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The Chain Game - V2.0 6th Round (Special)

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JAJ
  • JAJ

    -Hitdog-

  • Members
  • Joined: 25 Sep 2005
  • United-States

#1

Posted 13 July 2006 - 08:42 PM Edited by JAJ, 21 July 2013 - 12:47 PM.

user posted image
user posted image
user posted image


The Chain Game is for anyone who wants to play along, we are going to start a game from the beginning and take it to 100%. Please read the Rules/Guidelines before you start to play.
The Rules/Guidelines are here so that the game can progress and everyone can have an enjoyable experience while making a contribution to its completion.

Just like the last round, we are going to start this chain game with a special save provided by pdescobar. He has found a way to change one of the program data files and by doing so he has added 50 new vehicle spawns! The spawns will persist from save to save. Some of the vehicles will be locked but no more than 50% of the time. Some will have alarms when entered. Several can be found just by doing the things you would normally do. Some are rare.

Here's pdescobar's map for the extra vehicles:
user posted image
Here's a link to the map that has better resolution.


Rules/Guidelines:
  • Do not use any kind of cheats, trainers, mods or cleo scripts. They can seriously mess up things later in the game, so using them will not only spoil the fun for yourself, but also for the other players.
  • Call a turn by posting in the topic. "I'll take a turn" & "my turn" are commonly used - just let us know that you are taking a turn.
  • Download the previously posted save file. We want to use the same save file throughout the game and take it to 100%. After 100%, we can see who has the fastest racing times.
  • Complete ONE Named Mission only , save your game, upload your save file (see below) and post a link back in the topic (use the Edit button).
  • The definition of a "Named Mission" is "any mission that changes the save file name". Examples are "Big Smoke", "Deconstruction" and "Learning To Fly".
  • Several named missions are exempt from the 'one named mission rule', for various reasons. Find all details on these in the Supplement To The Rules .
  • Use Samutz's uploader and/or hmvartak's uploader to upload your save file (recommended uploaders). If they are down you can use Rapidshare, FileFront or YouSendit.
  • Use the preferred posting format (see below).
  • Wait until 3 other turns have been completed before calling another mission.
  • If 6 hours pass without another gamer completing a turn, then the '3 mission rule' is reset & anyone may call a turn. This does NOT mean to wait 6 hours between personal mission/turn calls.
  • The time limit to complete your turn is 3 hours. We will use the post time in the topic. The timer starts when a mission is called. After 3 hours have passed and the caller has not posted back, it's a forfeit and anyone else may call a turn.
  • The caller may call a forfeit. The forfeiter should wait at least one turn before calling another mission/turn. The forfeited turn will not count towards the '3 mission rule' and will not reset the 6 hour timer.
  • If a player has a turn nullified then that player will need to wait until one other player takes a turn before that player can take another turn. The player may take another turn if 6 hours pass without another gamer completing a turn.
  • In the event of two gamers calling a turn (at the same time), the first one listed does the turn.
  • Mission strategy is up to the caller - just don't use cheats, trainers, mods or cleo scripts .
  • Do not save after getting busted or wasted.
  • The caller may purchase items (weapons, etc.), mod vehicles, date, eat, workout, dress, get a tattoo & get a haircut for CJ. Please let us know about any of this stuff in the Notes section of your post.
  • The caller may do any non-named missions/collections/deliveries in the 3 hours. Please report any extra stuff in the Notes section.
  • The caller doesn't have to call a mission when all they want to do for example is collect Snapshots, Horseshoes or Oysters, spray Tags, or do any of the side missions such as "Vigilante". In that case, just call a turn, but remember that the 3 hour time limit will still apply.
  • We expect the players to adhere to the gtaforums.com rules . This includes "No warez/piracy (linking to, requesting or discussion of illegally obtaining copyrighted material) & Never open multiple accounts."

    A request to all players:
    Please try to post the completion percentage from the stats after you have completed your turn. This will help in putting together the stats at the end of the round. The completion % can be found in STATS/MISC or on the website after uploading (if you use the preferred uploaders).

  • Have FUN!
Maps for Collectibles:
For those who would like to spray tags/collect oysters/take snapshots/gather horseshoes, you can find the program for SAMA here, it will provide relevant maps showing which ones are left.

