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The Chain Game - V2.0 Fifth Round (Special)

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JAJ
  • JAJ

    -Hitdog-

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  • Joined: 25 Sep 2005
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#1

Posted 22 June 2006 - 01:44 AM Edited by JAJ, 13 July 2006 - 08:14 PM.

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The Chain Game is for anyone who wants to play along, we are going to start a game from the beginning and take it to 100%. Please read the Rules/Guidelines before you start to play.
The Rules/Guidelines are here so that the game can progress and everyone can have an enjoyable experience while making a contribution to its completion.

We are going to start this chain game with a special save provided by pdescobar. He has found a way to change one of the program data files and by doing so he has added 50 new vehicle spawns! Some of the vehicles will be locked but no more than 50% of the time. Some will have alarms when entered. Several can be found just by doing the things you would normally do. The spawns will persist from save to save. Some are rare some are... well here's a quote from pdescobar:
"50 new vehicle spawns have been added across the map. Some are for atmosphere, some are for convenience, and some are for fun. Good luck finding them."


When the special vehicles are found, we would like to encourage people to use spoiler tags if they want to mention that they found one.

CODE
[spoiler]text goes here[/spoiler]



Rules/Guidelines:
  • Call the mission that you want to do or just call a turn by posting in the topic.
  • The definition of a "mission" is "any named mission". Examples are "In the Beginning" "Learning to Fly" and "Big Smoke". If the save file name changes, then it's a "named mission".
  • Download the previously posted save file. We want to use the same save file throughout the game and take it to 100%. After 100%, we can see who has the fastest racing times.
  • Use the posting format (see below for the format).
  • Complete ONE named mission only, save it and post a link back in the topic (use edit).
  • Use Samutz, Rapidshare or YouSendit to upload.
  • Wait until 4 other turns have been completed before calling another mission.
  • If 12 hours pass without another gamer calling a mission, then the 4 mission rule is reset & anyone may call a turn. This does NOT mean to wait 12 hours between personal mission/turn calls.
  • Time limit to complete the mission is 3 hours. We will use the post time in the topic. The timer starts when a mission is called. After 3 hours and the caller has not posted, it's a forfeit and anyone else may call a mission.
  • The caller may call a forfeit. The forfeiter should wait at least one turn before calling another mission/turn.
  • In the event of two gamers calling a mission the first one does the called mission.
  • Mission strategy is up to the caller - just don't use cheats/trainers.
  • The caller may purchase/collect items (weapons, etc.), eat, dress, date, get a tattoo, workout & get a haircut for CJ.
  • The caller may do any non-named missions/collections/deliveries in the 3 hours. Please report any extra stuff in the Notes section.
  • The caller doesn't have to call a mission when all they want to do for example is collect/do 25 tags, or do the Vigilante mission. In that case, just call a turn, but remember that the 3 hour time limit will still apply.

    Suggestions:
  • Do not get busted or wasted.
  • Do not fail a mission unless it's to collect a special vehicle (BP/DP/EP/FP). If a special vehicle has been collected, let us know in the Notes section.
  • Try to keep the safe house saves minimal.
  • Avoid known glitch situations - taxi, and basketball for example (in other words do NOT save at Madd Dogg's mansion), though you may use the Ammu-Nation glitch, and the one for "NRG-500".
  • Try to save with full armor.
  • Collect ammo when possible.
  • Save close to available missions when possible.
  • Have FUN!
Maps for Collectibles:
For those who would like to spray tags/collect oysters/take snapshots/gather horseshoes, you can find the program for SAMA here, it will provide relevant maps showing which ones are left.

Links to pdescobar's convert program and V2.0 scripts:
Convert
Scripts

Here is the posting format to use:
Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like 'that mission where you chase the jet'
Called by: Use your handle.
Link:
Status: 'in progress' or 'completed'.
Notes: anything pertinent to the mission/strategy or extra stuff done.
Completion %: from stats section


Supplement to the rules of the Chain Game (V 1.0 and V 2.0) --- by crazyanurag & JAJ

This supplement is designed to discuss some of the technicalities of the Chain Game's rules, and it was thought best to provide these in the original post.

(1) Abuse of the '4-mission' rule:

Callers are encouraged to understand the basic ethos of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. In such a case, one can actually wait around and call every 5th mission beforehand, and negate the possibility of others to call the mission. This seems to be a fine loophole of the 4-mission rule, which callers should not exploit. Let's also consider the fact that when a mission/turn is called that the 3 hour timer has started.

(2) Exceptions to the 'One Named Mission' rule:

•"First Date"
•"First Base"
•"Gone Courting"
•"Made in Heaven"

The above missions are all cut scenes in the Catalina strand in the Badlands. The icons for her missions trigger each of these, in sequence, though it is up to the caller to decide which of Catalina's jobs they'd want to pull off. In each such case, the caller should call the cut scene (like "First date") and also the job (e.g.: "Local Liquor Store"). The format should be: Missions: First Date/Local Liquor Store. The caller can't help but do a 'double', so to say, as one can't save after the cut scenes, and in these cases the 'one named mission' rule is exempted.

