AM.

Mission:OG Loc
Called By:San Anzeas
Link:Here
Status:Complete
Completion:5.88%
Notes:Saved at the Johnson's House.
Sprayed 1 Tag.
Also Muscle+,Stamina+,Bike Skill+,Respect +
Now 3 member gangs can be recruited.Also unlocked OG Loc set of missions...

JAJ
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#16

Posted 28 August 2006 - 11:35 AM Edited by JAJ, 29 August 2006 - 10:20 AM.

QUOTE
(crazyanurag): @JAJ: hey, we're finally on the way again...hopefully more people will get on the act this time...

Thanks, it's good to get it going again & yeah, I hope so too... the more that plays, the better...

@pdescobar: sorry to hear about your luck, but it's still a good turn with the tags & the gym moves completed. Hope that you can help & do some more missions in our quest for 100%!

QUOTE
(pdescobar): Are there any weapon pickups that you would like to see added?

I'd like to have a mini gun w/500 rounds available in LS & maybe some HSRPG's. The RPG on top of the building in downtown LS is easier to get now that we have a jetpack available!

QUOTE
(pdescobar):Are there vehicle spawns which you would like to add?

I like the FCR900 bike & would like to have one in LS.

@gtagino: Welcome to the chain game & thanks for playing!. Also thanks for supplying the tag count info!
I'll try to answer your questions:

QUOTE
(gtagino):How did u get the NRG?

You can get the NRG500 on the 2nd & top floors of a parking garage that is a couple of blocks north of the stadium in LS.

QUOTE
(gtagino):Why does the PCJ spawn across the street?

The PCJ600 spawn across the street at CJ's Grove St. house is part of the 'special vehicles' that pdescobar put in the save file for us to use. You can see a map of all the special vehicles at the top of the rules in the first post above.

QUOTE
(gtagino):How did you get those guns if they are not for sale? Did you edit the game some how or something?

The weapons are available for the taking all over LS. Here's a link to the Sam Java map that I use to collect the weapons. It will show the locations of a lot of things in San Andreas & you can use the filter to narrow your search.

Girish
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#17

Posted 28 August 2006 - 12:12 PM Edited by girishb_86, 28 August 2006 - 12:25 PM.

Hey, I'm unable to connect to MySQL server. That's the msg I get when trying to download the save file. I dunno what's wrong.
Well, I guess I will have to FORFEIT this turn.

Sorry, guys. What a waste of a good turn!!! sad.gif

JAJ
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#18

Posted 28 August 2006 - 12:34 PM Edited by JAJ, 28 August 2006 - 02:31 PM.

@girishb_86: Here's an alternate DL for you : http://rapidshare.de...GTASAsf7.b.html

I just tried the Samutz DL & it worked for me..
Anyway, I hope your problems go away & you can play.

Girish
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#19

Posted 28 August 2006 - 12:43 PM Edited by girishb_86, 28 August 2006 - 01:43 PM.

@ JAJ: Hey, thanks man.

Mission: Drive-By
Called By: girishb_86
Link: Click Here
Status: Complete
Completion: 6.41% (I guess!!!)
Notes: Did 22 painstaking tags and then got busted!!! sad.gif
Learnt the same lesson again:Save from time 2 time.

crazyanurag
  • crazyanurag

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#20

Posted 28 August 2006 - 03:05 PM Edited by crazyanurag, 28 August 2006 - 03:43 PM.

Mission : BMX
Called by : crazyanurag
Link : Here
Status : Complete

Completion: 6.95%

You'll Never Walk Alone

Seddo
  • Seddo

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#21

Posted 28 August 2006 - 04:35 PM

i will do one

Seddo
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#22

Posted 28 August 2006 - 04:52 PM

I keep getting a 500 error thing when itry to edit my post angry.gif

Mission: Sweets girl
Called by: Seddo87
Link: Here
Completion: 7.49%
Notes: Muscle upgraded twice, CJ is now rip wink.gif

gtagino
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#23

Posted 28 August 2006 - 06:13 PM

Ill do one.
wow this is so cool! WHo is doiung the last mission though?

Seddo
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#24

Posted 28 August 2006 - 06:18 PM

QUOTE (gtagino @ Aug 28 2006, 19:13)
WHo is doiung the last mission though?

anyone can do it, it depends on who the turn falls on

gtagino
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#25

Posted 28 August 2006 - 06:21 PM

Hey Seddo theres something wrong with your save. When ever I try to use it, it starts a new game. Im using version 2.0 is that the problem???

pdescobar
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#26

Posted 28 August 2006 - 06:48 PM

QUOTE (gtagino @ Aug 28 2006, 14:21)
Hey Seddo theres something wrong with your save. When ever I try to use it, it starts a new game. Im using version 2.0 is that the problem???

Odds are Seddo was using a v1 exe and forgot to run the save through the ID patcher before uploading. Happens to the best of us. biggrin.gif

Try this one, but make sure you verify the save name and percentage completion since I just ran it through the patcher and didn't try to load it in the game: http://www.samutz.co...251487f3f9ab928

Seddo
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#27

Posted 28 August 2006 - 07:15 PM

what, i have never had the problem before, and wheres the ID blocker thing anyway

JAJ
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#28

Posted 28 August 2006 - 10:27 PM Edited by JAJ, 29 August 2006 - 01:29 AM.

Sorry gtagino, it's been 4 hours since you called a turn & we're going to have to call a forfeit.


I'll take a turn....
Mission: Running Dog
Called by: JAJ
Link: <Click here>
Status: Complete
Notes:
Sprayed the remaining tags (54)
Hitman level for Machine pistol
Completion: 8.56%

gtagino
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#29

Posted 29 August 2006 - 02:02 AM

ahh well ill try again later (im not calling a mission)

quartet1977
  • quartet1977

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#30

Posted 29 August 2006 - 02:48 AM Edited by quartet1977, 29 August 2006 - 04:27 AM.

a new chain game? woo-hoo! i'll take a turn

Mission: Wrong Side of the Tracks
Called by: quartet1977
Link: chain game
Status: Complete
Notes: Hitman in M4; burglary mission complete

Completion: 9.63%




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