Links to pdescobar's convert program and V2.0 scripts:
Convert
Scripts

Here is the posting format to use:
Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like 'that mission where you chase the jet'
Called by: Use your handle.
Link:
Status: 'in progress' or 'completed'.
Notes: anything pertinent to the mission/strategy or extra stuff done.
Completion %: from stats section


Supplement to the rules of the Chain Game (V 1.0 and V 2.0) --- by crazyanurag & JAJ

This supplement is designed to discuss some of the technicalities of the Chain Game's rules, and it was thought best to provide these in the original post.

(1) Abuse of the '4-mission' rule:

Callers are encouraged to understand the basic ethos of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. In such a case, one can actually wait around and call every 5th mission beforehand, and negate the possibility of others to call the mission. This seems to be a fine loophole of the 4-mission rule, which callers should not exploit. Let's also consider the fact that when a mission/turn is called that the 3 hour timer has started.

(2) Exceptions to the 'One Named Mission' rule:

•"First Date"
•"First Base"
•"Gone Courting"
•"Made in Heaven"

The above missions are all cut scenes in the Catalina strand in the Badlands. The icons for her missions trigger each of these, in sequence, though it is up to the caller to decide which of Catalina's jobs they'd want to pull off. In each such case, the caller should call the cut scene (like "First date") and also the job (e.g.: "Local Liquor Store"). The format should be: Missions: First Date/Local Liquor Store. The caller can't help but do a 'double', so to say, as one can't save after the cut scenes, and in these cases the 'one named mission' rule is exempted.

•"Back to School"
•"Learning to Fly"
•"Boat School"
•"Bike School"

The above vehicular schools are comprised of 'named' tests (e.g.: "Burn and Lap", "Circle the Airstrip", "Land, Sea, and Air", "Stoppie" etc.). Callers should take note that 'named' tests are not equivalent to 'named missions'. Hence, callers should call schools and not particular tests, even though it may seem, for some, to be against the 'one named mission' rule. To call and do one single test, or only a set of two/three tests, would only add confusion to future callers, and be an impediment to the progress of the Chain Game. Callers also note: in the posting format, you should use "Back to School" and "Learning to Fly" and not 'Driving School' and 'Flying School'.

• The 'CV' icon at Wang Auto after "Back to School" and "Yay Ka Boom Boom" are completed

This one's a little different from the first four, as even though an icon appears for Cesar on the map, and you go to the dealership at Doherty, it is not followed by a mission, and instead opens up Cesar's strand at San Fierro. This is different, also, from "Verdant Meadows" because even though the mechanic involved is the same, the latter is a named mission, while this is not. Callers may buy Wang Auto after the completion of "Back to School" or "Yay Ka Boom Boom" (whichever is done later), and this will not be considered as a violation of the 'one named mission' rule. Alternatively, callers may buy it before starting "Zeroing In", if it wasn't purchased beforehand.

(3) Missions not exempt from the 'One Named Mission' rule:

• "Verdant Meadows", as mentioned above
• "Fish in a Barrel"

All of the above are cut scenes, but can be saved after, and so they pass as 'named missions'. It might seem unfair to callers, and it is, but a rule's a rule. We are trying to adhere as strictly to the first draft of rules as possible. Callers are advised that it is best to call these missions and go on a round of collections/unique jumps/deliveries etc. Hence, one should call these instead of only calling, for e.g., "Horseshoes", and speed up the progress of the game.

• Los Santos Race Tournaments
• San Fierro Race Tournaments
• Las Venturas Race Tournaments (Cars)
• Las Venturas Racing Tournaments (Aircraft)

Though it may seem logical to call for all races at one particular place, the races are not the same as the 'named tests' at the schools. Here, each would count as a separate 'named mission' like "Vinewood", "Bandito County", and "Dam Rider", "Barnstorming" etc. The posting format for these would be: Mission: Los Santos Race Tournaments: Vinewood.

(4) Non-storyline missions which alter the save names:

• BMX
• NRG-500
• 8-Track
• Dirt Track
• Race Tournaments
• Zero's Missions
• Cesar's Missions in San Fierro
• Heist Missions in Las Venturas

(5) Other things to keep in mind:

Dating : All callers can help CJ progress with any of the 6 girlfriends in the game. It does not have to be called separately, and if it is, then the '3 hour' rule will apply as always. It is best not to alter CJ physically and instead collect all oysters as soon as possible to make him forever desirable.