•"Back to School"
•"Learning to Fly"
•"Boat School"
•"Bike School"

The above vehicular schools are comprised of 'named' tests (e.g.: "Burn and Lap", "Circle the Airstrip", "Land, Sea, and Air", "Stoppie" etc.). Callers should take note that 'named' tests are not equivalent to 'named missions'. Hence, callers should call schools and not particular tests, even though it may seem, for some, to be against the 'one named mission' rule. To call and do one single test, or only a set of two/three tests, would only add confusion to future callers, and be an impediment to the progress of the Chain Game. Callers also note: in the posting format, you should use "Back to School" and "Learning to Fly" and not 'Driving School' and 'Flying School'.

• The 'CV' icon at Wang Auto after "Back to School" and "Yay Ka Boom Boom" are completed

This one's a little different from the first four, as even though an icon appears for Cesar on the map, and you go to the dealership at Doherty, it is not followed by a mission, and instead opens up Cesar's strand at San Fierro. This is different, also, from "Verdant Meadows" because even though the mechanic involved is the same, the latter is a named mission, while this is not. Callers may buy Wang Auto after the completion of "Back to School" or "Yay Ka Boom Boom" (whichever is done later), and this will not be considered as a violation of the 'one named mission' rule. Alternatively, callers may buy it before starting "Zeroing In", if it wasn't purchased beforehand.

(3) Missions not exempt from the 'One Named Mission' rule:

• "Verdant Meadows", as mentioned above
• "Fish in a Barrel"

All of the above are cut scenes, but can be saved after, and so they pass as 'named missions'. It might seem unfair to callers, and it is, but a rule's a rule. We are trying to adhere as strictly to the first draft of rules as possible. Callers are advised that it is best to call these missions and go on a round of collections/unique jumps/deliveries etc. Hence, one should call these instead of only calling, for e.g., "Horseshoes", and speed up the progress of the game.

• Los Santos Race Tournaments
• San Fierro Race Tournaments
• Las Venturas Race Tournaments (Cars)
• Las Venturas Racing Tournaments (Aircraft)

Though it may seem logical to call for all races at one particular place, the races are not the same as the 'named tests' at the schools. Here, each would count as a separate 'named mission' like "Vinewood", "Bandito County", and "Dam Rider", "Barnstorming" etc. The posting format for these would be: Mission: Los Santos Race Tournaments: Vinewood.

(4) Non-storyline missions which alter the save names:

• BMX
• NRG-500
• 8-Track
• Dirt Track
• Race Tournaments
• Zero's Missions
• Cesar's Missions in San Fierro
• Heist Missions in Las Venturas

(5) Other things to keep in mind:

Dating : All callers can help CJ progress with any of the 6 girlfriends in the game. It does not have to be called separately, and if it is, then the '3 hour' rule will apply as always. It is best not to alter CJ physically and instead collect all oysters as soon as possible to make him forever desirable.

Import/Export : All callers are allowed to participate in exporting cars, and this does not have to be called separately. Callers, however, must remain true to the spirit of the Chain Game and only export cars when full earnings can be availed. Do not export damaged cars. Callers can also help by storing cars on the lists beforehand as and when they come across these. The Cheetah and the Huntley are probably best to stock up early.

Turf Wars/Gang Wars : These can be separately called for, and also be completed otherwise. The second round of wars in Los Santos should be completed before "Riot", as this saves a lot of trouble and makes the last few missions speedier. The posting format for these would be: Mission: Gang Wars. Callers should, at all costs, avoid any sort of 'territory glitch'.

Have fun playing!



Meth's San Andreas 100% Tick Sheet™
LOS SANTOS
Beginning Missions

[ x ] In the Beginning (pdescobar)
[ x ] Big Smoke (pdescobar)
[ x ] Ryder (JAJ)

Sweet Missions

[ x ] Tagging Up Turf (quartet1977)
[ x ] Cleaning the Hood (Plaka)
[ x ] Drive-Thru (Radioman)
[ x ] Nines and AKs (HerrieM)
[ x ] Drive-By (rubregg)
[ x ] Sweet's Girl (JAJ)
[ x ] Cesar Vialpando (Plaka)

Cesar Missions

[ x ] High Stakes, Low-Rider (crazyanurag)

Ryder Missions

[ x ] Home Invasion (Radioman)
[ x ] Catalyst (Radioman)
[ x ] Robbing Uncle Sam (A.Fonz)
Big Smoke Missions

[ x ] OG Loc (quartet1977)
[ x ] Running Dog (JAJ)
[ x ] Wrong Side of the Tracks (Plaka)
[ x ] Just Business (girishb_86)

The OG Loc Missions

[ x ] Life's a Beach (quartet1977)
[ x ] Madd Dogg's Rhymes (JAJ)
[ x ] Management Issues (Plaka)
[ x ] House Party (JAJ)

The C.R.A.S.H. Missions

[ x ] Burning Desire (ajkhan316')
[ x ] Gray Imports (A.Fonz)

Sweet Part 2 Missions

[ x ] Doberman (Radioman)
[ x ] Los Sepulcros (girishb_86)

Los Santos Finale Missions

[ x ] Reuniting the Families (Radioman)
[ x ] Green Sabre (HerrieM)

