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The Chain Game - V2.0 Third Round

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JAJ
  • JAJ

    -Hitdog-

  • Members
  • Joined: 25 Sep 2005
  • United-States
  • Contribution Award [The Chain Game]

#1

Posted 06 May 2006 - 12:26 AM Edited by JAJ, 01 June 2006 - 10:23 AM.

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The Chain Game is for anyone who wants to play along, we are going to start a game from the beginning and take it to 100%. Please read the Rules/Guidelines before you start to play.
The Rules/Guidelines are here so that the game can progress and everyone can have an enjoyable experience while making a contribution to its completion.

Rules/Guidelines:
  • Call the mission that you want to do or just call a turn by posting in the topic.
  • The definition of a "mission" is "any named mission". Examples are "In the Beginning" "Learning to Fly" and "Big Smoke". If the save file name changes, then it's a "named mission".
  • Download the previously posted save file. We want to use the same save file throughout the game and take it to 100%. After 100%, we can see who has the fastest racing times.
  • Use the posting format (see below for the format).
  • Complete ONE named mission only, save it and post a link back in the topic (use edit).
  • Use Samutz, Rapidshare or YouSendit to upload.
  • Wait until 4 other turns have been completed before calling another mission.
  • If 12 hours pass without another gamer calling a mission, then the 4 mission rule is reset & anyone may call a turn. This does NOT mean to wait 12 hours between personal mission/turn calls.
  • Time limit to complete the mission is 3 hours. We will use the post time in the topic. The timer starts when a mission is called. After 3 hours and the caller has not posted, it's a forfeit and anyone else may call a mission.
  • The caller may call a forfeit. The forfeiter should wait at least one turn before calling another mission/turn.
  • In the event of two gamers calling a mission the first one does the called mission.
  • Mission strategy is up to the caller - just don't use cheats/trainers.
  • The caller may purchase/collect items (weapons, etc.), eat, dress, date, get a tattoo, workout & get a haircut for CJ.
  • The caller may do any non-named missions/collections/deliveries in the 3 hours. Please report any extra stuff in the Notes section.
  • The caller doesn't have to call a mission when all they want to do for example is collect/do 25 tags, or do the Vigilante mission. In that case, just call a turn, but remember that the 3 hour time limit will still apply.

    Suggestions:
  • Do not get busted or wasted.
  • Do not fail a mission unless it's to collect a special vehicle (BP/DP/EP/FP). If a special vehicle has been collected, let us know in the Notes section.
  • Try to keep the safe house saves minimal.
  • Avoid known glitch situations - taxi, and basketball for example (in other words do NOT save at Madd Dogg's mansion), though you may use the Ammu-Nation glitch, and the one for "NRG-500".
  • Have FUN!
Maps for Collectibles:
For those who would like to spray tags/collect oysters/take snapshots/gather horseshoes, you can find the program for SAMA here, it will provide relevant maps showing which ones are left.

Links to pdescobar's convert program and V2.0 scripts:
Convert
Scripts

Here is the posting format to use:
Mission: Use the mission name as it appears on the screen. Don't use mission descriptions like 'that mission where you chase the jet'
Called by: Use your handle.
Link:
Status: 'in progress' or 'completed'.
Notes: anything pertinent to the mission/strategy or extra stuff done.
Completion %: from stats section


Supplement to the rules of the Chain Game (V 1.0 and V 2.0) --- by crazyanurag & JAJ

This supplement is designed to discuss some of the technicalities of the Chain Game's rules, and it was thought best to provide these in the original post.

(1) Abuse of the '4-mission' rule:

Callers are encouraged to understand the basic ethos of the Chain Game. One should only call a mission, once the previous caller has completed his/her called mission and posted the new save. That's the basic idea of the chain: a new link can only be attached as long as the previous one is bound. Hence, to call a mission while a previous one is being completed, defeats the entire logic of the chain. In such a case, one can actually wait around and call every 5th mission beforehand, and negate the possibility of others to call the mission. This seems to be a fine loophole of the 4-mission rule, which callers should not exploit. Let's also consider the fact that when a mission/turn is called that the 3 hour timer has started.

(2) Exceptions to the 'One Named Mission' rule:

•"First Date"
•"First Base"
•"Gone Courting"
•"Made in Heaven"

The above missions are all cut scenes in the Catalina strand in the Badlands. The icons for her missions trigger each of these, in sequence, though it is up to the caller to decide which of Catalina's jobs they'd want to pull off. In each such case, the caller should call the cut scene (like "First date") and also the job (e.g.: "Local Liquor Store"). The format should be: Missions: First Date/Local Liquor Store. The caller can't help but do a 'double', so to say, as one can't save after the cut scenes, and in these cases the 'one named mission' rule is exempted.