Import/Export : All callers are allowed to participate in exporting cars, and this does not have to be called separately. Callers, however, must remain true to the spirit of the Chain Game and only export cars when full earnings can be availed. Do not export damaged cars. Callers can also help by storing cars on the lists beforehand as and when they come across these. The Cheetah and the Huntley are probably best to stock up early.

Turf Wars/Gang Wars : These can be separately called for, and also be completed otherwise. The second round of wars in Los Santos should be completed before "Riot", as this saves a lot of trouble and makes the last few missions speedier. The posting format for these would be: Mission: Gang Wars. Callers should, at all costs, avoid any sort of 'territory glitch'.

Have fun playing!



Meth's San Andreas 100% Tick Sheet™
LOS SANTOS
Beginning Missions

[ x ] In the Beginning (pdescobar)
[ x ] Big Smoke (pdescobar)
[ x ] Ryder (crazyanurag)

Sweet Missions

[ x ] Tagging Up Turf (JAJ)
[ x ] Cleaning the Hood (Soulman1990)
[ x ] Drive-Thru (quartet1977)
[ x ] Nines and AKs (HerrieM)
[ x ] Drive-By (crazyanurag)
[ x ] Sweet's Girl (girishb_86)
[ x ] Cesar Vialpando (Plaka)

Cesar Missions

[ x ] High Stakes, Low-Rider (crazyanurag)

Ryder Missions

[ x ] Home Invasion (HerrieM)
[ x ] Catalyst (crazyanurag)
[ x ] Robbing Uncle Sam (girishb_86)
Big Smoke Missions

[ x ] OG Loc (Plaka)
[ x ] Running Dog (Soulman1990)
[ x ] Wrong Side of the Tracks (JAJ)
[ x ] Just Business (quartet1977)

The OG Loc Missions

[ x ] Life's a Beach (Seddo87)
[ x ] Madd Dogg's Rhymes (JAJ)
[ x ] Management Issues (girishb_86)
[ x ] House Party (Plaka)

The C.R.A.S.H. Missions

[ x ] Burning Desire (JAJ)
[ x ] Gray Imports (Plaka)

Sweet Part 2 Missions

[ x ] Doberman (quartet1977)
[ x ] Los Sepulcros (radioman)

Los Santos Finale Missions

[ x ] Reuniting the Families (HerrieM)
[ x ] Green Sabre (Seddo87)

THE BADLANDS THE DESERT
[ ] Badlands
[ ] First Date
[ ] King in Exile
[ ] First Base
[ ] Gone Courting
[ ] Made in Heaven
[ ] Wu Zi Mu
[ ] Farewell, My Love

Catalina Missions

[ ] Tanker Commander
[ ] Against All Odds
[ ] Local Liquor Store
[ ] Small Town Bank

The Truth Missions

[ ] Body Harvest
[ ] Are You Going to San Fierro

Toreno Missions

[ ] Monster
[ ] HighJack
[ ] Interdiction
[ ] Verdant Meadows

Airstrip Missions

[ ] Learing to Fly
[ ] N.O.E.
[ ] Stowaway
[ ] Black Project
[ ] Green Goo

Steal Car Missions

[ ] Zeroing In
[ ] Test Drive
[ ] Customs Fast Track
[ ] Puncture Wounds
SAN FIERRO
Garage Missions

[ ] Wear Flowers In Your Hair
[ ] Deconstruction
[ ] 555 WE TIP - San Fierro C.R.A.S.H.

Syndicate Missions

[ ] Photo Opportunity
[ ] Jizzy
[ ] T-Bone Mendez
[ ] Mike Toreno
[ ] Outrider
[ ] Snail Trail
[ ] Ice Cold Killa
[ ] Pier 69
[ ] Toreno's Last Fight
[ ] Yay Ka-Boom-Boom

Zero Missions

[ ] Air Raid
[ ] Supply Lines
[ ] New Model Army

Woozie Missions

[ ] Mountain Cloud Boys
[ ] Ran Fa Li
[ ] Lure
[ ] Amphibious Assault
[ ] The Da Nang Thang

