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Using the "Boolean" function in 3D Studio Max

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  • Supdario


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Posted 24 April 2006 - 08:03 PM

Using the "Boolean" function in 3D Studio Max
By Supdario

With this function you can subtract a part of a model by using another, this is an example of what exactly it does:

user posted image

As you can see, the cylinder model has deleted a part of the mountain and a part of the grey box...

Let's start the tutorial. tounge.gif

Step 1
We'll create a volcano (a bit simply tounge.gif ) from a cone.

Start 3D Studio Max (I use version 7) and create a cone.

user posted image

If you want you can use my data:

user posted image


Step 2
Now we'll use the Oiltank ( lol.gif ), so, go to Extended Primiteves and select OilTank.
Make this object in the middle of the cone, using the Top View

user posted image


Step 3
As you can se inside the Step 2 image, the "Oiltank" is at the bottom of scene, so you must move it up.

user posted image


Step 4
This is the active part.
Select the cone object, go to "Compound Objects" and select Boolean.

user posted image


Step 5
It's time to apply the effect to the model. tounge.gif
Make sure "Subtraction (A-B)" is selected and press "Pick Operand B".
Now press H on keyboard and select the Oiltank.

Press "Pick" to apply the effect.

user posted image


Step 6
This is the best step: Enjoy! lol.gif tounge.gif tounge.gif

user posted image

Well, this model isn't nice, but this is a tutorial. turn.gif

I hope you like it. turn.gif

  • Lil'Momo

    King of Queens Fanatic

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Posted 05 May 2006 - 04:04 PM

Great tutorial happy.gif Props on that. I didn't know it's that easy!


  • ˸

    KGB agent

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Posted 03 April 2008 - 08:21 PM

Just to make it clear - I have had lots of problems with boolean before, so remember, kids - it is best to use boolean BEFORE making changes to the geometric shape (e.g. a cube) otherwise it may very well result into some weird models with holes throughout.

  • JohnPro


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Posted 30 November 2009 - 12:17 PM

Omg I never looked at this because I didnt know what boolean means but after reading this it is very helpful. No more to moving each vertex one by one. You saved me a lot of time! cookie.gif

  • kmasdmk


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Posted 12 December 2009 - 11:03 AM

Thank you man.you very help me. icon14.gif

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