There seems to be a copy cat trend going on, and I only ask why?
Why do some modders choose to re-create what other modders have already started?, Could this be that some modders want to do a better job then the person who first started the original mod idea?, then again there are some who like the idea so much that they want finish the mod first, either way this is taking credit away from someone else.
For example: There is only one New York city after all, but how many times do we need to see different versions of the same mod being created, there are 4 projects bent in creating NYC right now, and why is it everyone has to jump on the same band wagon.
Arn't there any original ideas left?
I think this is the main reason why some projects seem to give up, Whats the point if someone is up your backside trying to beat you to finishing your own mod, those porting VC to the SA engine isn’t catching enough, as there is 6 teams doing just this.
If those guys teamed up (Think of what we could all do together), We could see a mod being finished, instend of some one starting something, Putting time into this for 5 or 6 months and giving up, that seems to be never ending around here.
This is one of those things that is putting me of doing the SA version of GTA: State of liberty, because I try not to trend on other people toes.
Can anyone shed some light on this?
Thinking about this copyright wise, I wouldn't be a good idea to amend the GTAF rules and try to stop this trend.
I know when I started modding 16 years ago, I signed upto a site and had to agree to the rules.
|8, The modders code of conduct.|
There are few rules to modding, It is really good old common sense, the rules with in this code of conduct are for the common good, they are only here as a guide.
1, You will always ask permission before you use content created by another modder.
2, You do not have the right to use content created by someone else, within you
modification without their written permission.
3, When adding other Authors work (mods) to your modification, Always indicate this in
your credits file for there good work. This goes along way to earning you respect.
4, Be respectful to other modders, even those who have a starting interest in game
modding, Remember what it was like for you first time.
5. Before you start asking questions about modding:
a) You have a basic understanding of the operation system, ‘How to remove
the read-only flag from a file or folder’ this is a common over site for windows
b) Your questions are clear and to the point when submitting a post on a Forum
board or B.B.S, take care in how you ask your questions by putting in as much
detail as possible about the problems your having with your modification.
c) Follow the rules on the modding community sites you post on, but bear in mind
if your new to the community, when it may take time for someone to reply to
your questions and in time get to know you.
d) You understand how to use the modding tools for the game you want to mod,
most modding tools have a Read-me or Documentation file, but if the tool does
not have either of these then pick another tool to use.
e) Do not Email or Contact the software companies with bug reports or problems
with your modifications, (Unless they give you consent to do so within the
conditions they will state, allowing you to mod there software).
f) Try learning as much for yourself, before you go asking questions, as your be
sure to get the right information.
5, You do not try and take credit for someone else’s work or make out your someone else.
6, You will seek permission before you mod any game that is copyrighted by the software
Read the E.U.L.A or Copyright license that comes with the game, and observe any
conditions that the software company offers you in there reply.
Take note that not all companies will reply to you, or allow you to modify their games.
Example; Do not modify the exe file, Do not try and make a profit from your mod!
7, You as a modder have a responsibility to protect the software companies interests.
a) This is because you have been given permission to modify game content, and you will be accountable for your own actions.
d) Never modify a game without the software companies permission, unless it states that you can mod in the copyright agreement.
8, Do not create mods that can be seen offensive, harmful or rude to others.
9, Try not to tread on the toes of other modding projects like re-creating the same kind of
mod as someone else, so if someone has already has started a project you would of
liked of have started yourself, ask to join there team and help them towards there
This goes on, but I guess thats enough for my nightly rant.