LAS VENTURAS RETURN TO LOS SANTOS
Casino Missions

[ ] Fender Ketchup
[ ] Explosive Situation
[ ] You've Had Your Chips
[ ] Don Peyote
[ ] Intensive Care
[ ] Misappropriation
[ ] The Meat Business
[ ] Scene: Fish in a Barrel
[ ] Madd Dogg
[ ] Freefall
[ ] High Noon
[ ] Saint Mark's Bistro

Heist Missions

[ ] Architectural Espionage
[ ] Key to Her Heart
[ ] Dam and Blast
[ ] Cop Wheels
[ ] Up,Up, and Away
[ ] Breaking the Bank at Caligula's

Mansion Missions

[ ] A Home in the Hills
[ ] Vertical Bird
[ ] Home Coming
[ ] Cut Throat Business

Grove Street Missions

[ ] Beat Down on B-Dup
[ ] Grove 4 Life

Riots Missions

[ ] Riot
[ ] Los Desperados
[ ] End of the Line

ODDJOBS
Vehicle Missions

[ x ] Vigilante - Level 12 (Plaka)
[ x ] Firefighter - Level 12 (quartet1977)
[ x ] Paramedic - Level 12 (HerrieM)
[ x ] Taxi - 50 Fares (JAJ, quartet1977)
[ x ] Pimping - Level 10 (Plaka)
[ x ] Burglary (quartet1977)

Trucking (RS Haul Asset)

[ ] Mission 1
[ ] Mission 2
[ ] Mission 3
[ ] Mission 4
[ ] Mission 5
[ ] Mission 6
[ ] Mission 7
[ ] Mission 8

Challenge Missions

[ ] BMX Challenge
[ ] NRG-500 Challenge

Chiliad Challenge

[ ] Race 1
[ ] Race 2
[ ] Race 3

Gym Missions (learn fighting styles)

[ x ] Los Santos Gym (quartet1977)
[ ] San Fierro Gym
[ ] Las Venturas Gym

RACE TOURNAMENTS

Los Santos

[ ] Little Loop
[ ] Backroad Wanderer
[ ] City Circuit
[ ] Vinewood
[ ] Freeway
[ ] Into the Country

San Fierro

[ ] Dirtbike Danger
[ ] Banito County
[ ] Go-Go Carting
[ ] San Fierro Fastlane
[ ] San Fierro Hills
[ ] Country Endurance

Las Venturas Airport Freight Depot Races

[ ] San Fierro to Las Venturas
[ ] Dam Rider
[ ] Desert Tricks
[ ] Las Ventuars Ringroad

Las Venturas Airport Races

[ ] World War Aces
[ ] Barnstorming
[ ] Military Service
[ ] Chopper Checkpoint
[ ] Whirly Bird Waypoint
[ ] Heli Heli

Shooting Range Challenge

[ ] Pistol Challenge
[ ] SMG Challenge
[ ] Shotgun Challenge
[ ] AK-47 Challenge

Stadium Events

[ ] 8-Track
[ ] Blood Bowl
[ ] Dirt Track
[ ] Kickstart

Driving School

[ ] 360
[ ] 180
[ ] Whip & Terminate
[ ] Pop & Control
[ ] Burn & Lap
[ ] Cone Coil
[ ] '90'
[ ] Wheelie Weave
[ ] Spin & Go
[ ] P.I.T. Maneuver
[ ] Alley Oop
[ ] City Slicking

* Back to School mission is completed
the first time through driving school

Bike School

[ ] 360
[ ] 180
[ ] Wheelie
[ ] Jump & Stop
[ ] Stoppie
[ ] Jump & Stoppie

Boat School

[ ] Basic Seamanship
[ ] Plot a Course
[ ] Fresh Slalom
[ ] Flying Fish
[ ] Land, Sea, and Air

Pilot School

[ ] Takeoff
[ ] Land Plane
[ ] Circle Airstrip
[ ] Circle Airstrip and Land
[ ] Helicopter Takeoff
[ ] Land Helicopter
[ ] Destroy Targets
[ ] Loop-the-Loop
[ ] Barrel Roll
[ ] Parachute onto Target

Courier Missions

Roboi's Food Mart Asset
[ x ] Los Santos Stage 1 (girishb_86)
[ x ] Los Santos Stage 2 (girishb_86)
[ x ] Los Santos Stage 3 (girishb_86)
[ x ] Los Santos Stage 4 (girishb_86)

