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[WIP|SCR] GTA: Mafia Stories

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jos116
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#61

Posted 21 December 2006 - 11:11 AM

Well, its still pretty lowpoly... It got about ~450 as far as i remember. So putting it ingame in 1 part woulnt be a problem. I like it how it is, so i guess i leave it that way.

Regards,
Jos116 Shifty41s_beerhatsmilie2.gif

Deuce Deuce
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#62

Posted 23 December 2006 - 02:07 AM

I know this mod is still early in development, but I would make the missions a little more understandable. For instance, I walked into a blue marker and the screen faded out. Then, it left a yellow blip on the radar, not giving me instructions as to what I was supposed to be doing and what the yellow marker was. Unless that is just a "test", if you will, of your own made missions, and isn't complete, then don't mind me. (Well, I needed to pick something out and comment on it, so as to make this post less pointless tounge.gif ). It doesn't look bad so far, looking forward to seeing it progress.

TimB
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#63

Posted 23 December 2006 - 11:52 AM

Hi there.

I'll show you some screens about my part of the island called Citá Di Corruzione (which means: City of corruption). Unfortunatly it isn't as complicated as Blaster's Island.

It is still in progress. I need to change some textures and I need to bring more detail.

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As you can see, there are no genericks so far. But we certainly going to change that. The park will be full of genericks

greetz: Tim, A happy Christmas Everybody!

gybrus
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#64

Posted 23 December 2006 - 12:34 PM

Hello,
GTA Madore and Mafia-Stories going to fuze.
Lets show some of my work i made for Madore.
But let's stop to talk about GTA Madore we are going to fuze anyway.

On this screen u can see:
The building of the second screen.
A part of the island.
A firetower
And if you look good you can see a guy standin somwhere in the middel.
QUOTE (screens)
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Ok now were going to talk about 2DFX
A few pages back Blastov/Blaster showed some screens of 2DFX.
It wasn't much.
Now i improved my skils a bit, and now I can make fully working 2DFX moddels.(tutorial in progress)

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That was al folks....

Grats,Gybrus

TimB
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#65

Posted 23 December 2006 - 05:55 PM

Good evening everybody

On my part of the island Citá Di Corruzione, I have made some paths too. The cars are driving on the main road, and on the industrial zone roads

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greetz; Tim

jos116
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#66

Posted 23 December 2006 - 07:27 PM Edited by jos116, 23 December 2006 - 07:30 PM.

Made by Wazuup:
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No alpha on that rack used notify.gif . Damn high poly, about 5000 poly's. At night there will be 2DFX lighted up.
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^Made by Twenty-Eyes, for his bungalow park.

Regards alien.gif

Jorge F.
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#67

Posted 24 December 2006 - 11:21 AM

@TimB, the models look bit dark. Dont know, maybe you haven't used the prelight or col2?

Anyway, I love the airport, but could you show us a overview of the airport or is it not yet finished?

TimB
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#68

Posted 24 December 2006 - 06:07 PM Edited by TimB, 25 December 2006 - 07:05 PM.

well the prilightning is pretty low, which means it is dark. I did this because I wanted to create a mafia style. But you're right it's to dark.

(I pasted it into Paint. Paint makes the screens darker too)

(guys could anyone give a reaction?, It doesn't matter if it is negative, just make some life in this topic, thank you!)

TimB
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#69

Posted 30 December 2006 - 11:34 AM

(excuse me for the Double Post)

Here I got some new screens of Citá di Corruzione left Island. The screens are still in W.I.P. status.

The textures of the area in the second screen s*xxx. I need to change them, but I didn't find the right texture yet.

As you can see, some LODs are overlighted. I don't know what the problem is. but I hope I can fix it soon.

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jos116
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#70

Posted 01 January 2007 - 10:38 PM

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Some WIPS

Noone interested in this mod eh?

To bad xmas.gif

jos116
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#71

Posted 06 January 2007 - 06:55 PM

Damn, the showroom is dead IMO. at least this topic is... I'm still trying to get this topic alive tough.
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For painting planes, its not functional.Some reply's wud be nice.

Regards

GamerShotgun
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#72

Posted 06 January 2007 - 07:23 PM

Hey mate, ur progress is very good, and i like the map layout! The 2dfx lights are awsome there, and i like the paths too! And about the last 4 pics, u can always impress me with ur modeling skills! keep up the good work! cookie.gif

Wazuup
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#73

Posted 06 January 2007 - 08:23 PM

Hello, all the pics posted here aren't made by one person, but by the whole Mafia Stories team. Now to the point, Ingame test of the last two screens:

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I'm going to place some buckets of paint and other tools to fix the plane ^^

jos116
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#74

Posted 13 January 2007 - 02:32 PM

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inlove.gif

Maybe the topic aint so popular becus it still stands VC in front of the title? Were doin it in SA now. Maybe i should let it change it?