•"Back to School"
•"Learning to Fly"
•"Boat School"
•"Bike School"

The above vehicular schools are comprised of 'named' tests (e.g.: "Burn and Lap", "Circle the Airstrip", "Land, Sea, and Air", "Stoppie" etc.). Callers should take note that 'named' tests are not equivalent to 'named missions'. Hence, callers should call schools and not particular tests, even though it may seem, for some, to be against the 'one named mission' rule. To call and do one single test, or only a set of two/three tests, would only add confusion to future callers, and be an impediment to the progress of the Chain Game. Callers also note: in the posting format, you should use "Back to School" and "Learning to Fly" and not 'Driving School' and 'Flying School'.

• The 'CV' icon at Wang Auto after "Back to School" and "Yay Ka Boom Boom" are completed

This one's a little different from the first four, as even though an icon appears for Cesar on the map, and you go to the dealership at Doherty, it is not followed by a mission, and instead opens up Cesar's strand at San Fierro. This is different, also, from "Verdant Meadows" because even though the mechanic involved is the same, the latter is a named mission, while this is not. Callers may buy Wang Auto after the completion of "Back to School" or "Yay Ka Boom Boom" (whichever is done later), and this will not be considered as a violation of the 'one named mission' rule. Alternatively, callers may buy it before starting "Zeroing In", if it wasn't purchased beforehand.

(3) Missions not exempt from the 'One Named Mission' rule:

• "Verdant Meadows", as mentioned above
• "Fish in a Barrel"

All of the above are cut scenes, but can be saved after, and so they pass as 'named missions'. It might seem unfair to callers, and it is, but a rule's a rule. We are trying to adhere as strictly to the first draft of rules as possible. Callers are advised that it is best to call these missions and go on a round of collections/unique jumps/deliveries etc. Hence, one should call these instead of only calling, for e.g., "Horseshoes", and speed up the progress of the game.

• Los Santos Race Tournaments
• San Fierro Race Tournaments
• Las Venturas Race Tournaments (Cars)
• Las Venturas Racing Tournaments (Aircraft)

Though it may seem logical to call for all races at one particular place, the races are not the same as the 'named tests' at the schools. Here, each would count as a separate 'named mission' like "Vinewood", "Bandito County", and "Dam Rider", "Barnstorming" etc. The posting format for these would be: Mission: Los Santos Race Tournaments: Vinewood.

(4) Non-storyline missions which alter the save names:

• BMX
• NRG-500
• 8-Track
• Dirt Track
• Race Tournaments
• Zero's Missions
• Cesar's Missions in San Fierro
• Heist Missions in Las Venturas

(5) Other things to keep in mind:

Dating : All callers can help CJ progress with any of the 6 girlfriends in the game. It does not have to be called separately, and if it is, then the '3 hour' rule will apply as always. It is best not to alter CJ physically and instead collect all oysters as soon as possible to make him forever desirable.

Import/Export : All callers are allowed to participate in exporting cars, and this does not have to be called separately. Callers, however, must remain true to the spirit of the Chain Game and only export cars when full earnings can be availed. Do not export damaged cars. Callers can also help by storing cars on the lists beforehand as and when they come across these. The Cheetah and the Huntley are probably best to stock up early.

Turf Wars/Gang Wars : These can be separately called for, and also be completed otherwise. The second round of wars in Los Santos should be completed before "Riot", as this saves a lot of trouble and makes the last few missions speedier. The posting format for these would be: Mission: Gang Wars. Callers should, at all costs, avoid any sort of 'territory glitch'.

Have fun playing!



Meth's San Andreas 100% Tick Sheet™
LOS SANTOS
Beginning Missions

[ x ] In the Beginning (JAJ)
[ x ] Big Smoke (JAJ)
[ x ] Ryder (JAJ)

Sweet Missions

[ x ] Tagging Up Turf (x_cruel_intentionz_x)
[ x ] Cleaning the Hood (HerrieM)
[ x ] Drive-Thru (CygnusX)
[ x ] Nines and AKs (rubregg)
[ x ] Drive-By (crazyanurag)
[ x ] Sweet's Girl (JAJ)
[ x ] Cesar Vialpando (HerrieM)

Cesar Missions

[ x ] High Stakes, Low-Rider (CygnusX)

Ryder Missions

[ x ] Home Invasion (x_cruel_intentionz_x)
[ x ] Catalyst (crazyanurag)
[ x ] Robbing Uncle Sam (HerrieM)
Big Smoke Missions

[ x ] OG Loc (quartet1977)
[ x ] Running Dog (JAJ)
[ x ] Wrong Side of the Tracks (quartet1977)
[ x ] Just Business (x_cruel_intentionz_x)

The OG Loc Missions

[ x ] Life's a Beach (CygnusX)
[ x ] Madd Dogg's Rhymes (crazyanurag)
[ x ] Management Issues (HerrieM)
[ x ] House Party (girishb_86)