THE BADLANDS THE DESERT
[ x ] Badlands (crayanurag)
[ x ] First Date (Plaka)
[ x ] King in Exile (?)
[ x ] First Base (radioman)
[ x ] Gone Courting (JAJ)
[ x ] Made in Heaven (crayanurag)
[ x ] Wu Zi Mu (HerrieM)
[ x ] Farewell, My Love (quartet1977)

Catalina Missions

[ x ] Tanker Commander (Plaka)
[ x ] Against All Odds (radioman)
[ x ] Local Liquor Store (crayanurag)
[ x ] Small Town Bank (JAJ)

The Truth Missions

[ x ] Body Harvest (girishb_86)
[ x ] Are You Going to San Fierro (girishb_86)

Toreno Missions

[ x ] Monster (girishb_86)
[ x ] HighJack (Plaka)
[ x ] Interdiction (HerrieM)
[ x ] Verdant Meadows (quartet1977)

Airstrip Missions

[ x ] Learing to Fly (JAJ)
[ x ] N.O.E. (Plaka)
[ x ] Stowaway (crazyanurag)
[ x ] Black Project (JAJ)
[ x ] Green Goo (HerrieM)

Steal Car Missions

[ x ] Zeroing In (pdescobar)
[ x ] Test Drive (girishb_86)
[ x ] Customs Fast Track (Plaka)
[ x ] Puncture Wounds (pdescobar)
SAN FIERRO
Garage Missions

[ x ] Wear Flowers In Your Hair (JAJ)
[ x ] Deconstruction (HerrieM)
[ x ] 555 WE TIP - San Fierro C.R.A.S.H. (A.Fonz)

Syndicate Missions

[ x ] Photo Opportunity (crayanurag)
[ x ] Jizzy (girishb_86)
[ x ] T-Bone Mendez (girishb_86)
[ x ] Mike Toreno (JAJ)
[ x ] Outrider (quartet1977)
[ x ] Snail Trail (girishb_86)
[ x ] Ice Cold Killa (Plaka)
[ x ] Pier 69 (HerrieM)
[ x ] Toreno's Last Fight (crayanurag)
[ x ] Yay Ka-Boom-Boom (JAJ)

Zero Missions

[ x ] Air Raid (crayanurag)
[ x ] Supply Lines (ajkhan316')
[ x ] New Model Army (crayanurag)

Woozie Missions

[ x ] Mountain Cloud Boys (JAJ)
[ x ] Ran Fa Li (HerrieM)
[ x ] Lure (radioman)
[ x ] Amphibious Assault (shaurya)
[ x ] The Da Nang Thang (quartet1977)

LAS VENTURAS RETURN TO LOS SANTOS
Casino Missions

[ x ] Fender Ketchup (A.Fonz)
[ x ] Explosive Situation (girishb_86)
[ x ] You've Had Your Chips (shaurya)
[ x ] Don Peyote (JAJ)
[ x ] Intensive Care (A.Fonz)
[ x ] Misappropriation (Plaka)
[ x ] The Meat Business (girishb_86)
[ x ] Scene: Fish in a Barrel (JAJ)
[ x ] Madd Dogg (radioman)
[ x ] Freefall (Soulman1990)
[ x ] High Noon (girishb_86)
[ x ] Saint Mark's Bistro (quartet1977)

Heist Missions

[ x ] Architectural Espionage (quartet1977)
[ x ] Key to Her Heart (JAJ)
[ x ] Dam and Blast (rubregg)
[ x ] Cop Wheels (Plaka)
[ x ] Up,Up, and Away (Plaka)
[ x ] Breaking the Bank at Caligula's (ajkhan316`)

Mansion Missions

[ x ] A Home in the Hills (Soulman1990)
[ x ] Vertical Bird (Soulman1990)
[ x ] Home Coming (radioman)
[ x ] Cut Throat Business (Soulman1990)

Grove Street Missions

[ x ] Beat Down on B-Dup (radioman)
[ x ] Grove 4 Life (girishb_86)

Riots Missions

[ ] Riot
[ ] Los Desperados
[ ] End of the Line

ODDJOBS
Vehicle Missions

[ x ] Vigilante - Level 12 (Plaka)
[ x ] Firefighter - Level 12 (quartet1977)
[ x ] Paramedic - Level 12 (A.Fonz)
[ x ] Taxi - 50 Fares (quartet1977)
[ x ] Pimping - Level 10 (quartet1977)
[ x ] Burglary (quartet1977)

Trucking (RS Haul Asset)

[ x ] Mission 1 (HerrieM)
[ x ] Mission 2 (HerrieM)
[ x ] Mission 3 (HerrieM)
[ x ] Mission 4 (girishb_86)
[ x ] Mission 5 (girishb_86)
[ x ] Mission 6 (girishb_86)
[ x ] Mission 7 (girishb_86)
[ x ] Mission 8 (A.Fonz)

Challenge Missions

[ x ] BMX Challenge (Plaka)
[ x ] NRG-500 Challenge (Plaka)

Chiliad Challenge

[ x ] Race 1 (HerrieM)
[ x ] Race 2 (HerrieM)
[ x ] Race 3 (HerrieM)

