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Things you love and hate about LCS

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Nick Papagiorgio
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#31

Posted 10 October 2006 - 01:12 AM

LIKE:

-I kind of enjoyed the story, but it could have been better.
-the recreation of Liberty City.(ex-Ft.staunton before & after)

Dislike:

-Toni's bike skills( even at low speeds, he flies off)
-The weird characters(JD O'Toole, Giovanni Casa)

Otherwise, LCS was a all-around "worth it" game for me.

($20 bucks for PS2, good buy smile.gif )

Mainland Marauder
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#32

Posted 10 October 2006 - 02:21 AM

JD and Giovanni were great. I love Rockstar's deranged character creations. The JD cutscenes (especially him in the S&M outfit where he tries to hug Toni) are the stuff of GTA legend.

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#33

Posted 10 October 2006 - 04:33 AM

QUOTE (rashon125 @ Oct 9 2006, 14:51)
QUOTE (Agent Ryder @ Oct 6 2006, 09:16)
More Things about LCS
Hate
I hate tonis bike skill he easily fall off even its not a fast speed i hit a wall,gate or fence he still fell off not like CJ or Tommy
Toni Easily Die Even with Armor Damn Damn Damn i got many times i die without cheats.
The Money System i dont get a greater amount of money like San Andreas Its always $4000 or less but not $10000 over except for Sicilian Gambit
No Buying Properties
No Assets Except for Harwood Autos when you unlock the hellenbach gt
Some Stocks are missing at Ammunation/Phil Cassidys like MP5,Stubby Shotgun,Spaz,Colt 357,M60,Ingram,Tec-9 and etc.
Like
Characters more Developed

You hate a lot of things about LCS, eh?

Many Things will be improved in VCS.
heres more like
Same City except for Fort Staunton,Rockford and Harwood Tunnel
Shoreside Tunnel is open that leads to upstate (Ghost Town in GTA3)

el.gta.MEXICANO
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#34

Posted 10 October 2006 - 04:41 AM

Love-you can run with heave weapons

hate-frezes to much

Mainland Marauder
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#35

Posted 10 October 2006 - 04:57 AM

QUOTE (ybakker @ Oct 6 2006, 06:35)
I hated the storyline the most. It was boring. No climax, no surprises

I'd be surprised if my mom put out a contract on me...

Nick Papagiorgio
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#36

Posted 10 October 2006 - 11:02 AM

Actually, I just didn't like Vincenzo Cilli, he was an a**hole.

I could tolerate JD and Casa, but I disliked Vincenzo.

The other characters were great.

I especially liked the more psychotic,cannabilistic Donald Love in contrast to his GTA III self.

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#37

Posted 10 October 2006 - 11:43 AM

QUOTE (Gman91 @ Oct 10 2006, 11:02)
Actually, I just didn't like Vincenzo Cilli, he was an a**hole.

I could tolerate JD and Casa, but I disliked Vincenzo.

The other characters were great.

I especially liked the more psychotic,cannabilistic Donald Love in contrast to his GTA III self.

Vinny is an Asshole at the Leone Family

ybakker
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#38

Posted 10 October 2006 - 11:08 PM

QUOTE (Mainland Marauder @ Oct 10 2006, 06:57)
QUOTE (ybakker @ Oct 6 2006, 06:35)
I hated the storyline the most. It was boring. No climax, no surprises

I'd be surprised if my mom put out a contract on me...

lol, yea i guess that was a surprise.

but the way it was presented was so shallow. and it wasnt a fully animated cutscene. i hated how some cutscenes were just "half-animated"... no movielike atmosphere. boring

if only the characters were more developed. i think one simple way (but of course takes time and money) is to make more cutscenes. most of them in LCS were superficially done. vincenzo's death shouldve been portrayed like smoke or tenpenny's death.

