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[REL] Anderius

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MajesticNL
  • MajesticNL

    Chris

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#1501

Posted 11 February 2012 - 04:59 PM

QUOTE (BaBaHarD @ Saturday, Feb 11 2012, 18:58)
Great !!! In GTA modding everything is possible colgate.gif

Yeah. biggrin.gif

I will do some more tests, with generics, timecyc, ligths and so on. See what RAGE can make of this map.

mascotefera
  • mascotefera

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#1502

Posted 11 February 2012 - 05:10 PM

QUOTE (Blaster_nl @ Saturday, Feb 11 2012, 16:59)
QUOTE (BaBaHarD @ Saturday, Feb 11 2012, 18:58)
Great !!! In GTA modding everything is possible  colgate.gif

Yeah. biggrin.gif

I will do some more tests, with generics, timecyc, ligths and so on. See what RAGE can make of this map.

I wanted to join =[ close to you guys I am nothing do not you wanna help me = [ In love Anderius city

Frank.s
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#1503

Posted 11 February 2012 - 05:37 PM

Nice work.
Makes me wanna convert mushroomia. cookie.gif

Stentrion
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#1504

Posted 11 February 2012 - 05:40 PM

QUOTE (Blaster_nl @ Saturday, Feb 11 2012, 16:37)
I was bored, so i converted 1 map part to rage.

Some very early rage screens.

- no generics
- no lods
- no timecyc
- no lights
- vertex color?

user posted image

user posted image

user posted image

Please upload these. I love them. They are sooo... Hd.

Can anyone provide me a save for the mission Shooting Test a.k.a the third mission where you shoot the zombie. It doesn't load everytime I save it. I got the problem only with this mission.

ShakingASS
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#1505

Posted 11 February 2012 - 05:54 PM

Why haven't i seen this wonderful mod here.Awesome work.

MajesticNL
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#1506

Posted 12 February 2012 - 01:18 AM

More ingame

user posted image

_FgF_
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#1507

Posted 12 February 2012 - 06:57 AM

Holy sh*t!! This is awesome!!! Blaster_nl you´re god!! cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

Terreur69
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#1508

Posted 12 February 2012 - 08:42 AM

amazing blaster !

MajesticNL
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#1509

Posted 12 February 2012 - 04:31 PM

user posted image

user posted image

Frank.s
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#1510

Posted 12 February 2012 - 04:39 PM

Naice.

Any bad smoothing? (from verts not being welded, can't see any in the new picture only the older ones you posted yesterday)
Would you be fixing that while you port it or fixing it after the entire map's done or fixing it never? tounge.gif

MajesticNL
  • MajesticNL

    Chris

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#1511

Posted 12 February 2012 - 05:14 PM

QUOTE (Frank.s @ Sunday, Feb 12 2012, 18:39)
Naice.

Any bad smoothing? (from verts not being welded, can't see any in the new picture only the older ones you posted yesterday)
Would you be fixing that while you port it or fixing it after the entire map's done or fixing it never? tounge.gif

Most of it is good, some hills have bad smoothing I believe, not sure how to fix.

Also the first 3 pics i posted had vertex color, which I removed now.

More pics tonight.

Garju67
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#1512

Posted 12 February 2012 - 06:35 PM

You will release this mod on IV or you just convert it but you will not release it ?

MajesticNL
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#1513

Posted 12 February 2012 - 06:45 PM

QUOTE (Garju67 @ Sunday, Feb 12 2012, 20:35)
You will release this mod on IV or you just convert it but you will not release it ?

Not much point to not release it,

But I haven't contacted the authors yet, I know Deniska is one of them.

Unless they tell me not to release it, I will ofcourse, but it's gonna take time.

MajesticNL
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#1514

Posted 12 February 2012 - 08:29 PM

user posted image

user posted image

user posted image

nkjellman
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#1515

Posted 12 February 2012 - 08:43 PM

Holy f*ck Blaster you convert faster than Jimmy Johns lol.

ShakingASS
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#1516

Posted 12 February 2012 - 08:45 PM

lol nice

solom
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#1517

Posted 12 February 2012 - 08:51 PM

QUOTE (nkjellman @ Sunday, Feb 12 2012, 20:43)
Holy f*ck Blaster you convert faster than Jimmy Johns lol.

Easy to convert it fast, if you have the special tools (example TXD2OTD). But after that nned to fix some defects and etc..

MajesticNL
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#1518

Posted 12 February 2012 - 09:23 PM

QUOTE (solom @ Sunday, Feb 12 2012, 22:51)
QUOTE (nkjellman @ Sunday, Feb 12 2012, 20:43)
Holy f*ck Blaster you convert faster than Jimmy Johns lol.

Easy to convert it fast, if you have the special tools (example TXD2OTD). But after that nned to fix some defects and etc..

Still requires a lot knowledge about settings.

Special tools:
-TXD2OTD
-NVC helper
-IDE-LOD-fixer
-Very old GIMS with ide\ipl converter.

solom
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#1519

Posted 12 February 2012 - 09:49 PM

Old IDE Converter(in GIMS) has a bug with bound properties. I recommend to import all models, who using in .IDE and then export it with current gims.

nkjellman
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#1520

Posted 12 February 2012 - 09:53 PM

This mod should have a space part up in the sky. If you ever played the Stargate mod on San Andreas you should know what I mean. Its possable to pull off in IV. Just make space crafts with the heli's and have a mod that teliports you to the sky where a model of a plannet is, and you have a script that allows you to move around. For the space look, use Extra Sunny 2 to make it and the script changes the weather to Extra Sunny 2 when your teliported. The idea worked out great in the Stargate mod.

