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[REL_V1] illcom_c2_r1

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Cran.
  • Cran.

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#1

Posted 08 May 2006 - 11:43 AM

DOWNLOAD

Bah, there it is. Something is probably wrong, I haven't even had the time to properlly test it myself.

Someone else nice can post screens, if they could.

James runs back to working on stuff

aad
  • aad

    3d artist

  • Feroci Racing
  • Joined: 15 Mar 2004
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#2

Posted 08 May 2006 - 01:11 PM

Nice on Cran but your lot does look a bit empty in comparing with the lots next to it but it looks alright i gues.

tounge.gif and nice building but i really think that the glass texture needs improvement im not sure but it doesnt look alright.


user posted image

So anyway enough points that need improvement it really is an nice spacefiller. happy.gif

iwillown
  • iwillown

    Player Hater

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#3

Posted 08 May 2006 - 01:16 PM Edited by iwillown, 08 May 2006 - 01:20 PM.

OMG!!!!11 AWESOME

I HAD BEEN WAITING AAAAAGGGEEESSS FOR THIS!!!

THANKS DUDER inlove.gif

15 thumbs up !!

icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif icon14.gif


ph34r.gif


Cran.
  • Cran.

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#4

Posted 08 May 2006 - 01:23 PM

Yeah, I know. Going to throw some trees in there.

@iwillown erummm.. thanks?

locO G
  • locO G

    LocO by name... But keeping an even keel.

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#5

Posted 08 May 2006 - 02:32 PM Edited by locO G, 08 May 2006 - 02:41 PM.

Welcome to IllcomNW

user posted image

LODs in action.
user posted image

All we need now is unified prelighting
user posted image

Cran: Get some really nice generic objects in there to fill it up a bit. Maybe a conveniently placed ramp to jump from your lot to mine. I considered it for my lot, but it would have looked out of place by the Butzucker building.

Gforce
  • Gforce

    "Segregate and Rearrange" "The Hills"

  • Feroci Racing
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  • United-Kingdom

#6

Posted 08 May 2006 - 04:01 PM

looks quite nice, you could do with modifying the glass tex's and adding generics, otherwise nice.

you also forgot to add the lod ide/ipl lines in the release i have so here are some lines i made to get it all working.


CODE
ide lines

12050, illcom_c2_r1, illcom, 1, 300, 1
12051, lodcom_c2_r1, lodnlot, 1, 300, 1
12052, cranlot, cranlot, 1, 300, 1
12053, lodnlot, lodnlot, 1, 300, 1
12054, cranfence, cranlot, 1,300, 4

ipl lines

12050, illcom_c2_r1, 0, -526.509, 649.922, -3.0, 0.0, 0.0, 0.0, 1.0, 15
12051, lodcom_c2_r1, 0, -526.509, 649.922, -3.0, 0.0, 0.0, 0.0, 1.0, -1
12052, cranlot, 0, -526.509, 649.922, -3.0, 0.0, 0.0, 0.0, 1.0, 17
12053, lodnlot, 0, -526.509, 649.922, -3.0, 0.0, 0.0, 0.0, 1.0, -1
12054, cranfence, 0, -526.509, 649.922, -3.0, 0.0, 0.0, 0.0, 1.0, -1

12058, locranfen, 0, -666.583, 544.65, -3.0, 0.0, 0.0, 0.0, 1.0, -1

and here's a screeny for you smile.gif

user posted image

JostVice
  • JostVice

    realtime, not prerendered

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  • Joined: 30 Oct 2005
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#7

Posted 12 May 2006 - 05:06 PM

Hi cran, your looks are good, I like it, but I see it are some.... empty, and i add some things to it, like trees etc.

Some fences,

user posted image

Things (sorry, the cars destroy my creation tounge.gif )

user posted image

user posted image

user posted image

What do you thing about it?

Cran.
  • Cran.

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#8

Posted 13 May 2006 - 03:01 AM

I wanted to add some stuff in there, thanks. Give me the lines and i'll update the readme and all smile.gif