Bob Saccamano
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#39

Posted 11 October 2006 - 12:21 AM

QUOTE (ybakker @ Oct 10 2006, 23:08)
QUOTE (Mainland Marauder @ Oct 10 2006, 06:57)
QUOTE (ybakker @ Oct 6 2006, 06:35)
I hated the storyline the most. It was boring. No climax, no surprises

I'd be surprised if my mom put out a contract on me...

lol, yea i guess that was a surprise.

but the way it was presented was so shallow. and it wasnt a fully animated cutscene. i hated how some cutscenes were just "half-animated"... no movielike atmosphere. boring

if only the characters were more developed. i think one simple way (but of course takes time and money) is to make more cutscenes. most of them in LCS were superficially done. vincenzo's death shouldve been portrayed like smoke or tenpenny's death.

I'm not sure Toni would be nearly sympathetic to Vincenzo's death as CJ was to Smoke.

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#40

Posted 11 October 2006 - 12:24 AM

QUOTE (ybakker @ Oct 10 2006, 23:08)
i hated how some cutscenes were just "half-animated"... no movielike atmosphere. boring

Agreed.
If you look about ten posts before yours, I've already stated this too.
biggrin.gif

Hopefully VCS will have no half-animated cutscenes.

banxter667
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#41

Posted 11 October 2006 - 01:10 AM

I'm gonna be the odd man out here and say that I actually liked the radio stations, they reminded me of the first couple weeks or so playing GTAIII when it first came out... you can't keep from laughing at a song called: "Are you Gonna Go Down On Me?"
I also liked the fact that not only did we get motorcycles in this one, but that there was such a wide selection of them, and they were all pretty decent bikes too, for that matter.
All the new side missions were pretty cool too, garbage man, slash & dash or whatever that was called in that boat after you killed Vincenzo, (well, and I rather enjoyed killing him too actually, he was a snotnosed little prick), selling cars, bikes, street races, the sanchez track (both of em), etc.
I liked the fact that some of the hidden packages this time were actually hidden, like the one over Misty's apt. door, where you had to blow up the building across the street to get to it effectively, and we won't mention how many times I tried and failed to get the one on the girder under callahan bridge... angry.gif but it was challenging, nonetheless...

On the same page, I didn't like the idea that I found most of the packages just by looking in places where there weren't any packages in GTAIII
VC style firetruck and vigilante missions SUCK, too many nooks and crannies for burning people to run into and hide from you
The new cars were cool, but there wasn't nearly enough of them
Never got to actually talk to Phil (not to mention that Busey didn't do his voice this time, glad he's back in VCS though)
No flying to speak of, but I don't really think its necessary in Liberty, you can drive from salvatore's house to the airport in shoreside in 5 minutes, why would you need to fly?

All in all though, it was one hell of a good game for a sooped up gameboy, although I couldn't see straight for a week after I beat it... mercie_blink.gif

Mainland Marauder
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#42

Posted 11 October 2006 - 01:12 AM

QUOTE (Bob Saccamano @ Oct 10 2006, 20:21)
QUOTE (ybakker @ Oct 10 2006, 23:08)
QUOTE (Mainland Marauder @ Oct 10 2006, 06:57)
QUOTE (ybakker @ Oct 6 2006, 06:35)
I hated the storyline the most. It was boring. No climax, no surprises

I'd be surprised if my mom put out a contract on me...

lol, yea i guess that was a surprise.

but the way it was presented was so shallow. and it wasnt a fully animated cutscene. i hated how some cutscenes were just "half-animated"... no movielike atmosphere. boring

if only the characters were more developed. i think one simple way (but of course takes time and money) is to make more cutscenes. most of them in LCS were superficially done. vincenzo's death shouldve been portrayed like smoke or tenpenny's death.

I'm not sure Toni would be nearly sympathetic to Vincenzo's death as CJ was to Smoke.

First, you have to remember what LCS is - it was an attempt (a well-executed one, all things considered) at bringing the 3D GTA experience to a handheld platform. It's no easy task. It's not Tetris. We can reasonably expect Vice City Stories to improve upon LCS, as the original Vice did on the revolutionary GTA3. Also - and while VCS will have the same challenges in the formation of the storyline - its development was constrained somewhat by having to be consistent with the events of GTA3 which happened three years after those of LCS, despite the fact that the latter game was made four years before GTA3 when there was no reason for Rockstar to assume they would have to later retcon the storyline for a prequel.