Regards

TimB
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#75

Posted 15 January 2007 - 08:48 PM

Goodevening Amici*

I haven't show you guys any Lot yet. So I'll send it now.
This lot is mine. The lot is not finished yet. I have to place gericks. and I want to make an extra building on the lot.

Among the buildings I'm going to make a Parkingplace. The lot got a real Mafia style.

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*(amici = Italian for friends)




Gouveia
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#76

Posted 16 January 2007 - 12:19 PM

KUTGW with Mafia Stories! Hope it comes out VERY good!! Are you guys making vehicles?

Felics
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#77

Posted 16 January 2007 - 02:29 PM Edited by Felics, 16 January 2007 - 07:22 PM.

Looks good...
And where did you get thos textures from?

GamerShotgun
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#78

Posted 16 January 2007 - 08:30 PM

Nice work mates! Keep it up! BTW, can u make the prelighting a bit brighter? I understand it's a mafia styled mod, but in real life, the streets aren't that dark, like on the pics dontgetit.gif

TimB
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#79

Posted 17 January 2007 - 11:31 AM

well, I have pasted the screens into Paint, that's why the are so dark. the prelighted value is default.

These textures on my lot are ripped out the game Godfather.I got 12155 textures on my PC. But the most of them s*xxxxx.

Felics
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#80

Posted 17 January 2007 - 02:28 PM

QUOTE (TimB @ Jan 17 2007, 11:31)
These textures on my lot are ripped out the game Godfather.I got 12155 textures on my PC. But the most of them s*xxxxx.

And, please, one more question...With what programm you ripped them?

TimB
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#81

Posted 17 January 2007 - 02:49 PM

QUOTE (Felics @ Jan 17 2007, 14:28)
QUOTE (TimB @ Jan 17 2007, 11:31)
These textures on my lot are ripped out the game Godfather.I got 12155 textures on my PC. But the most of them s*xxxxx.

And, please, one more question...With what programm you ripped them?

With 3d Ripper DX. This program allows you to rip textures and models from directx9 games. If you want it to search on google.

regarts: Tim

Wazuup
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#82

Posted 11 February 2007 - 09:18 PM

Time for some ingame updates by Tim:

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Please leave a reply!

B@ND!T
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#83

Posted 11 February 2007 - 09:33 PM

The project for SA, or for VC? and the written [WIP] [VC] GTA : Mafia Stories
Screenshots good, and in what year will be the mod? in the 60th?

tjone
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#84

Posted 11 February 2007 - 10:25 PM

oh sh*t! I like it! f*ckin nice screens. I like this smoke!! Give more screens smile.gif

jos116
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#85

Posted 13 February 2007 - 02:41 PM

The project is for SA, it was for VC, but we changed. And we still need to change the topic title tounge.gif .

More screens huh? Ok, you got it.
Long time no hear frome me eh? tounge.gif

Blista model from GTA3

Still need to fix 2 little things:
*The braked window texture wont show up (i think i mapped the alpha on it or something)
*The front window wont crack (i think thats in issue of the original col)
*San Andreas reflection needs to be mapped.

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Regards smile.gif

B@ND!T
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#86

Posted 13 February 2007 - 05:56 PM

Wheels that suit the car and dirt on all buses must also be different from the general atmosphere is, but also chromium texture to (xvehicleenv128) bumper and sides better textures of (vehiclegeneric256) because in gta3 case, the glass is not breaking? and the beauty standard? from gta3?

TimB
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#87

Posted 16 February 2007 - 05:07 PM

Well jos116,

I gotta tell you. It ain't look that awsome. But the idea is great. I am happier if I see screens from old 1970 cars. Those are real Mafia. Not to old, and not to modern.

No, This car gotta get out of MS. i'm sorry to say

_Rob_
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#88

Posted 17 February 2007 - 02:30 PM

is there still gonna be one on vc or is that dead now?

jos116
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#89

Posted 19 February 2007 - 08:04 PM

QUOTE (bammargera @ Feb 17 2007, 14:30)
is there still gonna be one on vc or is that dead now?

The VC part is scratched.
@Tim: I know, it was just an example of what i can do rolleyes.gif .

Regards

_Rob_
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#90

Posted 21 February 2007 - 06:10 PM

dam oh well thanks for the reply tho icon14.gif




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