[WIP|MISSION] GTA3 Hardened
Posted 29 March 2006 - 03:29 AM
Posted 30 March 2006 - 05:02 PM
|QUOTE (The-end @ Mar 30 2006, 15:27)|
|Erm were's the release? - The-end|
I don't know if you read however it is being BETA TESTED!
Posted 30 March 2006 - 09:09 PM
READ FIRST POST FOR MORE INFO!!
P.S - Why is the Topic Rating only 55%?
Posted 30 March 2006 - 10:42 PM
Posted 31 March 2006 - 03:11 AM
|QUOTE (ms.cooldude @ Mar 30 2006, 16:09)|
|P.S - Why is the Topic Rating only 55%?|
The topic rating system is sh*t. Pay it no mind.
Posted 31 March 2006 - 10:10 AM
everybody vote that this topic is good!
Posted 01 April 2006 - 06:18 AM
On Topic: Does this mod actually change the storyline? Because from what I can see in the screenshots it looks like you have changed the storyline a little bit.
Posted 01 April 2006 - 07:09 AM
Posted 02 April 2006 - 07:54 AM
|QUOTE (ms.cooldude @ Apr 1 2006, 18:09)|
|If you are looking at the Patriot Picture then thats just realism because its trying to show that the police have found you after the Callahan bridge crash.|
Have you done a lot more stuff like this? If so, that's good, I like a nice change.
Posted 02 April 2006 - 09:37 AM Edited by ms.cooldude, 02 April 2006 - 12:59 PM.
Also in the future after this mod is released, I might think of doing GTA:VC/SA Hardened but just not now.
Posted 02 April 2006 - 07:37 PM Edited by ms.cooldude, 02 April 2006 - 08:05 PM.
P.S - Demarest, How are you doing with the Beta Testing?
Posted 03 April 2006 - 12:06 AM
Posted 03 April 2006 - 11:19 PM
Posted 04 April 2006 - 09:28 AM
Posted 04 April 2006 - 03:09 PM
Posted 04 April 2006 - 05:21 PM
|QUOTE (ms.cooldude @ Apr 4 2006, 17:05)|
|Who told you that?|
well, the line to get a copy is made up of matrix-style copies of myself. so it is, in a way, huge.
Posted 08 April 2006 - 05:00 PM
Posted 15 April 2006 - 06:21 AM
i found the song and putting it in my new movie called "MinuteMan"
Posted 14 May 2006 - 02:11 PM
Posted 14 May 2006 - 02:16 PM
Posted 14 May 2006 - 05:16 PM
|QUOTE (gta player06 @ May 14 2006, 09:11)|
|You said that the mod will be complete in the end of March but it isn`t. So when you gonna release it?|
It was. I played the beta through to 100%.
Posted 21 May 2006 - 01:32 AM
Is it possible to add mafia hitmen wanting to kill you after "Sayonara Salvatore" and make them stop after "Únder Survilence"?
Also , in chaperone, maybe more cops at the start and more mafia men could be better. Then a blockedge outsdide Salvatore's?
In the game's storyline after completing "Sayonara Salvatore" the weaon , spray and bomb icons appear, and after you meet Kenji (or near that one) they vanish. Is it possible to have them ALWAYS?
On the first mission, you said you wanted it to make it as real as possible. Then ... how the hell does the Kuruma get empty when in the cutscene a ped drives it , and the patriot driver too. It would be great to have after the cutscene 2 colombians shotting a cop. Then 2 cop cars arrive and kill him. Also an ambulance coming up there and some military would be great. But not to kill claude.
Because If a bridge in NY would be exploded by a bomb many people would come and see... military would protect the zone and fbi would search for bodies.
Also in the mission where you destroy the triad fish factory you would need fire trucks, ambulance and a cop chopper.
Is it possible that uncle BJ's restorant get repaired after "The Exchange"?
And the wal in fort staunton? And that the blockage in Saint Marks Vanish?
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