Hippy Shopper Asset
[ ] San Fierro Stage 1
[ ] San Fierro Stage 2
[ ] San Fierro Stage 3
[ ] San Fierro Stage 4

Burger Shot Asset
[ ] Las Venturas Stage 1
[ ] Las Venturas Stage 2
[ ] Las Venturas Stage 3
[ ] Las Venturas Stage 4

Quarry Missions (Hunter Quarry asset)

[ ] Mission 1
[ ] Mission 2
[ ] Mission 3
[ ] Mission 4
[ ] Mission 5
[ ] Mission 6
[ ] Mission 7

Other

[ ] Exports Board - 30 cars
[ ] Valet Parking (Vank Hoff Hotel asset) - level 5
[ ] Frieght Train - level 2


Tags (Los Santos)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
[x] 51 [x] 52 [x] 53 [x] 54 [x] 55
[x] 56 [x] 57 [x] 58 [x] 59 [x] 60
[x] 61 [x] 62 [x] 63 [x] 64 [x] 65
[x] 66 [x] 67 [x] 68 [x] 69 [x] 70
[x] 71 [x] 72 [x] 73 [x] 74 [x] 75
[x] 76 [x] 77 [x] 78 [x] 79 [x] 80
[x] 81 [x] 82 [x] 83 [x] 84 [x] 85
[x] 86 [x] 87 [x] 88 [x] 89 [x] 90
[x] 91 [x] 92 [x] 93 [x] 94 [x] 95
[x] 96 [x] 97 [x] 98 [x] 99 [x] 100
(JAJ, Soulman1990, Plaka)


Photo Ops (San Fierro)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(crazyanurag)

Horseshoes (Las Venturas)

[x] 1 [x] 2 [x] 3 [ ] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(crazyanurag)

Oysters

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(Plaka, crazyanurag)

Assets Properties Needed
[ ] Zero RC Shop
[ ] Wang Auto
[ ] Verdant Meadows Airstrip
Safe House Locations
Corridinates from map that came with game.

Los Santos

[ x ] D5 - Mulholland (Soulman1990)
[ x ] E4 - Santa Maria Beach (Plaka)
[ x ] E4 - North of Verona Beach (Plaka)
[ x ] E5 - El Corona (quartet1977)
[ x ] E6 - Jefferson (quartet1977)
[ x ] E6 - Willow Field (quartet1977)

Red County

[ ] D4 - Blueberry
[ ] D4 - Dillimore
[ ] D5 - N.E. of Mulholland
[ ] C6 - Palomino Creek

Bone County / Tierra Robada

[ ] A4 - Graveyard
[ ] B3 - Fort Carson
[ ] B1 - El Quebrados
[ ] B2 - Las Barrancas
[ ] B3 - Left of Kincaid Bridge
San Fierro

[ ] C1 - Palisades
[ ] C1 - China Town
[ ] C1 - Financial
[ ] C1 - Queens
[ ] C1 - Garcia
[ ] C1 - Doherty
[ ] D1 - Hashbury

[ ] E2 - Whetstone
[ ] F2 - Angle Pine

Las Venturas

[ ] A4 - White Wood Estates
[ ] A5 - North of Pilson Intersection
[ ] A6 - Old Venturas Strip
[ ] A6 - Creek
[ ] B5 - North of Airport
[ ] B5 - Pirates In Mens Pants
[ ] B6 - Ring Master
[ ] B6 - Camel's Toe
[ ] B6 - Come-A-Lot
[ ] C6 - Rockshore

Exported Cars
List 1List 2List 3
[ ]Patriot
[ ]Sanchez
[ ]Stretch
[ ]Feltzer
[ ]Remington
[ ]Buffalo
[ ]Sentinel
[ ]Infernus
[ ]Camper
[ ]Admiral
[ ]Slamvan
[ ]Blista Compact
[ ]Stafford
[ ]Sabre
[ ]FCR 900
[ ]Cheetah (Doherty)
[ ]Rancher
[ ]Stallion
[ ]Tanker
[ ]Comet
[ ]Blade
[ ]Freeway
[ ]Mesa
[ ]ZR 350
[ ]Euros
[ ]Banshee
[ ]Super GT
[ ]Journey
[ ]Huntley
[ ]BF Injection
I would like to thank crazyanurag, ajkhan316', Plaka, Tornado Rex, & wolf68k for helping put this together. Thanks to pdescobar & Mike_Toreno for the banner artwork (which I'll be changing periodically). A special thanks to pdescobar for the V2 conversion program & the starting save file.