That said, I don't think Vincenzo's death at Toni's hands, considering that Toni resented Vincenzo from the start and apparently didn't know him until the events of LCS unfolded, can be expected to be portrayed like CJ having to kill his longtime (yet treasonous) friends Big Smoke and Ryder. Besides, CJ was an exercise in trying to bring a more human element into a GTA protagonist, which was something absent from GTA3 or the 2D GTA games, and to an extent Vice with Tommy Vercetti (who also didn't have to kill any longtime friends - Lance Vance was someone he only met through the course of Vice's events, much like Toni and Vincenzo).

Also, the business of a Mafiosi doesn't much lend itself to remorseful feelings. Think of Casino and the scene where the Santoro brothers were beaten with baseball bats and buried in the cornfield. It was cold, it was without regret - it was business. That's the way the mob is.

That said, as a gamer playing LCS, I couldn't help but feel bad about killing my second-favorite Vice character (to Tommy himself) - Avery Carrington. But that too would have no bearing on Toni the character, who had no ties or dealings with Avery previously.

ybakker
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#43

Posted 11 October 2006 - 10:31 AM

I never really meant that the killing of Vincenzo should evoke the same emotions as Smoke's death etc. There was no full cutscene after his death that shows how Toni feels about him: his hatred towards Vincenzo.

I felt kind of apathetic when Toni killed him. Also, after the massacre of the chainsaw-wielding maniacs, Vincenzo's entry to the scene was poorly done. Again, just a half-animated cutscene. I couldn't really understand/see much of Toni and Vincenzo's hatred towards eachother in that mission. Just imagine a fully animated cutscene with Vincenzo blabbering on about how he owns Toni, then Toni making an awesome retort ( cool.gif ), before you kill him. I'd imagine it'd feel much more of an accomplishment to kill him that way. I just wasn't satisfied...

Also, take JD's death, for instance. Half-animated... To bring this scene alive, a simple thing R* had to do was to use the camera more inventively, (and again, make it fully animated)...

Actually, let me restate my opinion. I thought LCS's story was infact a good one. I admit there were surprises and climaxes. But the presentation was bad...

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#44

Posted 11 October 2006 - 12:12 PM

Toni Hates Vinny Well even after Vinnys death he doesnt say "damn"

Mainland Marauder
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#45

Posted 11 October 2006 - 02:23 PM

Toni resents being made to work under Vincenzo from the first cutscene. And I think that resentment gets driven home when Vincenzo tries to set Toni up.

The cutscenes could've been animated better, but they do ok for the first handheld 3D GTA ever. Like I said, I think we can expect improvement with VCS.

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#46

Posted 11 October 2006 - 10:23 PM

Yea i agree. I mean it's pretty good for a PSP GTA colgate.gif , but in the future, I expect better presentation sly.gif .

I just hope that VCS will be on par with the console versions inlove.gif

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#47

Posted 12 October 2006 - 01:02 AM

I think everyone can agree that the half-animated cutscenes were probably the dumbest sh*t we've ever seen.

Moving on now.

smile.gif

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#48

Posted 14 October 2006 - 03:32 AM Edited by mageezer, 14 October 2006 - 08:00 AM.

They were half-animated due to the fact that fully-animated motion-capture ones took up more disk space.

I liked:
- The King outfit
- The Dirt-bike missions
- The game in general
- Salvatore's character development and the growing relationship between Sal and Toni.
- The final mission, how the thunder lit up the city skyline in the background while you were shooting those boats, and the fact it was such an action movie cliche, having a showdown somewhere like a lighthouse while it's raining.

I hated:
- The fact that Toni blows up an entire neighbourhood, killing hundreds of innocent people, on the same scale that an international terrorist would. I mean, the destruction of Fort Staunton would have had a greater impact than the September 11 attacks in terms of destruction. And the fact that Toni seems to have no remorse whatsoever afterwards. It was just so out of character for Toni. It felt like they just shoved that mission in there without consideration for Toni's character, simply for some cool massive explosions and destruction. That bugged the hell out of me. Plus, that area in GTA3 was just a massive boring sandpit.