JostVice
  • JostVice

    realtime, not prerendered

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#9

Posted 14 May 2006 - 07:04 PM

OK, Sorry for the time tounge.gif

CODE
617, veg_treeb1, 0, -489.517833833, 637.189326907, 11.2743587494, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -518.825, 646.31, 11.2744, 0, 0, 0.342019866264, 0.939692721628, -1
617, veg_treeb1, 0, -489.666911003, 662.071839421, 11.2743587494, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -467.780963947, 669.332556618, 11.2743587494, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -451.22517037, 661.264308188, 11.2743587494, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -451.033, 636.101, 11.2744, 0, 0, 0.258818831505, 0.965925883522, -1
983, fencesh*t3, 0, -443.882875872, 586.308412672, 12.99, 0, 0, 0.64278715796, 0.766044822162, -1
983, fencesh*t3, 0, -459.573383362, 583.746235469, 12.99, 0, 0, 0.64278715796, 0.766044822162, -1
983, fencesh*t3, 0, -465.679445203, 582.660825808, 12.99, 0, 0, 0.64278715796, 0.766044822162, -1
1215, bollardlight, 0, -469.258672351, 582.719881411, 13, 0, 0, 0, 1, -1
1215, bollardlight, 0, -470.021, 588.792, 13.4, 0, 0, 0, 1, -1
1215, bollardlight, 0, -471.68, 599.807, 13.5, 0, 0, 0, 1, -1
1215, bollardlight, 0, -474.108, 610.004, 13.6, 0, 0, 0, 1, -1
1215, bollardlight, 0, -475.257615324, 623.002898849, 13.4, 0, 0, 0, 1, -1
1215, bollardlight, 0, -475.366, 634.663, 13.4, 0, 0, 0, 1, -1
1215, bollardlight, 0, -469.357, 638.019, 13.2, 0, 0, 0, 1, -1
1215, bollardlight, 0, -457.83961897, 638.778537103, 13.2, 0, 0, 0, 1, -1
1215, bollardlight, 0, -448.515853398, 638.868777092, 13.2, 0, 0, 0, 1, -1
1215, bollardlight, 0, -448.379719156, 645.43466803, 13.2, 0, 0, 0, 1, -1
1215, bollardlight, 0, -448.621775487, 653.10129217, 13.2, 0, 0, 0, 1, -1
1215, bollardlight, 0, -448.083368066, 659.565281879, 12.9, 0, 0, 0, 1, -1
1215, bollardlight, 0, -479.524, 598.41, 13.4, 0, 0, 0, 1, -1
1215, bollardlight, 0, -478.287, 586.191, 13.3, 0, 0, 0, 1, -1
1215, bollardlight, 0, -477.368, 580.597, 12.9, 0, 0, 0, 1, -1
1215, bollardlight, 0, -481.321, 580.893, 13.6, 0, 0, 0, 1, -1
1215, bollardlight, 0, -498.826, 580.92, 13.5, 0, 0, 0, 1, -1
1215, bollardlight, 0, -513.302615125, 580.914150484, 13.6, 0, 0, 0, 1, -1
1215, bollardlight, 0, -526.413350866, 580.923571448, 13.6, 0, 0, 0, 1, -1
1215, bollardlight, 0, -482.449, 609.146, 13.5, 0, 0, 0, 1, -1
1215, bollardlight, 0, -483.126, 616.183, 13.4, 0, 0, 0, 1, -1
1215, bollardlight, 0, -490.262, 616.282, 13.3, 0, 0, 0, 1, -1
1215, bollardlight, 0, -483.595848439, 631.434269874, 13.4, 0, 0, 0, 1, -1
1215, bollardlight, 0, -483.587, 637.303, 13.2, 0, 0, 0, 1, -1
1215, bollardlight, 0, -484.048607787, 651.070380676, 13.2, 0, 0, 0, 1, -1
1215, bollardlight, 0, -479.95, 660.611, 13, 0, 0, 0, 1, -1
1215, bollardlight, 0, -495.553436635, 631.589660643, 13.4, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -511.282809894, 662.385365991, 12, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -554.667154901, 673.979179702, 12, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -578.334241153, 668.5833606, 12, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -585.543217144, 643.895789976, 12, 0, 0, 0, 1, -1
617, veg_treeb1, 0, -597.680740569, 662.863129213, 12, 0, 0, 0, 1, -1
615, veg_tree3, 0, -607.221702561, 643.362658124, 11.73, 0, 0, 0.594824, -0.803856, -1
617, veg_treeb1, 0, -516.279902619, 681.449211255, 12, 0, 0, 0, 1, -1
1280, parkbench1, 0, -497.342153507, 584.187583097, 13.45, 1.87592476827e-06, 1.87592476827e-06, -0.691512287543, -0.722364697483, -1
1280, parkbench1, 0, -498.31685649, 596.020834418, 13.4, -6.54806279461e-08, -6.54806279461e-08, 0.731352324201, -0.681999837159, -1
1280, parkbench1, 0, -488.343, 596.628, 13.4, -6.54806279461e-08, -6.54806279461e-08, 0.731352324201, -0.681999837159, -1
1280, parkbench1, 0, -487.601814803, 584.289112059, 13.45, 1.87592476827e-06, 1.87592476827e-06, -0.691512287543, -0.722364697483, -1
1331, BinNt01_LA, 0, -536.083176848, 616.217141474, 13.7, 0, 0, 0.707106312094, 0.707107250279, -1
1331, BinNt01_LA, 0, -486.789425216, 698.717760879, 13.7, 0, 0, 0.707106312094, 0.707107250279, -1


I add it to the ILLCOM dynamic.

Cran.
  • Cran.

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#10

Posted 15 May 2006 - 10:22 AM

Oh, thanks man! Do you think you could do something with my next with with a few trees later on? smile.gif

JostVice
  • JostVice

    realtime, not prerendered

  • Feroci Racing
  • Joined: 30 Oct 2005
  • None

#11

Posted 18 May 2006 - 09:16 PM Edited by Jost_Vice, 18 May 2006 - 10:10 PM.

Oh yees, Add me to your msn!

Edit: Look the code:

[code=auto:0]
[...]
617, veg_treeb1, 0, -451.033, 636.101, 11.2744, 0, 0, 0.258818831505, 0.965925883522, -1
983, fencesh*t3, 0, -443.882875872, 586.308412672, 12.99, 0, 0, 0.64278715796, 0.766044822162, -1
983, fencesh*t3, 0, -459.573383362, 583.746235469, 12.99, 0, 0, 0.64278715796, 0.766044822162, -1
983, fencesh*t3, 0, -465.679445203, 582.660825808, 12.99, 0, 0, 0.64278715796, 0.766044822162, -1
1215, bollardlight, 0, -469.258672351, 582.719881411, 13, 0, 0, 0, 1, -1
[...]

correc the fencesh*t!

Cran.
  • Cran.

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#12

Posted 19 May 2006 - 10:44 AM

Did when I put it in smile.gif

Come to think of it, next release will have some space filling and re-scalling.




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