Gym Missions (learn fighting styles)

[ x ] Los Santos Gym (girishb_86)
[ x ] San Fierro Gym (HerrieM)
[ x ] Las Venturas Gym (girishb_86)

RACE TOURNAMENTS

Los Santos

[ x ] Little Loop (Plaka)
[ x ] Backroad Wanderer (Plaka)
[ x ] City Circuit (JAJ)
[ x ] Vinewood (Plaka)
[ x ] Freeway (crayanurag)
[ x ] Into the Country (gordogg)

San Fierro

[ x ] Dirtbike Danger (girishb_86)
[ x ] Banito County (JAJ)
[ x ] Go-Go Carting (JAJ)
[ x ] San Fierro Fastlane (Plaka)
[ x ] San Fierro Hills (crayanurag)
[ x ] Country Endurance (HerrieM)

Las Venturas Airport Freight Depot Races

[ x ] San Fierro to Las Venturas (crayanurag)
[ x ] Dam Rider (HerrieM)
[ x ] Desert Tricks (girishb_86)
[ x ] Las Ventuars Ringroad (crayanurag)

Las Venturas Airport Races

[ x ] World War Ace (crazyanurag)
[ x ] Barnstorming (rubregg)
[ x ] Military Service (Plaka)
[ x ] Chopper Checkpoint (JAJ)
[ x ] Whirly Bird Waypoint (JAJ)
[ x ] Heli Heli (HerrieM)

Shooting Range Challenge

[ x ] Pistol Challenge (Plaka)
[ x ] SMG Challenge (Plaka)
[ x ] Shotgun Challenge (Plaka)
[ x ] AK-47 Challenge (girishb_86)

Stadium Events

[ x ] 8-Track (rubregg)
[ x ] Blood Bowl (HerrieM)
[ x ] Dirt Track (Plaka)
[ x ] Kickstart (Plaka)

Driving School (Gold)

[ x ] 360 (Plaka)
[ x ] 180 (Plaka)
[ x ] Whip & Terminate (Plaka)
[ x ] Pop & Control (Plaka)
[ x ] Burn & Lap (Plaka)
[ x ] Cone Coil (Plaka)
[ x ] '90' (Plaka)
[ x ] Wheelie Weave (Plaka)
[ x ] Spin & Go (Plaka)
[ x ] P.I.T. Maneuver (Plaka)
[ x ] Alley Oop (Plaka)
[ x ] City Slicking (Plaka)

* Back to School mission is completed
the first time through driving school

Bike School (Gold)

[ x ] 360 (girishb_86)
[ x ] 180 (girishb_86)
[ x ] Wheelie (girishb_86)
[ x ] Jump & Stop (girishb_86)
[ x ] Stoppie (girishb_86)
[ x ] Jump & Stoppie (girishb_86)

Boat School (Gold)

[ x ] Basic Seamanship (Plaka)
[ x ] Plot a Course (Plaka)
[ x ] Fresh Slalom (Plaka)
[ x ] Flying Fish (Plaka)
[ x ] Land, Sea, and Air (Plaka)

Pilot School (Gold)

[ x ] Takeoff (JAJ)
[ x ] Land Plane (JAJ)
[ x ] Circle Airstrip (JAJ)
[ x ] Circle Airstrip and Land (JAJ)
[ x ] Helicopter Takeoff (JAJ)
[ x ] Land Helicopter (JAJ)
[ x ] Destroy Targets (JAJ)
[ x ] Loop-the-Loop (JAJ)
[ x ] Barrel Roll (JAJ)
[ x ] Parachute onto Target (JAJ)

Courier Missions

Roboi's Food Mart Asset
[ x ] Los Santos Stage 1 (A.Fonz)
[ x ] Los Santos Stage 2 (A.Fonz)
[ x ] Los Santos Stage 3 (A.Fonz)
[ x ] Los Santos Stage 4 (A.Fonz)

Hippy Shopper Asset
[ x ] San Fierro Stage 1 (crayanurag)
[ x ] San Fierro Stage 2 (crayanurag)
[ x ] San Fierro Stage 3 (crayanurag)
[ x ] San Fierro Stage 4 (crayanurag)

Burger Shot Asset
[ x ] Las Venturas Stage 1 (girishb_86)
[ x ] Las Venturas Stage 2 (girishb_86)
[ x ] Las Venturas Stage 3 (girishb_86)
[ x ] Las Venturas Stage 4 (girishb_86)

Quarry Missions (Hunter Quarry asset)

[ x ] Mission 1 (shaurya)
[ x ] Mission 2 (Plaka)
[ x ] Mission 3 (Plaka)
[ x ] Mission 4 (Plaka)
[ x ] Mission 5 (Plaka)
[ x ] Mission 6 (Plaka)
[ x ] Mission 7 (Plaka)

Other

[ ] Exports Board - 30 cars
[ x ] Valet Parking (Vank Hoff Hotel asset) - level 5 (A.Fonz)
[ x ] Frieght Train - level 2 (girishb_86)