- Donald Love's drastic change of personality from this game where he's a neurotic and excitable psychopathic cannibalistic amateur businessman, to GTA3 where he's a calm, cool-headed logical millionaire. I can see something like that occuring in maybe 6 or 7 years, but not in 3. I guess he must have achieved spiritual enlightenment or inner peace, like he's trying to do in the cutscene for his last mission.

- How slow the camera moves when you're trying to get it centered behind Toni. It crawled along leisurely when you tapped the L button, which was horrible in a shootout.

Oh yeah, how do i put spoiler tags?

EDIT
: Cheers Mainland Marauder

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#49

Posted 14 October 2006 - 04:00 AM

QUOTE (mageezer @ Oct 13 2006, 23:32)
Oh yeah, how do i put spoiler tags?

CODE
[spoiler]Text you want in spoiler tag goes here[/spoiler]


I love Toni's chicken suit you get from two rounds of Slash TV. (That minigame is badass too, incidentally.) If I ever wanted to cause mass mayhem while wearing a chicken suit, then LCS is the game I've waited for colgate.gif

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#50

Posted 14 October 2006 - 04:10 AM

Damn man, the last mission sounds like a hell of a time.

Too bad everytime I get close to finishing "The Shorside Redemption" my game crashes. ph34r.gif

Save past "Shorside Redemption" anyone? PLEASE? suicidal.gif

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#51

Posted 14 October 2006 - 04:31 AM

For PSP? I have one, PM me if anyone wants it

Ontopic: LCS didn't fit in to the rest of GTA's and the fact you "killed" Miguel doesn't make sense either, weird.....

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#52

Posted 01 January 2012 - 10:43 AM

Like:
The story
The freeroam
You cannot swim(i like it. It's like survival)


Hate:
Helicopters and dodos aren't parked anywhere, but cheat device or a mission
You can't crouch
There are no accesible interiors. Only safehouses

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#53

Posted 02 January 2012 - 02:32 PM Edited by Zee, 02 January 2012 - 02:40 PM.

QUOTE (mageezer @ Friday, Oct 13 2006, 22:32)

I hated:
- The fact that Toni blows up an entire neighbourhood, killing hundreds of innocent people, on the same scale that an international terrorist would. I mean, the destruction of Fort Staunton would have had a greater impact than the September 11 attacks in terms of destruction. And the fact that Toni seems to have no remorse whatsoever afterwards. It was just so out of character for Toni. It felt like they just shoved that mission in there without consideration for Toni's character, simply for some cool massive explosions and destruction. That bugged the hell out of me. Plus, that area in GTA3 was just a massive boring sandpit.

- Donald Love's drastic change of personality from this game where he's a neurotic and excitable psychopathic cannibalistic amateur businessman, to GTA3 where he's a calm, cool-headed logical millionaire. I can see something like that occuring in maybe 6 or 7 years, but not in 3. I guess he must have achieved spiritual enlightenment or inner peace, like he's trying to do in the cutscene for his last mission.


I agree with you 100% here. It was really really weird how glossed over it is by not only all the characters in the game but also the devs. How the hell would Toni Cipriani be able to stay in Liberty without the Feds tracking him down. Also, Donald Love was really weird and totally not Donald Love if you ask me.

I applaud the devs for trying something new but its way too weird, Toni killed thousands of italian americans his own people just so soemone like Donald Love could prosper? The whole thing is out of whack, and just lends to LCS' weird "non-reality" vibe. The whole game feels floaty and dreamy and odd, like its not really happening. It's still a good game, I quite liked returning to old Liberty, but its also the weirdest GTA game yet.

EDIT: I just realized I replied to a post thats literally six years old lol.

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#54

Posted 03 January 2012 - 01:41 AM

Earlier I used to think Donald Love as a cool minded guy but his morgue thing makes me feel sick. How can someone eat his own kind?

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#55

Posted 31 January 2012 - 01:42 PM

Likes-

- The dark atmosphere, without it becoming really depressing like GTA 3
- The deranged characters. Donald Love, O'Toole, Casa etc.
- That you can go through Saint Mark's without being blown up
- The Crazy 69' mission
- The King Outfit
- Challenging missions. This game was the hardest since GTA3
- Finally passing the Portland Chainsaw Massacre after about 30 tries, realising I could target my opoonents. lol
- The Safehouse Interiors. Didn't get that in GTA3
- Toni. The man is a psycho.

