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[Official] PPT 2

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Mark
  • Mark

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#931

Posted 17 December 2006 - 10:25 PM

Indeed, unless you're like ODIE lol. Berlin Demo for example.

I think the car needs more shape to it...and the front seems odd. Not quite up to MIs detail level at the front either.

Picolini
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#932

Posted 18 December 2006 - 03:37 AM

@Desiel, I spotted that Saleen from a mile away tounge2.gif

I love it, it looks great biggrin.gif

Cran.
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#933

Posted 18 December 2006 - 08:01 AM

QUOTE (simplyunkillable @ Dec 18 2006, 07:20)
something fun:
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i'm giving it to X-seti for state of liberty, but i'll also to an MI version. the only problem is that i'm useless at putting cars in SA, so give me a shout if you can help.

Just a tip, obviously your very inexperienced, but before you try and make something for a mod you should try working on a couple of models to improve your skills. It's not a bad start, but for something like a TC you need to work on it. Not a bad start, just grab some blueprints of a Mondeo ( wink.gif ) and start from there. It's very blocky at the moment, and there is loads of polywaste around the place. Look at some SanAn cars to see how you should structure your models, if you need a guide.

Also, your bumpers are very flat. They need to extend out a bit.. You know? Like this on the Mondeo

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TRN4L
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#934

Posted 20 December 2006 - 04:34 PM

Well, its finally getting near completion FOR REAL! just got a few more UVW's to clean up and some other little bells and whistles, then its done

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BenMillard
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#935

Posted 20 December 2006 - 05:03 PM

Wow that dome is looking awesome! Can you use that type of glass on the main windows too?

I should be on IRC tonight, making some more CULL zones. I didn't have much luck trying a water-disabling one last time I tried.

TRN4L
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#936

Posted 21 December 2006 - 01:21 AM

does this forum still have a pulse people!!!!
if so, act like it then! MI STAND UP!
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Picolini
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#937

Posted 21 December 2006 - 02:22 AM

It's probably just slow because of the holidays...

I like the building though, the sky dome looks cool. icon14.gif

aad
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#938

Posted 21 December 2006 - 07:28 AM

QUOTE (TRN4L @ Dec 21 2006, 01:21)
does this forum still have a pulse people!!!!
if so, act like it then! MI STAND UP!
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Uhm we are all trying to rebuild something and its hard to get it all done. I also still have 3 lots lying to rest here ready to be finished but due the lack of time and sometimes interest they wont get done soon.

so everyone is actualy thinking come on myriad bring it to the next stage and finish more. And altough i think we all got the same ideas we still dont share enough information trough this forum.

So anyway its almost x-mass holidays and i hope i can release my 3 lots as soon as possible within the first days of my holidays.

JostVice
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#939

Posted 21 December 2006 - 07:25 PM

Sweet car Diesel, whats about your other car?

pics from my lot:

the poor building
General pic 1
General pic 2

Love your new lot, T smile.gif

Mark
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#940

Posted 21 December 2006 - 11:34 PM

Wow that really looks impressive TRN, puts a lot of other lots to shame.

mickarrow
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#941

Posted 21 December 2006 - 11:42 PM

Nice to see some new stuff popping up.
T, looks great. It's a bit lost on the lot itself, but the buildings look nice and clean.

JV, you're getting better at this. A couple of scaling errors imo, but good ideas nonetheless.

Talk to you on irc

BCspeed34
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#942

Posted 21 December 2006 - 11:45 PM

QUOTE (GTAuron @ Dec 17 2006, 10:43)
QUOTE (Diesel @ Dec 17 2006, 15:34)
Guess the cars it's made from!

Oh that's mightily hard rolleyes.gif

Nice S7 knockoff smile.gif Seems even though MI was meant to be a good balance of cars, sports cars ftw! tounge.gif

OR a Brabus TKR lol.gif

Hey, TRN, the glass looks amazing! Just add some more "driveways" into the street, some nice shubs, and balloons even for those special sale cars!

TRN4L
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#943

Posted 22 December 2006 - 12:09 AM

Balloons!!! why didnt I think of that. holy crap! thanx BC i just had a great idea from that wink.gif

Picolini
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#944

Posted 22 December 2006 - 03:31 AM

Balloons?? No, do a wacky waving inflatable arm flailing tube man! Lol... family guy anyone?

Seriously though, you should do one of those giant blow up gorillas or something... or a a wacky waving inflatable arm flailing tube man, lol.