The C.R.A.S.H. Missions

[ x ] Burning Desire (JAJ)
[ x ] Gray Imports (JAJ)

Sweet Part 2 Missions

[ x ] Doberman (crazyanurag)
[ x ] Los Sepulcros (HerrieM)

Los Santos Finale Missions

[ x ] Reuniting the Families (girishb_86)
[ x ] Green Sabre (quartet1977)

THE BADLANDS THE DESERT
[ x ] Badlands (JAJ)
[ x ] First Date (crazyanurag)
[ x ] King in Exile (crazyanurag)
[ x ] First Base (HerrieM)
[ x ] Gone Courting (CygnusX)
[ x ] Made in Heaven (JAJ)
[ x ] Wu Zi Mu (x_cruel_intentionz_x)
[ x ] Farewell, My Love (Plaka)

Catalina Missions

[ x ] Tanker Commander (crazyanurag)
[ x ] Against All Odds (JAJ)
[ x ] Local Liquor Store (CygnusX)
[ x ] Small Town Bank (HerrieM)

The Truth Missions

[ x ] Body Harvest (x_cruel_intentionz_x)
[ x ] Are You Going to San Fierro (HerrieM)

Toreno Missions

[ x ] Monster (JAJ)
[ x ] HighJack (CCPD)
[ x ] Interdiction (JAJ)
[ x ] Verdant Meadows (x_cruel_intentionz_x)

Airstrip Missions

[ x ] Learing to Fly (rubregg)
[ x ] N.O.E. (HerrieM)
[ x ] Stowaway (quartet1977)
[ x ] Black Project (CCPD)
[ x ] Green Goo (JAJ)

Steal Car Missions

[ x ] Zeroing In (x_cruel_intentionz_x)
[ x ] Test Drive (rubregg)
[ x ] Customs Fast Track (wolf68k)
[ x ] Puncture Wounds (HerrieM)
SAN FIERRO
Garage Missions

[ x ] Wear Flowers In Your Hair (rubregg)
[ x ] Deconstruction (Plaka)
[ x ] 555 WE TIP - San Fierro C.R.A.S.H. (x_cruel_intentionz_x)

Syndicate Missions

[ x ] Photo Opportunity (JAJ)
[ x ] Jizzy (x_cruel_intentionz_x)
[ x ] T-Bone Mendez (crazyanurag)
[ x ] Mike Toreno (x_cruel_intentionz_x)
[ x ] Outrider (Plaka)
[ x ] Snail Trail (wolf68k)
[ x ] Ice Cold Killa (rubregg)
[ x ] Pier 69 (Plaka)
[ x ] Toreno's Last Fight (quartet1977)
[ x ] Yay Ka-Boom-Boom (HerrieM)

Zero Missions

[ x ] Air Raid (JAJ)
[ x ] Supply Lines (HerrieM)
[ x ] New Model Army (quartet1977)

Woozie Missions

[ x ] Mountain Cloud Boys (quartet1977)
[ x ] Ran Fa Li (HerrieM)
[ x ] Lure (JAJ)
[ x ] Amphibious Assault (quartet1977)
[ x ] The Da Nang Thang (HerrieM)

LAS VENTURAS RETURN TO LOS SANTOS
Casino Missions

[ x ] Fender Ketchup (x_cruel_intentionz_x)
[ x ] Explosive Situation (CCPD)
[ x ] You've Had Your Chips (rubregg)
[ x ] Don Peyote (x_cruel_intentionz_x)
[ x ] Intensive Care (CCPD)
[ x ] Misappropriation (JAJ)
[ x ] The Meat Business (quartet1977)
[ x ] Scene: Fish in a Barrel (crazyanurag)
[ x ] Madd Dogg (CCPD)
[ x ] Freefall (CCPD)
[ x ] High Noon (quartet1977)
[ x ] Saint Mark's Bistro (Plaka)

Heist Missions

[ x ] Architectural Espionage (quartet1977)
[ x ] Key to Her Heart (Plaka)
[ x ] Dam and Blast (JAJ)
[ x ] Cop Wheels (CCPD)
[ x ] Up,Up, and Away (rubregg)
[ x ] Breaking the Bank at Caligula's (HerrieM)

Mansion Missions

[ x ] A Home in the Hills (quartet1977)
[ x ] Vertical Bird (CCPD)
[ x ] Home Coming (JAJ)
[ x ] Cut Throat Business (rubregg)

Grove Street Missions

[ x ] Beat Down on B-Dup (Plaka)
[ x ] Grove 4 Life (CCPD)

Riots Missions

[ x ] Riot (CCPD)
[ x ] Los Desperados (CCPD)
[ x ] End of the Line (rubregg)

ODDJOBS
Vehicle Missions

[ x ] Vigilante - Level 12 (rubregg)
[ x ] Firefighter - Level 12 (quartet1977)
[ x ] Paramedic - Level 12 (rubregg)
[ x ] Taxi - 50 Fares (JAJ, HerrieM)
[ x ] Pimping - Level 10 (HerrieM)
[ x ] Burglary (quartet1977)