Tags (Los Santos)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
[x] 51 [x] 52 [x] 53 [x] 54 [x] 55
[x] 56 [x] 57 [x] 58 [x] 59 [x] 60
[x] 61 [x] 62 [x] 63 [x] 64 [x] 65
[x] 66 [x] 67 [x] 68 [x] 69 [x] 70
[x] 71 [x] 72 [x] 73 [x] 74 [x] 75
[x] 76 [x] 77 [x] 78 [x] 79 [x] 80
[x] 81 [x] 82 [x] 83 [x] 84 [x] 85
[x] 86 [x] 87 [x] 88 [x] 89 [x] 90
[x] 91 [x] 92 [x] 93 [x] 94 [x] 95
[x] 96 [x] 97 [x] 98 [x] 99 [x] 100
(Plaka)

Photo Ops (San Fierro)


[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(rubregg)

Horseshoes (Las Venturas)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(rubregg -37, JAJ -13)

Oysters

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(Plaka - 11, rubregg -39)

Assets Properties Needed
[ x ] Zero RC Shop (JAJ)
[ x ] Wang Auto (JAJ)
[ x ] Verdant Meadows Airstrip (quartet1977)
Safe House Locations
Corridinates from map that came with game.

Los Santos

[ x ] D5 - Mulholland (JAJ)
[ x ] E4 - Santa Maria Beach (Plaka)
[ x ] E4 - North of Verona Beach (quartet1977)
[ x ] E5 - El Corona (Plaka)
[ x ] E6 - Jefferson (Plaka)
[ x ] E6 - Willow Field (Plaka)

Red County

[ x ] D4 - Blueberry (HerrieM)
[ x ] D4 - Dillimore (HerrieM)
[ x ] D5 - N.E. of Mulholland (HerrieM)
[ x ] C6 - Palomino Creek (HerrieM)

Bone County / Tierra Robada

[ x ] B3 - Fort Carson (JAJ)
[ x ] B1 - El Quebrados (JAJ)
[ x ] B3 - Tierra Robada (JAJ)
San Fierro

[ x ] C1 - Palisades (girishb_86)
[ x ] C1 - China Town (girishb_86)
[ x ] C1 - Financial (girishb_86)
[ x ] C1 - Queens (girishb_86)
[ x ] C1 - Garcia (girishb_86)
[ x ] C1 - Doherty (girishb_86)
[ x ] D1 - Hashbury (girishb_86)

[ x ] E2 - Whetstone (HerrieM)
[ x ] F2 - Angle Pine (HerrieM)
[ x ] F2 - Angle Pine (HerrieM)

Las Venturas

[ x ] A4 - White Wood Estates (JAJ)
[ x ] A5 - North of Pilson Intersection (JAJ)
[ x ] A6 - Old Venturas Strip (JAJ)
[ x ] A6 - Creek (JAJ)
[ x ] B5 - North of Airport (JAJ)
[ x ] B5 - Pirates In Mens Pants (JAJ)
[ x ] B6 - Ring Master (JAJ)
[ x ] B6 - Camel's Toe (JAJ)
[ x ] B6 - Come-A-Lot (JAJ)
[ x ] C6 - Rockshore (JAJ)

Exported Cars
List 1List 2List 3
[ x ]Patriot (Plaka)
[ x ]Sanchez (Plaka)
[ x ]Stretch (Plaka)
[ x ]Feltzer (Plaka)
[ x ]Remington (Plaka)
[ x ]Buffalo (Plaka)
[ x ]Sentinel (Plaka)
[ x ]Infernus (Plaka)
[ x ]Camper (Plaka)
[ x ]Admiral (Plaka)
[ x ]Slamvan (JAJ)
[ x ]Blista Compact (JAJ)
[ x ]Stafford (JAJ)
[ x ]Sabre (JAJ)
[ x ]FCR 900 (JAJ)
[ x ]Cheetah (JAJ)
[ x ]Rancher (JAJ)
[ x ]Stallion (JAJ)
[ x ]Tanker (JAJ)
[ x ]Comet (JAJ)
[ x ]Blade (pdescobar)
[ x ]Freeway (pdescobar)
[ x ]Mesa (pdescobar)
[ x ]ZR 350 (pdescobar)
[ x ]Euros (pdescobar)
[ x ]Banshee (pdescobar)
[ x ]Super GT (pdescobar)
[ x ]Journey (pdescobar)
[ x ]Huntley (pdescobar)
[ x ]BF Injection (pdescobar)
I would like to thank crazyanurag, ajkhan316', Plaka, Tornado Rex, & wolf68k for helping put this together. Thanks to pdescobar & Mike_Toreno for the banner artwork (which I'll be changing periodically). A special thanks to pdescobar for the V2 conversion program & the starting save file.

JAJ
  • JAJ

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#2

Posted 22 June 2006 - 01:53 AM

pdescobar did the first mission Big Smoke & sent me the file.

Mission: Ryder
Called by: JAJ
Link: cool.gif <SPECIAL> biggrin.gif
Status: completed
Notes:
found a biggrin.gif ***** tounge.gif & used it to collect ammo
got to Gangster level for SMG
Completion %: 1.07%

From the first post:
We are going to start this chain game with a special save provided by pdescobar. He has found a way to change one of the program data files and by doing so he has added 50 new vehicle spawns! Some of the vehicles will be locked but no more than 50% of the time. Some will have alarms when entered. Several can be found just by doing the things you would normally do. The spawns will persist from save to save. Some are rare some are... well here's a quote from pdescobar:
"50 new vehicle spawns have been added across the map. Some are for atmosphere, some are for convenience, and some are for fun. Good luck finding them."