JAJ
  • JAJ

    -Hitdog-

  • Members
  • Joined: 25 Sep 2005
  • United-States

#2

Posted 13 July 2006 - 08:53 PM Edited by JAJ, 13 July 2006 - 11:22 PM.

pdescobar did the first mission Big Smoke & sent me the file.

Mission: big Smoke
Played by: pdescobar
Link: Savegame
Status: Complete
Notes:

Completion: 0.54%

crazyanurag
  • crazyanurag

    okthxbai

  • Leone Family Mafia
  • Joined: 06 Dec 2005

#3

Posted 13 July 2006 - 09:03 PM

Mission : Ryder
Called by : crazyanurag
Link : Here
Status : Complete

Completion: 1.07%

You'll Never Walk Alone

JAJ
  • JAJ

    -Hitdog-

  • Members
  • Joined: 25 Sep 2005
  • United-States

#4

Posted 13 July 2006 - 09:28 PM Edited by JAJ, 13 July 2006 - 11:34 PM.

I'll do a turn...
Edit:
Mission: Tagging Up Turf
Played by: JAJ
Link: HERE
Status: Complete
Notes:
$200 mission reward
sprayed 25 tags
killed a few drug dealers
collected ammo
Completion: 1.60%

Soulman1990
  • Soulman1990

    Crackhead

  • Members
  • Joined: 22 Jun 2005

#5

Posted 14 July 2006 - 01:01 AM Edited by Soulman1990, 14 July 2006 - 01:34 AM.

Mission: Cleaning The Hood
Played by: Soulman1990
Link: Click!
Status: Complete
Notes:
Collected some money
sprayed 7 tags
collected ammo
Got cycling and Muscle skills up a minimal amount =p.
Percent Complete: 2.14%

The earlier part is funner more stuff to do =D!

quartet1977
  • quartet1977

    Soldier

  • Members
  • Joined: 03 Dec 2005

#6

Posted 14 July 2006 - 01:42 AM Edited by quartet1977, 14 July 2006 - 03:47 AM.

Mission: Drive-Thru
Called by: quartet1977
Link: chain game
Status: Complete
Notes: learned new moves at the gym, burglary and firefighter complete, purchased safehouses in willofield, verdant bluffs and jefferson

HerrieM
  • HerrieM

    Don't Panic

  • Members
  • Joined: 27 Apr 2006

#7

Posted 14 July 2006 - 06:56 AM Edited by HerrieM, 14 July 2006 - 10:38 AM.

Mission: Nines and AK's
Called By: HerrieM
Link: Here
Status: Completed
Notes: Paramedic Level 12.

Completion: 6.42%

Plaka
  • Plaka

    King Of San Andreas

  • Members
  • Joined: 22 Feb 2005

#8

Posted 14 July 2006 - 08:49 AM Edited by Plaka, 14 July 2006 - 11:53 AM.

Mission: OG Loc
Called by: Plaka
Link: Click
Status: Completed
Notes:
  • 68 Spray Tags (Completed)
  • 11 Oysters in and around Los Santos
  • 22 of 70 Unique Jumps Completed
  • Safe Houses purchased: Santa Maria Beach, Verona Beach
Completion: 8.56%


Bike Skill is at 25%, 2 Cop Bikes in the Garage and 2'000+ rounds of SMG
(I tried to do Vigilante but couldn't quite get it)

Girish
  • Girish

  • Moderator
  • Joined: 20 Apr 2006
  • India

#9

Posted 14 July 2006 - 12:50 PM Edited by girishb_86, 14 July 2006 - 02:36 PM.

Mission: Drive-By
Called By: girishb_86
Link: Click Here
Status: Complete
Completion: 10.16%
Notes: Roboi's Food Mart Asset Acquired.
Stamina reached maximum.
Driving Skill reached maximum.
Bike Skill reached maximum.
Cycling Skill reached maximum.
Mulholland Safe House purchased.
Made a little bit of cash.

quartet1977
  • quartet1977

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#10

Posted 14 July 2006 - 03:06 PM

QUOTE (girishb_86 @ Jul 14 2006, 08:50)
Driving Skill reached maximum.
Bike Skill reached maximum.