Trucking (RS Haul Asset)

[ x ] Mission 1 (crazyanurag)
[ x ] Mission 2 (crazyanurag)
[ x ] Mission 3 (crazyanurag)
[ x ] Mission 4 (crazyanurag)
[ x ] Mission 5 (crazyanurag)
[ x ] Mission 6 (crazyanurag)
[ x ] Mission 7 (rubregg)
[ x ] Mission 8 (rubregg)

Challenge Missions

[ x ] BMX Challenge (rubregg)
[ x ] NRG-500 Challenge (CygnusX)

Chiliad Challenge

[ x ] Race 1 (HerrieM)
[ x ] Race 2 (HerrieM)
[ x ] Race 3 (HerrieM)

Gym Missions (learn fighting styles)

[ x ] Los Santos Gym (CygnusX)
[ x ] San Fierro Gym (HerrieM)
[ x ] Las Venturas Gym (rubregg)

RACE TOURNAMENTS

Los Santos

[ x ] Little Loop (JAJ)
[ x ] Backroad Wanderer (CCPD)
[ x ] City Circuit (HerrieM)
[ x ] Vinewood (rubregg)
[ x ] Freeway (quartet1977)
[ x ] Into the Country (crazyanurag)

San Fierro

[ x ] Dirtbike Danger (Plaka)
[ x ] Banito County (HerrieM)
[ x ] Go-Go Carting (JAJ)
[ x ] San Fierro Fastlane (rubregg)
[ x ] San Fierro Hills (rubregg)
[ x ] Country Endurance (quartet1977)

Las Venturas Airport Freight Depot Races

[ x ] San Fierro to Las Venturas (crazyanurag)
[ x ] Dam Rider (HerrieM)
[ x ] Desert Tricks (Plaka)
[ x ] Las Ventuars Ringroad (crazyanurag)

Las Venturas Airport Races

[ x ] World War Aces (crazyanurag)
[ x ] Barnstorming (JAJ)
[ x ] Military Service (rubregg)
[ x ] Chopper Checkpoint (HerrieM)
[ x ] Whirly Bird Waypoint (crazyanurag)
[ x ] Heli Heli (HerrieM)

Shooting Range Challenge

[ x ] Pistol Challenge (HerrieM)
[ x ] SMG Challenge (HerrieM)
[ x ] Shotgun Challenge (HerrieM)
[ x ] AK-47 Challenge (HerrieM)

Stadium Events

[ x ] 8-Track (rubregg)
[ x ] Blood Bowl (HerrieM)
[ x ] Dirt Track (HerrieM)
[ x ] Kickstart (HerrieM)
Driving School (Gold)

[ x ] 360 (crazyanurag)
[ x ] 180 (crazyanurag)
[ x ] Whip & Terminate (crazyanurag)
[ x ] Pop & Control (crazyanurag)
[ x ] Burn & Lap (crazyanurag)
[ x ] Cone Coil (crazyanurag)
[ x ] '90' (crazyanurag)
[ x ] Wheelie Weave (crazyanurag)
[ x ] Spin & Go (crazyanurag)
[ x ] P.I.T. Maneuver (crazyanurag)
[ x ] Alley Oop (crazyanurag)
[ x ] City Slicking (crazyanurag)

* Back to School mission is completed
the first time through driving school

Bike School (Gold)

[ x ] 360 (JAJ)
[ x ] 180 (JAJ)
[ x ] Wheelie (JAJ)
[ x ] Jump & Stop (JAJ)
[ x ] Stoppie (JAJ)
[ x ] Jump & Stoppie (JAJ)

Boat School (Gold)

[ x ] Basic Seamanship (JAJ)
[ x ] Plot a Course (JAJ)
[ x ] Fresh Slalom (JAJ)
[ x ] Flying Fish (JAJ)
[ x ] Land, Sea, and Air (JAJ)

Pilot School (Gold)

[ x ] Takeoff (rubregg)
[ x ] Land Plane (rubregg)
[ x ] Circle Airstrip (rubregg)
[ x ] Circle Airstrip and Land (rubregg)
[ x ] Helicopter Takeoff (rubregg)
[ x ] Land Helicopter (rubregg)
[ x ] Destroy Targets (rubregg)
[ x ] Loop-the-Loop (rubregg)
[ x ] Barrel Roll (rubregg)
[ x ] Parachute onto Target (rubregg)

Courier Missions

Roboi's Food Mart Asset
[ x ] Los Santos Stage 1 (quartet1977)
[ x ] Los Santos Stage 2 (quartet1977)
[ x ] Los Santos Stage 3 (quartet1977)
[ x ] Los Santos Stage 4 (quartet1977)