When the special vehicles are found, we would like to encourage people to use spoiler tags if they want to mention that they found one.

CODE
[spoiler]text goes here[/spoiler]


quartet1977
  • quartet1977

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#3

Posted 22 June 2006 - 02:12 AM Edited by quartet1977, 22 June 2006 - 03:45 AM.

Mission: Tagging Up Turf
Called by: quartet1977
Link: chain game
Status: Complete
Notes: Hitman in SMG and M4; firefighter and burglary complete

Completion: 2.14%

Mixolydian
  • Mixolydian

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#4

Posted 22 June 2006 - 04:08 AM Edited by Mixolydian, 22 June 2006 - 04:39 AM.

I'll take a turn

Nevermind. My game doesn't like the save file, so it crashes. I'd probably need to rollback my graphics mods to use the 2.0 scripts.

Someone else go.

Plaka
  • Plaka

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#5

Posted 22 June 2006 - 08:54 AM Edited by Plaka, 22 June 2006 - 11:16 AM.

Mission: Cleaning Up The Hood
Called by: Plaka
Link: Click, click
Status: Completed
Notes:
  • All Spray tags collected
  • 3 Unique Jumps done
  • 3 Safe Houses purchased: Willowfield, Santa Maria Beach, Jefferson
Completion: 4.81%

Special's found?
Sparrow Helicopter at Verdant Bluffs Observatory, Dinghy at Marina, PCJ 600 in the Grove

radioman
  • radioman

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#6

Posted 22 June 2006 - 07:53 PM Edited by radioman, 22 June 2006 - 08:17 PM.

Mission: Drive-Thru
Called By: Radioman
Link below
Status: Complete
Notes: 5.35% progress.
Gyms are now opened.
Collected ammo http://www.samutz.co...2716d61e9f8e9b1

HerrieM
  • HerrieM

    Don't Panic

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  • Joined: 27 Apr 2006

#7

Posted 23 June 2006 - 08:04 AM Edited by HerrieM, 23 June 2006 - 08:51 AM.

Let me have a look at this game

Mission: Nines and AK's
Called By: HerrieM
Link: Here
Status: Completed
Notes: I didnt find any special vehicles sad.gif

rubregg
  • rubregg

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#8

Posted 23 June 2006 - 10:27 AM Edited by rubregg, 23 June 2006 - 02:25 PM.

I'll do one...

....may I pleeeaaase request a little overtime? nervous.gif
(for those present in the 3rd round, I'm trying to 'pull an anurag here' wink.gif )

Mission: Drive-By
Called by: rubregg
Link: not quite but still
Status: Complete
Completion: 6.95%
Notes: Thanks anurag for the overtime granted. Seems I'm a sluggish git though so it's
- remaining oysters
- 50 snapshots
- 37 horseshoes
- Blista Compact & Patriot for export in Doherty garage; NRG-500 too for driving
- lung capacity maxed

Specials found?
- PCJ-600 & News Chopper at Missionary Hill
- FCR-900 at Cranberry Station
- Squalo & Seasparrow at the Toreno ranch
- Patriot in front of K.A.C.C. Military Fuels (covered - would that be a 4-wheel one or am I mixing things up with gta3??)


Unfortunately I have not
QUOTE (JAJ)
found a  biggrin.gif   *****  tounge.gif
Too bad, maybe then I would have made it... lol.gif
(the stats, John, the stats.... tounge2.gif )

crazyanurag
  • crazyanurag

    okthxbai

  • Leone Family Mafia
  • Joined: 06 Dec 2005

#9

Posted 23 June 2006 - 01:40 PM

QUOTE (rubregg @ Jun 23 2006, 15:57)
....may I pleeeaaase request a little overtime? nervous.gif
(for those present in the 3rd round, I'm trying to 'pull an anurag here'  wink.gif )
oi! it takes just about close to 90 minutes to get that done! slow-poke die.gif ...

overtime granted ...30 minutes

You'll Never Walk Alone

GamerShotgun
  • GamerShotgun

    The main protagonist.

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#10

Posted 23 June 2006 - 01:50 PM

I'll continue this game, when i'll be at home biggrin.gif

crazyanurag
  • crazyanurag

    okthxbai

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  • Joined: 06 Dec 2005

#11

Posted 23 June 2006 - 02:05 PM Edited by crazyanurag, 23 June 2006 - 08:00 PM.

QUOTE (MasterK @ Jun 23 2006, 19:20)
I'll continue this game, when i'll be at home  biggrin.gif
if by that you mean that you're calling the next turn, please carefully read the first post...specifically the Supplement to the Rules which says:
QUOTE (Supplement)
(1) Abuse of the '4-mission' rule:

Callers are encouraged to understand the basic ethos of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. In such a case, one can actually wait around and call every 5th mission beforehand, and negate the possibility of others to call the mission. This seems to be a fine loophole of the 4-mission rule, which callers should not exploit.

anyways, welcome to the Chain Game, and have fun playing it smile.gif ...just wait for a save to be posted before calling a turn, and you can help us get to 100%...sorry for being a rules-whore, but we have to ensure that the chain continues in an orderly fashion, so as to optimise the entertainment everyone derives from it...

cheers...