MajesticNL
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#1521

Posted 12 February 2012 - 09:55 PM

QUOTE (solom @ Sunday, Feb 12 2012, 23:49)
Old IDE Converter(in GIMS) has a bug with bound properties. I recommend to import all models, who using in .IDE and then export it with current gims.

Really?? What kind of problems, i've never experienced any problems with it.

nkjellman, hmm, not important right now, however a timecyc is.

solom
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#1522

Posted 12 February 2012 - 10:01 PM

QUOTE (Blaster_nl @ Sunday, Feb 12 2012, 21:55)
QUOTE (solom @ Sunday, Feb 12 2012, 23:49)
Old IDE Converter(in GIMS) has a bug with bound properties. I recommend to import all models, who using in .IDE and then export it with current gims.

Really?? What kind of problems, i've never experienced any problems with it.

nkjellman, hmm, not important right now, however a timecyc is.

It may to have some object. Maybe.

BBHD
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#1523

Posted 12 February 2012 - 10:25 PM

QUOTE (Blaster_nl @ Sunday, Feb 12 2012, 02:18)
More ingame

user posted image

So great !!!! Maybe could you ask to Deniska to convert Mushroomia ?
A small map quickly converted and wonderfull on SA... So, on RAGE it should be
inlove.gif

MRZ
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#1524

Posted 26 April 2012 - 12:32 PM

hi please help i want some help on this problems
i have installed gta sa alien city , gostown paradise and united map mods

now i'm facing some problems
in gta united when i use skin selector mod every thing works fine except external skins from
skin img when i select one it crashes
and when i use enb series reflective bumptest nothing change except peds only are bumpmaped

in gta alien city when i load the game it doesn't load it crashes
tried many things like deleting cleo removing gta int img deleting every asi file script but nothing happened

in gta gostown6 when i look at the ship model in the beginnig zone it lags and the sky's are lagging up in high areas in the mountains

one more question
the skies in particle.txd like sky sky2 sky3 skysnow rainfx doesn't appear , how to use them?

if any one can answer me i would be grateful very very grateful for him

BBHD
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#1525

Posted 26 April 2012 - 01:04 PM Edited by BaBaHarD, 26 April 2012 - 01:10 PM.

Hi,

About United, ENB runs in a special way because you have to rename one file in .asi.
So, Sidoarjo did a package ready to install.. dl it over HERE.
Get HERE a video explaining how to install ENB in United.
Unfortunately, about skin selector I cannot help you !

About Anderius, this is the easier manner to get it working... dl it over HERE.
It's not an auto-installer you have to extract it somewhere on your hd, copy the audio folder from your SA allready installed (I suppose !) in the extracted repertory and launch Anderius.

About Gostown, I dunno because it works properly on my comput !!

MRZ
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#1526

Posted 27 April 2012 - 09:23 AM Edited by MRZ, 27 April 2012 - 09:25 AM.

QUOTE (BaBaHarD @ Thursday, Apr 26 2012, 13:04)
Hi,

About United, ENB runs in a special way because you have to rename one file in .asi.
So, Sidoarjo did a package ready to install.. dl it over HERE.
Get HERE a video explaining how to install ENB in United.
Unfortunately, about skin selector I cannot help you !

About Anderius, this is the easier manner to get it working... dl it over HERE.
It's not an auto-installer you have to extract it somewhere on your hd, copy the audio folder from your SA allready installed (I suppose !) in the extracted repertory and launch Anderius.

About Gostown, I dunno because it works properly on my comput !!

thanks for helping but in andreuis city
if i removed cleo it finishes all the loading then crash
but if i dont remove cleo in the middle it crashes please help
and the sky sky2 sky3 skysnow rain fx in particle what's their function?

MRZ
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#1527

Posted 27 April 2012 - 05:22 PM

QUOTE (MRZ @ Friday, Apr 27 2012, 09:23)
QUOTE (BaBaHarD @ Thursday, Apr 26 2012, 13:04)
Hi,

About United, ENB runs in a special way because you have to rename one file in .asi.
So, Sidoarjo did a package ready to install.. dl it over HERE.
Get HERE a video explaining how to install ENB in United.
Unfortunately, about skin selector I cannot help you !

About Anderius, this is the easier manner to get it working... dl it over HERE.
It's not an auto-installer you have to extract it somewhere on your hd, copy the audio folder from your SA allready installed (I suppose !) in the extracted repertory and launch Anderius.

About Gostown, I dunno because it works properly on my comput !!

thanks for helping but in andreuis city
if i removed cleo it finishes all the loading then crash
but if i dont remove cleo in the middle it crashes please help
and the sky sky2 sky3 skysnow rain fx in particle what's their function?

now i have done every thing you said but it crashes in the middle of loading

how to fix?

BBHD
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#1528

Posted 27 April 2012 - 05:38 PM

I dunno !!! dozingoff.gif

MajesticNL
  • MajesticNL

    Chris

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#1529

Posted 27 April 2012 - 05:40 PM Edited by Blaster_nl, 27 April 2012 - 05:42 PM.

QUOTE (Blaster_nl @ Sunday, Feb 12 2012, 22:29)
user posted image

user posted image

user posted image]

LOOOOL

This mod would be quite cool in GFWL MultiPlayer.

BBHD
  • BBHD

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#1530

Posted 27 April 2012 - 05:59 PM

HOOO Nooo WTF you did it !!!
Humm come down... And, the release please ??




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