Hippy Shopper Asset
[ x ] San Fierro Stage 1 (CygnusX)
[ x ] San Fierro Stage 2 (CygnusX)
[ x ] San Fierro Stage 3 (CygnusX)
[ x ] San Fierro Stage 4 (CygnusX)

Burger Shot Asset
[ x ] Las Venturas Stage 1 (rubregg)
[ x ] Las Venturas Stage 2 (rubregg)
[ x ] Las Venturas Stage 3 (rubregg)
[ x ] Las Venturas Stage 4 (rubregg)

Quarry Missions (Hunter Quarry asset)

[ x ] Mission 1 (quartet1977)
[ x ] Mission 2 (quartet1977)
[ x ] Mission 3 (quartet1977)
[ x ] Mission 4 (quartet1977)
[ x ] Mission 5 (quartet1977)
[ x ] Mission 6 (rubregg)
[ x ] Mission 7 (rubregg)

Other

[ x ] Exports Board - 30 cars (HerrieM, CCPD)
[ x ] Valet Parking (Vank Hoff Hotel asset) - level 5 (JAJ)
[ x ] Frieght Train - level 2 (rubregg)


Tags (Los Santos)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
[x] 51 [x] 52 [x] 53 [x] 54 [x] 55
[x] 56 [x] 57 [x] 58 [x] 59 [x] 60
[x] 61 [x] 62 [x] 63 [x] 64 [x] 65
[x] 66 [x] 67 [x] 68 [x] 69 [x] 70
[x] 71 [x] 72 [x] 73 [x] 74 [x] 75
[x] 76 [x] 77 [x] 78 [x] 79 [x] 80
[x] 81 [x] 82 [x] 83 [x] 84 [x] 85
[x] 86 [x] 87 [x] 88 [x] 89 [x] 90
[x] 91 [x] 92 [x] 93 [x] 94 [x] 95
[x] 96 [x] 97 [x] 98 [x] 99 [x] 100
(CygnusX, rubregg, quartet1977)
Photo Ops (San Fierro)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(crazyanurag)
Horseshoes (Las Venturas)

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(crazyanurag)
Oysters

[x] 1 [x] 2 [x] 3 [x] 4 [x] 5
[x] 6 [x] 7 [x] 8 [x] 9 [x] 10
[x] 11 [x] 12 [x] 13 [x] 14 [x] 15
[x] 16 [x] 17 [x] 18 [x] 19 [x] 20
[x] 21 [x] 22 [x] 23 [x] 24 [x] 25
[x] 26 [x] 27 [x] 28 [x] 29 [x] 30
[x] 31 [x] 32 [x] 33 [x] 34 [x] 35
[x] 36 [x] 37 [x] 38 [x] 39 [x] 40
[x] 41 [x] 42 [x] 43 [x] 44 [x] 45
[x] 46 [x] 47 [x] 48 [x] 49 [x] 50
(crazyanurag)

Assets Properties Needed
[ x ] Zero RC Shop (rubregg)
[ x ] Wang Auto (HerrieM)
[ x ] Verdant Meadows Airstrip (x_cruel_intentionz_x)
Safe House Locations
Corridinates from map that came with game.

Los Santos

[ x ] D5 - Mulholland (rubregg)
[ x ] E4 - Santa Maria Beach (rubregg)
[ x ] E4 - North of Verona Beach (rubregg)
[ x ] E5 - El Corona (CygnusX)
[ x ] E6 - Jefferson (CygnusX)
[ x ] E6 - Johnson House (rubregg)
[ x ] E6 - Willow Field (rubregg)

Red County

[ x ] D4 - Blueberry (quartet1977)
[ x ] D4 - Dillimore (quartet1977)
[ x ] D5 - N.E. of Mulholland (quartet1977)
[ x ] C6 - Palomino Creek (quartet1977)

Bone County / Tierra Robada

[ x ] B3 - Fort Carson (JAJ)
[ x ] B1 - El Quebrados (JAJ)
[ x ] B2 - Las Barrancas (JAJ)
San Fierro

[ x ] C1 - Palisades (HerrieM)
[ x ] C1 - China Town (HerrieM)
[ x ] C1 - Financial (HerrieM)
[ x ] C1 - Queens (HerrieM)
[ x ] C1 - Garcia (HerrieM)
[ x ] C1 - Doherty (HerrieM)
[ x ] D1 - Hashbury (HerrieM)

[ x ] E2 - Whetstone (quartet1977)
[ x ] F2 - Angle Pine (quartet1977)
[ x ] F2 - Angle Pine (quartet1977)

Las Venturas

[ x ] A4 - White Wood Estates (rubregg)
[ x ] A5 - North of Pilson Intersection (rubregg)
[ x ] A6 - Old Venturas Strip (rubregg)
[ x ] A6 - Creek (rubregg)
[ x ] B5 - North of Airport (rubregg)
[ x ] B5 - Pirates In Mens Pants (rubregg)
[ x ] B6 - Ring Master (rubregg)
[ x ] B6 - Camel's Toe (rubregg)
[ x ] B6 - Come-A-Lot (rubregg)
[ x ] C6 - Rockshore (rubregg)