You'll Never Walk Alone

JAJ
  • JAJ

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#12

Posted 23 June 2006 - 08:24 PM Edited by JAJ, 23 June 2006 - 11:18 PM.

I'll do a turn

Mission: Sweet's Girl
Called by: JAJ
Link: <Sweet>
Status: Complete
Completion: 8.02%
Notes:
respect + mission reward
hitman for AK47, Machine pistol, & sawn-off shotgun

pdescobar
  • pdescobar

    Conformist Scum Panda

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#13

Posted 23 June 2006 - 09:32 PM

Replying to spoiler questions about the special vehicles using my own spoilers where necessary. Reader beware wink.gif

QUOTE (rubregg @ Jun 23 2006, 06:27)
Specials found?
- PCJ-600 & News Chopper at Missionary Hill

Actually, only one of those two was special. The bike you found was a normal random parked car. tounge.gif

QUOTE (continued...)
- Patriot in front of K.A.C.C. Military Fuels (covered - would that be a 4-wheel one or am I mixing things up with gta3??)

You're confused. Whether or not the Patriot has a cover on the back is simply a random model feature and doesn't change its driving characteristics at all. I'm pretty sure the same thing applies to previous games.

QUOTE (continued...)
Unfortunately I have not
QUOTE (JAJ)
found a  biggrin.gif   *****  tounge.gif
Too bad, maybe then I would have made it... lol.gif
(the stats, John, the stats.... tounge2.gif )

Haha. I was waiting for someone to bring that up; indeed, the stats can give clues to the kinds of things that are found, particularly that one. ph34r.gif

Here's a bit of a summary for the early game: The Los Santos area has 20 of the 50 new spawns; included are 5 things that fly, 3 things that float, 4 things which only have two wheels, and 8 things which have at least 4 wheels. I made a map of all the special vehicle locations, but it's much too early in the game to publicly reveal such a thing. tounge2.gif

Tease: 3 of the specials are in (or nearly in) "Ganton" although I've only seen the most obvious one of them mentioned as being found so far....

rubregg
  • rubregg

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#14

Posted 23 June 2006 - 11:47 PM

QUOTE (pdescobar @ Jun 23 2006, 23:32)
The bike you found was a normal random parked car. tounge.gif
LMAO lol.gif

QUOTE (continued...)
You're confused. Whether or not the Patriot has a cover on the back is simply a random model feature and doesn't change its driving characteristics at all. I'm pretty sure the same thing applies to previous games.
Well I just played gta3 for the 1st time and this covered 4-wheel patriot was mentioned on some website. I haven't done extensive testing though so I don't really know...

QUOTE (continued...)
Haha. I was waiting for someone to bring that up; indeed, the stats can give clues to the kinds of things that are found, particularly that one.  ph34r.gif
monocle.gif got ya ... L O L

QUOTE (continued...)
I made a map of all the special vehicle locations, but it's much too early in the game to publicly reveal such a thing. tounge2.gif
Agreed, that would sooo take the fun out of looking....

Anyway - great job on that modded savegame, thanks!!! icon14.gif

quartet1977
  • quartet1977

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#15

Posted 23 June 2006 - 11:51 PM Edited by quartet1977, 28 June 2006 - 05:52 PM.

Mission: OG Loc
Called by: quartet1977
Link: chain game
Status: Complete
Notes: did 50 taxi missions; bought verona beach safe house
Special vehicles found: jetpack in ganton-area flood control; chopper on ganton roof

Completion: 9.63%

JAJ
  • JAJ

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#16

Posted 24 June 2006 - 12:39 AM Edited by JAJ, 24 June 2006 - 11:48 AM.

Check list updated to here.

quartet1977 results not recorded yet.

rubregg
  • rubregg

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#17

Posted 24 June 2006 - 02:42 AM

JAJ, I've only done 39 oysters; someone before me had already collected 11.

--> show yourself & get your credit wink.gif

radioman
  • radioman

    Big Homie

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  • Joined: 19 Apr 2006

#18

Posted 24 June 2006 - 04:12 AM Edited by radioman, 24 June 2006 - 04:50 AM.

Mission: Home Invasion
Called By: Radioman
Link below
Notes: burglury side missions now available.
Had to save twice in order to get to ryder's 1st mission.
collected ammo for camera/guns.
ate a meal at the pizza place
Changed clothes at Binco
.

PS- Sorry about not posting the stats, but i forgot to check the stats before exiting the game.

http://www.samutz.co...40f55256d922b7d.

Plaka
  • Plaka

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  • Joined: 22 Feb 2005

#19

Posted 24 June 2006 - 07:07 AM Edited by Plaka, 24 June 2006 - 10:04 AM.

QUOTE (rubregg @ Jun 24 2006, 05:42)
JAJ, I've only done 39 oysters; someone before me had already collected 11.
I collected the 11 Oysters around LS when collecting the Spray Tags, sorry forgot to post that.



