Could everybody keep that SOL stuff out of this topic please.
Now, on topic:
Wow, 2 pages of replies (if we forget all that SOL-spamming). If only lot releases got so many.
I was hoping that, by making this topic, we would get things out in the open. And I must say, I've read some interesting things here. I think it's good see were we stand and how everybody really feels about MI right now.
A lot of problems have surfaced: a quick recap:1 .Steve M :
The problem is (and always has been) that things aren't organized and planned well, what's a must for every collaborative project2. Jason B:
Apathy and laziness are the main problems with this project, people say it's hard work making a lot, and that it takes months. Rubbish. If I put my mind to it, I could get a lot done in under week. By the gods, I had a lot finished in 2 days.3. Jason B:
Just because you don't see renders of half assed stuff everyday doesn't mean the work isn't there4. Alexxx:
The sole obstacle - pre-light in 3ds max 7.0 differs from 3.0.5. locO G :
Generic objects. Can anyone please tell me if there are any MI rules on these objects such as
how many can be IPLed? (sic) I'm sure it can't be limitless6.
converting existing lots7.
help topic for people without Max or Zmod 28.
GTI team? anyone?
These are REAL
problems. Now for quoting Jason B: We've came too far to let it go to waste.
I'm all for Myriad, but I strongly feel that we will get into a lot more trouble in the future if we don't sort stuff out now. My two cents :1.
I think this is the major problem. I know actions have allready been undertaken in the past by, for example, making a new 'request lot' topic. But maybe we should make a new start all over, by presenting clear new rules for requesting lots, making lots, cars, etc... based on SA-MI, and get rid of all the VC-info that's still around and confuses (new) people. In short, a new forum based on SA-MI, with 1 pinned topic towards the VC-MI.2.
I understand what you mean, but you can't expect all of us to be JasonB's and make new lots in a couple of days. I think you confuse apathy with demotivation and laziness with the fact that modding SA is more complex then modding VC. Some learn quicker then others. And let's not forget real life. It often gets in the way of modding.3.
Agreed. This problem was there in the beginning of MI, is still a problem, and I guess will always be a problem. It leads to the believe that nothing 's being done, wich plays in the hand of demotivation again. I guess we'll just have to learn to live with this one. (As many of us allready do)4.
With the introduction of Kams scripts, more and more modding is being done in Max. So more people would like to prelight their lots themselves. I guess a new how-to tutorial for prelighting in Max (higher then 3) is in order.5.
There is indeed some unclarity about generic objects. I thought the last word on this was that we'd just continue doing this like we did in VC, and when the time comes for a larger installer, the generic objects could be put together in one MI-generic.IPL.
Again, clear stated rules about this could solve this problem. (See 1)6.
When Gforce uploads the work he allready did, we'll have an overview of what's converted and what not.
Then, a separate topic could show who's converting what, like the current 'lot owner' map, but then a 'lot conversion' map.7.
In the past we had a 'pre-lighting service' topic. I might be a good idea to have a similar topic for ZMod 1 users, or people having trouble with getting things in-game in general.8.
I've seen one or two GTI members around here. Most frequently aad. The Dutch invasion seems not to have taken place yet. I know aad has contacted all of the GTI members, and we're waiting for replies. I'm hoping for the best, but on my occasional visit to their forum I've spotted as much activity as here.
Now if language is the only barrier for not posting, I'll be glad to help out (And I guess aad as well). Seeing my flag I could easily translate for any GTI-member who likes to say something.So to answer my own question:
Yes, I think MI has a future, but not without some (crucial) changes.
You might disagree with my proposed solutions, or think there are other problems that might endanger MI, please feel free to post them.
To quote locO G: Let's strike the "Does Myriad have a future?" topic and just get on with it. Modding is fun.
Well...I admire your spirit, though I think 'just getting on with things' has led us to the disorganized mess we're in today. I'd rather say: If it is broke, fix it.
Edited by mickarrow, 17 April 2006 - 10:48 PM.