Exported Cars
List 1List 2List 3
[ x ]Patriot (HerrieM)
[ x ]Sanchez (HerrieM)
[ x ]Stretch (HerrieM)
[ x ]Feltzer (HerrieM)
[ x ]Remington (HerrieM)
[ x ]Buffalo (HerrieM)
[ x ]Sentinel (HerrieM)
[ x ]Infernus (HerrieM)
[ x ]Camper (HerrieM)
[ x ]Admiral (HerrieM)
[ x ]Slamvan (CCPD)
[ x ]Blista Compact (CCPD)
[ x ]Stafford (CCPD)
[ x ]Sabre (CCPD)
[ x ]FCR 900 (CCPD)
[ x ]Cheetah (CCPD)
[ x ]Rancher (CCPD)
[ x ]Stallion (CCPD)
[ x ]Tanker (CCPD)
[ x ]Comet (CCPD)
[ x ]Blade (CCPD)
[ x ]Freeway (CCPD)
[ x ]Mesa (CCPD)
[ x ]ZR 350 (CCPD)
[ x ]Euros (CCPD)
[ x ]Banshee (CCPD)
[ x ]Super GT (CCPD)
[ x ]Journey (CCPD)
[ x ]Huntley (CCPD)
[ x ]BF Injection (CCPD)
I would like to thank crazyanurag, ajkhan316', Plaka, Tornado Rex, & wolf68k for helping put this together. Thanks to pdescobar & Mike_Toreno for the banner artwork (which I'll be changing periodically). A special thanks to pdescobar for the V2 conversion program.

JAJ
  • JAJ

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#2

Posted 06 May 2006 - 12:37 AM

OK, Let the game begin! biggrin.gif

Mission: Big Smoke
Called by: JAJ
Link: here
Status: Completed
Notes: Picked up some ammo
Gangster level for SMG
Completion %: 0.53%

quartet1977
  • quartet1977

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#3

Posted 06 May 2006 - 01:04 AM Edited by quartet1977, 06 May 2006 - 02:50 AM.

i'll take a turn

Mission: Ryder
Called by: quartet1977
Status: Complete
Link: http://www.samutz.co...c9c914ee75b7bfc
Notes: Hitman in SMG, Roboi's asset acquired, burglary mission complete (infinite stamina), pilots license obtained, 10 tags sprayed, 1 oyster collected.

Completion: 1.60%

balmung03
  • balmung03

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#4

Posted 06 May 2006 - 04:48 AM Edited by balmung03, 06 May 2006 - 05:48 AM.

i'll do the next...

Mission: Tagging Up Turf
Called By: balmung03
Status: Complete
Link: http://www.samutz.co...b63eb6fb5cfab52
Notes: shot a few people with the pistol, so skill level has been raised a bit. also got a bit of extra cash, and got a new haircut. got a set of brass knuckles and a katana instead of fists and nothing.
Completion: 2.14%

rubregg
  • rubregg

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#5

Posted 06 May 2006 - 08:44 AM Edited by rubregg, 06 May 2006 - 10:05 AM.

I'll do the next....

Mission: BMX
Called By: rubregg
Status: Complete
Link: here
Notes: cycling stat maxed, did some tags (50 remaining)
Completion: 2.67%

x_cruel_intentionz_x
  • x_cruel_intentionz_x

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#6

Posted 07 May 2006 - 06:38 AM Edited by x_cruel_intentionz_x, 07 May 2006 - 06:59 AM.

Mission: cleaning the hood
Called by:x_cruel_intentionz_x
Link: cleaning the hood
Status: completed
Notes:+ respect parked 2 cool car's ingarage if you have mod's car's on ur game
Completion %:3.21

spec note:my time is 2:59 am

singhalankit2
  • singhalankit2

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#7

Posted 07 May 2006 - 09:51 AM Edited by singhalankit2, 07 May 2006 - 09:56 AM.

Mission: drive thru
Called by:singhalankit2
Link: http://rapidshare.de...GTASAsf8.b.html
Status: completed
Notes:respect+.
increased some muscle and a little weapon skill upgraded

JAJ
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#8

Posted 07 May 2006 - 03:32 PM Edited by JAJ, 07 May 2006 - 06:20 PM.

I'll do a turn...
Edit:
Mission: Nines & AK's
Called by: JAJ
Link: here
Status: Completed
Notes:
respect + mission reward.
Sprayed the rest of the tags.
Saved at Grove St.

Completion %: 4.81%

HerrieM
  • HerrieM

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#9

Posted 07 May 2006 - 06:39 PM Edited by HerrieM, 07 May 2006 - 09:04 PM.

i'm on the next mission.