How'd you do that?

crazyanurag
  • crazyanurag

    okthxbai

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#11

Posted 14 July 2006 - 03:40 PM Edited by crazyanurag, 14 July 2006 - 04:16 PM.

@ girishb_86 :

QUOTE (D:\GTA San Andreas\data\ar_stats)
Line 4 STAT_INC_DRIVING_SKILL   20

Line 37 STAT_TIMELIMIT_DRIVING_SKILL  300
what this essentially means, is that for every 300 seconds of driving, the increment in the Driving Stat is 20, which is 2% of total Driving Skill...to get 100% Driving Skill(while you started with 6%-8%), you'd have to have driven at least for 3:50 hours, and that too, continuosly, without getting out of the car/stopping/stalling etc....almost the same with Bike Skill, though you started with around a quarter of it full...

so, you have a bit of explaining to do...

John and I both agree that we should continue from Plaka's save if the game is to be taken forward, while waiting for girish to explain his turn...

crazyEdit: PM sent to girishb_86

You'll Never Walk Alone

Soulman1990
  • Soulman1990

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#12

Posted 14 July 2006 - 05:09 PM

QUOTE (Plaka @ Jul 14 2006, 03:49)
Mission: OG Loc
Called by: Plaka
Link: Click
Status: Completed
Notes:
  • 68 Spray Tags (Completed)
  • 11 Oysters in and around Los Santos
  • 22 of 70 Unique Jumps Completed
  • Safe Houses purchased: Santa Maria Beach, Verona Beach
Completion: 8.56%


Bike Skill is at 25%, 2 Cop Bikes in the Garage and 2'000+ rounds of SMG
(I tried to do Vigilante but couldn't quite get it)

Man Plaka your a machine =p!

Plaka
  • Plaka

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#13

Posted 14 July 2006 - 05:15 PM

@ Soulman1990

Not really man it was all done in one circuit of Los Santos, if you know where everything is you can grab everything quite quickly wink.gif

Soulman1990
  • Soulman1990

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#14

Posted 14 July 2006 - 06:01 PM

QUOTE (Plaka @ Jul 14 2006, 12:15)
@ Soulman1990

Not really man it was all done in one circuit of Los Santos, if you know where everything is you can grab everything quite quickly wink.gif

Yeah, when I did my turn I just did a couple tags I remebered off the top of my head.

crazyanurag
  • crazyanurag

    okthxbai

  • Leone Family Mafia
  • Joined: 06 Dec 2005

#15

Posted 14 July 2006 - 06:03 PM Edited by crazyanurag, 14 July 2006 - 07:15 PM.

Mission : Drive-By
Called by : crazyanurag
Link : Here
Status : Complete

Notes:
  • all remaining Oysters(39) collected
  • all Snapshots taken
  • all Horseshoes collected
  • Lung Capacity maxed
  • Stamina+
  • Bike Skill+

Completion: 10.70%

courtesy of PD's savefile, and no wanted-level exploits...

You'll Never Walk Alone

Soulman1990
  • Soulman1990

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#16

Posted 14 July 2006 - 08:12 PM Edited by Soulman1990, 14 July 2006 - 08:58 PM.

Mission: Running Dog
Called by: Soulman1990
Link: Here
Status: Complete
Notes:
* Muscle +
*Purchased mansion in Muholland.
Completion: 11.76%

JAJ
  • JAJ

    -Hitdog-

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  • United-States

#17

Posted 14 July 2006 - 09:18 PM Edited by JAJ, 15 July 2006 - 12:15 AM.

Mission: Wrong Side of the Tracks
Called by: JAJ
Link: HERE
Status: Complete
Notes:
Hitman level for Ak-47 & SMG
Machine Pistol about 75%
Completion: 12.30%

quartet1977
  • quartet1977

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#18

Posted 15 July 2006 - 01:42 AM Edited by quartet1977, 15 July 2006 - 03:53 AM.

