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The Chain Game - V2.0 Third Round

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CygnusX
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#31

Posted 10 May 2006 - 02:08 PM

Taking a turn...

rubregg
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#32

Posted 10 May 2006 - 03:44 PM

QUOTE (JAJ @ May 10 2006, 15:34)
Lets try to keep the mission duration time at 3 hours or under.

Truly sorry for having been over the limit suicidal.gif , but hey, it was just one minute...
[All I did afterwards was completing the 'Notes' section of my posting....]
Still I hope not to have pissed anybody off confused.gif

x_cruel_intentionz_x
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#33

Posted 10 May 2006 - 04:26 PM

QUOTE (CygnusX @ May 10 2006, 09:08)
Taking a turn...

i'll go after him

CygnusX
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#34

Posted 10 May 2006 - 07:00 PM Edited by CygnusX, 10 May 2006 - 07:13 PM.

Mission: High Stakes, Low Rider
Called by: CygnusX
Status: Complete
Link: http://www.samutz.co...ceb80fffd72fcd4
Notes: sorry for taking so long, next time just skip my turn, I won't be offended.

Completion: 14.97%

P.S. crazyanurag, how the hell did you collect all those items in so little time? whatsthat.gif

x_cruel_intentionz_x
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#35

Posted 10 May 2006 - 09:50 PM Edited by x_cruel_intentionz_x, 10 May 2006 - 10:15 PM.

Mission: home invastion
Called by:x_cruel_intentionz_x
Link: home invasion
Status: completed
Notes: + respect
Completion %: 15.51

spec note: my time is 6:14 pm

JAJ
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#36

Posted 10 May 2006 - 11:18 PM Edited by JAJ, 11 May 2006 - 02:06 AM.

I'll do a turn...
Edit:
Mission: Running Dog
Called by: JAJ
Status: Complete
Link: here
Notes:
Hitman level reached for M4, AK47 & Tec9
saved at Grove St

Completion: 16.04%

JAJ
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#37

Posted 11 May 2006 - 02:46 AM

QUOTE (rubregg @ May 10 2006, 10:44)
Truly sorry for having been over the limit suicidal.gif , but hey, it was just one minute...
[All I did afterwards was completing the 'Notes' section of my posting....]
Still I hope not to have pissed anybody off confused.gif


rubregg, you are right, one minute late doesn't break the spirit of the rules/guidelines (I think), not like going say, a half hour or more over, for example.. I would think that a half hour grace period would be fair. But lets not abuse it & try to remember that the gamer waiting to do the next turn may be you. smile.gif
When we worked out the rules & guidelines we wanted to keep the game going at a good pace & we wanted to limit the amount of time that the player had to wait before he could get a turn & we wanted to balance that with allowing as many gamers to play that wanted.

rubregg
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#38

Posted 11 May 2006 - 06:42 AM

QUOTE (JAJ @ May 11 2006, 04:46)
I would think that a half hour grace period would be fair. But lets not abuse it & try to remember that the gamer waiting to do the next turn may be you.  smile.gif
When we worked out the rules & guidelines we wanted to keep the game going at a good pace & we wanted to limit the amount of time that the player had to wait before he could get a turn & we wanted to balance that with allowing as many gamers to play that wanted.

Yes, and I think you did a very good job on the rules. icon14.gif

As for the half hour grace period, I simply consider it polite not to pounce on a mission five minutes after the time is up so that's perfectly fine with me. But as you said, it should not be abused.

crazyanurag
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#39

Posted 11 May 2006 - 06:43 AM

QUOTE (CygnusX @ May 11 2006, 00:30)
P.S. crazyanurag, how the hell did you collect all those items in so little time? whatsthat.gif

well, all of last weekend, i was only doing the collectibles and sorting out a good route...normally i do all 250 at one go(takes a couple of hours, lesser if i have the Jetpack)...since many of the tags were done on the Chain Game, i started backwards from LV...the Horseshoes were the biggest problem...the Oysters and Snapshots(especially) were easy enough to do...and i did them all during "Drive-By", when the wanted levels could be exploited...

but yeah, i was talking with JAJ on MSN, and i mentioned to him that i was done pretty quickly...