Mission: Cesar Vialpando
Called by: Plaka
Link: Click, click
Status: Completed
Notes:
  • >12 unique Jumps
  • 2000+ rounds of M5, Police Bike in garage, and Bike skill 53%
  • Safe Houses purchased: El Corona
Completion: 11.23%

Maverick Helicopter on the Gym roof

JAJ
  • JAJ

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  • Joined: 25 Sep 2005
  • United-States

#20

Posted 24 June 2006 - 11:51 AM

Check list updated to here.

crazyanurag
  • crazyanurag

    okthxbai

  • Leone Family Mafia
  • Joined: 06 Dec 2005

#21

Posted 24 June 2006 - 12:14 PM Edited by crazyanurag, 24 June 2006 - 12:28 PM.

Mission : High Stakes, Low-Rider
Called by : crazyanurag
Link : Here
Status : Complete

Completion: 11.76%

You'll Never Walk Alone

JAJ
  • JAJ

    -Hitdog-

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  • Joined: 25 Sep 2005
  • United-States

#22

Posted 25 June 2006 - 12:43 AM Edited by JAJ, 25 June 2006 - 03:20 AM.

I'll do a turn

Mission: Running Dog
Called by: JAJ
Link: <here>
Status: Complete
Completion: 12.83%
Notes: respect + mission reward
purchased Mulholland safe house
collected ammo

radioman
  • radioman

    Big Homie

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  • Joined: 19 Apr 2006

#23

Posted 25 June 2006 - 06:55 AM Edited by radioman, 25 June 2006 - 07:39 AM.

http://www.samutz.co...f8e23333f0bac9c.

Mission- Catalyst
Called By- Radioman
Link- above
status- 13.37%
Notes- Collected ammo for guns/camera
lost some armor because i couldn't get out of the car in time before it exploded.
ate at the pizza place
gained some respect. cool.gif

A.Fonz
  • A.Fonz

    Aaaay!

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#24

Posted 25 June 2006 - 07:40 AM Edited by A.Fonz, 25 June 2006 - 09:37 AM.

My turn,

Mission : Paramedic Missions
Called by : A.Fonz
Link : Here
Status : Complete
Notes : Health increased to maximum, driving skill increased.



swat van & truck/tank in los santos police carpark, slamvan across the stree from loco low co

Plaka
  • Plaka

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#25

Posted 25 June 2006 - 09:14 AM Edited by Plaka, 25 June 2006 - 10:53 AM.

@ A.Fonz
You could have done a story-line mission as Paramedic is not a NAMED mission ie. it doesn't change the name of the save file.



Mission: Wrong Side Of The Tracks
Called by: Plaka
Link: Click, click
Status: Completed
Notes:
  • >32 of 70 unique Jumps Done
  • Vigilante L12 completed
  • Cheetah and Slamvan at Santa Maria Beach
Completion: 14.97%

A.Fonz
  • A.Fonz

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  • Joined: 23 Mar 2006

#26

Posted 25 June 2006 - 09:36 AM

QUOTE (Plaka @ Jun 25 2006, 09:14)
@ A.Fonz
You could have done a story-line mission as Paramedic is not a NAMED mission ie. it doesn't change the name of the save file.



I'll have a go ...

Yeah sorry, I read the rules, but I wasn't sure if I was aloud to do both the paramedic missions and a storyline mission in the same go.

Girish
  • Girish

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  • India

#27

Posted 25 June 2006 - 03:40 PM Edited by girishb_86, 25 June 2006 - 04:14 PM.

Mission : Just Buisness
Called By : girishb_86
Link : Click Here
Status : Complete
Completion : 15.51%
Notes : Bike Skill upgraded.

quartet1977
  • quartet1977

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  • Joined: 03 Dec 2005

#28

Posted 25 June 2006 - 06:00 PM Edited by quartet1977, 25 June 2006 - 07:34 PM.

Mission: Life's A Beach
Called by: quartet1977
Link: chain game
Status: Complete
Notes: pimping missions complete

Completion: 16.58%

JAJ
  • JAJ

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  • Joined: 25 Sep 2005
  • United-States

#29

Posted 25 June 2006 - 09:13 PM Edited by JAJ, 25 June 2006 - 11:48 PM.

I'll do a turn...

Mission: Madd Dogg's Rhymes
Called by: JAJ
Link: <SAVE>
Status: Complete
Notes:
respect + mission reward
hitman level for silenced 9mm pistol
collected ammo
Completion: 17.11%

A.Fonz
  • A.Fonz

    Aaaay!

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  • Joined: 23 Mar 2006

#30

Posted 25 June 2006 - 11:50 PM Edited by A.Fonz, 26 June 2006 - 01:19 AM.

I'll have another go.

Mission : Robbing Uncle Sam
Called by : A.Fonz
Link : Here
Status : Complete
Notes :Roboi's Food Mart Asset now complete, creates a maximum revenue of $2000
Completion : 18.18%

andrometer at los santos airport, biggrin.gif , hotring, hotringa, and hotringb at stadium in las venturas. launch and mesa at the docks, in the area where the mission robbing uncle sam took place.




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