Mission: Drive By
Called by: HerrieM
Link: here
Status: Completed

JAJ
  • JAJ

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#10

Posted 07 May 2006 - 10:09 PM

Check list updated to here.

rubregg
  • rubregg

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#11

Posted 08 May 2006 - 12:15 AM Edited by rubregg, 08 May 2006 - 02:33 AM.

I'll do the next...

Mission: Sweet's Girl
Called By: rubregg
Status: Complete
Link: here
Notes: hitman sawnoff shotgun, collected LS oysters, 1 unique jump
Completion: 5.88%

x_cruel_intentionz_x
  • x_cruel_intentionz_x

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#12

Posted 08 May 2006 - 07:56 AM Edited by x_cruel_intentionz_x, 08 May 2006 - 08:56 AM.

Mission: home invasion
Called by:x_cruel_intentionz_x
Link: home invasion
Status: completed
Notes:+ respect and body up grade + ak skill
Completion %:6.95

spec note:my time is 4:54 am

CygnusX
  • CygnusX

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#13

Posted 08 May 2006 - 03:48 PM Edited by CygnusX, 08 May 2006 - 07:09 PM.

Taking the next mission.

Mission: Cesar Vialpando
Called by: CygnusX
Link: http://www.samutz.co...9560a0d82da3039
Status: completed
Notes: Pimped Savanna in CJ's garage in Ganton. Hitman in 9MM Pistol, Micro SMG and AK-47. Bought the safehouse in Santa Maria Beach, saved there with 4 things in the garage. Bought some new clothes at the Prolaps store. Body muscle max, stamina increased, bike skill & driving skill increased.

Completion: 8.02%

JAJ
  • JAJ

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#14

Posted 08 May 2006 - 08:25 PM Edited by JAJ, 09 May 2006 - 01:18 AM.

I'll do a turn...
Edit:
After driving around for several minutes, I could't get the Taxi side mission to start . I also tried the Ryder mission to see where the glitch started & it seems like it started after the Ryder mission because I couldn't find any fares. I looked up the taxi glitch and found this:
QUOTE
(Rusk has reported to me that there's a glitch for this in the original version on Xbox and was told it's true for the original PC version, too: if C.J. gets his Pilot's License, 20%, for his flying skill Stat before completing the Taxi mission or "Mike Toreno," fares may not appear for the Taxi and C.J. may not find the location of Toreno in "Mike Toreno.")
- from Glenster's guide.

That sounds like it will not allow the game to reach 100% and possibly not get past the Mike Toreno mission.

I went back and used the first save, Big Smoke, and was able to start the Taxi mission.

Please feel free to test the saves and let me know if you can get the taxi missions to work, I'd rather (be wrong) continue with the progress that we already have.

So, I'm sorry to say that we are starting over with the Ryder mission posted in this reply. And let's treat it like a restart so that anyone can call a mission regardless of their mission wait status.

Mission: Ryder
Called by: JAJ
Link: Ryder
Status: Completed
Notes: Did 20 Taxi fares & collected ammo
Completion %: 1.07%

Could we try to keep the flying skill level low until we get passed the Mike Toreno mission.

x_cruel_intentionz_x
  • x_cruel_intentionz_x

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#15

Posted 09 May 2006 - 01:40 AM Edited by x_cruel_intentionz_x, 09 May 2006 - 03:02 AM.

Mission: taggin truff
Called by:x_cruel_intentionz_x
Link: taggin truff
Status: completed
Notes:$200 for mission and + respect most gun upgrade haircut and tat's done


spec note: my time is 11:01 pm

crazyanurag
  • crazyanurag

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#16

Posted 09 May 2006 - 04:06 AM

QUOTE (JAJ @ May 9 2006, 01:55)
Please feel free to test the saves and let me know if you can get the taxi missions to work, I'd rather (be wrong) continue with the progress that we already have.

i checked all the saves as well, and the glitch appears from the second save onwards...yeah, it's a good idea to keep the Flying Skill low...

You'll Never Walk Alone

quartet1977
  • quartet1977

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#17

Posted 09 May 2006 - 05:10 AM

shoot, i'm sorry about the flying and taxi glitch. i totally forgot about it. last time i played through, i had already done the taxi missions so flying early didn't give me any problems and the glitch went out of my mind - and stayed out when playing my turn on the chain game. again, apologies to everyone!

crazyanurag
  • crazyanurag

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#18

Posted 09 May 2006 - 05:16 AM

QUOTE (quartet1977 @ May 9 2006, 10:40)
shoot, i'm sorry about the flying and taxi glitch. i totally forgot about it. last time i played through, i had already done the taxi missions so flying early didn't give me any problems and the glitch went out of my mind - and stayed out when playing my turn on the chain game. again, apologies to everyone!

that's quite all right, matt...the Taxi glitch is quite random anyways, and i've had playthroughs when i got my Pilot's Licnse when in LS, but without having done the Taxi mission...i had no problems and was able to do both the side-mission, and "Mike Toreno" perfectly well...