Dislikes-

- No interesting side missions
- Sal only gives you 500k at the end
- Toni's Ma. Bitch
- About 15 of the portland missions. so boring and easy.
- The mission where you have to photograph Giovanni Casa. I failed that so many times.
- There isn't much to do after completion.
- The mission where you kill the forellis with the sindacco car. It's fun when you suceed, but sometimes is very infuriating.
- Donald Love. The guy is hilarious yet blames Toni for his own failure.
- Flashback FM. Nowhere near the GTA3 equivalent.

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#56

Posted 05 February 2012 - 05:57 AM

Well, what I liked about it was, when I first saw my older cousin playing it, I literally fell in love with the game! (Or his PSP, I'm not sure. confused.gif ) I remember when I first played it, it was hard for me to adjust. I only knew how to reverse! But, then again, I was only on it for like 2 minutes. The missions aren't the best, and this game probably isn't one of the best GTAs out there, but damn it's good to play every once in a while. Return back to classic GTA, driving, killing, stunts, it's like an arcade game that you can just play over and over if you're bored. Good stuff! icon14.gif

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#57

Posted 24 February 2012 - 01:21 PM

After GTA SA, LCS had a lot to live up to, but not letting Toni swim, crouch, recruit Leone gang menbers, mod cars, eat food, take over terratory, customise clothing, have tatoos, fly the dodo, use a sachet charge, own assets, buy safe houses, gamble, escape the urban enviroment...

It was one of tjhe most dissapointing games in GTA history! sad.gif

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#58

Posted 25 February 2012 - 03:40 PM Edited by ccrogers15, 25 February 2012 - 04:01 PM.

Love: The map
Story
Music
Fun Factor
Explains alot of things about GTA 3 story, how the holes in fort staunton was made...
The chicken suit
After playing the carsales men missions for ahile theres a SA reference, the world starts to snow...

Hate: Rockstar yet again teases us about the closed tunnels
It never came to PC
It used the crap vice city engine, which made it have no swimming, no crouching.
After just playing GTA SA, its kinda hard to play without swimming, planes, helicopters...


Also:
QUOTE
The fact that Toni blows up an entire neighbourhood, killing hundreds of innocent people, on the same scale that an international terrorist would. I mean, the destruction of Fort Staunton would have had a greater impact than the September 11 attacks in terms of destruction. And the fact that Toni seems to have no remorse whatsoever afterwards. It was just so out of character for Toni. It felt like they just shoved that mission in there without consideration for Toni's character, simply for some cool massive explosions and destruction. That bugged the hell out of me. Plus, that area in GTA3 was just a massive boring sandpit.

Try again. That little shanty slumville had probably very little people in it. 9/11 killed about 3000 people, crippled the economy, destroyed a loved landmark, ruined lots of buildings, and costed billions to clean up, and billions to build this twisted up metal garbage:
user posted image

Yes, im a twin towers alliance member... We want the twins back. Rebuilding the twins, shows that we are powerful. Building that ugly blue TROPHY, makes this a trophy for el queta. I hate it, and agree with oprah and donald trump, it looks like twisted up garbage, and if new twins got built, they could of engraved the damn names into the building walls.

And, this is what the new new world trade center should be:
user posted image

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#59

Posted 18 March 2012 - 03:13 AM

I like how GTA LCS fills in the blanks on what happened before GTA III and what events led to the events of GTA III happenning. However, I don't like the way GTA LCS doesn't include helicopters and doesn't include the ability to swim.

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#60

Posted 02 April 2012 - 07:48 PM

what i love in this game
sold cars and get money from trashcan
buy weapons
kill mafia and cops and i like kill all
misson from toshiko
rampage
i hate in this game
missons bad
swim you cant like vc and gta 3 and i hated it
you cant buy any houses or clothes
more lags and crashes my psp
gangs like traides diablos yakuza and last i forget it
slash tv
my option about it




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