Mission: Just Business
Called by: quartet1977
Link: chain game
Status: Complete
Notes: Hitman in machine pistol, combat shotgun, M4

Completion: 12.83%

Girish
  • Girish

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  • India

#19

Posted 15 July 2006 - 10:05 AM Edited by girishb_86, 15 July 2006 - 11:38 AM.

Mission: Sweet's Girl
Called By: girishb_86
Link: Click Here
Status: Complete
Completion: 13.90%
Notes: Roboi's Food Mart Asset Acquired.
Muscle +
Stamina +
Cycling Skill +
Made a lot of cash.

Sorry about the earlier turn, guys. Anyways, I got rid of most of the mods. So this save game is clean.

JAJ
  • JAJ

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#20

Posted 15 July 2006 - 11:43 AM

Checklist updated to here.

Plaka
  • Plaka

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#21

Posted 15 July 2006 - 11:53 AM Edited by Plaka, 15 July 2006 - 01:51 PM.

Mission: Cesar Vialpando
Called by: Plaka
Link: Click
Status: Completed
Notes:
  • Vigilante L12 Completed
Completion: 14.97%

crazyanurag
  • crazyanurag

    okthxbai

  • Leone Family Mafia
  • Joined: 06 Dec 2005

#22

Posted 15 July 2006 - 06:38 PM Edited by crazyanurag, 15 July 2006 - 07:06 PM.

Mission : High Stakes, Low-Rider
Called by : crazyanurag
Link : Here
Status : Complete

Completion: 15.51%

You'll Never Walk Alone

Seddo
  • Seddo

    YNWA

  • Zaibatsu
  • Joined: 15 Sep 2005
  • None

#23

Posted 15 July 2006 - 07:12 PM Edited by Seddo87, 15 July 2006 - 07:35 PM.

Mission: Life's a beach
Called by: seddo87
Link: Here
Status: Complete

Completion: 16.04%

notes: danced a little and earned respect, scored 3060 points(is that good or crap)

and how have all the horeshoes, photo ops and oysters been found when were still in los santos

crazyanurag
  • crazyanurag

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#24

Posted 15 July 2006 - 07:57 PM

QUOTE (Seddo87 @ Jul 16 2006, 00:42)
and how have all the horeshoes, photo ops and oysters been found when were still in los santos

have a read of the post in which these were reported done, and you'll figure it out wink.gif

You'll Never Walk Alone

Seddo
  • Seddo

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#25

Posted 15 July 2006 - 08:21 PM

oh yeah thanks wink.gif tounge.gif ooops suicidal.gif

JAJ
  • JAJ

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#26

Posted 16 July 2006 - 06:23 AM Edited by JAJ, 16 July 2006 - 11:15 AM.

I'll do a turn...

Mission: Madd Dogg's Rhymes
Called by: JAJ
Link: Here
Status: Complete
Notes:
  • respect + mission reward
  • Hitman level for 9mm & sawn-off shotgun
  • Tenpenny called & wants to meet at the Donut Shop in Market
Completion: 16.58%

Girish
  • Girish

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  • India

#27

Posted 16 July 2006 - 09:29 AM Edited by girishb_86, 16 July 2006 - 09:54 AM.

Mission: Management Issues
Called By: girishb_86
Link: Click Here
Status: Complete
Completion: 17.11%
Notes: ---

Plaka
  • Plaka

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#28

Posted 16 July 2006 - 02:05 PM Edited by Plaka, 16 July 2006 - 02:30 PM.

Mission: House Party
Called by: Plaka
Link: Click
Status: Completed
Notes:
Completion: 17.65%

Seddo
  • Seddo

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#29

Posted 16 July 2006 - 02:40 PM Edited by Seddo87, 16 July 2006 - 03:03 PM.

i will have another go biggrin.gif

oh i thought you were able to call on the fourth sorry about that blush.gif


JAJ
  • JAJ

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#30

Posted 16 July 2006 - 02:49 PM

QUOTE
Wait until 4 other turns have been completed before calling another mission.

If 12 hours pass without another gamer calling a mission, then the 4 mission rule is reset & anyone may call a turn. This does NOT mean to wait 12 hours between personal mission/turn calls.


@Seddo87: There's only been 3 turns between your calls & 12 hours has not passed between mission calls. We won't be able to accept your save. The above quote is from the rules on the first page. You can click here to see all of the rules on the first page, it might be a good idea to re-read them. smile.gif





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