You'll Never Walk Alone

crazyanurag
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#40

Posted 11 May 2006 - 06:46 AM Edited by crazyanurag, 11 May 2006 - 07:00 AM.

Mission: Catalyst
Called by: crazyanurag
Link: Here
Status: Complete

Completion: 16.58%

You'll Never Walk Alone

HerrieM
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#41

Posted 11 May 2006 - 07:04 AM Edited by HerrieM, 11 May 2006 - 07:33 AM.

Mission: Robbing Uncle Sam
Called By: HerrieM
Link: Here
Status: Completed
Comments: Somebody forgot to mention that the Los Santos Gym leader is taken out already.

Completion: 17.11%

quartet1977
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#42

Posted 11 May 2006 - 01:32 PM Edited by quartet1977, 11 May 2006 - 02:18 PM.

i'll take a turn

Mission: Wrong Side of the Tracks
Called by: quartet1977
Status: Complete
Link: link

Completion: 17.65%

x_cruel_intentionz_x
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#43

Posted 11 May 2006 - 04:04 PM Edited by x_cruel_intentionz_x, 11 May 2006 - 04:26 PM.

Mission: just business
Called by:x_cruel_intentionz_x
Link: just business
Status: completed
Notes: + respect and pistal upgrade
Completion %: 18.18

spec note: my time is 12:24 pm

CygnusX
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#44

Posted 11 May 2006 - 05:30 PM Edited by CygnusX, 11 May 2006 - 06:35 PM.

Mission: Life's a Bitch Beach
Called by: CygnusX
Link: http://www.samutz.co...2ca32e0ad5f61d1
Status: completed
Notes: Tried the Vigilante mission, which is insanely difficult with anything but the rhino and hunter when you don't know where the bribes are and don't have heavy weapons. I think I got to level 5/6 or something.
Completion %: 18.72

rubregg
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#45

Posted 11 May 2006 - 06:45 PM Edited by rubregg, 11 May 2006 - 09:22 PM.

I'll go next...
[did vigilante twice at this stage, but it's a *pain*]

Mission: 8-Track (time 5:33)
Called by: rubregg
Link: here
Status: Complete
Notes: tried vigilante - after the 3rd time I died in level 8 (argh! lol.gif ) I gave up and did 8-Track instead.
Completion: 19.25%

Enjoy! icon14.gif

crazyanurag
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#46

Posted 12 May 2006 - 06:51 AM Edited by crazyanurag, 12 May 2006 - 07:49 AM.

Mission: Madd Dogg's Rhymes
Called by: crazyanurag
Link: Here
Status: Complete

Notes:
  • saved a Comet at Mulholland
  • saved a Cheetah at Santa Maria Beach, so that we don't have to export rubregg's modded one
  • saved a Super GT, Feltzer and Stafford at El Corona
Completion: 19.79%

You'll Never Walk Alone

HerrieM
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#47

Posted 12 May 2006 - 07:52 AM Edited by HerrieM, 12 May 2006 - 08:20 AM.

Mission: Management Issues
Called By: HerrieM
Link: Here

Completion: 20.32%

Girish
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#48

Posted 12 May 2006 - 09:47 AM Edited by girishb_86, 12 May 2006 - 10:59 AM.


Mission: House Party
Called By: girishb_86
Link: http://www.samutz.co...ff375046f769b11
Status: Complete
Notes: Hitman level for silenced pistol. Saved close to the C.R.A.S.H missions.
Completion: 20.86%

JAJ
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#49

Posted 12 May 2006 - 11:09 AM

Check list updated to here.

JAJ
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#50

Posted 12 May 2006 - 10:37 PM Edited by JAJ, 13 May 2006 - 12:01 AM.

I'll do a turn...
Edit:
Mission: Burning Desire
Called By: JAJ
Link: here
Status: Complete
Notes: got the pimp suit
Completion: 21.39%

JAJ
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#51

Posted 13 May 2006 - 12:17 PM Edited by JAJ, 13 May 2006 - 12:47 PM.