TRN4L
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#945

Posted 22 December 2006 - 05:15 AM

is there a way to make objects show up only at random times? cause if i did that i wouldnt want a huge plastic gorilla man there 24/7 lol. though i do like the idea. biggrin.gif

BenMillard
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#946

Posted 22 December 2006 - 09:38 AM Edited by Cerbera, 22 December 2006 - 09:42 AM.

Multiple TOBJ entries? As long as the times don't overlap there won't be two instances there are the same time. However, you do get the problem if it suddenly disappearing when the timer reaches the end time.

You'd probably need to use SCM to make the effect reliable. Check when the player has entered that part of the island and decide whether to create the object at a percentage randomness, like 10% of the time. If it got created, then check when the player had left that area and destroy the object.

JostVice
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#947

Posted 22 December 2006 - 11:56 AM

Pic1
Pic2
Pic3

Savegarage working, with door. The camera angle is correct, eh?

Also I get working the door of the odie pay'n'spray.

TRN4L
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#948

Posted 22 December 2006 - 05:45 PM

@cerb: HMmmmmm
@JV: NICE! good to see you figured it out wink.gif now see if you can make some save garages too! MI needs those.

SeaNorris.
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#949

Posted 23 December 2006 - 12:56 AM

Cran I totally forgot, though I killed time tonight and got somewhere:

user posted image
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Going to add some plates, tomorrow.

Cran.
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#950

Posted 23 December 2006 - 03:12 AM

QUOTE (SeaNorris. @ Dec 23 2006, 11:26)
Cran I totally forgot, though I killed time tonight and got somewhere:

user posted image
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Going to add some plates, tomorrow.

smile.gif

Just lower it.. a lot. It's not an SUV, it's a car/People mover tounge.gif Oh, and where is the glass over the headlights? Talk to me on MSN if i'm on.

BenMillard
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#951

Posted 23 December 2006 - 09:36 AM

And the wheels need to be 1/2 that width. But good job getting it in-game. smile.gif

Blackadder.
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#952

Posted 23 December 2006 - 09:40 AM

If that thing has modding dummies the first thing I'm doing when I get that vehicle is taking it to Transfender, putting loads of unnecessary stuff on, then escape the cops! tounge.gif

Good Job icon14.gif

SeaNorris.
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#953

Posted 23 December 2006 - 01:18 PM Edited by SeaNorris., 23 December 2006 - 02:05 PM.

@Cerb - Just vehicles.ide adjustments/handling things to do that.

@Cran - Glass over the headlights? Not sure if they're in that file, I'll poke around the other files later. Oh and using Landstalker to test hence the height and such.

@blackadder - None yet, but the cars done so now time for unnecessary stuff.

TRN4L
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#954

Posted 24 December 2006 - 06:57 AM

Just some pre-Xmas goodies for you all... dont think i've showed my whole hand quite yet. Still got some tricks up my sleeve.

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JostVice
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#955

Posted 24 December 2006 - 08:37 AM

Looks very good T! those generics makes the lot more cool.

aad
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#956

Posted 24 December 2006 - 08:41 AM

Nice work you all, i really love to see so much to get done.

and specialy for Jost_vice you deserve a box of cookies for making those garages work so nice to bad the camera angle doesnt stays behind the car / player when driving in those garages bu that doesnt matter atm , i will now go back with modeling and starting to code some more scm with Jar Jar, we hope to get something done within some days.

Happy x-mass to all for now biggrin.gif

mickarrow
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#957

Posted 24 December 2006 - 10:42 AM

thank you T xmas.gif Overall a very nice looking lot. Good lot-layout, fine textures,...
Only thing to moan about imo is the contrast between the green and pink. But that's just bitching over detail. I do like the blue of the dome. And loving those couches btw, I can see why that texture is in demand, hehe...
Now where are those balloons?? biggrin.gif

and idd, thank you JV, for putting some garages in MI cookie.gif


There's a lot of stuff going on, I can't wait for the 0.6...

TRN4L
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#958

Posted 25 December 2006 - 11:47 PM

Merry Christmas!!!
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lol.gif bbq.gif

locO G
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#959

Posted 26 December 2006 - 02:44 AM Edited by locO G, 26 December 2006 - 02:55 AM.

Not just a great update, a shining light for the future.
Lot modellers take note: This is an example of what is to come.
2DFX and NVC are both documented in GTAF.
Now it's your turn. Shine!


PS: Merry Xmas to you all.

aad
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#960

Posted 26 December 2006 - 10:14 AM

Nice work you got there T tounge.gif

And my present is also comming allong now wont take long before i release it. here is a small render

user posted image

Happy x-mas still

Cya

Aad.

PS: loco_G i will have my ftp running on this pc today so when u want to upload something ask or pm for more details on IRc or the forum.





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