-I don't spend too much time on GTA forums so most of my ideas are original and I discovered most of the things I know.
-ALSO, this is a THEORY meaning it hasn't been proven beyond reasonable doubt. Don't get confused, statements are presented as facts for clarity/simplicity.
-1st, to understand the problems with garages, you must understand vehicles and spawning.
-The 2 most recent vehicles you use are stored and spawn longer/further than other randomly spawned vehicles. (jet-pack doesn't count btw)
-When you move a certain distance away from a car that is not one of the 2 most recent, it will unspawn. This distance can be in any direction/axies (including altitude).
The SpitRhyma "Vanishing Whip" Theory
Here is a theory on the cars disappearing from the garages...
-When you walk within a certain distance from the garage, (before the doors open) the system begins to load the cars in the background (low priority).
-When you walk within a certain distance from the garage, (closer than above) the garage door will open if all cars are loaded.
-When loading a garage or opening the door, the game only checks distance by X/Z coordinates (left/right + front/back) but NOT Y coordinates (up/down)
-When the system loads a car, it will appear in the garage.
-When you walk away a certain distance from the garage, the garage will save any cars inside it.
-Most interiors are high in the sky!
-Vehicles are loaded individually in garage. Some garages have "windows" or allow someway for you to see the interior before the main door opens, try placing modified vehicles in these garages and watch them load yourself!
What's happening is the garage is trying to load the cars because you're close (X/Z coordinates only), but you are moving away before it finishes, triggering the system to save what's in the garage which could be as little as nothing.
You can be flying high-up in the sky and not notice flying over a garage that has lots of loading to do, and cause the vehicles to start loading and then start saving shortly after.
IE: Veardant Meadows
You may be walking inside a safe house to save your game, but if the garage door is close to the house door you may cause it to start loading, then when you go inside the house and get far away from the load-zone it's saving everything.
The door-opening/closing animation for the garage in Verdant Meadows can be a problem because of how long it takes. I know once I lost everything in the garage because I blew the vehicle up, and got so far from the garage that the vehicle un-spawned before the garage door closed. This makes me wonder if the garage door closing is important or not but I don't believe so because I hardly have problems with garage doors that stay open while you are walking through the safe-house door; I mean you never see them close but that doesn't mean the system doesn't process it.
Edited by SpitRhyma, 22 April 2006 - 11:08 PM.