The 12 hour wait between calls has expired, anyone may call a turn.


I'll do the next turn...
Edit:
Mission: Gray Imports
Called By: JAJ
Link: Gray Imports
Status: Complete
Notes:
Completion: 21.93%

crazyanurag
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#52

Posted 13 May 2006 - 12:52 PM Edited by crazyanurag, 13 May 2006 - 01:08 PM.

Mission: Doberman
Called by: crazyanurag
Link: Here
Status: Complete

Completion: 22.47%

You'll Never Walk Alone

HerrieM
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#53

Posted 13 May 2006 - 01:19 PM Edited by HerrieM, 13 May 2006 - 02:35 PM.

I'm on the next one.

Mission: Los Sepulcros
Called By: HerrieM
Link: Here
Notes:
Completion: 22.99%

Girish
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#54

Posted 13 May 2006 - 02:52 PM Edited by girishb_86, 13 May 2006 - 03:03 PM.


Mission: Reuniting The Families
Called By: girishb_86
Link: Here
Notes: None
Completion : 23.53%

quartet1977
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#55

Posted 13 May 2006 - 03:40 PM Edited by quartet1977, 13 May 2006 - 04:33 PM.

i'll take a turn

Mission: The Green Sabre
Called by: quartet1977
Status: Complete
Link: chain game
Notes: Welcome to Angel Pine! Purchased countryside real estate, used Ammunation glitch to max ammo in M4, SMG, and silenced pistol, picked up a couple of heat seeking rocket launchers.

Completion: 26.74%

JAJ
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#56

Posted 13 May 2006 - 04:56 PM

Just a reminder that we are getting to a point in the game where one of the missions, "King in Exile", is coming up.

Don't forget there a few more options such as: collecting cars for export, dating the girlfriend(s), collecting ammo, purchasing available properties, etc.


QUOTE

(3) Missions not exempt from the 'One Named Mission' rule:

"King in Exile"
"Verdant Meadows", as mentioned above
"Fish in a Barrel"

All of the above are cut scenes, but can be saved after, and so they pass as 'named missions'. It might seem unfair to callers, and it is, but a rule's a rule. We are trying to adhere as strictly to the first draft of rules as possible. Callers are advised that it is best to call these missions and go on a round of collections/unique jumps/deliveries etc. Hence, one should call these instead of only calling, for e.g., "Horseshoes", and speed up the progress of the game.

CygnusX
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#57

Posted 13 May 2006 - 09:25 PM Edited by CygnusX, 13 May 2006 - 11:02 PM.

Mission: Various
Called by: CygnusX
Status: f*cked
Link: removed
Notes:

I completed the NRG-500 challenge (2m10), the Hippy Shopper submission, SF gym moves, all 3 Chiliad Challenge, Bloodring stadium mission and was nearly done with Badlands, then fell off the bike driving off Mt. Chiliad and got wasted...

Badlands failed + wasted -> no guns. Does that suck or what? suicidal.gif

Completion: 29.41%

Thunder Jolt
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#58

Posted 13 May 2006 - 10:53 PM

I'll have a go at doing the next mission. Shifty41s_beerhatsmilie2.gif

CygnusX
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#59

Posted 13 May 2006 - 11:01 PM

Please don't use my save and continue with quartet1977's one.

I realize now I've done more than one 'named' mission (I thought Bloodring & NRG-500 etc. didn't count) so what I did was against the rules anyway. Won't happen again!

quartet1977
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#60

Posted 14 May 2006 - 12:14 AM

QUOTE (CygnusX @ May 13 2006, 18:01)
Please don't use my save and continue with quartet1977's one.

I realize now I've done more than one 'named' mission (I thought Bloodring & NRG-500 etc. didn't count) so what I did was against the rules anyway. Won't happen again!

no big deal at all. biggrin.gif

QUOTE
Badlands failed + wasted -> no guns. Does that suck or what? suicidal.gif

don't forget: no dying or failing a mission. unfortunately, if either happens, you should start again rather than saving and posting that save game.




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