You'll Never Walk Alone

HerrieM
  • HerrieM

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#19

Posted 09 May 2006 - 06:33 AM Edited by HerrieM, 09 May 2006 - 07:57 AM.

I will do the next mission

@quartet1977 Don't worry about it. I didn't even know that glitch

Mission: Cleaning the Hood
Called by: HerrieM
Link: savegame
Status: completed
Notes: Also did the 30 remaining txai fairs.

JAJ
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#20

Posted 09 May 2006 - 11:01 AM

Check list updated to here.


@quartet1977: It's ok, don't worry about it. It could have happened to anyone.

CygnusX
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#21

Posted 09 May 2006 - 01:10 PM Edited by CygnusX, 09 May 2006 - 04:45 PM.

Mission: Drive-Thru
Called by: CygnusX
Link: http://rapidshare.de...GTASAsf4.b.html
Status: Completed
Notes: Sprayed tags 8-40 (using the map on gta-sanandreas.com), bought safehouses in Jefferson and El Corona, increased lots of weapon skills and won over $1,000,000 with horseracing.

Completion: 4.28%

rubregg
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#22

Posted 09 May 2006 - 04:34 PM Edited by rubregg, 09 May 2006 - 07:42 PM.

i'll continue...

Mission: Nines and AKs
Called by: rubregg
Link: here
Status: Complete
Notes: Paramedic, 30 tags, 1 usj, bought rest of LS save houses
Completion: 7.49%

@quartet1977 - don't worry mate, could have happened to anyone lol.gif

crazyanurag
  • crazyanurag

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#23

Posted 09 May 2006 - 07:35 PM Edited by crazyanurag, 09 May 2006 - 08:54 PM.

Mission : Drive-By
Called by : crazyanurag
Link : Here
Status : Complete
Notes:
  • collected all remaining Oysters(49)
  • collected all Snapshots
  • collected all Horseshoes
  • Lung Capacity maxed

Completion: 9.64%

You'll Never Walk Alone

JAJ
  • JAJ

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#24

Posted 09 May 2006 - 08:58 PM Edited by JAJ, 09 May 2006 - 11:19 PM.

I'll do the next turn...
Edit:
Mission: Sweet's Girl
Called by: JAJ
Link: here
Status: Complete
Notes: Hitman level for 9mm pistol
Completion %: 10.16%

quartet1977
  • quartet1977

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#25

Posted 09 May 2006 - 10:05 PM

Thanks, everyone, for understanding and not getting pissed about the glitch. colgate.gif Glad it got sorted early in the game.

quartet1977
  • quartet1977

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#26

Posted 09 May 2006 - 11:34 PM Edited by quartet1977, 10 May 2006 - 01:21 AM.

i'll take a turn

Mission: OG Loc
Called by: quartet1977
Status: Complete
Link: chain game
Notes: Roboi's mission done, firefighter mission done, burglary mission done, sprayed some tags.

Completion: 12.30%

x_cruel_intentionz_x
  • x_cruel_intentionz_x

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#27

Posted 10 May 2006 - 03:36 AM Edited by x_cruel_intentionz_x, 10 May 2006 - 03:39 AM.

well no im not but i will be but go on with it who ever want's next go but if not when i get back i'll do it

HerrieM
  • HerrieM

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#28

Posted 10 May 2006 - 08:55 AM Edited by HerrieM, 10 May 2006 - 09:43 AM.

I will do a turn

Mission: Cesar Vialpando
Called by: HerrieM
Status: Complete
Link: chain game
Notes: Pimping mission done.

Completion: 13.37%

rubregg
  • rubregg

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#29

Posted 10 May 2006 - 10:12 AM Edited by rubregg, 10 May 2006 - 01:39 PM.

I'll do the next...

Mission: BMX
Called by: rubregg
Link: here
Status: Complete
Notes:
  • cycling stat, muscle & stamina maxed
  • Hitman at sawn-off shotgun
  • sprayed remaining 24 tags
  • *lots* of weapon pickups, cop bike in Johnson garage
  • stocked up on that cash (10 million or so)
  • modded Cheetah at Santa Maria Beach save house <--- could you guys pleeaase keep this car, thx wink.gif
Completion: 14.44%

JAJ
  • JAJ

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#30

Posted 10 May 2006 - 01:34 PM Edited by JAJ, 10 May 2006 - 02:41 PM.

Check list updated to here.

Lets try to keep the mission duration time at 3 hours or under.

QUOTE

Time limit to complete the mission is 3 hours. We will use the post time in the topic. The timer starts when a mission is called. After 3 hours and the caller has not posted, it's a forfeit and anyone else may call a mission.





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